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have we ever seen things this bad before? even last year I don't think it got this bad
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# ? Jul 30, 2017 15:35 |
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# ? May 31, 2024 17:16 |
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Percelus posted:the citizens are getting rather belligerent lately Always comes with delays. Is Brian Freyermuth related to Ortwin? My son is playing minecraft story mode season 2 and that name popped up in the credits.
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# ? Jul 30, 2017 15:35 |
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Latin Pheonix posted:I got called a fool on youtube and was told that "the joke will be on you in August" because i commented on how slow development was going. This doesn't reflect poorly on this kid. He apparently just graduated. We were all naive at his age. This does however reflect poorly on CIG. They must be really hardup for talent.
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# ? Jul 30, 2017 15:37 |
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Manchester, England, who the gently caress chooses to live and work there when Syria has free space? (Sorry to any Manc's in the thread, but I've never met one who ever got homesick)
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# ? Jul 30, 2017 15:39 |
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hanales posted:
I dunno, but if he is, it shouldn't matter since that guy is a real developer. Worked on the original Fallout.
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# ? Jul 30, 2017 15:41 |
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https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/production-schedule-and-3-0
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# ? Jul 30, 2017 15:49 |
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TheAgent posted:have we ever seen things this bad before? even last year I don't think it got this bad post holiday stream was pretty salty.
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# ? Jul 30, 2017 15:50 |
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Daztek posted:https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/production-schedule-and-3-0
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# ? Jul 30, 2017 15:54 |
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I expect a Chris Roberts video/letter pretty soon. Better trot out the backers' God so the faithful can once again be reassured.
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# ? Jul 30, 2017 15:56 |
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"It's just not in our DNA to hold updates and content back." Translated: "We've got nothing." "Today, 3.0 is about delivering an entirely explorable solar system"
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# ? Jul 30, 2017 15:59 |
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If you need to write such a monster wall of text, you know that there is something very wrong. Like in real life, most things can be explained in 1-3 sentences, the rest is just bullshit. We have all been there. e: ON A SUNDAY. WTF
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# ? Jul 30, 2017 16:01 |
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GOD IS PLAYING. JOIN IN https://www.twitch.tv/starcraft
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# ? Jul 30, 2017 16:04 |
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AutismVaccine posted:GOD IS PLAYING. JOIN IN holy poo poo that's a lot of people
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# ? Jul 30, 2017 16:06 |
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TheAgent posted:look at that loving crowd Sadly its a shadow of its former self. Proleague was sooo awesome
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# ? Jul 30, 2017 16:07 |
TheAgent posted:look at that loving crowd StarCraft is serious business. StarCraft Remastered even more so.
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# ? Jul 30, 2017 16:10 |
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but I don't understand, it has almost no fidelity
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# ? Jul 30, 2017 16:12 |
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Canine Blues Arooo posted:I honestly don't fault him.
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# ? Jul 30, 2017 16:14 |
Beet Wagon posted:StarCraft is serious business. StarCraft Remastered even more so. it's what happens when SC2 ends up a big ol failure
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# ? Jul 30, 2017 16:19 |
TheAgent posted:but I don't understand, it has almost no fidelity It's mind-blowing, I know, but many years ago Blizzard hit upon a secret formula: Archer some basic concepts, really really focus on gameplay, and don't crobble things up. Taken individually, none of those steps seem important or good, but weirdly when you mix them together they turn into a giant never-ending money fountain.
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# ? Jul 30, 2017 16:20 |
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The heroic efforts of those creating and maintaining the Production Schedule should be commended.
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# ? Jul 30, 2017 16:23 |
Milky Moor posted:it's what happens when SC2 ends up a big ol failure Eh, more like it's what happens when someone at Blizzard actually remembers to check the sales number of their digital battlechests lol. "Holy gently caress, Bob, did you know we're still selling StarCraft? Check out these loving numbers dude. Okay so hear me out..." Like SC2 sucked, but sales wise I don't think it was actually a failure. This is just Blizzard inevitably capitalizing on potential income.
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# ? Jul 30, 2017 16:24 |
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We’ve pushed far past the technological boundaries that were previously considered impossible to build the foundation of the Star Citizen universe.
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# ? Jul 30, 2017 16:24 |
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Tane.
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# ? Jul 30, 2017 16:24 |
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It's just not in our DNA to hold updates and content back. We simply don’t do that. When it’s ready for primetime, it’s out the door for you to enjoy.
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# ? Jul 30, 2017 16:25 |
Beet Wagon posted:Eh, more like it's what happens when someone at Blizzard actually remembers to check the sales number of their digital battlechests lol. SC2 made money, sure. But lots of bad things make heaps of money. I'd be curious to see the sales numbers for Wings of Liberty VS Heart of the Swarm VS Legacy of the Void. SC2, by just about every other metric, fell short of what Blizzard wanted. The fact that SC1 is still better regarded and was still selling copies is more than enough proof that they got something wrong. I'll just copy/paste what I said from the Starcraft HD thread. Milky Moor posted:I can only offer some vague ideas.
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# ? Jul 30, 2017 16:28 |
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Beet Wagon posted:Eh, more like it's what happens when someone at Blizzard actually remembers to check the sales number of their digital battlechests lol. SC2 sold a poo poo load, still in top 20 best selling PC games. SC Remastered is for Korea mainly, as they still play it a lot. Updating the game for their PC Bang game stores is a loving genius idea to sell more of it. Making it 4k is just a side part of it. SC's market is not here in the EU or US basically.
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# ? Jul 30, 2017 16:33 |
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Daztek posted:https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/production-schedule-and-3-0
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# ? Jul 30, 2017 16:41 |
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XK posted:I rented that poo poo for the SNES, and then there was a huge snow storm, and the rental store said I could keep it for another 2 days. SimCity 2000 was indeed released for the SNES (NTSC). I own a copy. It cost me $40 on ebay last October (Not my copy, but there it is) e: thank god for the internet because I was never able to find this when I wanted it 20 years ago, and buying it now was essentially bagging the last trophy of my game collection This feature-reduced, hardware limited, PC-to-early generation console port is still more of a complete game than Star Citizen Harold Stassen fucked around with this message at 16:46 on Jul 30, 2017 |
# ? Jul 30, 2017 16:43 |
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cool new Polack jokes posted:SimCity 2000 was indeed released for the SNES (NTSC). I own a copy. It cost me $40 on ebay last October no way, wth.
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# ? Jul 30, 2017 16:45 |
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Daztek posted:https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/production-schedule-and-3-0 The very first excuse is absolutely bullshit. There is no way an interdependent milestone gets delayed without pushing the actual release dates further on EVERYTHING that depends on these milestones. You give yourself a window in case something unexpected happens and then you shift things to the right, but once the unexpected thing happens its now a known value and it pushes everything further because you dont know if something else will pop up, you still give yourself that window. The rest of the excuses are "Making games is hard! You are getting more even if its actually less! FIDELITY FIDELITY!"
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# ? Jul 30, 2017 16:47 |
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I like how the handle "Soulcrusher" coincides with whatever soul-crushing news he has to deliver to the shitizens, lol
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# ? Jul 30, 2017 16:50 |
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Cao Ni Ma posted:The very first excuse is absolutely bullshit. There is no way an interdependent milestone gets delayed without pushing the actual release dates further on EVERYTHING that depends on these milestones. You give yourself a window in case something unexpected happens and then you shift things to the right, but once the unexpected thing happens its now a known value and it pushes everything further because you dont know if something else will pop up, you still give yourself that window. seems pretty about it https://www.reddit.com/r/starcitizen/comments/6qhhx6/production_schedule_and_30_by_will_soulcrusher/ his nibs fucked around with this message at 17:17 on Jul 30, 2017 |
# ? Jul 30, 2017 16:53 |
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Daztek posted:https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/production-schedule-and-3-0 quote:It's just not in our DNA to hold updates and content back. We simply don’t do that. lol. Where is Squadron 42 exactly? quote:Today, 3.0 is about delivering an entirely explorable solar system with the backend services to make it dynamic. It’s about giving us the city and planet building tools to create for you the rest of the universe in an intelligent, scalable, efficient, and compelling manner. It’s about the first step in giving you the tools to create player outposts and communities. It’s about the streaming tech to allow you to take off from one moon, fly across the system, and land on an entirely different moon, thee driving a freaking sweet buggy out of the back of your ship to race around the entire planet... all without a loading screen. It’s about you the ability to buy what’s on the web inside kiosks. It’s about usable turret gameplay, and Items 2.0 so you can customize your own ship with new components. It’s about picking objects and cargo so you can haul commodities across space as a trader and merchant. It’s about gutting a singleplayer engine to support thousands of players. It’s about infrastructure that we needed to develop because there are no off-the-shelf solutions for building an immersive experience like no other. So 3.0 in 2019? Buckle in commandos. Virtual Captain fucked around with this message at 17:01 on Jul 30, 2017 |
# ? Jul 30, 2017 16:54 |
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Kosumo posted:If I could just have a moment of your time I would like to say a truthfully fact .... Chris Roberts is a talentless hack.
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# ? Jul 30, 2017 16:57 |
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More broken BBC Behind The Scenes, from February 2016 https://www.youtube.com/watch?v=F0Jmywv3QjQ&t=706s Q: "where do you see it going in the next year, year after that?" Crobberts: "going down to a planet, landing in an area... and so we'll flesh out a star system... and at the end of the year [2016] we're gonna open it up so you can visit other some other star systems" Gamestar article from Gamescom 2016 (German) "Er sei zwar zuversichtlich, dass das erste Kapitel der Solokampagne noch dieses Jahr fertig werde, garantieren wolle er's aber nicht." (Google translate) "He is confident that the first chapter of the Solo Campaign [Sq42] will be finished this year [2016], but he does not want to guarantee it" Gamestar video from August 2016 https://www.youtube.com/watch?v=A2nQKp03DXA&t=365s Summary: CIG hope that Sq42 will be out by the end of 2016. Gamestar article from September 2016 "Squadron 42 might be delayed" PC Gamer article from September 2016 “Chris stated in an interview that all content for Squadron 42 (graphics, missions) will be complete by the end of the year. There is still more work to do concerning some basic systems like the AI or the cover system for infiltration missions. Those will take more time.” But he added separately, “You are right, that was a mistake. I have watched the recording of the interview again (his conversation with Chris Roberts during Gamescom), and Chris talked about 2017. You hear that much during Gamescom, I've just mixed things up.” Gamestar interview with Crobberts from September 2016 "Basically, SQ42 should be finished at the end of the year and then will undergo a polishing time, how long this will be, is unclear at the moment. Hope I helped some of you and didn't confuse you even more haha" Gamestar interview with Crobberts from January 2017 (part 1) "the complete Stanton-star systems in the Alpha 3.0" "We've looked at 3.0 and said. We need that and that and that and then we found: drat, that's more than has so many complete game. Therefore, we develop a detailed plan for all tasks and subtasks. If that is done, we will share this plan with the community. This is expected to be the case at some point in January, depending on when the production team the information gets from the project managers. " Gamestar interview with Crobberts from January 2017 (part 2) "Gamestar asks when does C.R. personally want S42 to release. C.R.: "2017, but not early this year". Gamestar asks what C.R. is looking forward to in 2017. Answer: S42 and 3.0. They both are huge milestones. And especially S42 will leave a deep impression. With this he means especially the characters wich you will meet. Players are allowed to spend time with characters and when the story is accelerating to the end, you should know who you like and who not. And if something sad happens with characters it has an emotional impact on you." Gamestar article from January 2017 (screenshots post) "What comes with 3.0? Whole system. Explorable planets (Hurston, MicroTech, ArcCorp, Delamar and others) new stations." "3.0 schedule plan is announced for January."
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# ? Jul 30, 2017 17:06 |
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Daztek posted:https://robertsspaceindustries.com/spectrum/community/SC/forum/3/thread/production-schedule-and-3-0 The only reason this is written and on the web on a Sunday is because Crobbler got a call from a minion, and was pointed to Rome starting to burn. He was like this in the old days too: Far too loving arrogant and up his own backside to ever read how anyone feels about his games. He simply felt they were masterpieces and acted as such, even though he had almost nothing to do do with a number of his games other then have his name on the box.
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# ? Jul 30, 2017 17:12 |
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Lol they're all arguing over the definition of the word 'debut', pathetic.
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# ? Jul 30, 2017 17:13 |
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Brazilianpeanutwar posted:Lol they're all arguing over the definition of the word 'debut', pathetic. Clearly the "Open" part of "Open Development" stands for "Open to Interpretation."
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# ? Jul 30, 2017 17:19 |
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thatguy posted:We’ve pushed far past the technological boundaries that were previously considered impossible to build the foundation of the Star Citizen universe. But we cannot loving finish implementing render to texture ... Seriously, what is this groundbreaking stuff they mention every once in a while?
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# ? Jul 30, 2017 17:25 |
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# ? May 31, 2024 17:16 |
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Toblakai posted:But we cannot loving finish implementing render to texture ... Seriously, what is this groundbreaking stuff they mention every once in a while? Functioning doors.
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# ? Jul 30, 2017 17:27 |