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Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.




Let's check this shrine out, then.



oh no

Yep, another Gyro shrine. Sigh.

https://b.mega64.net/botw/u40/003.mp4

The first one is a very simple sliding puzzle, at least. Nothing major.





The second has a switch that will rotate blocks, giving you enough time to get past the lasers.



At the end is a large floating block that will travel around the walkway.



We want to time it so we can jump on it as it rises from the left side. Fortunately the edge of the top side is blocked so you won't accidentally walk over it as you navigate on top.



This is so we can get a spear that's inevitably going to be too weak to care about by the time you trek up here. I imagine most people who reach Akkala will have reached it through Zora's Domain.





The last puzzle is one of those cheap plastic toys where you try to get all the balls in the holes. At least it's only three of them, but the thing is too sensitive and it ends up taking forever for me to get it down.



I may have tossed the balls in rage a couple times.



But it's no big deal, and I get the balls where they need to be, leading to the monk.



After one last fond farewell to the mechanism...



We finish the shrine.



Next up, let's visit the nearby stable. There's actually two stables in the Akkala region, interestingly enough.



Let's start off by looking into this side quest.



Just relaxing.

We'll see about that... Hmmm... What's that? What do you have there? That's armoranth, isn't it?!



Knock yourself out.

Thank you! For you to be walking around with my favorite plant... It seems you and I may just get along after all. That said...



Even though we've already found him, we can ask about Hudson.

Hudson? Oh... That carpenter did stop by here, as it were. He said something like, "I'm gonna build a village from the ground up." I think he went off toward Lake Akkala. Lake Akkala is to the east of here. If you're curious, you should head over there.

To start the quest, we need to tell Jana we're a traveler.

I see... A traveler, eh? In that case, I have a request for you.



But apparently there's a certain insect she's dying to see in real life. She won't tell me about it, though. I suppose there are some things you just can't talk about with those you're closest to. Anyway, would you mind talking to her and trying to figure out which silly insect she's so crazy about?







Sounds simple enough. We'll get to that in a bit.



First, Beedle as usual.



Huh? Could that be?



P-p-please! Would you please consider giving your energetic rhine beetle to Beedle?! I just can't leave here without that beetle! I'll trade you a energizing elixir for it!



Sure, why not.





You just don't see these very often! This has to be a sign... Anyway, back to business...



This time, Beedle carries some lizards. I decline for now, but they may be useful to remember later.





I also found a mop.



This one was added to the DLC and points toward one of the new items added in. Might as well give it a read!

quote:

Traysi here! No matter where I go, my love for rumors inevitably follows... Don't you make it a point to dig up rumors while traveling? In any case, today's topic of discussion is...



Apparently, there was once an ancient medallion that could instantly teleport you to wherever you placed it... What's more, this wondrous item may still be somewhere out there, just waiting to be scooped up! I must say, it sounds like the perfect item for travelers, adventurers, and rumor-lovers alike!

I hear the treasure chest containing this tool is located beneath a labyrinth in northeast Akkala. Is it true, or just a beautiful dream? I'll let you decide that for yourself, dear reader.





Basically, this DLC item acts as Mark/Recall from other games. You mark a spot you're at and you can teleport directly to that spot without needing to visit a shrine. Definitely has its uses! You can only mark one spot at a time, though.

As for where it's located, well, I'll surely be going there eventually. It's certainly something worth showing off, but that will have to wait for awhile.



Just some traveler, no biggie.

Hmph. Show-off.



Yeah, we're pretty good.

Your modesty is overwhelming... Anyway... I was really into sword fighting, but I'm in a bit of a rut with it. Doesn't help that the sword I'm using right now is way too blunt.



Legendary sword? Have we heard of this before...?

That's right! I finally figured out that it's near Death Mountain. However...it doesn't seem to be in this direction. Maybe it's on the opposite side, closer to the Woodland Stable...



We're on the eastern side of Death Mountain, so I imagine Woodland Stable and this legendary sword would be on the western side. Might be something worth looking into later.



This is probably the sister Jana was talking about earlier.



Hey?

Hey, guess what! I have? A SECRET!



Tell us your secret!

Tee heeeee! OK, I'm gonna tell you! Ready? Here it cooooomes!



Dragonflies?

Yeah!



But when I showed them to Jana, she said their eyes were creepy and got mad.



Oh... That was a secret, wasn't it?! Jana is gonna be mad at me again! But I think that's because the pictures were all up close and stuff! I bet real ones are super cute!





We've got a lead. Somehow I don't think Jana will be excited to hear the news...





No... No way! Of all things, she wants to see a gross dragonfly?!



Ugggh... Anything but dragonflies... Just thinking about their eyes makes me feel sick. I see. So Gleema knows that I despise dragonflies, and that's why she wouldn't tell me how much she loves them... Well, this is her birthday wish... I didn't have a choice.



I want to surprise Gleema, so don't tell her about this!



The warm and cold ones are easy enough, but the electric ones are a pain. They're one of those types that only spawn in rain, and only in certain regions. It may be easier just to hope we find Beedle selling one at one of the stables.





Ah...



Yep!

OK, good.



They say he's the owner of something called the Fang and Bone. It only appears at night, or so they say. It seems the East Akkala Stable up north is hiring soldiers for protection because of the rumors about Kilton. Be careful out there.

Something to be aware of. Maybe we'll check that out soon.





Akkala's pretty hilly, but not really mountainous, plus we'll be sticking to the roads because there's not really much off the beaten path on the route we're planning to travel. Plus, the Dark Knight needs his dark steed!





As usual, there's a variety of travelers on the road.



This one is actually holding her own against a blue Bokoblin.



Doesn't stop us from giving an assist.





Yet another eli- ...what.



It's called monster extract. A guy named Kilton brews this stuff up at Fang and Bone. It's a kind of flavoring that makes any food taste amazing. I know it's made of monsters, but it's good stuff.



They say he does all kinds of hair-raising research with them and came up with a bunch of strange stuff as a result. I kind of want to meet him at least once to see if the rumors are true, but he's a hard guy to track down.



Didn't we see such a thing on the map? Really sounds like we should check this out later.



For once, there's travelers besides Hylians in the area.



The road there's dangerous, but there are travelers who go to try out the hot springs... Or so I've heard! That sounds dangerous, though... Non-Gorons would be risking their lives if they tried that.

Hot springs, huh? May be worth taking a trip at some point to get a nice soak? I mean, what's the worst that can happen?



First a Goron, and now a Gerudo.



You there! Hylian kid! It's nice to meet you. Out here in Akkala, we have all sorts: Zora, Goron, Rito, you name it. Time was, we didn't mix much, but things change. And I'm glad they have!



Easy there, though, kid. You're way too young for me.







The Akkala region is gorgeous in general. It's perpetually autumn up here, with lots of small hills and amazing scenery, even for this game.







After a few distractions...



...we make our way to the northeastern area of Akkala.



We've reached East Akkala Stable. Next time, we'll chat up the people here and maybe investigate that odd Kilton fellow and see what his deal is.

Mega64 fucked around with this message at 21:54 on Jul 25, 2017

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iospace
Jan 19, 2038


I vote we blow up Beedle.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Look, man, his name is Beedle. He carries around a giant backpack shaped like a beetle. I don't know what you were expecting when you caught a beetle and ran up to him, but you probably should have been expecting that.

(Also, baby needs his arrow fix and Beedle's the only supplier. What's that, Linky? You can quit any time? Sure you can, dear.)

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

Glazius posted:

Look, man, his name is Beedle. He carries around a giant backpack shaped like a beetle. I don't know what you were expecting when you caught a beetle and ran up to him, but you probably should have been expecting that.

(Also, baby needs his arrow fix and Beedle's the only supplier. What's that, Linky? You can quit any time? Sure you can, dear.)

Man, my master run I'm doing things in a different order and arrows supplies are *brutal*. Usually I stock up on the lizards on the Zora's Domain route because they all drop 5-10 each, but since I hit that first last time I'm hitting it last this one. Nevermind that things I arrow also take more of them.

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.
Got some stuff going on this week so updates will be slower than usual.

I'll probably try to have the next one up tomorrow though. Also hoping to start fixing all the MP4s in old updates then but we'll see how that works out.

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.
* Next update will be in two or three hours.

* I haven't been idle with this thread. I'm now self-hosting all my MP4s and have mucked around and updated all the links, so hopefully all MP4s should work fine now. If you find something not working or whatever, PM me or post about it in the thread.

* Moved the first three updates to other pages, so the first page should load more quickly now. OP links have been updated accordingly.

* The update after tonight's probably won't come until Monday since I'll be busy most of the weekend. A somewhat decent chance I'll have time to get another update up on Friday or so, but also likely I'll be getting time in Splatoon 2 or ARMS or whatever else. Hopefully after that I can get back to a regular three-a-week or so update schedule.

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.




Another stable, another opportunity to chat up the locals, starting with...



If you find another, please come again tomorrow! I'm just going to concentrate all my love on this little guy for today...



Some decent stuff. Might be good to remember a couple of these...



There's a couple of quests here, including one relevant to our current goals, whatever they may be.



I've been on patrol duty lately. The name's Hoz!



Tell us about it.

Yes!



He runs a shop called Fang and Bone. They say he goes around pushing some kind of cart night after night. He's been making people around here uncomfortable with his suspicious and otherworldly activity...



We've heard about him but haven't met him yet.

I see... Well, if you see any suspicious people, please tell me what they look like in detail!







Basically all we have to do is take a picture of Kilton. Sounds simple enough. Might be time to pay this fellow a visit.



I don't know how to play it, but I don't really care. The information is probably bogus, anyway! I mean, the original version is just so perfect...

I'm personally a fan of the goon variant myself. Or a simple game of Stone Sheet Clippers.



Here's the other quest around here.





Pretty much. What's your story?

Sorry! I haven't introduced myself. I'm Nobo. I've traveled everywhere, but at the end of the day, I like Akkala best of all. That's why I'm pretty familiar with stuff around here.



Where's Hudson?

Hudson? Who's that? He's a carpenter? I'm not quite sure... I've been hearing clanging and banging by Lake Akkala. That's south of here. Why don't you go check it out?

This area?

Let's see... If you go west of the stable, there's a sacred place called the Spring of Power!



Maybe it was part of a ritual the princess of Hyrule Castle used to perform?

Farther areas?

There's a lighthouse-lookin' home north of here. No one was there when I last stopped by, though...





So we need some sort of sacred relic... Might be worth investigating, even if we don't have it yet. Or maybe we do!





?



???

Oh, sorry! Guess I was daydreaming. Life has been so dull since I married into this family. I used to pass the time by staring at the lantern's blue flame...



Lab?

Yes... Its director used to light the lanterns with a blue flame for his experiments. But he's getting up there in age now, so maybe he can't get out as often as he used to.



They remodeled it from an old lighthouse, so it's easy to spot.

We'll get to that eventually. Maybe.

Who's ready for another Rumor Mill?

quote:



This is Traysi! I have a taste for the rumors of worlds long gone and worlds yet to come! Everyone gossiping in the present world? Here's my favorite bit of the latest news...



The stars spread out in the sky like a tapestry, and across that expanse, you see one streak of light - a shooting star! And I've heard that there is treasure waiting where these stars have landed. The next time you see one, why not track it down to see where it lands?



These things are a pain to find. I've been lucky to see three so far and unlucky that I only managed to get treasure from one of them.



We know Kilton hangs out at the skull-shaped lake at night. It's close to 8, so we should head over there soon.



Before we go, look who else is here!



Hey! We meet again. Are you out traveling as well? I've traveled all over the world, so I'm happy to tell you about new places, if you want.



Clues are always welcome!



Hmm... I know I've seen that spring and that Goddess Statue before... There was a place like this at the ruins in North Akkala Valley, to the west of here.



So we're done here. But you may have noticed coming in that there was a shrine here.



So let's check it out!



OH NO



Fortunately, this one is very simple as far as the gyro puzzles go.

https://c.mega64.net/botw/u41/074.mp4

Use your controller's gyro to swing the hammer. This one is simple enough and directly leads you to the monk.



However, there's a bonus area.



The top section is slanted downward, and since the goal's right side has an incline, it'll be tough to jump the hole directly without overshooting things. It's really all about trying until you get the right angle to knock the ball at the goal. The hammer controls don't help.

https://c.mega64.net/botw/u41/078.mp4

Here's my winning attempt. The ball certainly takes its time to enter the hole.



Our reward is a Great Frostblade, which certainly isn't a bad thing!



Goodbye, crappy spear!



Goodbye, gyro dungeon!



Hello, Spirit Orb!



Next stop, the skull lake.





After a Korok Detour, of course.



You...might want to get out of here, buddy.



There's a shrine jutting up all on its own.

Then, suddenly, I feel a breeze and some familiar music starts playing...

Music: Dragon



So...this doesn't look like Naydra. Must be another dragon!

The chase begins.





I bomb a Fire Keese, which was kind enough to burn grass and create an updraft for me.



This dragon is too far above us to shoot at from here. But at the same time, I don't know if I can catch up to it.



I'll certainly try, though!



Eventually, it came down to a choice between the Skull Lake and running beyond Akkala to reach the dragon.



I chose the lake this time. I'm sure we'll meet the dragon again someday.







I don't want night to finish up before I find Kilton, so I activate the shrine so I can teleport to it later, then head on down. We'll get to the shrine after I find Kilton.

Music: Kilton's Monster Shop



Turns out there's something...strange on the other eye of the lake.



I believe we've found who we were looking for. Let's chat him up.

https://c.mega64.net/botw/u41/104.mp4

... Hmm?



Uh... What's your deal?

Me? My name is Kilton.



Well that's...wait, monster shop?

Yes. I'm opening a monster shop called Fang and Bone. But I'm still preparing for my grand opening. Here's my business card...



I'm...going to need that card back. It's the only one I have.



Not a fan.



Although, it saddens me to know I truly am all alone in this world.

Then he ends the conversation. If we try again...



Uh, sure, I love monsters, whatever.



Oh, I really ADORE them. Totally.

https://c.mega64.net/botw/u41/121.mp4

...



I just love the field of monster research so much that I decided to open a shop all about monsters! I call it...Fang and Bone! I travel all around Hyrule in search of rare and exciting monster parts. But I'm not sure which village I should visit next.



I suppose I could go all the way to Gerudo Town or Lurelin Village. But Lake Akkala is much closer.



I can't just sit around while there are monsters to be studied! I'm off!



https://c.mega64.net/botw/u41/133.mp4

So that's Kilton. His shop's a bit different from the other ones we've seen, but more on that once we find him.

From now on, he'll start showing up at all the villages he listed during the night, though he's in some really distant places for some of these areas. I'm sure we'll come across him sooner or later.



Anyway, so about that shrine...



Turns out it's just one where reaching the shrine is challenge enough. Even though it wasn't much of a challenge since we paraglided from a pretty high area to begin with.





A fresh one of these isn't bad. Lets me toss my old one!



Another Orb gotten!



Alright, time to report our results.



Before we do so, there's someone new to talk to.



Welcome to East Akkala Stable! The premiere stable of the east! By the way, good sir... The outside is crunchy while the inside is chewy. Take one bite, and your energy will go through the roof!



Sounds tempting.

Thank you soooo much! Oh, one thing to note... Akkala buns go bad fast since they're made of fresh ingredients.



Sure, whatever.

Thank you soooo much!



OK.









Hm? That's odd. Your energy didn't go through the roof?



Eh.



Allow me to take a look...



I see... How strange.





Well, I must return to my mission now. Farewell!





Another quest done.



So...you know what, why don't I open things back up to voting. Where to next? There's the lab, that weird place north of it, that Spring of Power, the eastern archipelago, we could meet Kilton again, explore more of Akkala, revisit old areas, check some shrines, recover some memories, find that legendary sword, find the Divine Beasts, explore the western half of Hyrule, or just say this is a good time to finish the game and take on Ganon. Thoughts?

Also another Stamina Spirit Orb vote.

Mega64 fucked around with this message at 00:34 on Jul 26, 2017

iospace
Jan 19, 2038


For calling it a stamina orb, I'm voting heart container :colbert:

Also, bomb animal, go in corpse direction.

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
Check that labyrinth out

Weeble
Feb 26, 2016
Time to be a-Mazed

Bad pun. Not sorry.

Serifina
Oct 30, 2011

So... dizzy...
Let's see that Spring of Power. More power is always good, right? Isn't that a piece of the Triforce? Beat Ganon at his own game!

Jade Rider
May 11, 2007

All the pages have been censored except for "heck," and she misread that one.


Let's check out that weird maze place.

vdate
Oct 25, 2010
It's time for science! By which I mean 'visit the lab it's like right there'.

TheOneAndOnlyT
Dec 18, 2005

Well well, mister fancy-pants, I hope you're wearing your matching sweater today, or you'll be cut down like the ugly tree you are.
I hated almost every one of the gyro shrines but I really wish there was more gyro mini-golf in the game. It's the one instance of gyro controls where it feels like you're actually trying to do something skillful instead of fighting the controls the whole way.

seaborgium
Aug 1, 2002

"Nothing a shitload of bleach won't fix"




Science!! Go to the lab.

Trump Card
Jun 25, 2008

HEY GUYS
Science! :science:

idhrendur
Aug 20, 2016

Science and mazes. Also voting heart container because of the mis-type.

KeiraWalker
Sep 5, 2011

Me? Don't worry about me...
Grimey Drawer
I say check out the lab on your way to the weird maze-thingy and pick up a new heart container.

AnAnonymousIdiot
Sep 14, 2013

Let's comb the beach! Maybe make some selfies.

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.
Sounds like I'll explore more of Akkala for the next three updates. I'm thinking Spring of Power/Eastern Coast, then Akkala Ancient Tech Lab, then the labyrinth. And after that we'll get to exploring elsewhere.

To be fair that was originally my plan to begin with, but figured with a big update gap it can't hurt to open up voting again.

e: Oh yeah, Heart Container won easily.

Mega64 fucked around with this message at 23:54 on Jul 27, 2017

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.

Antilles posted:

Oh, don't worry, it's fun and games for all involved, promise :)

WHAT THE HELL

Antilles
Feb 22, 2008


Mega64 posted:

WHAT THE HELL

:allears:

FeyerbrandX
Oct 9, 2012

I had a new idea last night. Next time you find one of those "put the stone in the missing part" puzzles, and its big enough, instead of dropping the rock on his head, entomb him. I want to see if he groans constantly if a rock sits on his head without a place for it to roll away.

KeiraWalker
Sep 5, 2011

Me? Don't worry about me...
Grimey Drawer

FeyerbrandX posted:

I had a new idea last night. Next time you find one of those "put the stone in the missing part" puzzles, and its big enough, instead of dropping the rock on his head, entomb him. I want to see if he groans constantly if a rock sits on his head without a place for it to roll away.

I might be mistaken, but I don't think you can actually pick up any of the rocks that are already placed for those puzzles.

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.




Today we're going to focus on this quest...well, that and all the other random stuff that usually happens in our misadventures.



The quest doesn't give a marker, but considering the appearance of this area to the west of the stable...I'm willing to guess this is probably it.



It's pretty much a straight shot down to the spring.



You know, when you're ignoring distractions. But these leaves look awfully weird...







There we go.





Looks like we found the spring. Now let's see if we have the relic we need.



Offer Dinraal's scale, received from the red spirit, to the Spring of Power. I, Goddess Hylia, will guide you.



The Triforce consists of three parts: Courage, Wisdom, and Power. We found the Spring of Courage in the woods of southeast Hyrule, which requires Farosh's scale. Now the Spring of Power requires Dinraal's scale.

But we've got the information to parse this together. Remember that we've also encountered the Spring of Wisdom at the peak of a tall snowy mountain. You may remember the giant dragon we fought in the air. At the end, the dragon dropped a scale, which we offered in the spring, opening the way to a shrine. Now remember that we encountered a red dragon in the northwestern part of Akkala last update, watching it head west.

Our best bet is to head back to the area, but give ourselves a better chance to chase it until we can find a point to shoot at it and grab its scale.



That's not all, though! There's also a memory within this spring.

https://d.mega64.net/botw/u42/016.mp4

https://www.youtube.com/watch?v=H92QjJYXi1A





I come seeking help...regarding this power that has been handed down over time...





And yet...

Music: Link's Memories - Slumbering Power



And Mother said her own power would develop within me.



Father has told me time and time again...



Curse you...



I've spent every day of my life dedicated to praying! I've pleaded to the spirits tied to the ancient gods... And still the holy powers have proven deaf to my devotion. Please just tell me... What is it...?



The running theme of these memories are Zelda's struggles to find her powers. The prophecy relies on the courage of a hero and the sealing powers of the princess to keep the beast at bay. But being a figure of such vital importance is...kind of stressful for a teenage girl, especially if you're struggling to even obtain such powers. This becomes less a prayer session and more Zelda venting some frustration and crying out in desperation over still not having these powers.

And of course this game is minimalist in a lot of its music, especially past themes, but that just makes them hit harder when they do land. So Zelda's Lullaby shines pretty well here.



Meanwhile, all Link remembers is how incredibly awkward it was to pretend not to listen or pay attention. Watching people meltdown in person is...not usually a great memory later on.



Anyway, the actual entrance is obscured with vines we can simply walk through.



And right outside are a bunch of flying guardians. Oh, joy.



The quarry is lower than the surrounding terrain of course, with several large column-like rocks dotting the area.



And of course, since it's a quarry, there's ore and gems to be had. We do want 500 rupees to get that Great Fairy, after all!



We just, er, have to be careful.



So...what could go wrong?

https://d.mega64.net/botw/u42/045.mp4

Oh.



Somehow I don't die and come off a richer Champion of Hyrule. Kind of a shame Link didn't have a savings account a hundred years ago, he'd be pretty loaded by now.



The ore tracker draws me to the northwestern mountainous area. The dragon spawns close by, so the plan is to get some more gems and scale upward until night falls, then make our way parallel to the dragon, with the idea of paragliding from a great height to get much-needed distance, since that dragon moves pretty fast.



So higher we climb.





Quite the view!



Also quite the view!



We're not alone, however. A few powerful enemies pepper the mountain paths.



Not that they're much issue.





Yawn, another spear.





So onward we travel on the edge of the mountains.



Eventually we reach the south end of Skull Lake. We'll continue along the western edge since it's relatively unexplored.



There's the rare ruined building here and there.







With the usual rewards, of course.

https://d.mega64.net/botw/u42/072.mp4

And of course it'd be pointless to climb a mountain if you didn't have foes to knock off it!



Further up, we find another Meteo Wizzrobe.





It guards some really valuable loot.





I decide to let it live because I heard if left alive, it'll pull a trick from its sleeve.

https://d.mega64.net/botw/u42/080.mp4

SOMEBODY PLEASE SEND HELP



It goes freaking ballistic and rains living hell on the area.



It's time to cool off.



Night has fallen. Hopefully the dragon will show up again soon since it was dark when we first saw it.

https://d.mega64.net/botw/u42/085.mp4

I pass the time in my usual ways.



And then...

Music: Dragon



Jackpot!





This leads us to this hot spring area.



Hot springs are rare in this world, but relaxing in one will slowly recover your health.



Hmmmm.



This area looks intriguing.



And apparently there's a shrine on top of that massive pillar!





Sadly, I don't think the dragon will wait for us if we explored here, so we'll mark it and revisit it later.



Finally, it starts descending rapidly.



Towards that very large skeleton...





Blast... We couldn't catch up to it.



I think this skeleton is supposed to be a callback to a giant creature in a previous Zelda game, but I'm not sure which one.



Anyway, I have an idea.



The dragon approached here around dawn, so if we wait until morning...





There we go.



This is Dinraal, the dragon of fire.



You can't kill or harm the dragons. The way the dragons work is you simply shoot them with an arrow.





The first time you shoot one, they'll always drop a scale. However, they'll respawn daily, and always in the same locations. Subsequent times, if you shoot them in their fangs or horns, you'll grab shards of those parts instead. Anywhere else on the body results in another scale.

We might end up farming these parts in the future...



For now, though, we've got what we were looking for. Time to head back!



If ya have any ore, DO NOT eat it! Instead, sell it at this stable! Though, I guess a non-Goron wouldn't be tempted to eat it anyway... Weird.



Alright. We've got the sacred relic. Let's finish this up!









Quest complete!



Now we have just one things left to do...



What, you think we were going to enter the Spring of Power and not come out of this without a challenge of physical fortitude?



Major Strength Challenges are more endurance than anything, namely weapon endurance. Foes have a ton of HP, so we'll want to bump our offense up high. Fortunately, the move set the scout has is identical to past fights.





This Scout has two powerful weapons and a sturdy shield. This won't be a cakewalk.



Spin to Win.

https://d.mega64.net/botw/u42/133.mp4

There's no columns in this arena for the scout to spin into, so we have to make our own!



I burn through several weapons during the course of this fight.



It's basically the same as every other one of these fights, just five times or so longer.



It does drop some nice loot, though.





This shield is now our strongest shield.





The spear's good, not the strongest spear but it'll do nicely against Guardian enemies.





And this is really nice for a one-handed weapon.



And a bonus.



Another job well done!







And we finally get another heart. Hooray, now we'll die slightly less often! Probably!

Next time, we'll spend money to acquire more power and then explore the eastern coast of Akkala.

Bruceski
Aug 21, 2007

The tools of a hero mean nothing without a solid core.

I love Zelda's characterization in this game. It's the classic hero story of being torn between what you want to be and what you need to be, but wheras a typical protagonist yearns for something grander over the needs of his family and farm (Luke Skywalker etc etc etc) Zelda is "destined" to be a great holy magical figure but has no apparent skill in that area and wants to be a nerd.

And you can play this game completely missing all of that.

FeyerbrandX
Oct 9, 2012

When Destruction Rains From The Heavens the temp meter also spikes up, so even if you dodge the meteors, you may still end up taking the sap damage from the heat.

Donkringel
Apr 22, 2008
Oh look this Zelda is a millenial!

Antilles
Feb 22, 2008


Haha yes, perfect :D. I rarely see those attacks since I started stocking up on elemental arrows (and the odd one out is easily stunlocked by arrows to the face), but the first time I was on the receiving end of those (I think I got distracted by other enemies long enough) it was quite the rude surprise. You should show off the other varieties as well, but if you can't be arsed IIRC the ice one lowers the temp and sends down large chunks of ice, while the thunder one summons a thunderstorm with a barrage of random strikes even if you don't wear metal.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Wait, the shrines work like Goddess Statues too?

...well, I mean, yeah, there's one there. It just seemed more important than a heart container dispenser.

ManlyGrunting
May 29, 2014
Hell, there are goddess statues in the middle of nowhere, finding them rules. If it's a smiling woman with their eyes closed and blocky wings, you can trade in spirit orbs.

Zebrin
Mar 12, 2010

Chopping trees down and making elves cry.
One of the really nice things about those tests of strength, is that they reset after a bloodmoon, so you can always go in and kill a scout for a few more good weapons if you are a bit low.

Carbon dioxide
Oct 9, 2012

That huge skeleton... it looks a lot like the Windfish from Link's Awakening, doesn't it?

Also, I noticed it said something like +72°F on the map. What's that + doing there? Does the temperature in this game ever dip into the negative Fahrenheits?

The Golux
Feb 18, 2017

Internet Cephalopod



Probably yes. Hebra gets pretty cold.

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.




We've got a bit to do today.



First off, our misadventures have left us fabulously wealthy again. Let's go blow it all!





Thank you. You are too kind.







Pretty much the same animation as last time.

Music: Great Fairy Fountain



I was expecting someone...bigger, I guess... But a slim little lad like you will do just fine. Yes. Thanks to you, my power has been returned to me. And I think you'll agree - a good deed deserves a good reward.





With the second fairy, we can now upgrade our clothing to level two, though of course that means it'll require rarer materials. Fortunately, the Great Fairy in Kakariko will now also upgrade our clothing to level 2, and as we find more fairies these two will upgrade to further levels.

We have the mats to upgrade all three pieces of armor for the Hylian (8 Bokoblin Horns and 5 Bokoblin Fangs), Sheikah (5 Blue Nightshade and 5 Sunset Fireflies), and Zora (5 Lizalfos Talons and 5 Hyrule Bass) sets. We can do one of the Climber's Set (5 Electric Keese Wings and 5 Hightail Lizards), which I opt to do the Bandanna of course. Also two of the Soldier's Set (3 Keese Eyeballs and 3 Moblin Guts, got 7 of each).



Sadly, we don't have the necessary mats for the Rubber Helm or the Champion's Tunic. The tunic upgrades are slightly annoying, though much easier to obtain than all the various Amiibo armors that just happen to almost all require Star Fragments...

https://e.mega64.net/botw/u43/022.mp4

The second-tier upgrades have their own unique animation as well.



There we go! Most sets have 8 defense at L2. Sheikah set is a mere 6, while the armor is a really nice 12.



I upgrade everything I can. You see, there's a reason you want to get clothes to L2 in particular.



Set Bonuses! Many sets give an additional bonus if you upgrade all three pieces of clothing to L2. The Stealth Set adds Night Speed Up, which lets you move faster at night. The Tingle Clothes also let you do this, but the Stealth Set has the added bonuses of higher defense, added stealth, and not creeping everyone out.



The Zora Set adds Swim Dash Stamina Up, which means when using Y to dash in the water, it takes less stamina to do. You can swim much longer before drowning because of this, and it's a really nice upgrade in general.

Even though we got the Hylian Set to L2, it has no set bonus due to being the generic option. Likewise, the Soldier Armor would have no set bonus either since its gimmick is its higher defense.



Now it's time to explore! What is this thing? Why is it here?

https://e.mega64.net/botw/u43/031.mp4

How did Link survive that?



There's various ruins scattered about Akkala. Not as thick with them as Hyrule Field, of course.



I heard there's a great big monster along the way to East Akkala Stable, and I've been shaking ever since. Shaking with excitement, that is!



Uh, good luck with that.



My plan for today is to explore the eastern coast of Akkala. In particular, there's this weird spiral area that sticks out as something we should visit.





More ruins.







This is the only point of interest, though.





There's a rather steep descent to the bottom. Along the way are flowers, where hitting one spawns another.







Guess what they lead to!

Anyway, you may have seen a ball right next to us.



And here's the center of that spiral.



Hmmmmm.







The solution is obvious. Take the ball to the center!



The obvious way is to walk the entire length. But that's long, boring, and littered with enemies. If only there was a faster way...

https://e.mega64.net/botw/u43/056.mp4

Scratch that, a faster way that doesn't require competence on my end.





We need this for a side quest.



Anyway, I opt to use Cryonis to either push the ball forward or to have a platform from which I can toss the ball.



Eventually I reach the middle part of the spiral.



Where it just so happens that a swarm of various enemies are hanging out. Lizalfos and Moblins, but since it's night the skeletal enemies and Keese also pop up.



There's a ton of them, so I get beat up a bit.



Eventually I wipe them out.

https://e.mega64.net/botw/u43/070.mp4

I didn't notice the ball flying into my face when I let off the bomb.



After a minute of searching for the ball, I find it and realize what happened.



Turns out I accidentally discovered that much faster way to move the ball to the center!



It even hits the center area on the first try! Now we just need to swim over and finish this thing up.







After this Korok, of course.





Bingo.







Now for our reward!





These things are pretty rare, so a free one is handy. Soon they may even have more value than vendor fodder!



And another Spirit Orb, of course.





Next, I backtrack to those ruins, but I decide to go beyond this time.



You see, there's four large islands nearby, and they look interesting enough to explore.



This particular one looks pretty well-guarded. Probably because there's a shrine on it.



You're supposed to enter from the other end and reach this island last. But of course, enough stamina and you can go wherever you want!



A few enemies and flying Guardians, but the only real concern are the Octoroks.



A decayed Guardian and a stone slab...





Of course.



And we found our shrine!



This is a rather simple one-note shrine.



At first, this seems simple. Drop the metal barrel on the scale to lift Link up to the platforms.



The issue is the platform doesn't rise up high enough to climb up there.

"Drop and Rise" suggests dropping the barrel from a large height might do it, but the thing isn't that heavy.



...That may be, though.

https://e.mega64.net/botw/u43/107.mp4

Looks like that worked! The chest gives us a Diamond for our troubles.



Repeat and we get our next Spirit Orb!



Honestly, there's not much else to this group of islands. A few minor treasures and some Koroks, but otherwise they're more obstacles than anything.



That said, even though I already knew that from the first time I played, I do it again because it's simply fun to explore these tall islands that still have plenty of secrets between them. It helps that there are streams of air to propel you upward, so you can thoroughly explore each island without having to climb constantly. And it's also fun to walk between islands on these small bridges. Seriously, who else would be crazy enough to willingly walk on these things? Link's not the Hero of Courage for nothing!



There's lots of ores scattered on these islands, which is always nice.



In the middle of these magnetic rocks is a magnetic chest with Topaz inside.



Some gliding around leads me to this odd bridge.





At the end of it is a Korok.





These rocks hide a really nice item. This is the ice version of the Meteor Rod.



I already have two ice weapons now so might as well get rid of one to make room.





I really would not want to cross that bridge.



On top of one island is a decayed Guardian and, weirdly enough, a boar. Just how did that boar get on the island, and how is it managing to survive? These things are small and very steep!





Nice try, buddy.



On to the next island!



Speaking of the islands, here are the names.



A random sledgehammer. I guess some brave people used to mine these islands?



Some ore behind here.



Some unfortunately encounters here.



And some more air exploration here.



That's an odd one. Don't look down!



A beautiful view as we make our way to the next island.



But first, some more bomb arrows.



Anyway, the last island.



Another decayed Guardian, and another boar. Do the boars cross these bridges, or what?





Weird thing: There are fish in that pond. Don't ask me how.



On top of this island are Big Hearty Radishes, which are really nice to have.





Finally, this small island with a bombable stack of rocks.



WHAT A SURPRISE.



And this is how you're supposed to reach these islands.

Nothing too exciting, but as I said, I genuinely loved exploring them again. They just look so cool and there's so many interesting things that make you wonder just what the deal was with these islands.



For instance, how were these bridges made? Who was crazy enough to make such flimsy-looking bridges at that height?





I think we found the old home of the person who used to mine these islands.





And at the other end is, uh...



There's this large quarry with a weird-looking wall that the shrine sensor is screaming at.





It's a shrine hidden behind a bombable wall. Bomb Arrows will do it here.



This is the intermediate level of the Tests of Strength.







I mean, I've beat the hardest one. This guy has the same moves as the rest. There's really nothing new to talk about here.









So let's get to the loot.





And what loot it is!



Alright, that's enough goofing around. Next time, let's finally check out that lab we've been hearing about for so long.

ZeeToo
Feb 20, 2008

I'm a kitty!
I've never seen anyone so determined not to consider that boars build rickety wooden bridges.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
I like how there's an ocean breeze to discourage you from ballooning over to the center of the spiral.

Mega64
May 23, 2008

I took the octopath less travelered,

And it made one-eighth the difference.

Glazius posted:

I like how there's an ocean breeze to discourage you from ballooning over to the center of the spiral.

That's one of the things that I don't really get to show off enough. There's quite a few breezy places, Hateno in particular sticks out since every time I visit there there's always a nice breeze in the model home area.

Work's kicking my rear end the next couple weeks so I won't have as much energy to update as I'd like. Gonna aim to get the next one up today or tomorrow, but pacing will be probably down to a couple updates a week for the next couple weeks. We'll make it out of Akkala eventually!

Mraagvpeine
Nov 4, 2014

I won this avatar on a technicality this thick.
I hope we can break into a new page before the update. One more post should do it.

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Rabbi Raccoon
Mar 31, 2009

I stabbed you dude!
What do you think Link's least favorite outfit is?

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