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Mike the TV posted:I'm getting used to VR, and yesterday I was wondering around a Thargoid base, fully immersed. The place is freaky as hell. And then my cat jumped on me and I had a heart attack. Now am dead. Hahaha that's great. Did you scream?
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# ? Jul 17, 2017 17:59 |
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# ? May 23, 2024 23:57 |
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I've never tried elite in VR but considering how I react when jumping into a close binary system I don't think I would survive in VR
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# ? Jul 17, 2017 18:18 |
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Elite in VR is super awesome just because of the scale and the freedom to look around. Sound design doesn't hurt either.
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# ? Jul 17, 2017 18:29 |
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A. Beaverhausen posted:Hahaha that's great. Did you scream? I jumped like crazy. No screaming though.
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# ? Jul 17, 2017 19:11 |
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Mike the TV posted:I'm getting used to VR, and yesterday I was wondering around a Thargoid base, fully immersed. The place is freaky as hell. And then my cat jumped on me and I had a heart attack. Now am dead. I stopped playing Alien Isolation in VR because 'actually being there' is great until 'there' is huddled under a desk making GBS threads your pants
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# ? Jul 17, 2017 19:23 |
peter gabriel posted:I stopped playing Alien Isolation in VR because 'actually being there' is great until 'there' is huddled under a desk making GBS threads your pants What was Ripley doing in game though?
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# ? Jul 17, 2017 20:00 |
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cheesetriangles posted:What was Ripley doing in game though? She was fine
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# ? Jul 17, 2017 22:51 |
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Is it not possible to put experimental effects into your loadout on edshipyard?
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# ? Jul 18, 2017 00:31 |
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KakerMix posted:Yo this is exactly how I have my controls set up and yeah it's really good, foot pedal controlling steering on the srv is quite natural. Same here. They also make an excellent spot for some sideway slidey action (assuming the pedals have toe brakes).
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# ? Jul 18, 2017 00:36 |
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Tippis posted:Same here. They also make an excellent spot for some sideway slidey action (assuming the pedals have toe brakes). and other cool maneuvers
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# ? Jul 18, 2017 00:45 |
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Mike the TV posted:I'm getting used to VR, and yesterday I was wondering around a Thargoid base, fully immersed. The place is freaky as hell. And then my cat jumped on me and I had a heart attack. Now am dead. I got used to space-vr very quickly. srv-vr? Holy poo poo give me a barf bag. Locked horizon helps but its just something with the UI
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# ? Jul 18, 2017 10:47 |
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cheesetriangles posted:Man Elite in VR with a Hotas and Pedals is some next level poo poo. Just super great to play. In my limited experience with VR so far, Elite and Superhot are system sellers.
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# ? Jul 18, 2017 10:54 |
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Khablam posted:I got used to space-vr very quickly. Yeah. The SRV just bounces too much. I can only handle it in short bits, and then only if I'm focused on the radar and nothing else.
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# ? Jul 18, 2017 12:31 |
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Khablam posted:I got used to space-vr very quickly. I'm weird. I don't have the horizon locked and I still do fine, even barreling along at full speed and bouncing around. I went in expecting to get sick because that's what everyone says. But the only thing that makes me queazy is going down hills sometimes.
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# ? Jul 18, 2017 13:58 |
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Mike the TV posted:I'm weird. I don't have the horizon locked and I still do fine, even barreling along at full speed and bouncing around. I went in expecting to get sick because that's what everyone says. But the only thing that makes me queazy is going down hills sometimes. I guess I'm weird too because I basically get out the VR headset for SRV runs almost exclusively. Being able to keep your eyes on the direction where that goddamn sensor reading is while your SRV is cartwheeling off of a cliff is fantastic.
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# ? Jul 18, 2017 14:18 |
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Toxic Fart Syndrome posted:Alternative Method: Step 4 : As you pass through the slot max pips to shields, use the tower of your pad as a brake.
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# ? Jul 18, 2017 14:49 |
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Morningwoodpecker posted:Step 4 : As you pass through the slot max pips to shields, use the tower of your pad as a brake. Deploy landing gear as you enter the slot to help brake.
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# ? Jul 18, 2017 15:14 |
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Morningwoodpecker posted:Step 4 : As you pass through the slot max pips to shields, use the tower of your pad as a brake. You like to dance close to the fire, don't you?
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# ? Jul 18, 2017 17:16 |
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How all your landings should look, no exceptions:
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# ? Jul 18, 2017 17:31 |
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Lima posted:How all your landings should look, no exceptions: Crashes cost, commando. Kill your speed, not your credit balance.
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# ? Jul 18, 2017 17:34 |
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John F Bennett posted:You like to dance close to the fire, don't you? Nah, it works quite well because it sets your max speed to about half your normal max, so even at 100% throttle you'll slow down - though not too quickly. Also, it stops you hitting the boost button by mistake.
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# ? Jul 18, 2017 17:35 |
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Lima posted:How all your landings should look, no exceptions: Now that you mention it, I wonder what the origin story is for that iconic raygun design. Where did it appear first, and why did it look like that?
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# ? Jul 18, 2017 17:36 |
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Tippis posted:Now that you mention it, I wonder what the origin story is for that iconic raygun design. Where did it appear first, and why did it look like that? I think the term dates back to Jules Verne's books but the design probably comes from 50ies scifi movies.
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# ? Jul 18, 2017 17:49 |
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Landings in Elite are really easy after extensive experience with
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# ? Jul 18, 2017 17:51 |
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I have had this since launch on PS4. I play it sort of like a mobile game... a mission or two a night, when I can. I don't have a ton of time. I'm steadily approaching a million credits. I know that's nothing, but it's still significant. I have an Adder, presently. Wondering if you have any advice on direction of play, bigger, badder, better things to acquire (ships/weapons, etc..)
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# ? Jul 18, 2017 18:08 |
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Feenix posted:I have had this since launch on PS4. I play it sort of like a mobile game... a mission or two a night, when I can. I don't have a ton of time. Just play some more and you'll get the idea. A cobra III is an amazing do-it-all ship that will let you try nearly any type of content.
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# ? Jul 18, 2017 18:18 |
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Yep, the Cobra is an awesome ship. I have a billion creds and I spend most of my time in one An alternative to the Cobra is the Viper 4 if you want something very similar but a bit better at combat.
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# ? Jul 18, 2017 18:29 |
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You're getting to the point where you should decide what you like doing most (combat vs trading/missions vs exploring) and use that to inform which ship you get and how you outfit it. You're getting into tiers of ship that are specialized for some of those roles and will never be good at others. Also remember that you aren't required to sell your old ship when you buy a new one, you can put it in the garage instead and pull it out again later if you can cover the new one entirely out of pocket.
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# ? Jul 18, 2017 18:44 |
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Thanks all. I have been doing fetch quests off the mission board and it's good money but not where my heart is at. I think Combat / Bounties with a side of cargo ferrying... probably where I would go.
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# ? Jul 18, 2017 19:20 |
I got my federal corvette and I really love it. The idea of engineering all the parts on it makes me want to die. I don't have many engineers unlocked and they seem like the biggest pain in the rear end.
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# ? Jul 18, 2017 19:30 |
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haveblue posted:Landings in Elite are really easy after extensive experience with I thought this was true until I got to a
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# ? Jul 18, 2017 19:30 |
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What is the appeal of open if I can do everything in a private game? I get the whole pvp thing but if you are a trader or something more carebarish what does open offer?
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# ? Jul 18, 2017 19:37 |
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cheesetriangles posted:I got my federal corvette and I really love it. The idea of engineering all the parts on it makes me want to die. I don't have many engineers unlocked and they seem like the biggest pain in the rear end. Yeah, I finally got into engineering my 'vette as the last thing before I haul it out to Colonia (for mining primarily. The maddest of space madness ). I hadn't touched engineering at all before that. At least engineer the FSD to get the range up.
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# ? Jul 18, 2017 19:38 |
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Feenix posted:I have had this since launch on PS4. I play it sort of like a mobile game... a mission or two a night, when I can. I don't have a ton of time. I'm doing the same thing, just got out of the base ship to explore more. In my optional loadout I ditched the shields and loaded a landing assistant. I don't find landing to be too difficult, it's more just a pain in the add, very finicky. Should I lose it and what should I replace it with?
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# ? Jul 18, 2017 19:45 |
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cheesetriangles posted:I got my federal corvette and I really love it. The idea of engineering all the parts on it makes me want to die. I don't have many engineers unlocked and they seem like the biggest pain in the rear end. Humorously, the most annoying Engineer to unlock partly because of his system permit, Marco Quent, is currently getting even harder to unlock because angry players are putting his faction into retreat as a form of protest to Frontier. Oh wait, that's not funny. It makes me want to punch someone.
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# ? Jul 18, 2017 20:02 |
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Mike the TV posted:Humorously, the most annoying Engineer to unlock partly because of his system permit, Marco Quent, is currently getting even harder to unlock because angry players are putting his faction into retreat as a form of protest to Frontier. It's for """rp""" reasons because the message from Salomé told people to blockade systems and bring down the evil shadow people.
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# ? Jul 18, 2017 20:04 |
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There's not many early ships where the docking computer isn't taking a vital internal slot. You also want to be able to land well enough that the computer is slower than you and doing it more is the only way to learn. I stick one on only when I'm doing something grindy that needs a lot of landing.
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# ? Jul 18, 2017 20:05 |
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xxEightxx posted:What is the appeal of open if I can do everything in a private game? I get the whole pvp thing but if you are a trader or something more carebarish what does open offer? Being able to have a martyr complex on the forums about being "ganked by griefers" when you're flying a shieldless T9 with D-ranked thrusters that can't boost because of your downclassed power distributor/plant Mike the TV posted:Humorously, the most annoying Engineer to unlock partly because of his system permit, Marco Quent, is currently getting even harder to unlock because angry players are putting his faction into retreat as a form of protest to Frontier. the stupid thing is they're trying to retreat sirius from systems, which can be opposed successfully by like one person running missions. all it takes is one person they've pissed off to effectively prevent them from making any forward movement on the poo poo they want to do, and if it happens once they'll probably all file a bug report about "retreat is bugged" and then quit in disgust
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# ? Jul 18, 2017 20:18 |
Mike the TV posted:Humorously, the most annoying Engineer to unlock partly because of his system permit, Marco Quent, is currently getting even harder to unlock because angry players are putting his faction into retreat as a form of protest to Frontier. Qwent and Palin are one of the few ones I already have thankfully.
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# ? Jul 18, 2017 20:20 |
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# ? May 23, 2024 23:57 |
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For the life of me, I can't do that thing where you rotate around your target to stay out of his line of fire. He always rotates as quick as me. I think "maybe I need to get closer", but then he just shoots me more.
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# ? Jul 18, 2017 20:58 |