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a cock shaped fruit posted:AOBR had bikes....? No just the orks. The other stuff I nabbed from a swap meet. Out of the lot I only wanted the looted Baneblade. I think they are AoBR orks. They are almost all monopose and the heads just stick on...
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# ? Jul 14, 2017 02:26 |
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# ? May 14, 2024 21:39 |
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a cock shaped fruit posted:
You've basically made a Doom Marine Space Marine and I totally want to steal your color scheme now
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# ? Jul 14, 2017 02:42 |
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Sup, Typhus conversion bud? I feel like it's kind of a right of passage for DG players now. I was too cheap for bits, though, and carved a scythe out of a kinked bit of sprue, and chopped off the thick round vertical bits on the sprue for the destroyer hive (with a hole drilled down the middle). Slather with plastic putty and viola!
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# ? Jul 14, 2017 02:51 |
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I am bad at 40k. I am bad with my Ultramarines and I am bad with my Deathwatch. Point me to resources to not be bad.
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# ? Jul 14, 2017 03:08 |
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Yeah, I got it now guys. Thanks. My question was never about the AdMech, I was hung up on the specific ruling in the Primaris Primer you get from the Dark Imperium set. But it's been cleared up. Thanks gang.
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# ? Jul 14, 2017 03:08 |
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Genghis Cohen posted:Good luck. I'd be interested to see your army list. I think most people seem to agree that guard are pretty top-tier, at least amongst 'conventional' 40k armies where people take some infantry and tanks, rather than turning up at an event and most people have, say, 8 flyers, or 200 proxied tzeentch daemons, or nothing but FW shooting units clustered around a buffing character. Imperial Guard HQ Company Commander- Bolt Pistol Lord Commissar- Bolt Pistol, Power Sword Uriah Jacobus Troops Rifle Squad- Bolt Pistol, GL, Autocannon, Vox Rifle Squad- Flamer, Autocannon Rifle Squad- GL, Autocannon, Vox Rifle Squad- Bolt Pistol, GL, Missile Launcher, Vox Rifle Squad- GL, Missile Launcher, Vox Rifle Squad- Flamer, Missile Launcher, Vox Elite Platoon Leader Platoon Leader Platoon Leader- Bolt Pistol Command Squad- Regimental Standard, Flamer, Meltagun, Vox Command Squad- 2xFlamer, Heavy Bolter Command Squad- GL, Heavy Bolter, Vox Command Squad- Flamer, Missile launcher, Vox Special Weapon Squad- 2xFlamer, Meltagun Fast Attack Rough Rider Squad (5) Rough Rider Squad (5) Armored Sentinel- Plasma Cannon Heavy Support Heavy Weapon Squad- 3x Heavy Bolter Heavy Weapon Squad- 3x Lascannon Heavy Weapon Squad- 3x Mortar <Spearhead Detachment> Imperial Guard HQ Company Commander- Powerfist Elite Command Squad- Regimental Standard, 3x GL Master of Ordinance Heavy Support Basilisk- Heavy Bolter Basilisk- Heavy Bolter Basilisk- Heavy Bolter Basilisk- Heavy Bolter Manticore- Heavy Bolter Hydra- Heavy Bolter
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# ? Jul 14, 2017 03:38 |
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Oh dang, new thread. I'm back now that eightj has been out and my birthday's comin up so some models will be coming my way, but I don't know what to get. I have no idea what a good starting army is or what books I need with the new edition. I've got about 10 regular marines and a few scouts. I was thinkinh about grabbing one of the 30k boxes since I'm using those models and then I'll have plenty of basic marines, but other than that I know jack poo poo about army sizes and what to make. Please gimme dome advice, tia.
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# ? Jul 14, 2017 03:44 |
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OhDearGodNo posted:I'm trying to get Nork Doombull done by Saturday. The "SMART" gun took a long time to piece together. Bonus points if someone can name all the parts that made up the gun. I'll gladly take your Orks, but I just found out that MY WIFE has something going on in the evening and I wouldn't be able to play for more than a cupola hours. So rather than drive three hours for only a little bit of nerd time I'm going to hold off on this one and OFFER MY HOUSE FOR THE NEXT HAM SLAM. You can give them to Sex Cannon and he can ensure they make it my way, or we can use an opportunity to bitch about Star Citizen as an excuse to get together and drink beer while playing hams.
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# ? Jul 14, 2017 03:44 |
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Got to play my 2nd game of 8th last night. Spent way too much time trying to reference things and forgetting auras, so I made this PDF of all the auras, weapons and unit stats I'm likely to use (for blood angels). Figured I'd share here for anyone who might find it useful. http://docdro.id/jX9TlyY
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# ? Jul 14, 2017 04:08 |
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Beer4TheBeerGod posted:I'll gladly take your Orks, but I just found out that MY WIFE has something going on in the evening and I wouldn't be able to play for more than a cupola hours. So rather than drive three hours for only a little bit of nerd time I'm going to hold off on this one and OFFER MY HOUSE FOR THE NEXT HAM SLAM. You can give them to Sex Cannon and he can ensure they make it my way, or we can use an opportunity to bitch about Star Citizen as an excuse to get together and drink beer while playing hams. Sweet. Hamslam 35 minutes from me. Also we need to meet up at the Bowie store or games and stuff sometime.
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# ? Jul 14, 2017 04:09 |
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Spess Mareens
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# ? Jul 14, 2017 04:34 |
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Geoff Zahn posted:You've basically made a Doom Marine Space Marine and I totally want to steal your color scheme now Great, now I am obliged to use the word 'Doom' in my chapter name.
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# ? Jul 14, 2017 05:05 |
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a cock shaped fruit posted:Great, now I am obliged to use the word 'Doom' in my chapter name.
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# ? Jul 14, 2017 05:14 |
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Doom Guys
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# ? Jul 14, 2017 05:16 |
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Chapter motto 'Rip and Tear'
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# ? Jul 14, 2017 05:24 |
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MMAgCh posted:Clearly you should just call them the Doom Slayers. gently caress now I really want to do that. Use the Doom glyph as their chapter symbol.
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# ? Jul 14, 2017 05:24 |
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I'm making a cupola dreads from scratch, and since I haven't ever played loyalist marines, what's the most common or decent loadout for them to have? I'm guessing dual cc weapons is still dumb to do?
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# ? Jul 14, 2017 05:27 |
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Beer4TheBeerGod posted:gently caress now I really want to do that. Use the Doom glyph as their chapter symbol. If only you could have the DOOMGUY face from the HUD for squad markings. The higher the rank, the more beat up the face is.
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# ? Jul 14, 2017 05:32 |
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ThNextGreenLantern posted:If only you could have the DOOMGUY face from the HUD for squad markings. The higher the rank, the more beat up the face is. It would be fairly easy to get pictures of that face that I could print onto a decal. I would use it as wound markers.
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# ? Jul 14, 2017 05:33 |
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a cock shaped fruit posted:Chapter motto 'Rip and Tear' Is that somehow not the Flesh Tearers motto already
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# ? Jul 14, 2017 05:36 |
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ToyotaThong posted:I've got a 2000 point tourney this weekend. I'm trying my Valhallans out tomorrow against my buddy's Orks. It's gonna be a 100 PL game using the Blitz mission. I'm kinda limited by what I can comfortably fit in my backpack, so some weird poo poo (Inquisitors! Assassins! Psykers!) are part of my list. Once I got the hang of multiple detachments it made more sense, although all these little one man Guard character units are gonna get murdered to poo poo. It should be a barrel of laughs, I'll be taking a load of pictures. Also we recorded the Badcast tonight, expect it as soon as Dan and our new third chair finish editing it.
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# ? Jul 14, 2017 05:47 |
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Beer4TheBeerGod posted:wound markers. !!! That's....a brilliant idea.
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# ? Jul 14, 2017 05:53 |
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a cock shaped fruit posted:!!! Only works for up to 6 wounds, I think. (7 if you count "removed all counters" as its own state). Are there any on-foot guys with more than that?
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# ? Jul 14, 2017 05:56 |
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Pidgin Englishman posted:Sup, Typhus conversion bud? I feel like it's kind of a right of passage for DG players now. That destroyer hive trick worked out really well, I think. Nice work.
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# ? Jul 14, 2017 06:13 |
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The Bee posted:Only works for up to 6 wounds, I think. (7 if you count "removed all counters" as its own state). Are there any on-foot guys with more than that? Could be a custom counter for a larger vehicle/walker - say you corresponded the thresholds to an imperial knights 'wounded' categories.
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# ? Jul 14, 2017 06:14 |
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What are people making roughriders out of? Scout Bikes? Brettonians?
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# ? Jul 14, 2017 06:15 |
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SRM posted:That looks like about the appropriate amount of Guardsmen. I was thinking you'd like them. You guys still need pics of old, poorly painted minis for the Badcast? Have a couple of mine.
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# ? Jul 14, 2017 06:17 |
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a cock shaped fruit posted:Could be a custom counter for a larger vehicle/walker - say you corresponded the thresholds to an imperial knights 'wounded' categories. That would be a great way of indicating break points. I like it! Also now I want a display of Doomguy's face lighting up where the Knight's head would be.
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# ? Jul 14, 2017 06:18 |
Beerdeer posted:I am bad at 40k. I am bad with my Ultramarines and I am bad with my Deathwatch. Point me to resources to not be bad. Munchables posted:Oh dang, new thread. I'm back now that eighth has been out and my birthday's comin up so some models will be coming my way, but I don't know what to get. I have no idea what a good starting army is or what books I need with the new edition. I've got about 10 regular marines and a few scouts. I was thinkinh about grabbing one of the 30k boxes since I'm using those models and then I'll have plenty of basic marines, but other than that I know jack poo poo about army sizes and what to make. Please gimme dome advice, tia. I'm going to point you both to 1d4chan which has a basic rundown on the whole game and links to pages about the specific armies (make sure to only click the 8th edition links). There are a lot of 40k sites out there, and a lot of very detailed advice, but it's good to get the foundations first and 1d4chan does that in a way that a lot of the more advanced sites, who assume you already know said basics, won't. As far as what to get for Marines? Early word on the street has it that massed Razorbacks or massed Dreadnaughts are hot right now. Both seem to rely on the idea of overwhelming enemy anti-tank weapons by giving them too many targets to handle. I personally know that only one or two of either will die pretty quick to armies that have brought a decent number of AT guns, though. For just starting out, I'd bulk up on basic tactical marines, with a few special, heavy, and hand to hand builds. Dudes with bolters can be part of a Command Squad, Sternguard Squad, Devastator Squad, or Tactical Squad and can get around in Rhinos, Razorbacks, Land Raiders, Stormravens, or Drop Pods, which gives those models a lot of flexibility, which is good when you're still learning your army and figuring out how you want to play. Also they've been around for decades and you can get them cheap on EBay or elsewhere in mass quantities. By comparison, a handful of Primaris with bolt rifles can be...an Intercessor Squad. That's it, and thanks to the frankly ridiculous "yeah, your Land Raider can carry Terminators and Centurions, which dwarf your marines but for some reason a Primaris which is smaller than either can't get inside" rule and the fact that they haven't yet released the Primaris hover transports yet, means they can only walk everywhere. Also despite being the new hotness Primaris aren't too hard to find online, but they're nowhere near as easy to come by as generic marines. tl;dr Click the link, get more basic marines and build from there.
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# ? Jul 14, 2017 06:19 |
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The Bee posted:Also now I want a display of Doomguy's face lighting up where the Knight's head would be. I like this. A great deal.
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# ? Jul 14, 2017 06:26 |
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ToyotaThong posted:Master of Ordnance You monster.
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# ? Jul 14, 2017 06:39 |
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With that many heavy bolters, tyranids don't stand a chance. I'd be surprised if even a cupola of rippers survived.
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# ? Jul 14, 2017 08:21 |
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Finally something to stop the gaunt hordes
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# ? Jul 14, 2017 09:34 |
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Munchables posted:Oh dang, new thread. I'm back now that eightj has been out and my birthday's comin up so some models will be coming my way, but I don't know what to get. I have no idea what a good starting army is or what books I need with the new edition. I've got about 10 regular marines and a few scouts. I was thinkinh about grabbing one of the 30k boxes since I'm using those models and then I'll have plenty of basic marines, but other than that I know jack poo poo about army sizes and what to make. Please gimme dome advice, tia. It's pretty limited and doesn't cover missions, terrain, etc., and the units themselves expand on it quite a bit. They were aiming for simple. As for army selection, you probably want to start with this force organization chart: And then expand into this: You'll also notice that they award Command Points. Simply building an army this way awards three points and the different detachments chosen can give more. More specialized charts give less, more generalized ones, such as the Battalion, give more. These points can be spent on Stratagems. The usual ones are re-rolls, counter-attacking, and causing a unit to automatically pass a morale check regardless of modifiers. Simple and useful and every faction will be getting their own as codexes release. These will likely be much more specific though we haven't seen any yet so I can't give any examples. Speaking of codexes, armies are all collected into Indices right now. Marines are bundled into one, the rest of the Imperium another. Chaos, and the Xenos factions occupy the other three books. They're full lists, but lack little things like chapter tactics, relics, etc. These are coming in the codexes. If you're going to be playing regular Space Marines and not some weird offshoot like Space Wolves or Dark Angels, their book will be out very soon, likely by the end of the month, so it is probably best to wait rather than spend money on an index that will be invalidated. There are two points systems for building your army now. A simpler version called Power where models and upgrades are sort of rolled into a unit's cost and the traditional points system where you have to account for every option. Unfortunately, GW kind of screwed up when it came to layout and tallying up points by hand is annoyingly complicated, but it's fixable. I wrote all of my points values into my indices so they were easier to refer to. For a new player, I'd recommend using Power until you get used to the system. Then maybe give points a shot. An app like Battlescribe may be worth checking out to make the process easier. In either case, you probably want to aim for something like 70-75 Power or 1500 points as a solid base for your army. You can always play smaller games like 500 or 1000 points. I'm torn on recommending the rulebook. There's a bunch of scenarios and lore in there, but the actual rules are so small (and available legitimately for free) there's just not a lot of necessary content. You're a new player so I'd say if you've got $60 to spare, go for it. Alternatively, the starter set, Dark Imperium, comes with a full-sized book this time around so that's another avenue if you want some primaris marines to add to your force. They'll go a long way towards fulfilling the requirements of the Battalion detachment. They're essentially marines with 2 wounds and 2 attacks each. Hopefully, you've got a use for the Death Guard or know someone who wants them.
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# ? Jul 14, 2017 09:39 |
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Thanks guys. I'm def gonna check out the 1d4 stuff more to help get a rounder idea about stuff. As to SF thanks for the info post, I've got a voucher for I think 33 bucks or so because I bought a codex before I knew about 8th so I'll probably save that for the Space Marine codex when it comes, my birthday's near the end of August so I've got plenty o time. I considered the new box but I'm not really interested in the primaris models. I'll look into detachments some more, I'ma guess that 1d4 has all the info about those model classifications so that should help me figure out what to grab. 'ppreciate it
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# ? Jul 14, 2017 10:33 |
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https://www.warhammer-community.com/2017/07/14/ultramarines-and-the-redemptor-dreadnought-first-lookgw-homepage-post-2/ We now know the statline of the new Dreadnought and its power level, but also we know the new Ultramarines Chapter Tactic: +1 Ld (meh) and their units can Fall Back and still shoot, but at a -1 penalty.
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# ? Jul 14, 2017 11:30 |
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I don't hate this? The crotch area looks a bit bulky, but I like the design keeping to the old boxy dreads but making it taller and giving it greater reach.
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# ? Jul 14, 2017 11:37 |
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a cock shaped fruit posted:Is this a lore thing? I have read me a bucketload of 40k lore and never saw anything specifically about purity seals, but I did always wonder. I really like the orange undersuit bits on this guy, and the metal plating on the legs as well! EDIT: I think the new dread would be much improved by leaving off the front plate so you can see the entire sarcophagus. I'm pretty sure I remember reading about someone talking to GW about this and them confirming that you can assemble it without the front plate. Ghost of Babyhead fucked around with this message at 12:13 on Jul 14, 2017 |
# ? Jul 14, 2017 12:08 |
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The Bee posted:Only works for up to 6 wounds, I think. (7 if you count "removed all counters" as its own state). Are there any on-foot guys with more than that? Sounds perfect for Marines then.
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# ? Jul 14, 2017 13:06 |
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# ? May 14, 2024 21:39 |
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Hummingbird James posted:https://www.warhammer-community.com/2017/07/14/ultramarines-and-the-redemptor-dreadnought-first-lookgw-homepage-post-2/ drat... No wonder Marines kinda suck if chapter tactics are supposed to be that good.
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# ? Jul 14, 2017 13:08 |