|
Predictably, it hasn't landed for macOS yet.
|
# ? Jul 27, 2017 20:40 |
|
|
# ? Jun 8, 2024 11:10 |
|
I think the only buff that Norway and Spain really needed was "The AI will now build and use navies." France could use a little bit of a buff, but Catherine's Flying Squadron would have actually been useful with some actual screens that efficiently display all of the information she had gathered, instead of displaying it on an obnoxious grey bar at the start of the turn, and then forcing the player to open up every leader screen to hunt the information down. JVNO posted:The UI enhancements hardly address most of the issues with the vanilla interface, and unfortunately, the update broke the UI mods. Ironically, this makes Civ VI nearly unplayable for me until something like NQ EUI is updated. I cannot stand the unmodded game or its extremely obtrusive leader screens. My thoughts exactly. This UI is so bad. Every patch just makes you wait two weeks for modders to fix what Firaxis broke.
|
# ? Jul 27, 2017 21:50 |
|
What's the difference between NQ EUI and CQUI? Or, which one is the superior one?
|
# ? Jul 27, 2017 22:02 |
|
If it's not acceptable then why did you propose it? Of course she offers the exact same deal when tell her to improve it.
|
# ? Jul 28, 2017 00:25 |
|
John F Bennett posted:The Hanging Gardens now provides +2 Housing in city it is built quote:“Are you sure you want to denounce?” confirmation added
|
# ? Jul 28, 2017 01:50 |
|
Anyone played enough to tell if barbarian lag is fixed?
|
# ? Jul 28, 2017 02:14 |
|
Alkydere posted:
I am not saying this is what happened in your case, but I think they say also something like that if they want to renew the deal, and are hoping to get a better deal than they had. So it leads to looking as though they're proposing the same deal they won't take, when they're actually saying "this was the deal we had, it's not good enough now."
|
# ? Jul 28, 2017 02:15 |
What are those Spain buffs though lol
|
|
# ? Jul 28, 2017 02:58 |
|
Obligatory "What's a Nubian?"
|
# ? Jul 28, 2017 04:12 |
|
SlothBear posted:Anyone played enough to tell if barbarian lag is fixed? Well this bug is fixed. Seems like there's a new annoying bug though, the AI says it will accept a peace deal when it won't, which prevents you from accepting it even though the UI says the AI is good with it. Annoying but nowhere near as bad as the barbarian lag.
|
# ? Jul 28, 2017 06:29 |
|
Yeah, deals are bugged now, on multiple levels. Also, the agendas trigger too early. Gandhi was angry at me for not building enough nuclear weapons in 1200 BC.
|
# ? Jul 28, 2017 07:34 |
|
homullus posted:I am not saying this is what happened in your case, but I think they say also something like that if they want to renew the deal, and are hoping to get a better deal than they had. So it leads to looking as though they're proposing the same deal they won't take, when they're actually saying "this was the deal we had, it's not good enough now." Nope. Brand new loving deal, very first deal of the game.
|
# ? Jul 28, 2017 11:48 |
|
Well, fired this up to try out the new patch. Got bored at about turn 120. Not really sure why I find it so dull to play, I usually eat up Civ games.
|
# ? Jul 28, 2017 13:55 |
|
Gort posted:Well, fired this up to try out the new patch. Got bored at about turn 120. Not really sure why I find it so dull to play, I usually eat up Civ games. did you try jiggling the cord?
|
# ? Jul 28, 2017 14:08 |
|
I bought and returned the Nubia DLC. As much as I like having extra civs running around, this company needs to patch stuff for the sake of fixing their game instead of just throwing "fixes" in as an afterthought to help sell more stuff.
|
# ? Jul 28, 2017 16:39 |
|
Annnnd apologies across the board for us Mac-using goons in the multiplayer games. We'll be back in a week or two.
|
# ? Jul 28, 2017 16:58 |
|
I played Nubia and it was good. Seems to be a river start rather than a desert start? I haven't had a game yet where I started with my first city eligible to put their pyramids next to the city center.
|
# ? Jul 28, 2017 17:00 |
|
Well, they lived next to the Nile just like the Egyptians...
|
# ? Jul 28, 2017 17:23 |
|
Aren't all civs biased towards a river start because of housing? Although some have a coastal bias instead.
|
# ? Jul 28, 2017 17:36 |
|
John F Bennett posted:Yeah, deals are bugged now, on multiple levels. Yeah I just brought every great work and relic in the world for 100g each. But they won't give them up as part of a peace deal. Looking forward to seeing this patched in December.
|
# ? Jul 28, 2017 18:39 |
|
SlothBear posted:Yeah I just brought every great work and relic in the world for 100g each. Was hoping for a hot fix soon, oh well.
|
# ? Jul 28, 2017 18:52 |
|
Gort posted:Well, fired this up to try out the new patch. Got bored at about turn 120. Not really sure why I find it so dull to play, I usually eat up Civ games. Same, I've had more fun playing Beyond Earth when that came out then I did in the two games I've played so far of Civ 6. Maybe I'm in the minority in the thread here but I actually really hate districts and I miss my unlimited use automated workers badly.
|
# ? Jul 28, 2017 19:00 |
|
Lorini posted:Was hoping for a hot fix soon, oh well. They probably don't even know these issues exist yet since they don't care. I mean, just one developer playing just one game would have exposed the ubiquitous nuke talk in 2000 BC bug. They'll get around to breaking this again in a couple of months: when they want some more money and after the modders finally figured out how to fix what Firaxis broke yesterday. I have a question for those who play XCOM. Does their development team act like the Civ team? I bought and like XCOM2, but I haven't played it enough to be able to scrutinize it as much as Civ VI. Does the XCOM team actually patch bugs, acknowledge issues, and play their own game?
|
# ? Jul 28, 2017 19:04 |
|
They do communicate more clearly than the civ VI team but bugfixes and patches have been far and few in between. At least there's nothing glaringly wrong at the moment, so there's not much to fix or complain about. Everyone's waiting on the new expansion pack because of the features it'll bring.
|
# ? Jul 28, 2017 19:33 |
|
Just played a few hours with the new patch. Two crashes and bizarre diplomatic behavior, so nothing new. A few minor UI improvements that should have been in at release.
|
# ? Jul 28, 2017 21:21 |
|
Just noticed in a PYDT game (not a Goon one) that I am receiving zero legacy bonuses from Classical Republic--no bonus great people points at all. In fact, it explicitly says "0%," and I will earn the next percent in something like 3 millions turns. Anybody have broken classical republics?
|
# ? Jul 28, 2017 21:33 |
|
Games > Civilization VI: Heh, Nubia.
|
# ? Jul 29, 2017 03:18 |
|
On a scale of 0 to Beyond Earth, how bad is this game?
|
# ? Jul 29, 2017 03:27 |
|
PittTheElder posted:On a scale of 0 to Beyond Earth, how bad is this game? 6 it's ok. it needs a lot of work. the diplo requires a total overhaul. like most civ games, if you wait one expansion, it'll be pretty good. if you wait for the second expansion, it'll probably be pretty great.
|
# ? Jul 29, 2017 03:36 |
|
The White Dragon posted:6 How hard is it for the Firaxis devs to realize that many players kinda want to roleplay, they want to make friends with some AI Civs, enemies with others, etc.? It's getting...better I think but oh god the AI's random as gently caress joint wars are loving cancer.
|
# ? Jul 29, 2017 03:41 |
PittTheElder posted:On a scale of 0 to Beyond Earth, how bad is this game?
|
|
# ? Jul 29, 2017 03:43 |
|
I like it a lot, but I also play MP mostly because I find that more interesting. Difficult or not, singleplayer doesn't hold my interest in these sorts of games as much. I want to plan and scheme and negotiate and stuff.
|
# ? Jul 29, 2017 03:51 |
|
PittTheElder posted:On a scale of 0 to Beyond Earth, how bad is this game? It's better than Beyond Earth because the BE team was cowardly in both ideas and execution. Civ VI is cowardly in execution and gets a C+ in ideas. It's enjoyable if you are a casual fan, but if you've played Civ for years or have played enough 4x games, you will see that they keep making the same mistakes all over again: Insane AI, lack of information, UI that takes 5 clicks when a mouse hover should work, mechanics that have a major impact on the game that are never explained. It's a lot more frustrating than BE because this team didn't learn anything from Civ V or the failure that is BE. One day after a DLC and patch was released, I am playing Endless Legend. That's how good Civ VI is.
|
# ? Jul 29, 2017 04:01 |
|
The Human Crouton posted:If you've played Civ for years or have played enough 4x games, you will see that they keep making the same mistakes all over again: Insane AI, lack of information, UI that takes 5 clicks when a mouse hover should work, mechanics that have a major impact on the game that are never explained. It's a lot more frustrating than BE because this team didn't learn anything from Civ V or the failure that is BE. amazing
|
# ? Jul 29, 2017 04:25 |
|
They made it so sea luxuries don't count toward a continent's 4 luxury cap. That's a good thing as getting stuck with whales and/or pearls could make your continent pretty barren. I'm finding the AI is more competent when going to war. They seem to have made it a priority to pillage on their path.homullus posted:I played Nubia and it was good. Seems to be a river start rather than a desert start? I haven't had a game yet where I started with my first city eligible to put their pyramids next to the city center. Someone on Reddit dug into the start bias and it gives the heaviest bias to desert and desert hill tiles. No other Civ has a start bias that high toward a particular terrain. I did see some others complaining about not getting desert start but I think it's because there are so few desert tiles in your standard map so maybe you have to change the climate to arid/hot.
|
# ? Jul 29, 2017 04:39 |
Weren't people who bought the Season Pass supposed to get a free DLC on top of the 4 because Firaxis accidentally ran afoul of some consumer laws somewhere?
|
|
# ? Jul 29, 2017 09:21 |
|
According to the My Government tab I have +23% great person points from the legacy bonus after being a classical republic. A shame that I actually had an oligarchy and never once went into republic. "pro"gramming be hard.
|
# ? Jul 29, 2017 09:22 |
|
GrandpaPants posted:Weren't people who bought the Season Pass supposed to get a free DLC on top of the 4 because Firaxis accidentally ran afoul of some consumer laws somewhere? This DLC and the next one are included in the Digital Deluxe edition, yes.
|
# ? Jul 29, 2017 09:24 |
|
GrandpaPants posted:Weren't people who bought the Season Pass supposed to get a free DLC on top of the 4 because Firaxis accidentally ran afoul of some consumer laws somewhere? As stated, we got the Nubian DLC for free and are getting the next one free as well. Anyway, I have a question. Mvemba's leader ability lets Kongo get the Founder Belief benefits of religions in his cities where they're dominant, which can be nice. I'm curious how that works exactly, though, with some beliefs; while it's obvious for, say, Lay Ministry or Stewardship, how does it work for the civilization-wide benefits like Papal Primacy, or ones like Tithe or Church Property where they depend on global conversions and whatnot? Do you just get the full benefits of those beliefs as long as their religions are dominant in at least one city of yours, or are their effects more limited somehow? Pilgrimage and World Church, which rely on followers in other civilizations; would they still count your followers, or, for you, would it count the original person's followers when calculating your benefits?
|
# ? Jul 29, 2017 09:32 |
|
|
# ? Jun 8, 2024 11:10 |
|
I got called a disgrace and then immediately asked for a declaration of friendship by the same civ, after which every other civ I had met also asked for my friendship.. And then they all kept sending me trades that they themselves refused, asking me if I was trying to scam them. I guess they haven't improved the AI, huh.
|
# ? Jul 29, 2017 10:47 |