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Great game, just installed it and played a few rounds. Is there a way to spectate once you die? It only gives me the option to go back to the lobby. Not much to say about it, except it's definitely a good, fun game. I wonder how long until I get tired of it, but for now I can't wait to get home and play again, which isn't that common with most games.
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# ? Jul 25, 2017 18:37 |
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# ? May 10, 2024 14:09 |
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Lladre posted:When you say velour covers you mean something like these? https://www.amazon.com/gp/aw/d/B0016MF7W2 This exact set. I've tried others and they all suck in various ways.
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# ? Jul 25, 2017 18:38 |
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Comfy Fleece Sweater posted:Is there a way to spectate once you die? It only gives me the option to go back to the lobby. Only in duo/squad if your teammate(s) are still alive.
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# ? Jul 25, 2017 18:38 |
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Oh right I remember now> How does the red circle work, I don't get it yet. It slowly pushes you towards the center of the map? Or does it push you to different places every game? I died once because I waited too much and couldn't outrun it, my health slowly disappeared. When you get the warning to go somewhere, do you have to go immediately to make it? It's not very clear.
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# ? Jul 25, 2017 18:40 |
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Comfy Fleece Sweater posted:Oh right I remember now> How does the red circle work, I don't get it yet. It slowly pushes you towards the center of the map? Or does it push you to different places every game? I died once because I waited too much and couldn't outrun it, my health slowly disappeared. When you get the warning to go somewhere, do you have to go immediately to make it? It's not very clear. Red circle is randomized artillery fire. It will appear almost anywhere on the map, (from what I can tell) unrelated to where people are. Blue circle is the one that shrinks the playable map as the game goes on. It is also randomized. If you are outside of the circle, there will be a white dotted line on the map leading you to the middle of the circle. You can see how far away you are from the border of the circle with the little "running guy" icon above the map. If it is bright white, and not all the way to the right, you are outside of the circle. If it is slightly faded and all the way to the right, you are inside of the circle. This should help a ton https://www.youtube.com/watch?v=xep95W9V5jA
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# ? Jul 25, 2017 18:48 |
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The red circle is just "explosions randomly occur here". Nothing more. It's pretty ineffectual except for the 1/300 times you get insta-knocked/killed by it. e: and yeah despite fan theories it's completely unrelated to where people are, you can tell this by the fact that when it's down to the final circle a red circle will still be on the opposite end of the map where nobody possibly could be
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# ? Jul 25, 2017 18:48 |
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No Safe Word posted:The red circle is just "explosions randomly occur here". Nothing more. It's pretty ineffectual except for the 1/300 times you get insta-knocked/killed by it. Maybe, but then again it's landed on pochinki like 4 times in a row multiple times for me when there are tons of guys in that town so i'm not so sure.
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# ? Jul 25, 2017 18:57 |
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Taffer posted:https://www.amazon.com/gp/aw/d/B0016MF7W2 Thanks. I went and ordered up a pair form a local shop.
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# ? Jul 25, 2017 19:08 |
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Hockles posted:Red circle is randomized artillery fire. It will appear almost anywhere on the map, (from what I can tell) unrelated to where people are. Excellent, the game is kind of clear that bad things will happen if you're outside the circle, but even a quick explanation during a loading screen would help more. That video is very useful, thanks
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# ? Jul 25, 2017 19:23 |
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"Player Unknown" posted:Players, So it looks like we have the micro transactions that we've all be clamoring for. The only way to get that sweet, sweet tracksuit is from the boxes. It's already been confirmed that each of the paid boxes will only contain 1 item. So GL getting the actual items you want without spending Mark David Chapman fucked around with this message at 19:31 on Jul 25, 2017 |
# ? Jul 25, 2017 19:27 |
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No Safe Word posted:The red circle is just "explosions randomly occur here". Nothing more. It's pretty ineffectual except for the 1/300 times you get insta-knocked/killed by it. I've had it spawn on me many times while I was looting the blue, way away from the circle, and I've hardly ever seen it spawn outside the circle in areas where there wasn't half-decent loot. I think you underestimate the ease and length with which people stay outside the circle. Also, I can't recall there even being red zones in the final 2-3 circles. That said, red zones definitely don't necessarily spawn centered on people, but I do firmly believe every red zone clips a player the second it is first announced.
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# ? Jul 25, 2017 19:28 |
Lladre posted:Thanks. I went and ordered up a pair form a local shop. Good move! And a note for anybody else playing on speakers: playing with headphones will instantly make you a better player.
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# ? Jul 25, 2017 19:28 |
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Parallel Playa posted:That said, red zones definitely don't necessarily spawn centered on people, but I do firmly believe every red zone clips a player the second it is first announced.
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# ? Jul 25, 2017 19:34 |
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quote:A new rifle will be added to the game Oooooooh, any rumors about what it might be? I realized last night that the SVD is a glaring omission.
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# ? Jul 25, 2017 19:36 |
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No Safe Word posted:No. Stop this. It's literally impossible if you look at some late game circles. They are death circles and the red circles are 4km outside the playzone.
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# ? Jul 25, 2017 19:44 |
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fletcher posted:Good move! And a note for anybody else playing on speakers: playing with headphones will instantly make you a better player. Is there a way to lower the ambient outdoor noise? Once I enable volume equalization it is extremely loud and constant when outside of buildings.
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# ? Jul 25, 2017 19:45 |
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Inspector_666 posted:Oooooooh, any rumors about what it might be? My guess Is another 7.62. probably an AN-94
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# ? Jul 25, 2017 19:53 |
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Jeffrey of YOSPOS posted:It's possible for the choices to be non-uniformly random such that they are more likely to land where more people are but are not guaranteed to. No anecdote about seeing a bunch on top of a populated zone or one really far away can prove things one way or the other. Wrong. A far off redzone in late game circles can absolutely indicate that they are not guaranteed to spawn on a player. It may be very well the case that redzones are more likely to spawn on a player, but they absolutely do not have to as indicated by those late game redzones across the map. These are circles that will kill you in 10 seconds. There's no way to outheal them.
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# ? Jul 25, 2017 19:54 |
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Vaah posted:My guess Is another 7.62. probably an AN-94 I would like something that would be the M416 to the AK's M16A4.
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# ? Jul 25, 2017 19:55 |
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I've had a red zone land on me when I am in a boat, in the blue and nowhere near the circle. It could just be coincidence but I treat the red zones with caution and assume other people are somewhere nearby. That is my story about the red zone.
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# ? Jul 25, 2017 19:59 |
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Linstar posted:Wrong. A far off redzone in late game circles can absolutely indicate that they are not guaranteed to spawn on a player. It may be very well the case that redzones are more likely to spawn on a player, but they absolutely do not have to as indicated by those late game redzones across the map. These are circles that will kill you in 10 seconds. There's no way to outheal them.
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# ? Jul 25, 2017 20:00 |
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Jeffrey of YOSPOS posted:??? Who cares if it's guaranteed or not? How is that relevant? Yes, you've disproved the notion that it's impossible for them to spawn where there are no people. It could still be extremely likely to spawn where there are people. My point is that speculating on the rules based on our own tiny sliver of game-time like this is pointless - you can't meaningfully differentiate uniform distribution from heavily-weighted distribution on your own. Because people still say poo poo like this: Parallel Playa posted:I do firmly believe every red zone clips a player the second it is first announced.
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# ? Jul 25, 2017 20:02 |
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Does it really matter though? You should only care about a red zone if it's over you, and in that case it doesn't matter where/when they spawn other times. Also if you haven't seen anybody downed by one, play with me. I have been downed at least 6 times and killed once by red zones.
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# ? Jul 25, 2017 20:07 |
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No Safe Word posted:Because people still say poo poo like this:
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# ? Jul 25, 2017 20:11 |
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Inspector_666 posted:Does it really matter though? You should only care about a red zone if it's over you, and in that case it doesn't matter where/when they spawn other times. I still have only been hit by red zones inside homes Is it possible to have a red zone in the final circle? Has there ever been a draw?
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# ? Jul 25, 2017 20:17 |
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Jeffrey of YOSPOS posted:He could say "I believe that 98% of red zones clip a player the second it is announced" and it would have effectively the same meaning, and might be true because we have no idea. The absoluteness of his claim is unimportant. Yes, lets just shitpost useless information because you played the game once and have an expert opinion. Yes, technically we can't disprove that 98% of red zones clip a player. You are technically correct. You might as well say the white circle is centered on the highest Elo player in game 99% of the time.
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# ? Jul 25, 2017 20:18 |
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Linstar posted:Yes, lets just shitpost useless information because you played the game once and have an expert opinion.
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# ? Jul 25, 2017 20:23 |
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I was really hoping they'd make so you could have the game ignore a plugged in controller, but it looks like that isn't happening for at least another update. It's fairly easy to work around via just unplugging the thing, but it's a hassle to go crawl behind/under my desk to get to the dang thing each time I want to play PUBG or Rocket League.
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# ? Jul 25, 2017 20:24 |
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Warbird posted:I was really hoping they'd make so you could have the game ignore a plugged in controller, but it looks like that isn't happening for at least another update. It's fairly easy to work around via just unplugging the thing, but it's a hassle to go crawl behind/under my desk to get to the dang thing each time I want to play PUBG or Rocket League. Use a front panel connector, extension cable or a hub?
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# ? Jul 25, 2017 20:25 |
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Can you find a quick way to disable/enable the device in Windows?
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# ? Jul 25, 2017 20:26 |
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Warbird posted:I was really hoping they'd make so you could have the game ignore a plugged in controller, but it looks like that isn't happening for at least another update. It's fairly easy to work around via just unplugging the thing, but it's a hassle to go crawl behind/under my desk to get to the dang thing each time I want to play PUBG or Rocket League. You can just go to the windows game controllers menu and disable the device. Which will spare you the physical effort.
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# ? Jul 25, 2017 20:28 |
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A cable extender is your best option. Not only will you have more slack but you can disconnect with ease.
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# ? Jul 25, 2017 20:34 |
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emanresu tnuocca posted:You can just go to the windows game controllers menu and disable the device. Which will spare you the physical effort. I wasn't aware that was a thing in Win10. I'll go fool around with it, thanks! I had messed with device manager, but that required a reboot so it wasn't ideal. USB extenders were viable, but I'm a VR crazy person, so not adding to the cable nightmare that is my office is nice.
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# ? Jul 25, 2017 20:36 |
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Inspector_666 posted:Oooooooh, any rumors about what it might be? How is the SVD distinct enough from the SKS to warrant inclusion. When we have 20 of each type of weapon sure, but at this point there are at least 20 rifles I would prefer as they would be more distinct than the SVD in the current Meta. Also, gimme the American 180.
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# ? Jul 25, 2017 20:38 |
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Jeffrey of YOSPOS posted:Whether or not the red circle is guaranteed vs just-very-likely or not is what's useless. That isn't a meaningful distinction and you're the one who is asserting it. If you're able to assert something concrete about the distribution, that is interesting. That's my whole point - you're shitposting because you have no idea what the distribution of red circle placement is, you just jumped at the chance to say "that guy is wrong" while the spirit of what he said might well be true. No, reread the chain of comments. Someone said they are sure red circles always clip a player. Someone else told him that's not true evidenced by late game redzones in the blue where it would be impossible for a player to be, thus providing evidence. Then you jumped on shitposting saying it could clip a player 98% of the time opening up the conversation to useless information so that you are technically correct. We know for a fact red zones are not always on a player, therefore you cannot use redzones as information on player locations. That is the only relevant information.
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# ? Jul 25, 2017 20:40 |
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https://www.youtube.com/watch?v=5Og9cqbzXDM I know. I can't aim. Still he looked pretty sweet!
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# ? Jul 25, 2017 20:40 |
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Where's my shot pistol.
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# ? Jul 25, 2017 20:40 |
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I want this shooting range. https://twitter.com/PUBATTLEGROUNDS/status/866621003350265857
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# ? Jul 25, 2017 20:42 |
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Linstar posted:Someone else told him that's not true evidenced by late game redzones in the blue where it would be impossible for a player to be, thus providing evidence.
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# ? Jul 25, 2017 20:46 |
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# ? May 10, 2024 14:09 |
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revolther posted:I don't personally think anything about redzones, but what is an example of "in the blue where it would be impossible for a player to be"? Late game the circle starts to do so much damage that it's impossible for a player to survive more than a few seconds. Red zones can appear in areas that it would be physically impossible for a player to be because the amount of damage you'd have to live through to be there is beyond anything you could heal through.
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# ? Jul 25, 2017 20:53 |