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I think Ancient Evils is fine, it just should never be combined with Cultists or other sets which can add a similar amount of doom in one encounter draw phase.
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# ? Jun 27, 2017 07:21 |
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# ? May 13, 2024 11:39 |
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Prairie Bus posted:Re: train scenario, I wonder if more players makes it more difficult than normal. I've played it with two and three players and that extra encounter card each time can really hurt given how quickly the agendas advance and all the cultists and doom nonsense. My roommate just found out that we made it way more difficult on ourselves because we've been playing under the assumption that when the agenda advances from Doom the only Doom tokens that clear are the ones on the agenda itself but tokens on other cards (monsters, spells, etc) stay there forever
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# ? Jun 28, 2017 19:57 |
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IcePhoenix posted:My roommate just found out that we made it way more difficult on ourselves because we've been playing under the assumption that when the agenda advances from Doom the only Doom tokens that clear are the ones on the agenda itself but tokens on other cards (monsters, spells, etc) stay there forever We made this error as well, made things quite a bit harder. We also thought the agenda deck advanced immediately after the doom threshold was reached, this only happens if an effect specifially says so, so you do actually have some time to reduce doom by killing cultists and such in some cases.
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# ? Jun 28, 2017 20:57 |
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https://www.fantasyflightgames.com/en/news/2017/6/29/the-secrets-of-time-and-space/ Nice lil Rogues boost.
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# ? Jun 29, 2017 19:33 |
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Would work nicely with Chance Encounter too.
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# ? Jun 29, 2017 19:59 |
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There's some serious power coming out in the next pack (and if anyone's done the 5th mission, you'll likely agree it's well deserved).
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# ? Jun 29, 2017 21:57 |
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So the Red Gloved man is LoTR's Gandalf?
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# ? Jun 30, 2017 09:54 |
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Fat Samurai posted:So the Red Gloved man is LoTR's Gandalf? While being a bit less ubiquitous due to the whole experience cost.
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# ? Jun 30, 2017 21:26 |
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I'm still trying to get a copy of Miskatonic Museum, anyone have a hook up?
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# ? Jul 1, 2017 18:51 |
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Bottom Liner posted:I'm still trying to get a copy of Miskatonic Museum, anyone have a hook up? Just keep an eye out, the reprint just moved into "shipping now"
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# ? Jul 1, 2017 19:59 |
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When you add a Story Asset to a deck, does it stay with the investigator's deck for the rest of the campaign or can you switch it between Scenarios? We just finished Blood on the Altar and there's one Asset that we can't decide who should use it.
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# ? Jul 5, 2017 04:34 |
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It will stay with that character.
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# ? Jul 5, 2017 04:46 |
What's the purpose of Exceptional keyword cards being double the price to purchase? Is this just so that cards can cost 6-10 points in the future?
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# ? Jul 6, 2017 13:05 |
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They cost 2x, but count 1x for purposes of deckbuilding level restrictions.
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# ? Jul 6, 2017 13:07 |
Ahh duh. I've been looking over the rules for deckbuilding level restrictions in the rules when it's actually on the player cards. Thanks!
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# ? Jul 6, 2017 13:10 |
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2 new Seeker cards revealed, an ally who allows you to redraw an encounter card by dropping a clue (seems like a waste of the Ally slot, except that he costs 1 and has 2 health, 2 sanity), and a 5-XP-cost card that can reveal 1 clue from all locations in play. Huh.
bobvonunheil fucked around with this message at 04:05 on Jul 7, 2017 |
# ? Jul 7, 2017 04:03 |
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Dr. William T. Maleson would be decent in a Roland deck. Draw a Treachery, drop a clue, redraw into an Enemy, then kill the enemy and pick your clue back up.
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# ? Jul 7, 2017 05:55 |
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He's also really good at helping Daisy not die. More hitpoints and cancelling the treachery effects that threaten 3 physical damage. The opportunity cost is rather large, ofcourse. But I don't think Milan Christopher is the no-brainer in Daisy he is in Rex.
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# ? Jul 7, 2017 09:22 |
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Yeah, Maleson is pretty great. I'd actually like him in Rex too, as the clue cost is essentially negated whenever you're standing in a place with odd number of clues. I'm also thinking of some possible jank with regards to Deciphered Reality. The obvious use is to keep last clue in each location on big scenarios, to scoop up later with the card, but I'm wondering about possibly abusing it for solo play. As in, with one investigator there's a lot of locations holding only one clue, so you could zip around (hello, in-faction Pathfinder) and then gather everything in bulk.
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# ? Jul 7, 2017 10:31 |
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So I'm looking to sell off my Arkham Horror Card Game. Everything has been played only once. I have: 1x Core box 1x Dunwich Legacy Box 1x Miskatonic Museum 1x Essex County Express 1x Curse of the Rogarou 1x Carnivale of Horrors Would like to sell everything together. Send me a PM if interested.
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# ? Jul 8, 2017 18:22 |
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Anyone tried Dark Horse on a standard low cost Ashcan deck? One extra attack when spending resources on the axe seems nice
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# ? Jul 17, 2017 14:32 |
Can anyone give some feedback on this Zoey deck? Zoey Samaras Packs: Core Set (2) Assets 2x .45 Automatic (Core Set) 2x Beat Cop (Core Set) 1x First Aid (Core Set) 2x Machete (Core Set) 1x Zoey's Cross (The Dunwich Legacy) 1x Liquid Courage (The Dunwich Legacy) 1x Kukri (The Dunwich Legacy) Events 2x Evidence! (Core Set) 2x Dodge (Core Set) 1x Dynamite Blast (Core Set) 2x Drawn to the Flame (Core Set) 2x Emergency Cache (Core Set) 2x Taunt (The Dunwich Legacy) 2x Shortcut (The Dunwich Legacy) Skills 2x Vicious Blow (Core Set) 2x Guts (Core Set) 2x Overpower (Core Set) 2x Unexpected Courage (Core Set) Treacherys 1x Random Basic Weakness (Core Set) 1x Smite the Wicked (The Dunwich Legacy) It's paired up with a Daisy deck and supposed to keep stuff off her while doing some very light clue finding. We got stomped in the first adventure of Dunwich but a big part of that was both of us drawing weaknesses second turn and the Janitor being literally the last card of the encounter deck.
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# ? Jul 17, 2017 14:59 |
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Fat Samurai posted:Anyone tried Dark Horse on a standard low cost Ashcan deck? No but it looks dreamy. Probably just need some reliable way of flushing resources on investigate checks as well
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# ? Jul 17, 2017 15:00 |
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Scrapper and/or Keen eye?
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# ? Jul 17, 2017 15:10 |
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Fat Samurai posted:Anyone tried Dark Horse on a standard low cost Ashcan deck? Check this out: if you splash Forbidden Knowledge in, you can pop it after using the axe, tank the horror with Peter Sylvestre and take another pumped-up swing with it.
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# ? Jul 17, 2017 15:38 |
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Are you folks ever able to pull off these combos? Granted I haven't played anything but solo for a while, but I never feel like I have the time to try to assemble combos and need to just keep moving forward.
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# ? Jul 17, 2017 15:42 |
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Radish posted:Can anyone give some feedback on this Zoey deck? My wife and I are playing a Dunwich game with Daisy/Zoey! Your deck is very similar to ours but we left Shortcut in Daisy's deck so we could make room for Rite of Seeking to help Zoey hoover up the low-Shroud locations as she has such a good base willpower.
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# ? Jul 17, 2017 16:26 |
bobvonunheil posted:My wife and I are playing a Dunwich game with Daisy/Zoey! Your deck is very similar to ours but we left Shortcut in Daisy's deck so we could make room for Rite of Seeking to help Zoey hoover up the low-Shroud locations as she has such a good base willpower. That's a great idea with Rite of Seeking, thanks! Shortcut being in Daisy's deck might be ok since as long as someone is getting to Zoey or vice versa the effect should be largely the same. Do you think having that, Evidence, and Drawn to the Flame is too much or is that what you need to succeed since at the end clues are what pushes the game along?
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# ? Jul 17, 2017 16:39 |
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Do you really want Taunt in that deck? Me and my SO are playing Zoey/Rex, and it was something we cut from an existing deck, since with 2 players only, I think the card does too little.
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# ? Jul 17, 2017 19:49 |
I have it to save activations and in case Daisy got swarmed somehow but I have no idea how important that is in actual game play. What did you end up cutting it for?
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# ? Jul 17, 2017 19:52 |
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Radish posted:I have it to save activations and in case Daisy got swarmed somehow but I have no idea how important that is in actual game play. What did you end up cutting it for? Don't know exacly which cards that replaced it, but here's the list (we did some last-minute swaps, maybe one Dynamite for another Prepared for the worst?): Zoey Samaras, Pair With Rex [Dunwich] Zoey Samaras Packs: From Core Set (2) to Undimensioned and Unseen Assets 2x .45 Automatic (Core Set) 2x Physical Training (Core Set) 2x Beat Cop (Core Set) 2x Machete (Core Set) 1x Zoey's Cross (The Dunwich Legacy) 1x Liquid Courage (The Dunwich Legacy) Events 2x Evidence! (Core Set) 2x Dodge (Core Set) 2x Dynamite Blast (Core Set) 2x Drawn to the Flame (Core Set) 1x Prepared for the Worst (Blood on the Altar) 2x "If it bleeds..." (Undimensioned and Unseen) Skills 2x Vicious Blow (Core Set) 2x Guts (Core Set) 2x Overpower (Core Set) 2x Unexpected Courage (Core Set) 2x Quick Thinking (Undimensioned and Unseen) Treacherys 1x Random Basic Weakness (Core Set) 1x Smite the Wicked (The Dunwich Legacy)
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# ? Jul 17, 2017 22:03 |
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In my experience with two player, taunt is often a dead card but when it does come up it can be absolutely vital. When we finally switched it out for something else it would have prevented us from losing the very next mission we went on if we had it instead of the new card. Both aloof and the machete's requirement to engage enemies for bonus damage make it important. It's also practically free to play with Zoey.
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# ? Jul 18, 2017 01:07 |
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New rundown on two of the characters in Path to Carcosa
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# ? Jul 18, 2017 21:22 |
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Are character cards considered cards for gameplay purposes? I know it sounds like a dumb question, but given FFG history and things like ID cards in Netrunner not counting as cards I want to clarify. Edit: Also the writers don't remember how Direct Damage works when pointing out the interaction between Sophia (In Loving Memory) and True Grit. PJOmega fucked around with this message at 21:37 on Jul 18, 2017 |
# ? Jul 18, 2017 21:34 |
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PJOmega posted:Are character cards considered cards for gameplay purposes? I know it sounds like a dumb question, but given FFG history and things like ID cards in Netrunner not counting as cards I want to clarify. Like for the purpose of the new Guardian's ability? Yeah, it counts as a card. The article talks about him taking damage himself to trigger his ability. Also the RR has several references to the Investigator Card being under your control or being a player card. (See: Activate Actions, Clues, and Appendix IV.) PJOmega posted:Are character cards considered cards for gameplay purposes? I know it sounds like a dumb question, but given FFG history and things like ID cards in Netrunner not counting as cards I want to clarify. Yeah, that was pretty jarring. I think they just meant to convey that it functionally gives you +3 health, but it reads dead wrong.
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# ? Jul 18, 2017 21:46 |
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I'm playing in a campaign with Rex, Skids and Daisy (Rex focusing on clues, Daisy focusing on support with books) and Daisy managed to identify the Strange Solution. Does that mean that both Daisy and Rex can now upgrade their Strange Solutions, or is it restricted to just Daisy and Rex has to do it too if he wants access to the upgraded versions?
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# ? Jul 19, 2017 06:56 |
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Hmm, I love playing super aggro decks in LotR, but I'm trying to figure out who could pair well with Mark Harrigan.
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# ? Jul 19, 2017 07:44 |
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Bottom Liner posted:Hmm, I love playing super aggro decks in LotR, but I'm trying to figure out who could pair well with Mark Harrigan. Daisy with medical texts. Jim trumpeting horror away.
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# ? Jul 19, 2017 08:20 |
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Fat Samurai posted:Anyone tried Dark Horse on a standard low cost Ashcan deck? Ok, tried this yesterday and steamrolled everything up to the train, although I was pretty lucky a couple of times and my mulligans went almost perfectly.
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# ? Jul 19, 2017 08:26 |
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# ? May 13, 2024 11:39 |
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Stymie posted:I'm playing in a campaign with Rex, Skids and Daisy (Rex focusing on clues, Daisy focusing on support with books) and Daisy managed to identify the Strange Solution. Since your investigators can share knowledge from a thematic standpoint, I would imagine they could swap notes about the strange solution and both upgrade however they wish.
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# ? Jul 19, 2017 14:53 |