Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Sojiro is pretty easily the best character so far, though I've got hopes for the guy who wants to mentor us into becoming a successful politician and helping to change the world, he seems legit.

Adbot
ADBOT LOVES YOU

Jen X
Sep 29, 2014

To bring light to the darkness, whether that darkness be ignorance, injustice, apathy, or stagnation.

Night10194 posted:

Sojiro is pretty easily the best character so far, though I've got hopes for the guy who wants to mentor us into becoming a successful politician and helping to change the world, he seems legit.

For a game that repeatedly talks about how awful adults are, it's weird and kinda funny that half of the adults we've interacted with in any significant manner are good people.

Takemi is fun, Sojiro is great, gun dude (who I forget the name of) is cool, and Japanese Bernie is rad.

Contrast to Kamoshida, Jabba the Principal, the SIU director (maybe? He mostly just generically gloats and we somehow see him gloating, despite this being framed as talking to Sae), and the rude bald dude.

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Well, most of the good folks we've met don't seem to be in positions of tremendous power and authority.

Hunt11
Jul 24, 2013

Grimey Drawer
And also going by Takemi and the general themes of the game they have always been screwed over by authority.

Hunt11 fucked around with this message at 16:29 on Jul 10, 2017

Jen X
Sep 29, 2014

To bring light to the darkness, whether that darkness be ignorance, injustice, apathy, or stagnation.
Yes, yes, that's great

but when Ryuji is ranting about lovely adults and half your social links are at a post-collegiate level, since he's spouting a theme of the game there, it makes the game's insistence on "adulthood is bad" instead of "people abuse authority" or whatever look really loving dumb

kw0134
Apr 19, 2003

I buy feet pics🍆

To be fair, Ryuji is a dumbass and as written probably can't make that fine distinction

resurgam40
Jul 22, 2007

Battler, the literal stupidest man on earth. Why are you even here, Battler, why did you come back to this place so you could fuck literally everything up?
I wouldn't call Ryuji stupid, myself; he's more slow and myopic then straight-up dumb, and his temperament issues don't really help matters. We're still a little way into a very long game, so there is a lot of development to go.

SITB
Nov 3, 2012
The theme isn't that adulthood is bad though, and all the links (and Ryuji's posturing) fit the actual theme.

GunnerJ
Aug 1, 2005

Do you think this is funny?

GeneX posted:

Sojiro is great,

Sojiro knows the truth behind Maaku's "crime," that he saved some lady from getting raped, and is still like "That's what you get for bothering adults, kiddo." So imo he's still got a ways to go before he redeems himself.

kw0134
Apr 19, 2003

I buy feet pics🍆

It's meant to be inflected as a joke, but in the event those confidants are the protagonist's, not Ryuji, so his perspective is inherently limited. Ryuji is a blustery loudmouth too, so slamming all adults is perfectly in line with a teen whose experience is that the adults who controls his life have been till now been less than worthless.

You are the one, not him, who is testing research chemicals and taking diction lessons from a washed up politician while living with a stranger who, for reasons unknown, has taken you in when you are a social pariah. Not everyone in the game has to speak with the same voice at all times. This might be what one calls a "teachable moment."

GhostStalker
Mar 26, 2010

Guys, find a woman who looks at you the way GhostStalker looks at every bald, obese, single 58 year old accountant from Tulsa who managed to win $4,000 by not wagering on a Final Jeopardy triple stumper.

GunnerJ posted:

Sojiro knows the truth behind Maaku's "crime," that he saved some lady from getting raped, and is still like "That's what you get for bothering adults, kiddo." So imo he's still got a ways to go before he redeems himself.

Isn't that a Japanese social/cultural thing though? "The nail that sticks up gets hammered down" and all that. We haven't seen the entirety of that incident either, so there's likely more going on.

And he did kinda take you in when your parents all but abandoned you after you got put on probation, so that 's a thing too. Anyway, I'm sure his hangups will be explored as his Confidant plays out.

RareAcumen
Dec 28, 2012





Wow, I thought you were LPing Persona 5. When'd you swap out the pictures for Mario and Luigi: Dream Team? :v:

GunnerJ
Aug 1, 2005

Do you think this is funny?

GhostStalker posted:

Isn't that a Japanese social/cultural thing though? "The nail that sticks up gets hammered down" and all that.

Kinda seems like this is exactly the kind of thing the game itself is criticizing?

quote:

And he did kinda take you in when your parents all but abandoned you after you got put on probation, so that 's a thing too.

Sure, but then we have the "parents abandoned you" thing.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!

GeneX posted:

Takemi is fun

Takemi is terrifying.

SITB posted:

The theme isn't that adulthood is bad though, and all the links (and Ryuji's posturing) fit the actual theme.

Yeah, I'd imagine they'd be the Kids Next Door of Hearts if the game was saying adults suck.

Rainuwastaken
Oct 30, 2012

Another blue ribbon for Hecarim.

GhostStalker posted:

And he did kinda take you in when your parents all but abandoned you after you got put on probation, so that 's a thing too.

Wait, did Joker's parents throw him out? I got the feeling he was sent to Shujin as part of the terms of his probation, and his parents were like "Welp we don't live in the city so guess you're boarding with this guy".

Haifisch
Nov 13, 2010

Objection! I object! That was... objectionable!



Taco Defender
IIRC, the game said the reason he got sent to Shujin is that it was the only school that'd take a horrible nasty no-good criminal like him.

Gruckles
Mar 11, 2013

He got kicked out of his school, and Shujin is the only one they found that will allow him to attend during his probation. Then a family friend said to Sojiro, "Hey I know about this kid that's going to need to live in the city for the next year, don't you have space for him?"

Then they're never mentioned again. So we don't know anything about if they believe in Joker, or if their own circumstances would have allowed them to suddenly move to Tokyo.

So It Goes
Feb 18, 2011
Jokers parents are probably awful people. Besides throwing out their son cause of a one-time incident of assault, they apparently don't even know him well enough to realize that it would be out of character for him to assault a guy which is why they presumably don't believe his side of the story.

In Japan, what happens if no school will accept a student because of an arrest record. Is that person just unable to get a high school degree at that point?

GuyUpNorth
Apr 29, 2014

Witty phrases on random basis
I believe more or less so. Then it leads to no university, no employment and immense shaming from everyone because failure, which leads to (honorable) suicide or withdrawing from society. Japanese government has tried to erase the first option with centuries of history behind it.

girl dick energy
Sep 30, 2009

You think you have the wherewithal to figure out my puzzle vagina?

GuyUpNorth posted:

I believe more or less so. Then it leads to no university, no employment and immense shaming from everyone because failure, which leads to (honorable) suicide or withdrawing from society. Japanese government has tried to erase the first option with centuries of history behind it.
Alternatively, it could end up as a fast-track into actual criminality, if, say, the Yakuza got hold of him. There's a different kind of culture with organized crime than there would be just being some solo 'stealing to survive' person, because, in some way, you're still honoring and serving an organization/entity greater than yourself.

Blademaster_Aio
Jan 22, 2017

GuyUpNorth posted:

I believe more or less so. Then it leads to no university, no employment and immense shaming from everyone because failure, which leads to (honorable) suicide or withdrawing from society. Japanese government has tried to erase the first option with centuries of history behind it.

That's sad. I mean, if some guy was looking to redeem himself, he'd be out of options.

Do you really need a highschool degree to get into uni? What if you get expelled for some reason?

Lord Koth
Jan 8, 2012

So It Goes posted:

Jokers parents are probably awful people. Besides throwing out their son cause of a one-time incident of assault, they apparently don't even know him well enough to realize that it would be out of character for him to assault a guy which is why they presumably don't believe his side of the story.

In Japan, what happens if no school will accept a student because of an arrest record. Is that person just unable to get a high school degree at that point?

Yes, how dare they not try to find both new jobs and a place to live in the utterly exorbitant real estate market that is Tokyo proper, instead just finding someone who already lives there for him to bunk with. We also get no view as to what they thought of the incident, other than Sojiro's secondhand sarcasm, and their personal opinions really don't matter after the public perception was there. What exactly do you expect them to do about the situation even if they believe him completely? Most schools refuse to take MC, and they just found the only one vaguely close by that does.

The "MC's parents are horrible people" is a pure fan construct, and as far as I can tell mostly coming from western players. An MC living alone and with no contact with their parents, even if they're alive, is incredibly common in games/anime set in modern times. Hell, by the logic being employed here P4 MC's parents are even worse, since they dumped them in the boonies, also without any seen calls during the year, when they're apparently used to city life.

Haifisch
Nov 13, 2010

Objection! I object! That was... objectionable!



Taco Defender
Honestly, you have to handwave at least a little of this stuff because of the way Persona games are set up.

The personalities and actions of Persona MC parents don't come up because they're not really relevant to the story, outside of a 'this is why the MC is living somewhere he has no preexisting social circle' backstory. P3 MC's parents are dead and it's implied they didn't have much of a life before going to Gekkoukan, P4 MC's parents dumped him in Inaba for a year for Reasons, and P5 MC's parents shoved him in the one school that would accept a nasty crimeboy. The end.

So It Goes
Feb 18, 2011

Lord Koth posted:

An MC living alone and with no contact with their parents, even if they're alive, is incredibly common in games/anime set in modern times.

Uhh, when people make statements about a characters actions, it isn't from the perspective of what is common for anime and game characters to act.

Rainuwastaken
Oct 30, 2012

Another blue ribbon for Hecarim.
Yeah, their kid might have been innocent but he was still convicted. There's not a lot they can do there with their hands tied by, y'know, the law. Sending him to live with his new Coffee Dad was probably them doing him a favor, considering the options available.

I kind of assumed he had to finish out the year at Shujin and then get shipped back home, but I don't even know how American high schools handle that sorta thing, let alone Japanese ones. :shrug:

e: The whole nasty crimeboy thing is endlessly amusing to me and I don't know why

Montegoraon
Aug 22, 2013

So It Goes posted:

Jokers parents are probably awful people. Besides throwing out their son cause of a one-time incident of assault, they apparently don't even know him well enough to realize that it would be out of character for him to assault a guy which is why they presumably don't believe his side of the story.

One thing to be aware of is that in Japan it's common for high schoolers to leave the house and live with family friends or acquaintances if it's more convenient for their schooling needs. Moving out is so he can be close to Shujin, not because his parents kicked him out, hence why the plan is for him to return home at the end of his probation.

ManlyGrunting
May 29, 2014

Rainuwastaken posted:

Yeah, their kid might have been innocent but he was still convicted. There's not a lot they can do there with their hands tied by, y'know, the law. Sending him to live with his new Coffee Dad was probably them doing him a favor, considering the options available.

I kind of assumed he had to finish out the year at Shujin and then get shipped back home, but I don't even know how American high schools handle that sorta thing, let alone Japanese ones. :shrug:

e: The whole nasty crimeboy thing is endlessly amusing to me and I don't know why

Same, but that's mostly because of the beginning of the game where the students are all freaking out over how you're an unstable maniac who will shank anyone who looks at him funny, and your MC looks like his favourite hobbies are going to bed early and not burning his tongue on hot drinks.

Hwurmp
May 20, 2005

Rainuwastaken posted:

e: The whole nasty crimeboy thing is endlessly amusing to me and I don't know why

o u nasty crimeboys

Weeble
Feb 26, 2016
I used fast travel a TON during my play-through.

Never noticed Makoto stalking me.

She really is as bad at it as I'd read.

Kevos Setzer
Dec 1, 2004

I can transform, right?

Really Pants posted:

o u nasty crimeboys

Wonder if that fits for the group name.

Arist posted:



Over on the first floor, we find… Uh...



...Excuse me for a moment, let’s move somewhere a little less crowded.



...Yeah, okay, she’s definitely following us while pretending to be reading that book.



I had heard you were quite the troublemaker, but you seem to be behaving yourself.

You are adorably bad at this.

This part had me laughing. I'm loving Makoto right now.

And Takemi's style is doing it for me. Punk goth doctor with a heart of gold.

W.T. Fits
Apr 21, 2010

Ready to Poyozo Dance all over your face.

Haifisch posted:

P4 MC's parents dumped him in Inaba for a year for Reasons

They were out of the country for a year due to work-related reasons. Presumably, shipping him out to Inaba to live with his uncle was done so that he could keep attending school instead of dragging him out of the country with them and setting his studies back by a year.

lightrook
Nov 7, 2016

Pin 188

So It Goes posted:

Jokers parents are probably awful people. Besides throwing out their son cause of a one-time incident of assault, they apparently don't even know him well enough to realize that it would be out of character for him to assault a guy which is why they presumably don't believe his side of the story.

Joker gets in trouble with The Law for a crime he didn't commit because Plot, no high school but Shujin will accept a troublemaker because Japan, he has to live with Sojiro the family friend because his parents are tied to their jobs, and they never check in on him because Joker's a mature boy and Japanese people are emotionally distant, I guess. A lot of people are at fault here for Joker's living situation, but his parent's aren't one; the worst thing they probably do is never calling him, but it's mundane enough that I'm willing to assume his mom calls Sojiro once a week to make sure Joker's alive. It doesn't seem completely unreasonable for a high schooler to live away from his parents, and the story seems to sufficiently explain why Joker's parents' hands are tied. At the least, it's good enough to get the plot started.

Arist
Feb 13, 2012

who, me?


Part 31: 5/19: Artsy Fartsy



Palace time.



Music: A Woman




You’re right, I did already know that.

Then we send the callin’ card. Yeah, yeah, we know the drill. Anyways, let’s get ready!



But first, let’s enter the Velvet Room.



Music: Aria of the Soul



You must surely be accustomed to infiltrating Palaces by now?



Regardless, you have yet to obtain a truly acceptable number of Personas. This is not the full potential of the power of the wild card. Hm, I suppose this is a prime opportunity to help further your rehabilitation along. Don’t worry… This assignment is not mandatory. Think of if almost as a test of strength.



We will have you bring us the mask we specify.
You just gotta show us the Persona we ask for!
First off… we would like for you to bring us a Jack Frost.
That’s too easy, Justine! It should be a challenge. Hmmm… I want it to have Mabufu too! You got that, Inmate? Bring us a Jack Frost with Mabufu.
Very well. We ask for a Jack Frost with Mabufu. Please speak to us again when you have it.
This will not be mandatory for your rehabilitation, but you will be handsomely rewarded for it. I encourage you to at least try your hand at this.

These requests are more-or-less identical to Margaret’s requests from P4, but with greater rewards. We won’t be attempting to fulfill this request just yet, but I just wanted to show that it was available.

Music: A Woman



We’re back inside the museum.




See those tiny red lines, barely visible through the image resize and compression? Those are the lasers.

Hold on, there wasn’t anything like this last time though!
The rumors might slowly be making Madarame become more wary of us… Joker! They’re not easy to see, but you should be able to do it with your skills. Be careful!




Note that you can just dash or hold X to totally cheese the entire system, ha.




More lasers have been added all around this area.



As for enemies, these Mokoi like to boost their own Attack.



Hua Po attacks by casting Fire.



And Apsaras uses Wall skills to guard the weaknesses of its allies.



The security will probably get a little more fierce as well. Make sure you don’t touch anything or run into any of the displays, all right?
...What’re you lookin’ at me for?



Up ahead, we come to a room with many paths and a lot of enemies.



These Koropokguru are weak to Fire, so they go down real quick and don’t get turns to show off.



Finally, these Onmoraki mainly just attack, and they’re only weak to Gun, which is annoying but easy to exploit. Occasionally, however, they cast Mudo, an instant-kill Curse spell, which suuuuuuuucks on the off-chance it actually hits.



Soon enough, we’re at the stairs to the next area.



Maaku hammers the button repeatedly, but the door doesn’t open.

Dammit, it ain’t openin’...



In this room, two areas are beyond our reach, sealed by glass walls, and we’ve also got this suspicious vase in the center.



No time for that, Panther. Let’s move.




I know it might be tough to take it with us, but don’t you think it’d sell for tons?



Hold on, you’re steppin’ on something!

Music: Run, Run, Run!

Isn’t this bad!?




Joker immediately does a sick backflip...



...dodging out of the way of the lasers that pop up.



Urgh, and you were the one makin’ us be careful too… So, whaddya wanna do? Run outta here?
No, passing through all of these lasers will draw far too many enemies to my location!
Oh, hold on! Joker’s not trapped!
Sorry Joker, but we’re going to need you to search for a way to turn off these infrared lasers! This is a museum, so there has to be some switch to let the workers avoid these lasers. Find it…!

Music: A Woman



Over in the corner, we can climb up on top of this vending machine to reach a higher level.



There’s a guard roaming around, but the fight is just a single Hua Po.



Down on the ground, we find a button.

I wonder if I should press it...
>Press the button



The glass lowers, freeing Ann.

It looks like Panther was able to get out...



By climbing back up, we can also reach the other side, and find another button. Pressing this one, however...



...spawns an enemy. drat.



If we follow the footprints on the ground, we see a crooked portrait.



>Move the painting



>Press the button



The glass lowers, freeing Ryuji.

You did it! Let’s hurry up and get back together with him!




Welp, bye cat. I’d say it was nice knowing you, but, well...

There has to be a control room for them! I don’t know if it’s nearby though…!
...We just gotta trust him. C’mon, let’s try lookin’ for it!



We find a vent in the corner.




Conveniently, it leads into the security room.



But… it looks like we need a password to use it.



Uh, they probably ain’t gonna just leave it lyin’ around.
Then what are we supposed to do…? Look for someone who might know it?



Outside, two guards have appeared.



Hey, did you hear about those intruders?
Yeah, you mean the thieves sneaking around in here? I got a call telling me to change the password, just in case.
And? What did you change it to?
Hello.
...Huh?
I said, hello! 07734. If you read the numbers upside-down, they spell out the word hello.
...Isn’t that a little childish?
Eh, it should be fine as long as nobody else find out. It’s not like anyone’s eavesdropping on us.

BA DUM TISH

Anyway, don’t forget: when you see the code input, be sure to say hello.
Did you hear that?
Sure did. C’mon Joker, let’s go say hello to that terminal thing!



The password should be 07734...





Sweet! Let’s go grab that stupid cat and get movin’!



Sheesh… Weren’t you the one tellin’ us not to go around touchin’ poo poo in the exhibit?
Urgh, that is true… I can’t believe I made such a novice mistake, even for solid gold… But something was drawing me to this vase…
What do you mean…? Isn’t it just an ordinary gold vase? I wonder if there’s something special about it. Should we take a closer look just in case?



Joker swipes the vase...




...and a giant diamond appears out of nowhere!

Music: Run, Run, Run!

What is this!?
Oh, I see… So that’s why I was drawn to it! Joker, catch it! I’ll explain the rest of this later. Just get after it and attack!

Music: Last Surprise



So, now we’re fighting… a villain from a rejected episode of Courage the Cowardly Dog.



It doesn’t attack.



And for good measure, it resists almost everything.



We manage to take it down nonetheless, getting a large helping of money and experience for our troubles.



Morgana learns Lucky Punch, which is Miniscule Physical with a high chance of Critical damage, resulting in a knockdown.



Meanwhile, Ann learns Maragi, Light multi-target Fire.

Music: A Woman



What was that…?
That, Lady Ann, was a rare Shadow that occasionally resides in pricey items. I call them Treasure Demons. They’re great. Not only do they give you a lot of experience, they are useful for your Personas too. However, they run very fast, and attacks don’t deal very much damage to them.




These guys are the equivalent of the rare Gold Shadows from Personas past. They’re more frequent when the security level is higher (which is part of the reason I rarely see them), giving you an incentive to keep it high, and can also be fused into Personas if you convince one to join you. Ironically, the skill we just got for Morgana helps with that greatly, because again, they resist almost everything, so critical attacks are the best way to knock them down.



Up ahead, we run into a hallway blocked by more lasers, forcing us to climb up and around.



Wait, what!?

Calm down. Look at where the security guard is walking...



...oh, you bastards.



Anyone have to use the restroom?




Might as well check out the ladies’ room too.




Further in, we come to a large room full of more paintings.



In a shocking development, we’re barred from exiting.

Music: Tension




Crap, let’s get outta here, fast! Which way’s the exit!?

Both entrances are sealed, so we’re locked in here with these enemies until we can find a way out.



For the record, the strong Shadow fight here consists of five (!) Onmoraki. It’s rather trying on our bullet reserves.




Eventually, we find another crooked painting.

Does this painting look crooked to you?
>Let’s take it off the wall.



Who cares about that poo poo? Just hurry up and try pushin’ it.



The barriers deactivate.

Music: A Woman

All right! It looks like it’s unlocked now!
This should let us move forward. Nice work, Joker!




Further in, we have our progress halted to look at this shiny building.

It definitely looks like something important would be hidden away in there…
Let’s go find out!




The walls open to allow us to pass.



Are these… infrared lasers? There’s no way we can get past them…
This level of security only proves there’s something worth protecting up ahead.



Wait, there’s something written on the sign… “All personnel: This door can only be opened via the security room that lies beyond it… Please be cautious, as it is impossible to open from the outside.”
So, it’s never gonna open!? How’re we supposed to get past…!?
Wait… That door… I think I’ve seen that pattern somewhere...



Guys, let’s head back!
Huh? Why!?
I think I know what real-world door that’s based on. There may be another way to open it! In any case, I’ll explain later! Come on, let’s go!
I suppose we should listen to Morgana for the time being...




There’s a safe room nearby, so we can just check out.



>Return to the real world
Now returning to the real world from Madarame’s Palace. Thank you for your hard work.



I think we’re almost halfway through. I’m starting to get a faint sense of the Treasure near here.
That means we’re at least making some progress, right…? Hey, when do you want to come in here next? Let me know when you decide… I’ll be waiting!



I dunno… You think there’s some kinda off switch somewhere?



Music: Wicked Plan

Mona…?
I have a suspicious place in mind.



Remember? This shack is the basis for Madarame’s Palace. I actually scouted it out the last time we were here.
Whoa… So this was your plan from the start…?
Correct.
...You only went “scouting” because you were bored.



So? Where’s this suspicious place?
It’s on the second floor. I noticed an unnaturally hefty lock on a door up there.
If it’s locked, that means there’s something in there he doesn’t want people to see.
But don’t we wanna be openin’ the door in the Palace?
Yes, and we’re going to do that by opening the real one in front of Madarame’s eyes. Basically, we’re going to change his cognition that the door is unopenable.
In other words… when we open the one in Madarame’s house, that area in his Palace will open on its own?
I’m not really gettin’ it… Is that gonna work?
Trust me! There’s no chance it won’t open! ...I think! You understand, don’t you, Joker?



Well yeah, but...



But even then, there’s still that hefty lock we have to deal with in reality, right?
Oh, that’ll be a breeze. Just give me a hairpin and I’ll handle it. It will take some time though. Doing everything by myself in front of Madarame would be impossible. If only there was someone who could distract him for a while...



Oh… Ohhh! (overdramatically) Man, how are we even gonna get into his house? We’d get reported for sure if we force ourselves in...
What?
I guess the only way is… having you go nude.

Goddammit, we’ll never escape this.




Fancy you say that, Ryuji. I was just thinking the same thing.
This isn’t funny!

You’re telling me!

We’re not sayin’ you should really get naked.
It’s simply the best excuse for you to enter Madarame’s house without raising suspicions… So, we’d like for you to play the role of decoy, Lady Ann.
This is way too sudden… I mean, I don’t even know where the locked door is.
Don’t worry, I’ll accompany you.
But that’s still technically only me… Worst comes to worst, what if I get found out…?
We can run into the Palace! ...Or something?



I mean, you’re not giving me much confidence in this plan! Do I have to be the bait…?



Why can’t one of you guys go nude!?
That ain’t what he wants.
Then make it so he does!

All right, let’s go change Yusuke’s cognition!

All you gotta do is trick Yusuke, have him take you to that room, then just open the door.
You make it sound so easy…!




Urghhhh! God!



Seriously, you better pull this off!



We’ll be countin’ on you, Morgana! Don’t let Yusuke notice ya, all right?
If he tries to force my clothes off… I’ll tear that house down! I’m really gonna lose it if we do all this and the Palace door doesn’t open. Got it!?
We’re workin’ to get dirt on that guy’s crimes either way. It won’t go to waste. All right, let’s get down and dirty tomorrow.
Tomorrow!?
Earlier the better.
Um, b-but… will Kitagawa-kun agree?
I dunno, just say something like “I really need it to be tomorrow.” That should work, yeah?



Music: Beneath the Mask -Rain-

This is the rainy night theme. It’s pretty close to the normal theme, but it’s still good.



I’ll get it open right before his very eyes.



Mm-hm. He asked me to come by tomorrow.



Yeah…
Man, this is such a pain… We gotta open that door AND have Madarame see it, right?
Yeah. Morgana said that’ll change his cognition.
Oh, and one more thing. Let us know if any weird poo poo goes down and we’ll be there to back you up ASAP.
Kk, got it.

poo poo like the “be careful” option and what Ryuji just texted make me think that they knew how weird and skeevy and scary this all was, but it’s already in the game, so it’s too little too late.

A Palace is a reflection of how its owner views the real world. So if Madarame’s cognition of reality changes, it’s only natural that his Palace would be affected. And all jokes aside, we really will need Lady Ann to strip for Yusuke. It’s the only way.

Shut up, cat.



A: Unconsenting cutting of hair; B: Using noise to cause distress; Which of the two would be considered a case of bodily harm!? You be the judge!



B seems ridiculous, so it’s probably right.

The correct answer is… B! If you drive someone crazy with noise, that’s bodily harm! If it disrupts the body’s functions, it counts as bodily harm, even if there’s no physical contact! Hair grows back, so it doesn’t count as a wound. That’d be a case of “assault,” not bodily harm.
Hey, you got it right. I’m impressed by how much you know about law.
It feels like I’ve improved my Knowledge.

Maaku gets Knowledge +1.

Occasionally there’ll be a quiz show on TV, and answering correctly will increase our Knowledge. It’s silly but helpful.

Next time, though, we’re going to open that door in Madarame’s cognition! What could possibly go wrong?

Arist fucked around with this message at 14:31 on Apr 28, 2018

ddegenha
Jan 28, 2009

What is this?!
The whole thing with the vase just annoyed the hell out of me because it's just forced stupidity. The thing screams "TRAP!" but you can't just skip it, there has to be a tutorial on treasure demons. They could have just given you an elevated chance to find one in the first couple palaces or have it build with each treasure you destroy until one pops up and then had the whole tutorial about what they are.

That said, I'm pretty sure the first three tiers of treasure demon actually do have an exploitable weakness so they're fairly easy to take down as long as you have someone who can hit it.

Mzbundifund
Nov 5, 2011

I'm afraid so.
Lucky Punch is, no joke, the best physical skill in the game.

RedMagus
Nov 16, 2005

Male....Female...what does it matter? Power is beautiful, and I've got the power!
Grimey Drawer
Please tell me this is the last chapter with skeevy and "seriously wtf is wrong with you game" moments. It's getting pretty bad with Ann having a panic attack here.

Also, how do you feel about the artificial palace limitations? I don't feel that they add anything to the story pacing, but I'm not the one playing it, and I'd be ok with the ability to blitz through a palace if I'm playing good/strong enough.

Viola the Mad
Feb 13, 2010
You know, when Yusuke first blackmailed the #Millennials, I thought that the "get nude" line was supposed to be a scary threat. A "the stakes have risen! We have to protect Ann from this creep!" kind of moment. It literally didn't occur to me that you could read that moment any other way. :sigh: Dammit, Japan.

Jen X
Sep 29, 2014

To bring light to the darkness, whether that darkness be ignorance, injustice, apathy, or stagnation.

quote:

A Palace is a reflection of how its owner views the real world. So if Madarame’s cognition of reality changes, it’s only natural that his Palace would be affected. And all jokes aside, we really will need Lady Ann to strip for Yusuke. It’s the only way.

This, not making you get some sleep because the developers now hate internal narration, is why I dislike Morgana: it's where his infatuation with Ann crosses the line from annoying but fine to outright awful. It frames all his other stuff in a much less innocent light.

When you're deliberately tricking the object of your obsession into stripping for you, your crush isn't innocent.

Rawkking
Sep 4, 2011
On seeing treasure demons more, if you're reckless and greedy you can always farm treasure demons on the day you steal the treasure. The security level can't fall below 70% on that day and all the (non-chest) treasure containers respawn every day you enter the palace, so they're around too. The treasure demons even seem to show up among the regular shadows.

Adbot
ADBOT LOVES YOU

Rainuwastaken
Oct 30, 2012

Another blue ribbon for Hecarim.
Lucky Punch is absolutely bananas and got me so many shadow negotiations without even trying for elements. Once I realized how ridiculous it was, Morgana became my best friend for the whole game.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply