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In my game, the final confrontation between Alex and January ended with Alex shooting January, with a great line. "You don't understand the difference between a bug and a feature." It seems most of you had January stun Alex? I prepared both the self-destruct and the null-wave, null-wave first, maybe that was the reason?
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# ? Jul 19, 2017 00:46 |
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# ? May 9, 2024 13:24 |
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Yeah there are multiple final quest sequences, and a couple of them are broken. Taking out Kaspar first is one of the big nonos even though its the obviously superior strategy based on what you are told. Also I had both Alex and January alive and hostile to me at the end but like I said I am pretty sure my game broke again there. GlyphGryph fucked around with this message at 01:02 on Jul 19, 2017 |
# ? Jul 19, 2017 00:47 |
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Wait why can't you take out kasper first? That's what I usually do, unless I'm forgetting step.
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# ? Jul 19, 2017 00:55 |
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You cant do it and also save dahl without glitching the game
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# ? Jul 19, 2017 00:59 |
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GlyphGryph posted:You cant do it and also save dahl without glitching the game You definitely can.
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# ? Jul 19, 2017 01:02 |
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Yeah I did that just fine. But I snuck up and hacked the former rather than destroying it, maybe that's why?
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# ? Jul 19, 2017 01:19 |
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turn off the TV posted:You definitely can. Can confirm.
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# ? Jul 19, 2017 01:19 |
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GlyphGryph posted:You cant do it and also save dahl without glitching the game
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# ? Jul 19, 2017 01:22 |
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Pharmaskittle posted:Yeah I did that just fine. But I snuck up and hacked the former rather than destroying it, maybe that's why? Huh, I also used hacking, but I don't know why that would make a difference, since that entire questline just ends. I'm guessing that the situation I'm the cargo bay plays a larger role.
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# ? Jul 19, 2017 01:26 |
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Yeah I hacked kasper the first time as well as saving that dude. Maybe that has a part to play?
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# ? Jul 19, 2017 01:31 |
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You can definitely go for Kaspar first and then grab that guy Dahl who for spoiler reasons I will call 'D'. The thing is that when everything suddenly goes zero G, sometimes it seems like D will take damage from colliding with objects (just like you can in zero G) and sometimes he doesn't. Once he hadn't taken much damage but the game still refused to acknowledge that I'd brought him into the medbay. It's buggy, but it's not unfixably broken. This also seems a lot easier to me than dealing with D in Oxygen Control or whatever, since I can just walk up behind him and stun him. But I had Kaspar turn up in space, so rushing to him and bypassing the enemies on the way was easy - presumably it might be more of a choice if Kaspar is actually located somewhere else.
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# ? Jul 19, 2017 01:38 |
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The thing is, I hacked kasper then stunned "d" before he tried to get alex. He was chilling in lifesupport.
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# ? Jul 19, 2017 01:44 |
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I blew Kaspar up (in space) and didn't have any issues with Big D after that, encountered him in the arboretum. Might just be randomly buggy.
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# ? Jul 19, 2017 06:07 |
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lambskin posted:The thing is, I hacked kasper then stunned "d" before he tried to get alex. He was chilling in lifesupport. Same for me - didn't know where D actually was, so ended up touring the station looking for him.
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# ? Jul 19, 2017 08:35 |
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smallmouth posted:I thought I was hot poo poo until I met the Nightmare. He's handing my rear end to me. nightmare is weak as gently caress if you have leveled combat focus. to make it more fearsome they probably should've let it break normal powers in some way.
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# ? Jul 19, 2017 10:05 |
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I have never ever gotten a situation where zero g D doesnt die, even if he hits no objects, often just letting him go kills him. Additionally, if you drag him to the medical bay before the zero g segment the game flips out and sends him off to a far part of the station after which you fail the quest
GlyphGryph fucked around with this message at 12:30 on Jul 19, 2017 |
# ? Jul 19, 2017 12:23 |
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turn off the TV posted:I'm guessing that the situation I'm the cargo bay plays a larger role. What situation in the cargo bay?
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# ? Jul 19, 2017 12:28 |
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I was going to restore oxygen to trapped employees and stumbled upon D. Just stunned him and it was all over. I didn't go out of my way to save people but in the end I got the no harm achieve also the most emphatic way possible. I find this a little weird.
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# ? Jul 19, 2017 15:08 |
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West007 posted:I was going to restore oxygen to trapped employees and stumbled upon D. Just stunned him and it was all over. I didn't go out of my way to save people but in the end I got the no harm achieve also the most emphatic way possible. I find this a little weird. "We can't really know why it did anything it did."
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# ? Jul 19, 2017 15:52 |
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GlyphGryph posted:What situation in the cargo bay? I believe we have found the problem. If the security officers in the cargo bay are still alive Dahl will disable the oxygen to that section from life support, requiring you to go reboot the system and either knock him unconscious or kill him.
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# ? Jul 19, 2017 16:05 |
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I completely forgot Chris Avellone was writing for this game, that pretty much confirms my suspicions that he can only re-write Planescape: Torment over and over again...
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# ? Jul 19, 2017 16:14 |
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Bholder posted:I completely forgot Chris Avellone was writing for this game, that pretty much confirms my suspicions that he can only re-write Planescape: Torment over and over again...
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# ? Jul 19, 2017 16:25 |
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turn off the TV posted:I believe we have found the problem. Okay, no, you're misunderstannding. At that point in the game, you are given two options for resolving the cargo bay issue: You can do what you described, go after Dahl directly and reboot the systems, or take out Kaspar to unlock the doors, lock Dahl out of control of the facility, and let them out of where they were trapped. Since January tells you Dahl could kill them instantly if he wanted, I figured if you went after him directly that's exactly what he would do, so I picked the second option. If you do the second, Dahl confronts you in the arboretum instead and the gravity gives out shortly after. This is where the bug occurs, for at least myself (more than once) and at least some others: You need to move Dahl from where he is floating to the medical bay in order to "save" him. But touching any sort of object at any speed, or even the mere act of simply letting him go after you grab him, are enough to kill him, so the task is functionally impossible on account of you having to take him through hallways and doorways. Even the one time I managed to do it without him dying, the game simply told me "mission failed" anyway. I am genuinely wondering, for people whom this worked, what was different? Was he just way more durable for you, or did you do something special to move him other than "grab and go"? Did you have all the mobility chips on your suit - maybe that plays a role somehow? I dunno. But it loving sucked that to get that far and then have to rewind all the way back to before the decision on how to save the cargo bay folks. bewilderment posted:You can definitely go for Kaspar first and then grab that guy Dahl who for spoiler reasons I will call 'D'. This is literally how I dealt with D in Oxygen Control after reloading to earlier in the game. I walked up behind him and stunned him. You don't even have to drag him anywhere! He never even notices you show up or acknowledges you, he's standing at the control panel and you just "zzzzzp", done. It was hilariously anticlimactic. Is that not how it worked for everyone else?
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# ? Jul 19, 2017 16:58 |
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Finally got around to playing this, just wrapped up the mission to scan the coral and got launched into what Im assuming is the endgame and the game sorta lost its grip on me. Once you become a combat god and you learn the special combo of hit them with Psychoshock to seal any special powers then Blast With Shotgun the combat becomes really boring. Ive gotten to the point where Im just sprinting through every level wrapping up sidequests. The start of the game was so incredibly strong though, and the zero-g portions were incredible. Wonderful game even if it tapers off a bit towards the end.
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# ? Jul 19, 2017 17:05 |
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I got to him before he even started to shut down oxygen. I was rushing through the game at that point though so maybe time was a factor.
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# ? Jul 19, 2017 17:20 |
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GlyphGryph posted:Okay, no, you're misunderstannding. At that point in the game, you are given two options for resolving the cargo bay issue: You can do what you described, go after Dahl directly and reboot the systems, or take out Kaspar to unlock the doors, lock Dahl out of control of the facility, and let them out of where they were trapped. Since January tells you Dahl could kill them instantly if he wanted, I figured if you went after him directly that's exactly what he would do, so I picked the second option. If you do the second, Dahl confronts you in the arboretum instead and the gravity gives out shortly after. You can disable Kaspar before Dahl makes it to life support.
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# ? Jul 19, 2017 17:36 |
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GlyphGryph posted:
Yup. I still remember. Dropped a save right before dealing with D. I let him talk to his robobuddy, and walked up to tap him on his shoulder to have the CLIMACTIC SHOWDOWN OF IDEOLOGY. Instead he just slowly pulled out his pistol and took potshots at me pointblank. Rude. Tried it 3 different ways to check if I just broke a trigger. Nope, just hilariously abrupt. Salazar later called talking about clearing the scene, and how she lost some good men doing it. I was all like "what scene? I put a box in front of all those operator spawners and introduced every typon to my buddy, Mr. Shotgun."
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# ? Jul 19, 2017 19:02 |
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turn off the TV posted:You can disable Kaspar before Dahl makes it to life support. What even happens if you do that?
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# ? Jul 19, 2017 21:28 |
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turn off the TV posted:You can disable Kaspar before Dahl makes it to life support. how do you even do that? ignore disabling your own bracelet?
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# ? Jul 19, 2017 22:48 |
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NoEyedSquareGuy posted:Either this was so tedious that I've blocked it from memory, or this isn't something you have to be doing at all. I thought the quest to save Dahl involved stunning him down in the oxygen control room shortly after he shows up, then Igwe will take him to the special neuromod division surgery chair on his own. It happens off-screen and doesn't involve dragging Dahl's unconscious body anywhere. I also remember Dahl trying to break into Alex's safe room on another playthrough, so maybe that's where he ends up if you don't stun him the first time you have the chance? If you're trying to drag him into a medical bay somewhere after the Apex shows up, it probably means you've waited too long to try and complete that side quest. The Apex is basically the point of no return where you have to go for the ending once it shows up. My intention was to go down and deal with Dahl in Life Support, but the elevator is in the Arboretum, and the game decided "oh you're in the arboretum, well you must be trying to go see Alex now" and warped Dahl to the Arboretum and started a countdown timer Taking out Kaspar first seemed like such an obvious thing to do, especially given how close it was to where I was when the objective popped, but doing that and then trying to go through the Arboretum is apparently a bad idea GlyphGryph posted:I have never ever gotten a situation where zero g D doesnt die, even if he hits no objects, often just letting him go kills him. Additionally, if you drag him to the medical bay before the zero g segment the game flips out and sends him off to a far part of the station after which you fail the quest This was my experience and it loving sucked but after 2 hours and physics-object-platforming his unconscious body just outside of the medbay (not inside) I finally got the quest complete after like 10 more tries of having him suddenly instantly go from full to 0 health upon being let go
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# ? Jul 19, 2017 23:00 |
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I was a little unclear in my post, but as I understand it Dahl and Kaspar actually spawn in the station before you go to the shuttle. You can incapacitate Dahl in life support before he triggers the ultimatum quest, which will just skip it. There's even some dialogue if you do this and get to him without him seeing you. I think that you can also find Kaspar, but that's trickier without a quest waypoint.
turn off the TV fucked around with this message at 23:16 on Jul 19, 2017 |
# ? Jul 19, 2017 23:14 |
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GlyphGryph posted:This is where the bug occurs, for at least myself (more than once) and at least some others: You need to move Dahl from where he is floating to the medical bay in order to "save" him. But touching any sort of object at any speed, or even the mere act of simply letting him go after you grab him, are enough to kill him, so the task is functionally impossible on account of you having to take him through hallways and doorways. Even the one time I managed to do it without him dying, the game simply told me "mission failed" anyway.
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# ? Jul 20, 2017 00:11 |
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Having played them close to one another, I found it funny how both Prey and MGSV are pretty open about their "twists". Both willingly reveal the true nature of the player's identity if you're paying attention. V basically hides it in plain sight.
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# ? Jul 22, 2017 08:40 |
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GoG has a fantastic summer sale going on so I picked up the game for 33 bucks today. I love exploring and interacting with things. And holy moley there is just soo much stuff! Game looks beautiful and runs buttery smooth on my PC. This not-Bioshock is fantastic.
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# ? Jul 23, 2017 03:27 |
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Prey thread, maybe you have some advice for me. I picked up a copy of Prey recently and I'm 6 hours into it and I'm digging it a lot, but I have a weird performance issue. My computer isn't like super state of the art or anything but with most settings somewhere between medium and high I can get an average of 60 FPS most of the time which is fine...but periodically, usually after I pick up something like a neuromod or when I transition between areas, the game suddenly dips down to like 30 FPS. The thing is, I can snap it out of it by going into my inventory and exiting, when when I come out of the inventory screen it's back to normal. It's not a huge gamebreaking deal or anything and I get that my rig isn't top of the line, but clearly the game is capable of running at 60+ FPS most of the time, I just don't know what's causing it to sporadically choke until I slap it on the back.
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# ? Jul 25, 2017 02:15 |
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Kai Tave posted:Prey thread, maybe you have some advice for me. I picked up a copy of Prey recently and I'm 6 hours into it and I'm digging it a lot, but I have a weird performance issue. My computer isn't like super state of the art or anything but with most settings somewhere between medium and high I can get an average of 60 FPS most of the time which is fine...but periodically, usually after I pick up something like a neuromod or when I transition between areas, the game suddenly dips down to like 30 FPS. The thing is, I can snap it out of it by going into my inventory and exiting, when when I come out of the inventory screen it's back to normal. Turn off vsync?
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# ? Jul 25, 2017 02:56 |
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have you tried investing some points in the Repair skill? I think you only need Repair 1 to fix weird FPS dips
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# ? Jul 25, 2017 02:57 |
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Unormal posted:Turn off vsync? Tried it, and it didn't seem to do much, but I'll give it another shot. I also plan on updating my video drivers as well. I dunno, it's just kind of weird because it's not like the usual expected framerate dips where it might chug if you enter a particularly intense area with the settings turned too high, that I'd at least have an explanation for.
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# ? Jul 25, 2017 03:04 |
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Kai Tave posted:Tried it, and it didn't seem to do much, but I'll give it another shot. I also plan on updating my video drivers as well. I dunno, it's just kind of weird because it's not like the usual expected framerate dips where it might chug if you enter a particularly intense area with the settings turned too high, that I'd at least have an explanation for. For what it's worth, I've had similar drops in frame rate despite having a 1080GTX, although IIRC they happen after tabbing out sometimes... And the fix is to tab back out and in again. Didn't really investigate further.
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# ? Jul 25, 2017 04:23 |
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# ? May 9, 2024 13:24 |
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Jan posted:For what it's worth, I've had similar drops in frame rate despite having a 1080GTX, although IIRC they happen after tabbing out sometimes... And the fix is to tab back out and in again. Didn't really investigate further. I installed the latest Nvidia drivers and closed out of my browser before booting it back up and that seems to have more or less fixed it? I can't say what the culprit was but I guess I'll just make sure to close out of other applications from now on just to be sure, otherwise I guess that's that. Maybe it was the tabbing thing, I admit I do that a lot too. Also while I'm sure it's nothing new to anyone in this thread, I have to confess that it took me an embarrassingly long time to put together why the station's fancy teleconference system is called Looking Glass.
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# ? Jul 25, 2017 07:20 |