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Well Ian Flynn and Tracey Yardley are going to be at a local game con this summer so I guess I can always ask them what happened to the Sonic comic and they'll just shrug their shoulders and tell me they're not at liberty to say
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# ? Jul 12, 2017 22:02 |
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# ? May 20, 2024 12:08 |
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https://twitter.com/GoldS_TCRF/status/885292668640800768
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# ? Jul 13, 2017 01:53 |
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NEW CUTE TAILS
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# ? Jul 13, 2017 04:51 |
What were they even doing on the disc for a YYH game?
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# ? Jul 13, 2017 05:58 |
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Looks like the YYH game was on a disc full of a bunch of Sega Channel stuff. The YYH ROM was probably a dump of a dev cart that Crackers was previously on. It's kind of like how recording over a part of a tape leaves some previous contents left over if you don't record over the whole thing.
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# ? Jul 13, 2017 06:08 |
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I vaguely recall that Sonic Crackers or one of the various other Sonic betas had some completely-unrelated TMNT content on it as well due to this very issue.
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# ? Jul 13, 2017 06:15 |
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https://www.youtube.com/watch?v=7BdhL0hcElo So good
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# ? Jul 13, 2017 13:36 |
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The funny part is that Hanamaru probably doesn't even know what video games are
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# ? Jul 13, 2017 14:14 |
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MIRAI/HAIYAI ZURAAA
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# ? Jul 13, 2017 15:07 |
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Alfalfa The Roach posted:The funny part is that Hanamaru probably doesn't even know what video games are You seem to know, so can you explain what I'm looking at with that tweet because I don't know Japanese, be it the language, culture or pretty much any of the people.
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# ? Jul 13, 2017 15:22 |
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Doctor_Fruitbat posted:You seem to know, so can you explain what I'm looking at with that tweet because I don't know Japanese, be it the language, culture or pretty much any of the people. Well it's been awhile since I've seriously studied Japanese and I can barely read any of the kanji in that tweet, but if I had to guess it has the actress that plays Hanamaru being invited over to Sega Japan for the new Sonic x Love Live! promotion thing Don't really know what this all will entail, but we might get a new figure out of it like we did with Sonic and Rin:
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# ? Jul 13, 2017 15:29 |
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what the gently caress is a hanamaru
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# ? Jul 13, 2017 16:29 |
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Hitlersaurus Christ posted:what the gently caress is a hanamaru you know that thing you like? It's the opposite of that
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# ? Jul 14, 2017 23:51 |
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Hitlersaurus Christ posted:what the gently caress is a hanamaru You dodged my trap this day, Hitlersaurus, but one day you'll slip up and show the world how much you love the anime.
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# ? Jul 15, 2017 00:58 |
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One more month, guys
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# ? Jul 16, 2017 02:08 |
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Gammatron 64 posted:Well Ian Flynn and Tracey Yardley are going to be at a local game con this summer so I guess I can always ask them what happened to the Sonic comic and they'll just shrug their shoulders and tell me they're not at liberty to say Ian already stated he is pretty much in the dark about whats happening and frustrated as well. He heard they may get information by the end of July however.
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# ? Jul 16, 2017 02:14 |
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Alfalfa The Roach posted:The funny part is that Hanamaru probably doesn't even know what video games are i can't keep up with this poo poo i thought that was hanayo koizumi
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# ? Jul 16, 2017 02:14 |
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Mr. Fortitude posted:I highly doubt that Sonic Boom would have been good even without management interference from some cokehead suit at Sega who thought they knew better than actual game developers, but it certainly didn't help. I mean, the core concept of the game isn't terrible, and Big Red Button was basically an all-star studio of people who worked at Naughty Dog and (I believe) Insomniac back in the day. Without the executive meddling, we might've ended up with something fairly decent and not a bizarre clusterfuck of a game.
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# ? Jul 16, 2017 02:45 |
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azurite posted:One more month, guys Until then I'll totally forget I pre-ordered the game. That will be such a delicious surprise.
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# ? Jul 16, 2017 02:47 |
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So... tonight I thought I'd give Sonic Lost World another try after trying it like a year (or more?) ago and not really getting into it. ...did people really loving like that game? Really? All I could think about in the half-hour I was playing it tonight was how bored I was and how nothing felt satisfying. I had a lot of fun with Generations, I had... some... fun with Sonic Adventure so I understand janky 3D Sonic and I can tolerate that. But Lost World was so loving dull and your jump feels really lazy, it's like you're jumping through syrup. There's a dedicated RUN BUTTON... you have to HOLD a loving button to run. And then you never even run that fast, and if you spin dash you immediately lose all momentum like five seconds later. I think I may hate it. I'm kinda thinking it's a big pile of poo poo, but maybe that's just me.
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# ? Jul 17, 2017 03:26 |
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There's a bit of a learning curve. You can have some fun with it after getting past that but it'll still be a mediocre game at best so I wouldn't bother.
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# ? Jul 17, 2017 03:31 |
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King Vidiot posted:So... tonight I thought I'd give Sonic Lost World another try after trying it like a year (or more?) ago and not really getting into it. The spin dash is more or less the boost mode of this game actually. If you press and hold the button again after releasing it to spindash you can do it infinitely.
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# ? Jul 17, 2017 03:34 |
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King Vidiot posted:...did people really loving like that game? not really no
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# ? Jul 17, 2017 03:35 |
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Evil Eagle posted:The spin dash is more or less the boost mode of this game actually. If you press and hold the button again after releasing it to spindash you can do it infinitely. Probably would've been helpful to know before I gave up on the game forever. But I gave up on the game forever so I guess the point is moot!
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# ? Jul 17, 2017 03:42 |
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King Vidiot posted:...did people really loving like that game? Really? I thought the game sucked when I first played it and beat it. And then spent more time learning how to play it properly and had a much better time, though the gimmicky stuff still was annoying. It was a git gud thing I guess
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# ? Jul 17, 2017 03:45 |
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King Vidiot posted:Probably would've been helpful to know before I gave up on the game forever. Should have said something earlier.
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# ? Jul 17, 2017 06:31 |
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King Vidiot posted:So... tonight I thought I'd give Sonic Lost World another try after trying it like a year (or more?) ago and not really getting into it. Yeah I got it a few weeks ago and only played through the first few levels. Saying it feels like Sonic is in syrup is a good analogy because that's totally how it feels.
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# ? Jul 17, 2017 13:36 |
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Even if you figure out the infinite spindash you just end up puttering along in a straight line and occasionally jumping over hazards until you reach the obligatory 2d platforming section with its even gummier and worse-feeling controls. You technically have more control over Sonic than you do in any boost game but when it's this blasé you might wonder what was even the point of it all.
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# ? Jul 17, 2017 13:44 |
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My favorite part of Lost World is when they include "alternate paths" that are just straight lines of connecting boost pads that automatically push you past all the level design.
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# ? Jul 17, 2017 14:36 |
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Also they continue Colors' trend of punishing you for loving up higher-reaction-time requiring platforming by putting you on an alt path with wisps because they know drat well they're slow and annoying to use lol
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# ? Jul 17, 2017 14:46 |
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Augus posted:My favorite part of Lost World is when they include "alternate paths" that are just straight lines of connecting boost pads that automatically push you past all the level design. I liked the boost pads in the early desert level that just push you onto the sand that you can't run on, which covers 99% of the level. The rest is either sarlacc pits or boost pads. Believe me when I say that when I play a Sonic game, the last thing I want to do is be able to run unimpeded.
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# ? Jul 17, 2017 15:35 |
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King Vidiot posted:I liked the boost pads in the early desert level that just push you onto the sand that you can't run on, which covers 99% of the level. The rest is either sarlacc pits or boost pads. If you jump into the slow sand from a spindash jump and still hold your spindash you can continually jump-slight spindash-jump and get through the sand portions quicker than taking the normal paths. edit: oh yeah there's a specific kind of roll from a spindash you can do that cleanly lets you go over that sand too, but I never knew if that was intentional or not Ventana fucked around with this message at 16:08 on Jul 17, 2017 |
# ? Jul 17, 2017 16:06 |
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quote:Archie Comics abruptly cancelled all of its Sonic the Hedgehog titles in April 2017, even nixing a planned Free Comic Book Day title. The publisher has now come forward with a brief statement about the hiatus. https://www.newsarama.com/35396-archie-comics-responds-to-sonic-the-hedgehog-status.html
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# ? Jul 17, 2017 23:05 |
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Ventana posted:If you jump into the slow sand from a spindash jump and still hold your spindash you can continually jump-slight spindash-jump and get through the sand portions quicker than taking the normal paths. That's well and good, but that still doesn't count as "running unimpeded". Like imagine a classic 2D Sonic level where you had to continually hold down the jump button in order to move faster than a brisk walk.
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# ? Jul 17, 2017 23:11 |
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King Vidiot posted:That's well and good, but that still doesn't count as "running unimpeded". Like imagine a classic 2D Sonic level where you had to continually hold down the jump button in order to move faster than a brisk walk. Oil Ocean's oil? Reverse Conveyor belts in Sonic 1/2/CD? Typically in these segments you had to jump to either get out or dodge something they put in the way and running sucked.
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# ? Jul 17, 2017 23:58 |
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So I guess we'll get our last Mania update at SDCC, 730-830 (I'm assuming PST) saturday they have a behind the scenes. Also there's a "Sounds of Sonic" on thursday? Sounds neat.
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# ? Jul 18, 2017 00:22 |
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post
Friendly Factory fucked around with this message at 07:22 on Jun 4, 2018 |
# ? Jul 18, 2017 02:06 |
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No you guys are right, I should go back and put hours into a game I don't enjoy playing at all until it eventually grows on me sometime before the end of the game.
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# ? Jul 18, 2017 02:31 |
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post
Friendly Factory fucked around with this message at 07:22 on Jun 4, 2018 |
# ? Jul 18, 2017 02:35 |
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# ? May 20, 2024 12:08 |
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Do you really want to replay the snowball and fruit levels until you're a god at them?
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# ? Jul 18, 2017 02:40 |