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So I guess GSC Purestrain Genestealers are 10 points now. That's less than Tyranids' 12 and they get Cult Ambush out of the deal. They also manage to be cheaper than Acolytes. What the gently caress?
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# ? Jul 2, 2017 19:44 |
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# ? May 14, 2024 04:35 |
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goose willis posted:What's good for dissolving acrylic paint on a model without dissolving the plastic figure itself? Simple Green and a toothbrush
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# ? Jul 2, 2017 19:45 |
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LingcodKilla posted:I'm more irritated that GW is trying to down play this than just come out and say the new range is replacing the old range deal with it and enjoy better models. . It's already the most popular range with so many sub-ranges. Yes, they needed an update and yes the models are great. This whole parallel development is so dishonest.
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# ? Jul 2, 2017 19:46 |
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Isn't Simple Green basically Pine Sol?
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# ? Jul 2, 2017 19:47 |
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I'm also really happy at the clarification that you can only have *one* Celestine in your army. Saw someone making a 9 Celestine list or something and was basically going "Rules as written: FIGHT ME!"
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# ? Jul 2, 2017 19:54 |
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goose willis posted:Isn't Simple Green basically Pine Sol? Probably? I'm sure they both work as well. Neither should dissolve plastic. Cutedge fucked around with this message at 20:02 on Jul 2, 2017 |
# ? Jul 2, 2017 19:59 |
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AM are basically broken right now, GSC got cheaper stealers and stuff like Carnifexes are great. The brood brothers Army is going to be horrifying.
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# ? Jul 2, 2017 20:01 |
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WhiteWolf123 posted:Q. The Ork Battlewagon’s Mobile Fortress ability says the Yeah. Kind of sucks but it makes sense. Not sure if Lootas and shooting BWs are worth the points.
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# ? Jul 2, 2017 20:02 |
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RagnarokAngel posted:I dunno man it really did feel damned if you do, damned if you don't. Before we knew they would be a new unit and not just a model update there was a lot of chicken little-ing about how GW might declare old marines verboten and even if they didn't, other players might say mean things about their old marines. They were willing to change the majority of the game dramatically but the scale change? Let's just beat around the bush for a bit... Makes no sense. It certainly makes my ancient cadians look much better played next to the new marines.
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# ? Jul 2, 2017 20:04 |
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At least the Demolisher cannon change seems nice.
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# ? Jul 2, 2017 20:05 |
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I love how they ruined the shield drone again, they made the saviour protocol convert the wound to a mortal wound.
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# ? Jul 2, 2017 20:06 |
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Cooked Auto posted:At least the Demolisher cannon change seems nice. What did they change?
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# ? Jul 2, 2017 20:06 |
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Genghis Cohen posted:The thing is, Inquisitorial Acolytes have got to be close to the worst unit in the game in this case. You're getting Imperial Guardsmen with an inbuilt re-rolling ability, great, but for more than double the cost, with weapons (which they do have great access to) also far more expensive. For a small, tailor-made squad, they sure do have absolutely nothing special about them. You'd think Inquisitors would find the really good imperial henchmen to give them a hand, not the bog-standard rank & file! Annoyingly the transport rules are really the biggest bar to stuff like that, I wanted to have a datasmith as part of the crew because its a loving rad model but theres literally no transport I could put one in. Probably just going to counts-as it as an engineseer. Originally I was going to model a few acolytes with the custodes sentinel blades and storm shields and run them as having storm bolters and power weapons but since they're 1w I'll probably just run them as storm bolters and chainswords as 10ppm for ablative wounds for the inquisitor seems alright. Thinking on it, given that you can fit acolytes and the inqusitor in any transport with space it'd probably be a better move to just run 2-3 acolytes along with a platoon commander and a command squad modelled as the rest of the retinue since they get similar access to special weapons but with better aim and then rerolls on anything from orders. The imperium keyword remains a godsend for making weird inquisitor armies.
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# ? Jul 2, 2017 20:20 |
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Beer4TheBeerGod posted:What did they change? Nothing it was a misprint, the rules for the leman russ demolisher itself already say for squads of 5 or more but in the back of the book it says 10 or more.
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# ? Jul 2, 2017 20:22 |
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quote:Page 98 – Deathleaper, It’s After Me! That part that is in parenthesis is so drat important. No more, "my dude is in a Chimera and your Deathleaper just dies at the end of turn 3". GSC + AM + Nids sounds awesome.
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# ? Jul 2, 2017 20:29 |
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Well, with the new point values, I have constructed the list I will bring to a 2000 point tournament on Saturday. Battalion Detachment Patriarch Patriarch 15 Purestrain Genestealers 15 Purestrain Genestealers 20 Devourer Gaunts 15 Devourer Gaunts & 5 Fleshborer Guants Exocrine Spearhead Detachment Hive Tyrant, Wings, 2x Deathspitters, Monstrous Rending Claws, Toxin Sacs Malanthrope Exocrine Trygon Trygon The gaunts all deploy underground with the Trygons and deliver bombs of shooting. Hive Tyrant flys around and messes stuff up. Genestealers charge upfield with Patriarch Escorts. Exocrines sit back being babysat by the malanthrope to allow them to shoot at what they want, and get a bit of protection from shooting themselves. I COULD ambush the genestelears, but I think the odds of getting a bad roll on the chart could bite me hard in a few games, plus, the genestelears are useful for bubblewrapping things turn 1 to prevent turn 1 charges against my exocrines and Hive Tyrant. And with 12 units to deploy, I'm not getting to go first. Which is one thing I've found, is that without having dedicated transports, other than Tyrannocytes, which I think are overcosted, and require to be in reserve, so you can't stick your whole army in them due to the half your army on the table rule, Tyranids struggle to come in with fewer deployments than the enemy. I've gone second in almost every game I've played. Though it honestly hasn't felt like that much of a handicap, as I also haven't lost a game with them yet. Just makes it so I'm always deploying defensively. Also, painted up these handsome fellas yesterday.
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# ? Jul 2, 2017 20:54 |
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Master Twig posted:Well, with the new point values, I have constructed the list I will bring to a 2000 point tournament on Saturday.
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# ? Jul 2, 2017 21:06 |
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Safety Factor posted:
Purestrains can't take toxin sacs for that awesome double-damage rending, and only gain morale immunity from a Patriarch rather than any synapse unit. Considering Patriarchs are 12pts cheaper too I'd still be tempted to bring a GSC Vanguard detachment though. xtothez fucked around with this message at 21:12 on Jul 2, 2017 |
# ? Jul 2, 2017 21:06 |
Master Twig posted:Well, with the new point values, I have constructed the list I will bring to a 2000 point tournament on Saturday. Those are some nice nids.
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# ? Jul 2, 2017 21:11 |
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goose willis posted:What's good for dissolving acrylic paint on a model without dissolving the plastic figure itself? Simple Green goose willis posted:Isn't Simple Green basically Pine Sol? Any solvent that doesn't dissolve plastic should do the trick about the same if you're desperate. But you asked people and simple green is what we're gonna say. There was a page about some guy testing various solvents, they all work more or less but some take a lot longer and more scrubbing with a toothbrush.
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# ? Jul 2, 2017 21:15 |
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Are all the details gonna be preserved on the model itself or am I gonna see some softening going on?
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# ? Jul 2, 2017 21:24 |
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Safety Factor posted:Don't you need a third troops choice for that Battalion? I thought I had, but just looked. Yep, seems those purstrains are not troops. I thought they were like regular genestealers. Gonna have to find 40 points somewhere. Zaphod42 posted:Simple Green Simple Green is okay. Super Clean, which comes in a purple bottle and is sold at Auto-Shops, is by far superior. Just use gloves while handling it.
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# ? Jul 2, 2017 21:30 |
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goose willis posted:Are all the details gonna be preserved on the model itself or am I gonna see some softening going on? I've never seen any problems with Simple Green.
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# ? Jul 2, 2017 21:40 |
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goose willis posted:Are all the details gonna be preserved on the model itself or am I gonna see some softening going on? That's why you get something that doesn't melt plastic. If it melts plastic you're gonna ruin the details. If it doesn't melt plastic it won't touch the details. Simple as that. Find something that cleans but doesn't gently caress with plastic and you're good. Which is why we keep suggesting Simple Green. It has been proven time and again to remove paint pretty quick (couple days of soaking + scrub) but not even touch the plastic. Master Twig posted:Simple Green is okay. Super Clean, which comes in a purple bottle and is sold at Auto-Shops, is by far superior. Just use gloves while handling it. Yeah there's definitely other things. But the "use gloves" worries me a bit. I'd rather just use simple green and leave it in the dunk tank for a few days.
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# ? Jul 2, 2017 21:41 |
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Look for Biostrip 20 on Amazon. Tterrible recommend this earlier and it's magical poo poo. Strips miniatures easily, do risk for the plastic and it's not toxic so you can use it inside.
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# ? Jul 2, 2017 21:43 |
I tried using simple green to strip some awful fuzzy primer and even after 48 hours it was 100% uneffective.
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# ? Jul 2, 2017 22:03 |
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I use LA's totally awesome. It cost 1 dollar at dollar general and stripes paint fast and will not melt plastic. It will bleach it a bit if you leave it to long but it'll still be structurally fine. It'll also loosens superglue if you leave it long enough which is useful sometimes. But wear gloves since it's basically toxic waste...
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# ? Jul 2, 2017 22:06 |
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Master Twig posted:Which is one thing I've found, is that without having dedicated transports, other than Tyrannocytes, which I think are overcosted, and require to be in reserve, so you can't stick your whole army in them due to the half your army on the table rule, Tyranids struggle to come in with fewer deployments than the enemy. I've gone second in almost every game I've played. Though it honestly hasn't felt like that much of a handicap, as I also haven't lost a game with them yet. Just makes it so I'm always deploying defensively. I've been finding the opposite, that between large units and monsters I'm usually going first. Remember that the Trygon + tunnel unit is a single deployment too, which helps.
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# ? Jul 2, 2017 22:12 |
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Mugaaz posted:I tried using simple green to strip some awful fuzzy primer and even after 48 hours it was 100% uneffective. Did ya scrub it with an old toothbrush? Primer tends to stay pretty tough and requires more days and more scrubbing. Coat and layer paints will come off faster. If you don't over-do the primer you can just get it back to primer state and then paint from there or re-prime on top of it without losing detail. If you over-primed then you're going to need many days of soaking and scrubbing, yeah.
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# ? Jul 2, 2017 22:14 |
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Artum posted:Annoyingly the transport rules are really the biggest bar to stuff like that, I wanted to have a datasmith as part of the crew because its a loving rad model but theres literally no transport I could put one in. Probably just going to counts-as it as an engineseer. It is a lot easier and that's fun, but no change will be painless. Essentially you can mix units together in an army (ie detachment) much more easily; but the old super-customisable units and zany Inquisitor gear seems like a thing of the past. I have an Inquisitorial Land Raider Redeemer and most of my 'Inquisitorial' guys are Crusaders and Death Cult Assassins who are now Ministorum and can't ride around in it. Bit miffed, but change is inevitable. Are you really going to use those custodes weapons on human size models? The shields might nearly work, but the swords are ridiculously outsize even on the massive custodes. I'm sure the blades would be taller and broader than a GW 'human' model.
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# ? Jul 2, 2017 22:14 |
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goose willis posted:Isn't Simple Green basically Pine Sol? Pretty sure Pine Sol will kill your model.
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# ? Jul 2, 2017 22:35 |
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Hey you special snowflake BA players, you can now take your precious melta guns in Assault Squads again.quote:Page 89 – Wargear
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# ? Jul 2, 2017 22:56 |
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xtothez posted:Purestrains can't take toxin sacs for that awesome double-damage rending, and only gain morale immunity from a Patriarch rather than any synapse unit. I'd argue that purestrains should be a little more thanks to the cult ambush rule, but I guess I'm not a games designer. While 18 vs. 12 was a bit of skew, I expected normal genestealers to get a slight bump, not purestrains getting a discount.
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# ? Jul 2, 2017 23:04 |
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Zark the Damned posted:Hey you special snowflake BA players, you can now take your precious melta guns in Assault Squads again. Which is cool but still better off just taking VanVets. Also plasma guns are great now so that is cool.
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# ? Jul 2, 2017 23:11 |
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Genghis Cohen posted:It is a lot easier and that's fun, but no change will be painless. Essentially you can mix units together in an army (ie detachment) much more easily; but the old super-customisable units and zany Inquisitor gear seems like a thing of the past. I have an Inquisitorial Land Raider Redeemer and most of my 'Inquisitorial' guys are Crusaders and Death Cult Assassins who are now Ministorum and can't ride around in it. Bit miffed, but change is inevitable. I want to know how quick the release cycle for codexes will be, because forces like the inquisition are a bit underserved without access to more interesting equipment/some flavour.
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# ? Jul 2, 2017 23:32 |
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I'd honestly rather take the plasma gun. Melta seems fairly mediocre to me at the moment given the short range. On a side note I wrote up a list using some missile devastators alongside my Bigmarines. I pulled one out to start putting some paint on it and goddamn does it look silly in comparison. Whoever was talking about how dumb it looks to run mixed marine armies was totally correct.
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# ? Jul 2, 2017 23:34 |
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As I sit in my mothers basement a single tears rolls down my cheek and into my cheeto infused beard.... "For the Emperor...".
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# ? Jul 2, 2017 23:38 |
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To be fair that's a kneeling smallmarine next to the biggest bigmar in the box.
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# ? Jul 2, 2017 23:42 |
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It's OK man just wait a couple of months for them to release the Primaris Venerable Missilestorm Team armed with Venerable Rangedstrike Missile Launchers that fire Venerable Plasmastorm Deathbeam Missiles
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# ? Jul 2, 2017 23:48 |
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# ? May 14, 2024 04:35 |
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Part of the idea for the list would involve that Captain standing near the devastators to provide buffs so I'm not sure it's unreasonable to compare the two- most of my missile launcher devs are also kneeling.
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# ? Jul 2, 2017 23:49 |