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KongGeorgeVII
Feb 17, 2009

Flow like a
harpoon
daily and nightly.

Raged posted:

Nice. Well on your way to another regional win.Any lists of note that you say or played against?


Does the current Dengar/Nym use torps?

My Dengar/Nym doesn't really.

Captain Nym (Scum) (30)
Veteran Instincts (1)
Autoblaster Turret (2)
Cruise Missiles (3)
Bomblet Generator (3)
Advanced Sensors (3)
"Genius" (0)
Engine Upgrade (4)
Havoc (0)

Dengar (33)
Expertise (4)
K4 Security Droid (3)
Unhinged Astromech (1)
Punishing One (12)

Total: 99

View in Yet Another Squad Builder

Nym has cruise missiles because it gets him to 46 points so you win the 1v1 against the standard 45 point intensity Poe. I only used them 3 times the whole day and two of those times they rolled 2 hits even though I was throwing 5 dice with a target lock.

Dengar is relatively lean and efficient. You just need to plan ahead so you can keep turning left. You don't care about bumping, you get all your mods anyway. The only stress I ran into all day was from the upsilon shuttle title and I was doing green maneuvers anyway so it didn't matter.

I beat Kanan + Biggs in the final against a good friend and regional winner. He has already won a store champs using the same list. Advanced sensors was integral to staying beside Kanan at r1 so I wasn't taking shots.

I also played against an almost exact mirror except my opponent had accuracy corrector instead. I won the initiative roll which basically won me the game.

I beat a Fenn/Dengar/Sunny list twice. Once in Swiss and again in the top 4. My dengar was slightly more efficient so it was pretty easy to trade mine for his and then Fenn couldn't touch Nym. Sunny usually died to incidental bombs. I win initiative once and lost it once and it didn't really matter because Nym is a beast.

I also got paired up against a friend in the 5th round, which happened in the last store champs we had been to as well. Last time we were both 3-1 so we both needed a win to make the cut. He beat me but I killed enough of his ships he missed the cut by 6 MOV. This time I beat him and even if the game had've been close he would have missed out on MOV anyeay. It was the 3rd time he has come 5th in a store champs this season. I felt pretty poo poo about that, but there is no way he would have wanted to win by having me throw the game.

Other than that i beat a Rey/Wild Space Fringer and a Han/Jake.

KongGeorgeVII fucked around with this message at 10:06 on Jul 30, 2017

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Raged
Jul 21, 2003

A revolution of beats

KongGeorgeVII posted:



Other than that i beat a Rey/Wild Space Fringer and a Han/Jake.

It warms my cold dead heart that people are flying those lists.

KongGeorgeVII
Feb 17, 2009

Flow like a
harpoon
daily and nightly.

Raged posted:

It warms my cold dead heart that people are flying those lists.

I played against the Rey/Fringer list in the first round. Halfway through the game I made a poor call on an advanced sensor boost with Nym and flew too close to the edge of the board. An Adv Sensor barrel roll and 2 hard put him off the board by 2mm while he was still on full health. Still won that game with just Dengar, a little too close for comfort though. It tanked my MoV a fair bit too!

The Han/Jake was the other regional champ, he has already won 2 store champs so he is just flying fun lists at this point.

There was also a guy running Rey with Finn and Swarm Leader alongside 3 naked A-wings. Maximum 7 dice primary!

lazerus06
May 19, 2004
I flew something like this against some fun/casual janky lists in the past and it always did pretty well. I swapped proton rockets out for cruise missiles. Do you think this would be a descent list with all the bomb lists out there? It has a descent alpha strike and some control with the ion cannon:

Colonel Vessery (35)
Swarm Leader (3)
Ion Cannon (3)
Cruise Missiles (3)
TIE/D (0)

Baron of the Empire (19)
Push the Limit (3)
Cruise Missiles (3)
Autothrusters (2)
TIE/v1 (1)

Baron of the Empire (19)
Push the Limit (3)
Cruise Missiles (3)
Autothrusters (2)
TIE/v1 (1)

Total: 100

Slandible
Apr 30, 2008

KongGeorgeVII posted:

My Dengar/Nym doesn't really.

Captain Nym (Scum) (30)
Veteran Instincts (1)
Autoblaster Turret (2)
Cruise Missiles (3)
Bomblet Generator (3)
Advanced Sensors (3)
"Genius" (0)
Engine Upgrade (4)
Havoc (0)

Dengar (33)
Expertise (4)
K4 Security Droid (3)
Unhinged Astromech (1)
Punishing One (12)

Total: 99

View in Yet Another Squad Builder

Nice, mine was very similar, but had munitions on Dengar. Getting 4 dice most of time is just so nice. I run 100 which I hate because I want to choose initiative for Dengar, but lucky it almost never came into play.

The only list I lost to was Miranda Nym. I got Miranda early, but lost Dengar in the process. And Rebel Nym beats Scum Nym heads up very easily.

I was going to end up playing him again in the finals, but he just barely ended up losing to Kannan Biggs. Which I was loving ecstatic to play against. Munitions melted Kannans rear end so fast, than it was Dengar eating up Biggs and the shuttle.

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

lazerus06 posted:

I flew something like this against some fun/casual janky lists in the past and it always did pretty well. I swapped proton rockets out for cruise missiles. Do you think this would be a descent list with all the bomb lists out there? It has a descent alpha strike and some control with the ion cannon:

Colonel Vessery (35)
Swarm Leader (3)
Ion Cannon (3)
Cruise Missiles (3)
TIE/D (0)

Baron of the Empire (19)
Push the Limit (3)
Cruise Missiles (3)
Autothrusters (2)
TIE/v1 (1)

Baron of the Empire (19)
Push the Limit (3)
Cruise Missiles (3)
Autothrusters (2)
TIE/v1 (1)

Total: 100

I'd put a Tractor Beam on Vess personally.

Brunas
Nov 5, 2012


OH IT'S BEAUTIFUL

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





thespaceinvader posted:

I'd put a Tractor Beam on Vess personally.

Ion stops most bomb shenanigans because you don't reveal a dial and you're doing a one straight maneuver. Genius can still drop after he maneuver, and you could SLAM another one maneuver, but the places a bomb can get dropped are massively reduced.

lazerus06
May 19, 2004

thespaceinvader posted:

I'd put a Tractor Beam on Vess personally.

Thinking Ion Cannon would be able to control all the Miranda's and Nyms a bit more

thespaceinvader
Mar 30, 2011

The slightest touch from a Gol-Shogeg will result in Instant Death!

ConfusedUs posted:

Ion stops most bomb shenanigans because you don't reveal a dial and you're doing a one straight maneuver. Genius can still drop after he maneuver, and you could SLAM another one maneuver, but the places a bomb can get dropped are massively reduced.

Tractor beams make poo poo dead now. Ions make things inconvenienced later.

Cobaltshift
Jul 15, 2013

Won a store championship today! Ended up going 4-0, had a ton of fun! I flew this list:

ARC-170: •Norra Wexley (40)
Vectored Thrusters (2)
Alliance Overhaul (0)
Push the Limit (3)
Tactician (2)
•R2-D2 (4)

Y-Wing: •"Dutch" Vander (31)
Ion Cannon Turret (5)
•M9-G8 (3)

T-70 X-Wing: •Jess Pava (29)
Integrated Astromech (0)
•BB-8 (2)
Pattern Analyzer (2)

Total: 100/100

It ended with me bumping Dengar off the board with Norra in the final match, very stressful!

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Bumping ships off the board is always hilarious.

I managed to bump off a Dash at the Mustafar open. Almost made up for losing Fenn Rau to him in a single range 3 obstructed shot.

Acebuckeye13
Nov 2, 2010

Against All Tyrants

Ultra Carp
Got 2nd at a store tournament today! :toot: Having now gotten a chance to use them, I've gotta say, the Wookie Gunships are tough as nails. Wullffwarro in particular was a lot of fun to fly around with-between Trick Shot and his ability, I was reliably putting out 5 dice attacks in my first match while circling some debris fields.

lazerus06
May 19, 2004

Cobaltshift posted:

Won a store championship today! Ended up going 4-0, had a ton of fun! I flew this list:

ARC-170: •Norra Wexley (40)
Vectored Thrusters (2)
Alliance Overhaul (0)
Push the Limit (3)
Tactician (2)
•R2-D2 (4)

Y-Wing: •"Dutch" Vander (31)
Ion Cannon Turret (5)
•M9-G8 (3)

T-70 X-Wing: •Jess Pava (29)
Integrated Astromech (0)
•BB-8 (2)
Pattern Analyzer (2)

Total: 100/100

It ended with me bumping Dengar off the board with Norra in the final match, very stressful!

Did you find that the Ion turret helped a lot with bombers?

Cobaltshift
Jul 15, 2013

lazerus06 posted:

Did you find that the Ion turret helped a lot with bombers?

I have in the past, but surprisingly the only bomber I ran against in those matches was a Nym, and I actually melted him by using Dutch to bump and positioning Jess and Norra in range 1 with fully modded shots.

I've been really happy with the list. For tournaments and store championship matches I've had an 80% win rate with it. It's pretty fun to fly and very versatile.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
What does bumping mean?

IronSaber
Feb 24, 2009

:roboluv: oh yes oh god yes form the head FORM THE HEAD unghhhh...:fap:

Beer4TheBeerGod posted:

What does bumping mean?

"Bumping" is another word for Ship Overlap.

Quoting from the Wiki:

"A ship overlaps another ship when executing a maneuver if its base overlaps the other ship's base. If this happens, move the moving ship backward along the template until it is no longer overlapping another ship. While doing so, adjust the facing of the ship so that the template remains centered between both sets of guides on the ship's base. Once the ship is no longer overlapping another ship, place it so that it is touching the last ship it overlapped. The ship must skip its "Perform Action" step this round. "

Having an enemy ship skip its Perform Action step is a huge tactical advantage.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

IronSaber posted:

"Bumping" is another word for Ship Overlap.

Quoting from the Wiki:

"A ship overlaps another ship when executing a maneuver if its base overlaps the other ship's base. If this happens, move the moving ship backward along the template until it is no longer overlapping another ship. While doing so, adjust the facing of the ship so that the template remains centered between both sets of guides on the ship's base. Once the ship is no longer overlapping another ship, place it so that it is touching the last ship it overlapped. The ship must skip its "Perform Action" step this round. "

Having an enemy ship skip its Perform Action step is a huge tactical advantage.

Ah, thanks!

head58
Apr 1, 2013

IronSaber posted:

"Bumping" is another word for Ship Overlap.

Having an enemy ship skip its Perform Action step is a huge tactical advantage.

I'm incredibly dumb but how does bumping eliminate the enemy ship Perform Action step? Let's say I have a PS3 pilot who bumps a ship with a higher PS. I skip my action, but when the other ship goes it moves away and is able to perform its action. Are you talking about positioning in such a way that it forces the enemy to bump me or am I misunderstanding something fundamental here?

And a follow up dumb question: how does one bump a ship off the board? I didn't think bumping caused the target ship to move at all.

Tekopo
Oct 24, 2008

When you see it, you'll shit yourself.


head58 posted:

I'm incredibly dumb but how does bumping eliminate the enemy ship Perform Action step? Let's say I have a PS3 pilot who bumps a ship with a higher PS. I skip my action, but when the other ship goes it moves away and is able to perform its action. Are you talking about positioning in such a way that it forces the enemy to bump me or am I misunderstanding something fundamental here?

And a follow up dumb question: how does one bump a ship off the board? I didn't think bumping caused the target ship to move at all.
It means positioning your ship in such a way that you force your opponent to bump your ship.

There can be situations in which, if a ship made their full maneuver, they would be on the table, but because they get bumped, a part of the ship is now outside the playing area. This is what people usually mean by 'bumped off the table'. It isn't your ship that's doing the bumping, but your opponents.

bunnyofdoom
Mar 29, 2008
[b]BUNNIES ARE CUTE BUT DEADLY/b]
Another term for these ships are blockers because they block enemy movements.

head58
Apr 1, 2013

Got it, thanks!

bonds0097
Oct 23, 2010

I would cry but I don't think I can spare the moisture.
Pillbug
That predicting enemy movement plays such a large role in tactics is one of my favorite things about this game. I love that it's not purely reactive.

alg
Mar 14, 2007

A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs.

Raged posted:

God, I wish that was a rule. I would have won 2. Well with that rule I would have won 1.


Honestly, when it comes down to it. I learned a lot from my losses in the top 2x2 and it's going to serve me better than a plaque at regionals. Also the bye helps

If I don't win a SC next year I will be a bit miffed at myself. Going to have 4 within a 45 min drive next year :woot:

Also, my FLGS is putting in to host a regional next year and should get it so next year is looking great.

I wouldn't bet on any store getting a regional. FFGs OP is just baffling in how they decide on regionals.

TheCenturion
May 3, 2013
HI I LIKE TO GIVE ADVICE ON RELATIONSHIPS
Took third place in an 8 person local tournament over the weekend, so I'm pretty chuffed.

I, as always, flew Soontir with PTL, Royal Guard Tie, Autothrusters and Stealth Device, Carnor the same, and Turr with VI, RGT, AT and SD.

Match one was against Braylan Stram, Jess Pava and Huff Toffnir. Two of those had gunner, one had gunner plus FCS for infinite target locks. That sucked.

Final tally for that was 53 destroyed, 65 lost; I wiped Braylan off the map, he did an amazing job of keeping Jess away from my arcs, and I got half points after the U-Wing flew over an asteroid to take out it's last shield. He went on to take second overall, IIRC.

Match two: Dengar and Sol Sixxa in a scurg. Thanks to good large asteroid placement on my part, and some hesitation on his part to get Dengar caught up in the asteroids, I was able to swarm and destroy the scrug, then take Dengar out at leisure, especially after a crit moved him to PS0. 100-0.

Match three: Three Outer Rim Smugglers. One with Luke and Lando, one with Jan Ors and a recon specialist, I think, and the third with Hera and Ezra. I dubbed this the Fuckin' Falcon Flocken. Most of the other players had real trouble with this, but autothrusters and SDs carried the day for me. He took out Carnor, but I wiped him out, final score 100 destroyed, 34 lost.

Match four: Ryad and a Glaive pilot, both tie/d with ion cannon, and a stock Carnor. Very first round, I zagged when I should of zigged, the dice loved him and not me. Hit and crit go through on my carnor, and surprise, it's direct hit. Off he goes. Next round, Soontir gets utterly buggered by his Carnor, and the same thing happens; hit and crit, and the crit is direct hit. Turr was an afterthought. 0-100, never even landed a hit. (Seeing as it was over so quick, we reset and tried again, and this time, I beat him soundly, so it was a good list match up. He went on to take first, IIRC.)

Match five: A-Wing Jake, A-Wing Tycho, and rebel Nym in a Scurg with bomblets, I think an Ion turret or something. This match went on and on and on. The A-Wings and ints just danced and danced and danced. I managed to keep his a-wings balled up with everything else enough that he either couldn't poop bomblets, or chose not to detonate them, with the pilot ability, as they'd catch them as well as me.

It was a good day. Knowing your own list inside out helps a lot against people trying to work the new hotness into their list the night before, certainly.

Finally, the timer went off, and in that final round, I finally took out Tycho (having heavily damaged Nym, but small base, so no halfsies) for the win. 28 measly points destroyed, zero lost.

Z the IVth
Jan 28, 2009

The trouble with your "expendable machines"
Fun Shoe
Crosspostin' my Decimator and Upsilon





Was flying Kylo-Whisper, then eventually transitioned to RAC-Quickdraw.

Slandible
Apr 30, 2008

I want to do RAC Quickdraw, but man does it dump MoV. You better win every game.

Z the IVth
Jan 28, 2009

The trouble with your "expendable machines"
Fun Shoe

Slandible posted:

I want to do RAC Quickdraw, but man does it dump MoV. You better win every game.

I find it pretty brutal. I run palp and kylo on Rac so it's an endless stream of pilot crits going under shields.

banned from Starbucks
Jul 18, 2004




There really arent that many lists nowdays that dont bleed mov.

canyoneer
Sep 13, 2005


I only have canyoneyes for you

banned from Starbucks posted:

There really arent that many lists nowdays that dont bleed mov.

Yeah, pretty much just alpha lists or rebel Regen stuff

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
MoV = Margin of Victory?

My buddy got me back in so I am trying to learn.

Is Rey (Adaptability, Finn) and Dash (HLC, Outrider, Lone Wolf) a terrible list?

Beer4TheBeerGod fucked around with this message at 23:14 on Jul 31, 2017

Iceclaw
Nov 4, 2009

Fa la lanky down dilly, motherfuckers.
What is MoV?
E: Rey likes Kanan Jarrus a lot, if you have him.

canyoneer
Sep 13, 2005


I only have canyoneyes for you

Beer4TheBeerGod posted:

MoV = Margin of Victory?

My buddy got me back in so I am trying to learn.

Is Rey (Adaptability, Finn) and Dash (HLC, Outrider, Lone Wolf) a terrible list?

Not at first glance, except Lone Wolf dash really wants Rey crew else you will struggle to get the focuses you need and still be arc dodging, range band Dash.

Acebuckeye13
Nov 2, 2010

Against All Tyrants

Ultra Carp
MoV is Margin of Victory. It's taking the point value of whatever's left on the board and using it to say "This is how much X person won by", which is then used to determine placing at tournaments.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

canyoneer posted:

Not at first glance, except Lone Wolf dash really wants Rey crew else you will struggle to get the focuses you need and still be arc dodging, range band Dash.

I had another list that tacked on Rey to Dash and then used Keyan with E2 Upgrade, Rage, Advanced Sensors, and Finn. Wasn't sure what to do with the remaining 9 points.

Slandible
Apr 30, 2008

Has anything good come of the Tie Aggressor besides the new 4 TLT? I won one over the weekend, but struggling to find a way to put it in a 3 ship Imperial list.

ConfusedUs
Feb 24, 2004

Bees?
You want fucking bees?
Here you go!
ROLL INITIATIVE!!





Nothing earth shaking.

It feels like a wave seven or eight ship.

If released at that time, it would have enabled four ship toolbox builds that could have done well.

Kestal, likewise, has an ability that directly counters ships that were popular the, but are rarely seen now.

The leaked FAQ, if it pans out, may indirectly enable one or the other of those types of builds. If there's also a Biggs nerf, then I'd switch to a four ship imperial list with at least one aggressor instantly.

Raged
Jul 21, 2003

A revolution of beats

alg posted:

I wouldn't bet on any store getting a regional. FFGs OP is just baffling in how they decide on regionals.

Australia has all of its regionals at stores. There are a few that can hold the required 75-100ish

alg
Mar 14, 2007

A wolf was no less a wolf because a whim of chance caused him to run with the watch-dogs.

Raged posted:

Australia has all of its regionals at stores. There are a few that can hold the required 75-100ish

Yeah we do too. But the way they pick the stores had been just super odd in the past.

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Bear Is Driving
Mar 30, 2003



Slandible posted:

Has anything good come of the Tie Aggressor besides the new 4 TLT? I won one over the weekend, but struggling to find a way to put it in a 3 ship Imperial list.

I flew a Kestal with VI, Cruise Missiles, Chips and an Autoblaster Turret alongside Quickdraw and Backdraft and won a (small) store champs with it. It is the cheapest PS9 missile carrier in the Imperial navy, and the turret allows it to still be a bit of a threat once you've fired your missile. The (terrible) pilot ability may as well be blank, I didn't use it once. It was not the greatest ship I've ever flown but a decent use of 28 points.

Omega Leader is probably better in that price range though.

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