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Jeb Bush 2012 posted:Most of what you're saying is nonsense but this actually sums up the state of things pretty well imo I'll never get why Firaxis paid for a voice actor and then only had them record like six lines. There should have been a bunch of greetings/insults/compliments based of relations, state of the game, era etc. Probably controversial, but I'd love to see them drop the (admittedly cute) gimmick where the leaders speak their native language and have them speak English so that they could sell the character of each leader more. Three generic lines in sumerian gets real old real fast.
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# ? Jul 13, 2017 21:16 |
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# ? May 9, 2024 02:50 |
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Fintilgin posted:I'll never get why Firaxis paid for a voice actor and then only had them record like six lines. There should have been a bunch of greetings/insults/compliments based of relations, state of the game, era etc. I mean the implementation was bad but the real problem was that the idea itself. pulling the player out of the game to experience a cutscene with a few menu options at the bottom is not a great way to experience diplomacy even if you get the voice acting right
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# ? Jul 13, 2017 21:28 |
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Splicer posted:I want to hear "Tile blocker ANNIHILATED" *several seconds of deranged cackling* And I want to hear all of the Xenophobe lines in 40K style.
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# ? Jul 13, 2017 21:37 |
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Fintilgin posted:Probably controversial, but I'd love to see them drop the (admittedly cute) gimmick where the leaders speak their native language and have them speak English so that they could sell the character of each leader more. Three generic lines in sumerian gets real old real fast. Having the leaders speak their native tongue makes financial sense. That's a lot of VO dialogue that no longer has to be localized into French, Spanish, German, Russian, etc.
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# ? Jul 13, 2017 22:00 |
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I didn't like the militarist voice. I liked the others and the concept as a whole and I'm looking forward to listening to one of them for ~50 years before turning the advisor off forever again.
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# ? Jul 13, 2017 22:01 |
I wonder if they'll re-record the tutorial messages with the new voice-overs. I'd be surprised if they didn't.
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# ? Jul 13, 2017 22:09 |
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I've put in almost 100 hours but I still feel like I'm trying to get my sea legs. I've been trying to do a basic murder-blob playthrough but eventually I hit some snag. My most frequent problem is that I never get to a point where I always have a comfortable Energy surplus. Also, what's the meta on what weapons to pursue?
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# ? Jul 13, 2017 22:17 |
SirPhoebos posted:I've put in almost 100 hours but I still feel like I'm trying to get my sea legs. I've been trying to do a basic murder-blob playthrough but eventually I hit some snag. My most frequent problem is that I never get to a point where I always have a comfortable Energy surplus. Currently, plasma throwers, kinetic artillery and energy torpedoes are all solid choices, with flak for PD purposes. The only real bad choices are disruptors, and missiles/normal torps once PD becomes common.
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# ? Jul 13, 2017 22:21 |
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My only objection to the voice thingy is that the xenophobe sounds really British. We didn't all vote for Brexit, Paradox.
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# ? Jul 13, 2017 22:36 |
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Aethernet posted:My only objection to the voice thingy is that the xenophobe sounds really British. We didn't all vote for Brexit, Paradox. Xenos hating humans not sounding like the
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# ? Jul 13, 2017 22:38 |
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I think it's a cute way to put a little bit more flavor into the game
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# ? Jul 13, 2017 22:42 |
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SirPhoebos posted:I've put in almost 100 hours but I still feel like I'm trying to get my sea legs. I've been trying to do a basic murder-blob playthrough but eventually I hit some snag. My most frequent problem is that I never get to a point where I always have a comfortable Energy surplus. The cost of having a large fleet sitting around is not having spare energy to terraform planets. Fortunately you can use your large fleets to acquire habitable planets rather then make them And if you aren't already doing it, make one (or more) spaceports with all the -ship maintenance orbit modifier modules, and always dock your fleets there when not in use. Saves alot of resources.
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# ? Jul 13, 2017 22:43 |
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LordMune posted:Yeah, we definitely should have put the audio director up to fleshing out gameplay mechanics instead, that would have ended well. You clearly need to post in this thread more if that is your opinion For what it's worth, my view is that anything that adds more flavour to the different types of ethics you can have is a Good Thing. I would have liked a bigger Dev Diary though, this one definitely felt like a stop gap. Like even if it was just stuff like "How did you pick voice actors?" and whether there was a script to go off or what feel they have gone for with each of the empire types.
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# ? Jul 13, 2017 22:45 |
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Aethernet posted:My only objection to the voice thingy is that the xenophobe sounds really British. That was actually the best part.
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# ? Jul 13, 2017 22:51 |
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Aethernet posted:My only objection to the voice thingy is that the xenophobe sounds really British. We didn't all vote for Brexit, Paradox. I think that's supposed to be a 40k reference, which is very British. Also you know drat well the proper way to do a nazi accent is to get a brit to pretend to be german.
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# ? Jul 13, 2017 22:59 |
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OwlFancier posted:I think that's supposed to be a 40k reference, which is very British. If there isn't a line where my AI informs someone that "For you, ze war is over." then no buy. e; VVV This guy gets it. Ms Adequate fucked around with this message at 23:10 on Jul 13, 2017 |
# ? Jul 13, 2017 23:07 |
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I want to hear what the lines/voices are for Xenophiles and Pacifists. If Spiritualists are anything other than Zhang Jiao from Dynasty Warriors, you've let me down Paradox https://www.youtube.com/watch?v=k6YPNKdPnV0&t=4s
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# ? Jul 13, 2017 23:08 |
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Star Wars also went a long way into solidifying a British accent as the voice of English-speaking fascists, especially in the context of space opera.
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# ? Jul 13, 2017 23:27 |
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LordMune posted:Yeah, we definitely should have put the audio director up to fleshing out gameplay mechanics instead, that would have ended well. On a lonely night in Sweden, the audio director, who once nurtured dreams of being the design lead, scowls and kicks a can down the road.
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# ? Jul 13, 2017 23:32 |
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Blooming Brilliant posted:I want to hear what the lines/voices are for Xenophiles and Pacifists. What if they're a bunch of stoned 1960s hippie stereotypes?
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# ? Jul 14, 2017 00:50 |
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Cease to Hope posted:Star Wars also went a long way into solidifying a British accent as the voice of English-speaking fascists, especially in the context of space opera. Did the "British accent is for evil people" thing exist before Star Wars or was that wholly an invention of that series?
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# ? Jul 14, 2017 01:11 |
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I think it was an invention of the British Empire.
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# ? Jul 14, 2017 01:30 |
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Hot Dog Day #82 posted:Did the "British accent is for evil people" thing exist before Star Wars or was that wholly an invention of that series? It cropped up in radio because it was a very easy way to distinguish 'good' guys from 'bad' guys in radio dramas. And the US has always been a huge exporter of culture so a ton of conventions like that spread out and got solidified.
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# ? Jul 14, 2017 01:56 |
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Shugojin posted:What if they're a bunch of stoned 1960s hippie stereotypes? Then the Interstellar Empire of Space is going to colour the map green.
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# ? Jul 14, 2017 02:03 |
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I thought the military one sounded dumb but the others were pretty solid.
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# ? Jul 14, 2017 02:12 |
Axetrain posted:I thought the military one sounded dumb but the others were pretty solid. choosing the most ridiculous over the top one and flying a pink heart flag while genociding the galaxy is extremely my poo poo
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# ? Jul 14, 2017 02:40 |
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The militarists should've been voiced by George C Scott. You know, if he hadn't been dead these past 18 years. I guess Michael Ironside or Peter Weller would've also been acceptable. I really just hope we aren't inundated with sound clips, as that will get old real fast.
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# ? Jul 14, 2017 02:56 |
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You guys are nuts, the militarists shouldn't be over the top primadonna types, they should be a cabal of professional officers constantly reminding you of assorted weapon gaps, and how you need to drastically increase military spending.
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# ? Jul 14, 2017 03:38 |
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PittTheElder posted:You guys are nuts, the militarists shouldn't be over the top primadonna types, they should be a cabal of professional officers constantly reminding you of assorted weapon gaps, and how you need to drastically increase military spending. As I said, George C Scott has been dead for 18 years so we kinda have to make do.
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# ? Jul 14, 2017 03:44 |
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Bloody Pom posted:I wonder if they'll re-record the tutorial messages with the new voice-overs. I'd be surprised if they didn't. That, and the fact that we have no illusions about anyone actually playing with the tutorial enabled past their first session.
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# ? Jul 14, 2017 04:37 |
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LordMune posted:That, and the fact that we have no illusions about anyone actually playing with the tutorial enabled past their first session. I did that, actually. VIR has a very soothing voice, and since the tutorial doesn't force your hand, I didn't find it annoying at all. Also, the 'turn VIR off' sounds were cruelly amusing, so I ended up turning him back on a few times just to hear those.
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# ? Jul 14, 2017 07:19 |
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Fintilgin posted:On a lonely night in Sweden, the audio director, who once nurtured dreams of being the design lead, scowls and kicks a can down the road. Davincie posted:so uh, since you have multiple voices, but an empire isn't just militarist, or xenophobic but a combination of ethics, how does that work? does the thing just switch voice all the time or is there a voice for each combination? It's all academic though since I'm going to replace everything with SotS1 Hivers. Splicer fucked around with this message at 08:44 on Jul 14, 2017 |
# ? Jul 14, 2017 08:32 |
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Splicer posted:It's all academic though since I'm going to replace everything with SotS1 Hivers. gently caress that's what Stellaris needs Research accidents Get on it Wiz/Mune
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# ? Jul 14, 2017 08:59 |
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I wasn't crazy about the militarist one either.
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# ? Jul 14, 2017 09:18 |
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Lol one of the stellaris devs is on their forums insisting that anyone who hates the female voice is sexist.
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# ? Jul 14, 2017 09:54 |
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ISIS CURES TROONS posted:Lol one of the stellaris devs is on their forums insisting that anyone who hates the female voice is sexist. In their defence if you call anyone on the paradox forums sexist you e got about a 50% chance of being correct.
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# ? Jul 14, 2017 10:07 |
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Wow, after listening to the voices, I seriously hope we will be able to just select the voice overs we want, because otherwise I'll never take Militarist again. Someone evidently mistook Militarist to mean "crazed and bloodthirsty", holy poo poo!
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# ? Jul 14, 2017 10:21 |
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ISIS CURES TROONS posted:Lol one of the stellaris devs is on their forums insisting that anyone who hates the female voice is sexist. I was going to say username/post combo (not positively) but having now read that thread and seeing Wiz respond to, "We'd prefer Space Prussia to Klingons for militarists, thanks," with "We planned for your internalised misogyny, so therefore you're sexist," I have to admit you have a point. Wiz did a mea culpa at the end of the thread, but it still strayed into Mecron territory for a while there.
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# ? Jul 14, 2017 10:26 |
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Aethernet posted:I was going to say username/post combo (not positively) but having now read that thread and seeing Wiz respond to, "We'd prefer Space Prussia to Klingons for militarists, thanks," with "We planned for your internalised misogyny, so therefore you're sexist," I have to admit you have a point. Wiz did a mea culpa at the end of the thread, but it still strayed into Mecron territory for a while there. I don't want to go and read this thread, but on the face this argument makes no loving sense, I have no problem with the voice, but with the garbage it is forced to say. It would make more sense to say the Stellaris-devs are misogynistic, since they are giving a woman extremely lovely lines.
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# ? Jul 14, 2017 10:30 |
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# ? May 9, 2024 02:50 |
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Libluini posted:I don't want to go and read this thread, but on the face this argument makes no loving sense, I have no problem with the voice, but with the garbage it is forced to say. It would make more sense to say the Stellaris-devs are misogynistic, since they are giving a woman extremely lovely lines. e: we don't even really have enough to extrapolate the bloodthirsty psycho assumption. Personally I'm hoping that reading's the bloodthirsting baseline but given the quote it could easily be peak bloodthirst. Splicer fucked around with this message at 10:52 on Jul 14, 2017 |
# ? Jul 14, 2017 10:45 |