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D_Smart posted:Yeah, that's cute. I get what you are trying to show us, but referring to your own games like this makes all the claims of "Dumbwreck Shart only hates on CIG to promote his games" seem more believable to causal onlookers. Also I am hardly surprised you couldn't wait with announcing leaks until the 22nd like you said you would... the draw of the extra attention is just too strong, isn't it. Here is my prediction: ELE isn't coming any time soon, nobody goes to jail, refund cascade will not be a cascade. Calling it now, two years... July blog etc...
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# ? Aug 4, 2017 14:36 |
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# ? May 31, 2024 08:16 |
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Tippis posted:So. It's completely amazing to me how he does this every - single - time. I mean, seriously. They've been battling to get the LY implementation of render-to-texture working for MONTHS now. All of a sudden, it's new tech.
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# ? Aug 4, 2017 14:38 |
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D_Smart posted:Yeah, that's cute. lmao, that yaw turn. flight dynamics! lmao
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# ? Aug 4, 2017 14:43 |
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Jobbo_Fett posted:Ah, so basically stuff we've seen since pre-2000? Oh yeah, totally. My original point was that it'd only be revolutionary were they capturing a volume in a three-dimensional render target. I've not personally seen anyone else doing that (besides Epic games tech tests).
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# ? Aug 4, 2017 14:43 |
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Jobbo_Fett posted:In all seriousness though, do any of your leaks hint/suggest that Chris or his brother voted "Yes" on Brexit? He seems like the kind of idiot who would... It just seems too sci-fi to me. Imagine what kind of games people could create after Chris Roberts is done presenting his newest creation to the world.
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# ? Aug 4, 2017 14:46 |
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# ? Aug 4, 2017 14:50 |
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spacetoaster posted:Ok, I've never heard of Stellaris. Is it some kind of RTS? Best 4x currently out. Seriously, if you like imperial conquests and getting rolled by a bunch of superintelligent monkey things, it's extremely your thing. It's in the tradition of Paradox grand strategy, meaning they roll out the DLC after the jpegs for a *game that is already out*. revolutionary idea that is going to transform gaming.
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# ? Aug 4, 2017 14:52 |
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Somewhere in a sparsely furnished room, a redditor sits smugly contented with how the new hologram progress footage sure "shut those goonies up"
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# ? Aug 4, 2017 14:54 |
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lol scope out who is in the main vid but I'm sure amazon still doesn't have anything to do with CIG at all, nope https://aws.amazon.com/lumberyard/
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# ? Aug 4, 2017 14:56 |
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Jobbo_Fett posted:In all seriousness though, do any of your leaks hint/suggest that Chris or his brother voted "Yes" on Brexit? He seems like the kind of idiot who would... Doubt it, it's really going to gently caress them over with Cheshire and Frankfurt. There was some talk that a lot of the expat overseas votes not getting counted, and you had to be on the ball to get registered and vote as an expat. D_Smart posted:It's completely amazing to me how he does this every - single - time. I mean, seriously. They've been battling to get the LY implementation of render-to-texture working for MONTHS now. All of a sudden, it's new tech. Well, it's new to him
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# ? Aug 4, 2017 14:56 |
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Tijuana Bibliophile posted:Somewhere in a sparsely furnished room, a redditor sits smugly contented with how the new hologram progress footage sure "shut those goonies up" Well people being exited about it definitely has me at a loss for words.
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# ? Aug 4, 2017 14:57 |
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# ? Aug 4, 2017 14:57 |
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Our graphics team have really created something I haven’t seen in any other engine and allows to actually do proper holographic telepresence. None of it’s pre-rendered or faked, it’s all live and the possibilities for longer term gameplay are pretty exciting.
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# ? Aug 4, 2017 14:58 |
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zcrow posted:Oh yeah, totally. I'm not even clear how this is different from what's generally done. Normally you have a viewport off somewhere else, it's rendered as a 3D scene, and sent to a 2D texture as a surface, or just displayed in the view. That's a 3D volume being rendered, it's just elsewhere, and then pasted. This sounds like, you make a little bubble universe inside something which you can see into, with things in it, and render them, which eventually gets sent to your monitor as a 2D image. That's still just a thing being rendered and projected to the screen. What's the difference if the rendered volume is elsewhere, or magicked into being in something? I understand the behind the scenes difference, but I'm not understanding why any of that would make any difference whatsoever to the end consumer looking at their screen while playing a game. Please explain, I must be missing something.
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# ? Aug 4, 2017 14:59 |
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Real game devs make things look cool while cutting every corner imaginable. Chris Roberts makes things "the hard way" and "real" because he's sure they can fix that sub double digit frame rate at some point in the future.
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# ? Aug 4, 2017 15:01 |
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Tijuana Bibliophile posted:Our graphics team have really created something I haven’t seen in any other engine and allows to actually do proper holographic telepresence. None of it’s pre-rendered or faked, it’s all live and the possibilities for longer term gameplay are pretty exciting. I wish they would spell out what the possibilities for gameplay are, i mean i don't think an in game skype call with another commando is all that exciting.
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# ? Aug 4, 2017 15:01 |
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Hav posted:Best 4x currently out. Seriously, if you like imperial conquests and getting rolled by a bunch of superintelligent monkey things, it's extremely your thing. Cool. I might check it out. Anybody remember when CIG did the veteran's thing for 20$? You paid 20$ that would go to a charity and you got a unique upgrade for your hornet. Needless to say not everyone was happy about giving stuff to a veteran's charity.
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# ? Aug 4, 2017 15:02 |
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spacetoaster posted:Needless to say not everyone was happy about giving stuff to a veteran's charity. Edgelords? In _my_ Star Citizen? <clutches pearls>
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# ? Aug 4, 2017 15:08 |
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Foo Diddley posted:I have that table in Pinball Arcade; looks like it was released in 2013. I guess FarSight must have used a time machine to steal the technology from CIG FUD, downvoting and moving on.
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# ? Aug 4, 2017 15:09 |
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peter gabriel posted:I remember 16 years ago when I got this demo with a graphics card This is the only demo that excites me https://www.youtube.com/watch?v=NkEVKzZNQDY
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# ? Aug 4, 2017 15:11 |
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You know if you figured something was a distraction for your staff you probably should have noticed that a long time ago I dunno like when you last went through your shows not even a year ago and gutted everything.
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# ? Aug 4, 2017 15:12 |
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Sabreseven posted:Looking for grains of truth, in a sandi beach of lies.
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# ? Aug 4, 2017 15:13 |
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D_Smart posted:Yeah, that's cute. It's the least I could do for all the hours of entertainment you've provided me.
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# ? Aug 4, 2017 15:14 |
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Mr.Tophat posted:This is the only demo that excites me https://www.youtube.com/watch?v=rFv7mHTf0nA
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# ? Aug 4, 2017 15:14 |
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We figured out how to tweak alpha shaders, something you can do with one or two commands.. -CIG
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# ? Aug 4, 2017 15:15 |
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Hav posted:Edgelords? In _my_ Star Citizen? <clutches pearls> It was weirder than that because CIG gave people the option of getting the upgrade without having to give to the charity. I guess people were just mad that a charity exists.
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# ? Aug 4, 2017 15:15 |
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spacetoaster posted:It was weirder than that because CIG gave people the option of getting the upgrade without having to give to the charity. We live in a time that if someone female came out against punching baby bears in the dick, you'd have a PAC set up decrying the 'liberals' for wanting to take away god-given dick punching freedoms upon proto-killing machines. Someone's always mad, we just made the mistake of putting them on TV and catering to their bullshit. There's an intersection set there with Star Citizen, too.
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# ? Aug 4, 2017 15:21 |
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XK posted:I'm not even clear how this is different from what's generally done. Normally you have a viewport off somewhere else, it's rendered as a 3D scene, and sent to a 2D texture as a surface, or just displayed in the view. That's a 3D volume being rendered, it's just elsewhere, and then pasted. This sounds like, you make a little bubble universe inside something which you can see into, with things in it, and render them, which eventually gets sent to your monitor as a 2D image. That's still just a thing being rendered and projected to the screen. What's the difference if the rendered volume is elsewhere, or magicked into being in something? I'm not saying that's what CIG are doing. The effect they're doing could just as easily be done with a shader and some extra meshes. They're trying to reinvent the wheel just for the sake of being able to say "hey we reinvented the wheel".
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# ? Aug 4, 2017 15:21 |
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BREAKING NEWS Rumor has it that next weeks ATV will feature a revolutionary new tech, developed entirely in-house at CIG. This paradigm shift in computer science will allow two computers to exchange information at lightning speeds without even being in the same room!. Labeled InterStarExplorer, the tech is very experimental so there are still some issues, but RSI feel confident that within the week, they can scale this tech to allow every citizen to inhabit the same virtual space at the same time. Think about it! Literally dozens of people, all gleefully T-posing together as if they were next to each other! This news came from my very reliable sources that are not at all personifications of the voices in my head.
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# ? Aug 4, 2017 15:23 |
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You know that thing people have been doing for 20 years? Well, we are doing it too, but with far more performance issues. --CIG, every year since 2014
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# ? Aug 4, 2017 15:23 |
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This music is extremely my poo poo
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# ? Aug 4, 2017 15:25 |
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TheAgent posted:You know that thing people have been doing for 20 years? Well, we are doing it too, but with far more performance issues. You can't just iterate and extend, you have to _reinvent_ -- CiG, Doors 2012 - 2017 Hav fucked around with this message at 15:52 on Aug 4, 2017 |
# ? Aug 4, 2017 15:25 |
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zcrow posted:I'm not saying that's what CIG are doing. The effect they're doing could just as easily be done with a shader and some extra meshes. They're trying to reinvent the wheel just for the sake of being able to say "hey we reinvented the wheel". I'm sure CIG is just doing bog standard graphics engine poo poo. I'm honestly asking about the rendering thing you're talking about, though. It sounds kind of interesting, but I'm not sure what it actually accomplishes.
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# ? Aug 4, 2017 15:25 |
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also, taking features that were just put up in the latest Lumberyard version and passing them off as CIGs own technology is loving hilarious
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# ? Aug 4, 2017 15:27 |
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TheAgent posted:also, taking features that were just put up in the latest Lumberyard version and passing them off as CIGs own technology is loving hilarious you mean LumberYard
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# ? Aug 4, 2017 15:28 |
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Should have done this No 3.0 for regular backers in 2017 (Not some hollowed out "3.0" You need to be able to fly from Olistar to the surface, hidden or blatant loadscreen is fine; and drive generally around the whole thing. No invisible walls at CRYENGINE_MAP_WIDTH)
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# ? Aug 4, 2017 15:28 |
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A Neurotic Corncob posted:The start of today's AtV is a must watch - https://www.youtube.com/watch?v=IZ4mou4OR4U TheAgent posted:if 3.0 doesn't come out this year https://twitter.com/dsmart/status/893169786754039809 I'm effectively giving Chris a I Immediately regret my decision.
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# ? Aug 4, 2017 15:28 |
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XK posted:I watch a youtube thing called Boundary Break, where the guy uses camera hacks to show what's going on off screen, in places the player isn't supposed to be able to get to.
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# ? Aug 4, 2017 15:29 |
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https://www.reddit.com/r/starcitizen/comments/6rj9gj/kinda_feel_like_moving_on/dl5jy8w/
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# ? Aug 4, 2017 15:29 |
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# ? May 31, 2024 08:16 |
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CIG's about to start bliting bmps to the screen. Hold on to your hats, the pipelining is real.
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# ? Aug 4, 2017 15:29 |