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deathstate is also unusual in that unlocking more items and characters makes the game more fun, unlike isaac where it saddles you with cripplingly poo poo niche items every run
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# ? Jul 2, 2017 03:06 |
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# ? May 24, 2024 00:03 |
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Synthbuttrange posted:What is it? :O I started up a run and everything looks the same as usual? really? nothing unusual happened? there's nothing weird in your party or inventory? there's a Canada Day event if your system clock is still 7/1 that gives you 255 hockey sticks and a beaver as a free third party member. I don't know if it does anything else.
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# ? Jul 2, 2017 03:19 |
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I live in Australia so its 2/7 here.
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# ? Jul 2, 2017 03:21 |
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Synthbuttrange posted:I live in Australia so its 2/7 here. Huh. Well, hope you're enjoying your February.
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# ? Jul 2, 2017 03:35 |
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Anyone muck with this? http://store.steampowered.com/app/392260/Rogue_Wizards/
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# ? Jul 2, 2017 04:53 |
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Two games of Deathstate down. First run I died to the level timer on the first level. Second run I beat the skull and got the first ending (and 18 unlocks). It gets harder, right? I can tell this is one of those games I'm going to have to play only in short bursts, though. The super-high-contrast / psychedelic scheme can be hard on my eyes.
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# ? Jul 2, 2017 04:56 |
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TooMuchAbstraction posted:Two games of Deathstate down. First run I died to the level timer on the first level. Second run I beat the skull and got the first ending (and 18 unlocks). It gets harder, right? It gives me massive eyestrain/headaches. Still love it though If you think it's too easy, either turn on insanity mode when you start, or desecrate cthulu every map
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# ? Jul 2, 2017 05:21 |
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I've died enough times to unlock the scientist and priest and still have no victories.
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# ? Jul 2, 2017 05:24 |
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Once you get the eyeball character you never go back, honestly.
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# ? Jul 2, 2017 05:32 |
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StrixNebulosa posted:Once you get the eyeball character you never go back, honestly. I won the first time with the guy who has extra hp. That HP is great for a bad person like me until I can get the engine going.
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# ? Jul 2, 2017 05:41 |
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Immortal Redneck is... good?
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# ? Jul 2, 2017 07:10 |
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victrix posted:Immortal Redneck is... good? I found a weapon called the Wololo staff that lets you convert enemies to help you the game owns also the third pyramid does not gently caress around, despite the second pyramid being surprisingly easy
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# ? Jul 2, 2017 07:18 |
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I have really overly specific Deathstate complaints! But the game rules and I can't stop. (scientist shouldn't have access to the heal/ill potions in her repertoire because it turns the entire game into the "scum for MP for potions" minigame if you're wounded) (also the blur from the Dizzy/Speed Up potions makes it really loving hard to see white shots even with High Contrast Shots on)
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# ? Jul 2, 2017 07:22 |
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finally started to get into Conquest of Elysium 4. the first playthrough with Baron was boring as hell, so I increased the difficulty and picked trolls. it's been fun watching how my three trolls with star sapphires (i.e., they negate half of attacks) tear apart 40 puny humans while regenerating and coming back to life
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# ? Jul 2, 2017 13:02 |
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Wait until your mum learns how to make trolls immortal and you use it on your Trollking
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# ? Jul 2, 2017 13:05 |
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So is the dodge in deathstate supposed to be a dodge through bullets or a dodge away from bullets? I beat the game on my second run so I turned on hard mode. And yes, it's harder. The boss of the first level started summoning elite mooks, which just ate more damage than I could dish out at that point. But all the bullets on screen made me wish there was a button to slow down your movement like a lot of shmups have.
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# ? Jul 2, 2017 14:54 |
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Has anybody played Warsim, by the way? http://store.steampowered.com/app/659540/Warsim_The_Realm_of_Aslona/ As always, the to-do list looks super cool, but the current content seems to be worth a punt, no?
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# ? Jul 2, 2017 15:00 |
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JEBOman posted:So is the dodge in deathstate supposed to be a dodge through bullets or a dodge away from bullets?
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# ? Jul 2, 2017 16:10 |
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Yes, Deathstate's dodge is pretty much entirely for the I-frames. It really throws me off, because I've been playing both Deathstate (where the dodge is slow, short, and used only for its generous I-frames) and Monolith (where the dodge is fast, takes you a huge distance, and has no I-frames whatsoever).
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# ? Jul 2, 2017 16:15 |
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Thanks. I've been trying it both ways and not getting any success. Have a couple wins on normal difficulty without using it, but it seems like it is necessary for the harder modes. Especially in the place with the bugs that shoot lines of creep across the whole screen. I feel like I should be able to dodge over the creep, but I can't seem to find the timing on it.
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# ? Jul 2, 2017 17:07 |
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Burning Rain posted:finally started to get into Conquest of Elysium 4. the first playthrough with Baron was boring as hell, so I increased the difficulty and picked trolls. it's been fun watching how my three trolls with star sapphires (i.e., they negate half of attacks) tear apart 40 puny humans while regenerating and coming back to life if you want a playthrough of 'Baron But Actually Fun', pick senator. they have more interesting things going on and eventually you can basically just pay to have your emperor/empresses turned into immortal, spellslinging gods
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# ? Jul 2, 2017 17:55 |
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JEBOman posted:Thanks. I've been trying it both ways and not getting any success. Have a couple wins on normal difficulty without using it, but it seems like it is necessary for the harder modes. Especially in the place with the bugs that shoot lines of creep across the whole screen. I feel like I should be able to dodge over the creep, but I can't seem to find the timing on it.
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# ? Jul 2, 2017 20:38 |
Johnny Joestar posted:if you want a playthrough of 'Baron But Actually Fun', pick senator. they have more interesting things going on and eventually you can basically just pay to have your emperor/empresses turned into immortal, spellslinging gods I like Baron, actually. They're kind of simple but it's fun to get a lot of knights and longbowmen and go ham. Necromancer is the most fun class imo and pretty easy to pick up. COE4 is not a very deep game but it's incredibly fun. I keep going back every couple months just to do some wild stuff, like turn my witch into an immortal undead swamp monster.
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# ? Jul 2, 2017 20:58 |
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my troll king died after somebody put decay on him, which took 1 hp more per turn than he regenerated. after the battle 100 more turns were fast forwarded and he died. then my mom got the immortality spell. then 200 unit undead ai stack appeared and slaughtered my two split stacks. i'll see if i've learned anything.
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# ? Jul 2, 2017 21:11 |
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now i want to play coe4 some more burning rain, are you playing with the awful modpack or just base game
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# ? Jul 2, 2017 22:38 |
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CoE4chat: Bakemono is pretty fun if you like armies where you can just take a billion guys and smash them into a billion other guys. The thing is, the starting/basic Bakemono units are really lovely, and their elite troops are all expensive, semi-rare mercenaries - until you've got a decent sacrifice income and your Sorcerer starts summoning Oni and lesser/greater beings. Almost every summon from those rituals has a weak elemental ranged attack that can be used at will, so you tend to graduate from huge blobs of expendable goblin dudes, to huge goblin blobs with really tough elite cadres at their core, to a cackling old Japanese wizard guy with a giant horde of complete assholes making GBS threads out 50,000 little flame, frost, wind, and lightning projectiles every goddamn turn. At that point you can pretty much walk up to mundane armies like Baron or Senator and eat them unless they strongly outnumber you or are entirely composed of extremely strong troops with excellent ranged support. Also, your Sorcerer can turn mines into citadels, and eventually hide his heart in one of them to become an immortal cackling old Japanese wizard guy.
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# ? Jul 3, 2017 00:23 |
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How do you guys feel about Cryptark? I think it's a fun, stylish mecha space shooter/roguelite where you fight sorta-undead aliens for salvage. The challenges for extra pay and the mission timers (for extra pay) seem to keep things moving along nicely, and the enemy/ship system variety seems pretty good. There are also plenty of weapons and systems to kit-out your space robot to your exacting specifications. Also, how do you feel about the original Diablo played in single player? The game was intended to be a roguelike, after all, and all you can do is save and exit and if you die you're dead. I've had plenty of good times with it in the past. The elements are all there. Identifying magic items, random dungeon levels, a barebones town mostly just for storing loot, random shrines, the occasional enemy like the Black Death that have a chance to permanently reduce your hp, special bosses/side dungeons that only have a chance of spawning on any given playthrough, a clear goal at the bottom that involves killing a dude and taking his magical
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# ? Jul 3, 2017 01:00 |
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Pvt.Scott posted:How do you guys feel about Cryptark? I think it's a fun, stylish mecha space shooter/roguelite where you fight sorta-undead aliens for salvage. The challenges for extra pay and the mission timers (for extra pay) seem to keep things moving along nicely, and the enemy/ship system variety seems pretty good. There are also plenty of weapons and systems to kit-out your space robot to your exacting specifications. Cryptark is, to me, like Nuclear Throne: stylish, good, fun..... has too much going on for me to be any good at it so I'm outstandingly bad at it. I'll play it for short bursts but it's frustrating when I just can't keep track of everything - aiming and flying and monsters. Deathstate works because I only have to focus on movement and monsters, but - hey, this is my problem. Ultimately the three of them are really good games.
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# ? Jul 3, 2017 01:08 |
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Tollymain posted:now i want to play coe4 some more Lately, I always play with the Homeland security mods, both of them. The commander one is a little optional depending on your faction scouting or map size since it makes it possible to win without exploring the entire map, but it also prevents something like an ai troll king having a total wipe.
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# ? Jul 3, 2017 01:20 |
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Immortal Redneck is real good y'all Like, if the theme and soundtrack was different I think this would legit be one of my favorite games As it is, if you liked Ziggurat at all, give it a shot Randomized pyramids, shitloads of guns with good gunfeel, shitloads of rooms, good mix of enemy types with distinct behaviors, and really good, fast, and controllable movement. Oh and it has persistent progression.
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# ? Jul 3, 2017 04:19 |
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Even if you didn't like Ziggurat but you like first person shooters you should give Immortal Redneck a shot, it got right what Ziggurat got wrong (which is a lot).
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# ? Jul 3, 2017 04:22 |
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As a corollary to the ongoing Immortal Redneck discussion, I like it in general, but I do have a few complaints with it regardless. During a run, scrolls are your main form of getting run-duration buffs, like movement speed or damage or some other unique buffs. But there are also a few debuffs mixed into the scrolls that range from minor to run-destroying, and you can't tell beforehand if the scroll is positive or not. I just stop the run immediately if I get the scroll that makes all HUD text gibberish hieroglyphics, and I really don't want to deal with the scroll that prevents you from standing still. Your upgrades are all Issac pills, for better or worse. I just wish there was a way to prevent negative scrolls or at least reliably mitigate them.
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# ? Jul 3, 2017 04:29 |
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DACK FAYDEN posted:Is that possible? I've just been operating under the assumption that dodge doesn't work on ground damage because I also can't get the timing down. It definitely works, I've done it enough times now. However, it's still pretty inconsistent for me.
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# ? Jul 3, 2017 04:41 |
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So I've gotten a few human fighters murdered in Angband so far. What do character levels actually do besides give you more hp?
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# ? Jul 3, 2017 05:10 |
Pvt.Scott posted:So I've gotten a few human fighters murdered in Angband so far. What do character levels actually do besides give you more hp? Spell access and SP, as well. Fighters are really hard in Angband, standard humans doubly so. Dunadan Paladin is a friendlier start, the low XP modifier races are for experienced players trying to go fast imo as you get plenty of XP just bumping around looking for loot at level-appropriate depths.
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# ? Jul 3, 2017 05:39 |
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If you had to pick one roguelike from the current sale, what would it be? I obviously want all the roguelikes but its hard to justify when I already have a huge backlog.... Currently leaning on Dungeonmans or Caves of Qud... (Whatever I don't grab now I'll probably pick up in a few months anyway...)
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# ? Jul 3, 2017 05:45 |
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Deathstate is $2 get it and one more
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# ? Jul 3, 2017 05:46 |
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Xik posted:If you had to pick one roguelike from the current sale, what would it be? i went to look up what was on sale so i could answer this post; it's amazing how many pages of steam games tagged as "roguelike" you have to go through before a roguelike appears but yeah get Caves of Qud
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# ? Jul 3, 2017 05:48 |
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Xik posted:If you had to pick one roguelike from the current sale, what would it be? Dungeonmans is easier to approach and more fun imo. Caves of Qud has more exploratory stuff and wacky skills though. ... Coinflip?
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# ? Jul 3, 2017 05:49 |
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# ? May 24, 2024 00:03 |
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Unexplored. I loving love the level design. http://store.steampowered.com/app/506870/Unexplored/ Edit: a quote from the steam page "The game plays like a real-time Brogue. That's great. I love it." – Yeoman
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# ? Jul 3, 2017 06:00 |