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Picard Day posted:1: Why the gently caress would I ever want to unify Japan? Being Shogun is awesome. Not only do I have no vassal limits, they are all stupid shitheads who constantly fight each other and keep themselves weak. Plus I get to be the ridiculous brutal monarch I always wanted to be in CK2 but instead of tyranny I get monarch points. If they could only import the execution sound fx from CK2 it could be perfect. 1. Your analysis is correct, Johan is bad at game design 2. Nope, enjoy your hellwar. You might as well take the Mandate from them if you can as you won't be able to once you convert to Christian 3. Any independent 300-dev horde that borders Ming will make the disaster start ticking 4. No idea
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# ? Aug 6, 2017 10:07 |
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# ? May 28, 2024 15:12 |
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Picard Day posted:So I recently finished up my first full game 1. I asked myself the same thing when I did a Japanese run. It's great watching them kill each other for your amusement, and honestly the most fun part of MoH. Don't forget to cherrypick your generals for free! (There's a few benefit to unification, like the ability to become Empire rank, and being able actually to integrate vassals, but overall it's still better to stay as a shogunate.) 2. You're probably going to need to tributary yourself to the Ming at some point if you want to expand without just colonizing way the hell away from east asia. It's the most annoying thing about the region. 3. The AI will never get that disaster to fire in a billion years, so you're going to need to find another way to kill Ming. They can't even manage a 300 dev horde in a vacuum, let alone an independent horde next to Ming. 4. They'll grab a few provinces in the spice islands eventually. There's also a Shinto crisis/event chain thing that'll let you convert, but it's pretty random when it fires. AnoHito fucked around with this message at 13:16 on Aug 6, 2017 |
# ? Aug 6, 2017 13:05 |
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Dance Officer posted:I suppose you had a string of very good rulers and really high gold income for advisors. Detheros posted:It looks like Poland went with a local noble and Muscovy went ham on Lithuania, also Bahmanis winning thunderdome kinda early. Shaman Ooglaboogla posted:England got eaten too it seems, maybe France?
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# ? Aug 6, 2017 17:01 |
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In my game AI Chagatai actually managed to get all the way up to like 350 dev, didn't slow Ming's reforms down at all.
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# ? Aug 6, 2017 17:09 |
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A problem is that even if a horde does get over 300 dev (not by any means guaranteed), the disaster still won't fire unless the horde is independent, and Ming tends to butter up their high dev tributaries to keep their revolt risk low so it's unlikely they will ever revolt.
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# ? Aug 6, 2017 18:34 |
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Update on this bizarre Buganda / Victorian Three game: William Wallace must have gone ham against England. I do not currently have the exploration range to confirm. Yes, Afganistan is a thing and Tabarestan is going for This Is Persia. I went Economic => Exploration => Expansion so I am hunkering down in my third of Africa while I fill out my borders. I have seeded each of the institutions in a province bordering Lake Victoria for proper ~~immersion~~.
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# ? Aug 6, 2017 23:34 |
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Every time I think of playing a start in Africa outside of the Ethiopian bit I look at all of the amazing 15-20 dev total states and just sigh wistfully because I can't bring myself to roll around in that poo poo pile, especially if you start as a tribal government (even more so if you're a ducal tribal government with a mighty cap of 5 states) Just out of curiosity what's your highest dev regions? I know the Cape isn't too bad.
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# ? Aug 7, 2017 00:14 |
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RabidWeasel posted:Every time I think of playing a start in Africa outside of the Ethiopian bit I look at all of the amazing 15-20 dev total states and just sigh wistfully because I can't bring myself to roll around in that poo poo pile, especially if you start as a tribal government (even more so if you're a ducal tribal government with a mighty cap of 5 states) I was a little intimidated by the start but once I got rolling it wasnt really that bad. Yes, I did get lucky with quality rulers, but I feel that all that did was allow me to be a little reckless with no CB wardecs on Malindi and Butua once I had secured the Great Lakes region. Those no CB wardecs got me vassals where I could not core the land and you can core land off of vassal's land. I didnt have boats but I recruited a conquistador and marched down to the cape and could colonize it once I had a coastal core. I really cannot believe it all worked out so well (so far) when I went into it with no plan and not having played in the region much even and definitely not recently. I think if you are willing to work with your Estates, disinherit bad heirs, and either take a ballsy risk or wait for your opportunity (I waited - I am bad at being ballsy but am getting more frisky with time and experience) you can turn any start into something manageable, and that is what I did here. edit: I also mainly took land that I had fabricated claims on - only taking land I had claims on plus maybe 1 or 2 provinces that I didnt have claims on per war. Thus keeping rebels small, coring costs down, and Unjustified Demands costs down, which saved me MP for seeding institutions. I kept Institution Embracement cost down by only stating land away from the Great Lakes region very slowly/rarely and only seeding when I had all possible discounts firing - I took Economic first and filled it out as quickly as possible. I also mixed taking land directly and taking vassals, which helped with Manpower and balancing MP costs. AAAAA! Real Muenster fucked around with this message at 00:34 on Aug 7, 2017 |
# ? Aug 7, 2017 00:29 |
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I wish you could just generate a random world without having to create a custom nation and loading a game. Also that the flags were improved, otherwise its perfect.
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# ? Aug 7, 2017 02:38 |
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# ? Aug 7, 2017 05:51 |
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skasion posted:A problem is that even if a horde does get over 300 dev (not by any means guaranteed), the disaster still won't fire unless the horde is independent, and Ming tends to butter up their high dev tributaries to keep their revolt risk low so it's unlikely they will ever revolt. Even when you dismantle Ming, the tributaries stay. In the Russia game I reduced them to like 150ish dev and they still kept all their tributaries in south east asia. Ming had no manpower, not that much money left, high devastation, tons of rebels and I forced them to release some nations. Tributaries still didn't do anything.
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# ? Aug 7, 2017 06:52 |
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AAAAA! Real Muenster posted:
Tabarestan growing big and strong has not been unusual for a few patches now. Also, tabarestan forming Persia is called Shahanshah. I will be seriously impressed if AI Persia ever manages to beat Ottomans, though. Also I'm assuming England got eaten by Scotland and/or France, which is always pretty amusing.
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# ? Aug 7, 2017 11:15 |
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Dance Officer posted:Tabarestan growing big and strong has not been unusual for a few patches now. Also, tabarestan forming Persia is called Shahanshah. I will be seriously impressed if AI Persia ever manages to beat Ottomans, though. I managed to explore the waters around England before my explorer croaked - it looks like Scotland has 80% of England and France has the southern 20%. England is now a Brazilian power and I think I will feast upon them.
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# ? Aug 7, 2017 16:57 |
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AAAAA! Real Muenster posted:This is true - I have noticed it happening a few times in recent games. Maybe I need to try a Shahanshah run - thank you for the correction. Some advice: The moment Persia forms--declare war. It takes a while for them to build a decent army and if you're quick (like finish the war in less than a year, stomp their tiny army to buy you a little time) you can steal a few provinces and potentially strangle it in the cradle. In my Third Way attempts, I was pretty reliably able to seize the whole territory that Hormuz is in with only like 12k troops.
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# ? Aug 7, 2017 19:09 |
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Mr. Fowl posted:Some advice: The moment Persia forms--declare war. It takes a while for them to build a decent army and if you're quick (like finish the war in less than a year, stomp their tiny army to buy you a little time) you can steal a few provinces and potentially strangle it in the cradle. In my Third Way attempts, I was pretty reliably able to seize the whole territory that Hormuz is in with only like 12k troops. AI Persia is completely nonthreatening. It usually spends the game getting bullied by Ottomans and Russia.
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# ? Aug 8, 2017 08:20 |
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Dance Officer posted:AI Persia is completely nonthreatening. It usually spends the game getting bullied by Ottomans and Russia. If you're Tabarestan and they form in 1450 with almost all of their provinces and immediately build up to a 25-30 regiment army they can be kind of a pain in the rear end. Pro tip if you want to do a Persia game but some rear end in a top hat rebels beat you to it: you can directly annex all of the provinces you actually need to form Persia yourself, then feed the rest of their provinces to vassals in order to remove Persia from the map so you can take the decision. You'll now have cores on most / all of the provinces your vassals have so you can diplo annex them almost for free. Though this may obviously cause issues as that's a lot of territory to give to vassals in the early game.
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# ? Aug 8, 2017 08:26 |
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So I decided to finally give a serious try for Brandenburg and dealing with the HRE nonsense. At some point I became emperor and added in a ton of my Teutonic and Polish conquests to the HRE, then after Austria got it back, I guess the Livonian Order decided that being in the HRE was a cool thing, and they went after Novgorod as usual capturing Neva. Fast forward two hundred years, Neva is an imperial territory, the Livonian Order has been eaten by Lithuania and Muscovy, then Muscovy decides to finally become Russia, and then decides that their capital should be St Petersburg. The most boring and possibly smallest league war that I ever experienced just finished, I become the Protestant Emperor and now this giant rear end loving Orthodox country decides that it belongs in the HRE. The nice thing was that it maxed out my Imperial Authority though. So...do I just hellwar Russia and try to liberate Russian Minors and turn them protestant?
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# ? Aug 8, 2017 09:29 |
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What are we supposed to be looking at here? e: oh is it Polotsk?
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# ? Aug 8, 2017 09:58 |
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so if you change unit types it sets their morale to .5 if you do this continuously in the middle of a battle you'll have infinite morale
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# ? Aug 8, 2017 12:54 |
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oddium posted:so if you change unit types it sets their morale to .5 Wait what? Won't you get routed or stackwiped immediately? Lol
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# ? Aug 8, 2017 13:03 |
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TorakFade posted:Wait what? Won't you get routed or stackwiped immediately? Lol Slow it down, watch the combat tick by tick until your morale is under 0.5, change troop types, hey presto free morale! Yeah it's a lovely amount of morale, but it's better than 0, and you can do it every tick until the enemy, presumably terrified out of their wits by your shapeshifting, soullessly grinning soldiers advancing robotically over their own heaps of slain, turns tail.
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# ? Aug 8, 2017 13:06 |
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Grinning Goblin posted:So I decided to finally give a serious try for Brandenburg and dealing with the HRE nonsense. At some point I became emperor and added in a ton of my Teutonic and Polish conquests to the HRE, then after Austria got it back, I guess the Livonian Order decided that being in the HRE was a cool thing, and they went after Novgorod as usual capturing Neva. Lmfao. That's so good.
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# ? Aug 8, 2017 13:40 |
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so hyped for rum sultanate, hopefully they get some decent ni's, also ayyubid reconquest
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# ? Aug 8, 2017 15:45 |
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tqilamknbrd posted:so hyped for rum sultanate, hopefully they get some decent ni's, also ayyubid reconquest
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# ? Aug 8, 2017 15:47 |
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AAAAA! Real Muenster posted:Who the what now? https://forum.paradoxplaza.com/forum/index.php?threads/developer-diary-8th-of-august-2017.1038756/
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# ? Aug 8, 2017 15:54 |
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Tsyni posted:Lmfao. That's so good.
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# ? Aug 8, 2017 16:16 |
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Holy loving poo poo they're finally fixing the Iraq-Iran part of the map so that it's not just 2 loving huge blobs there. I can't wait for next week. Ironically this probably makes QQ stronger in 1444 from adding vassals and having fewer rebellious provinces under their direct control. I would guess that the same will be true of the Timurids. They managed to avoid the whole "all of these minors powers are supposed to be QQ and / or Timurid vassals" issues by just making most of them independent, which now that I think of it is actually a fairly pleasing and sensible way of dealing with it.
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# ? Aug 8, 2017 16:49 |
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RabidWeasel posted:Holy loving poo poo they're finally fixing the Iraq-Iran part of the map so that it's not just 2 loving huge blobs there. I can't wait for next week. RabidWeasel posted:They managed to avoid the whole "all of these minors powers are supposed to be QQ and / or Timurid vassals" issues by just making most of them independent, which now that I think of it is actually a fairly pleasing and sensible way of dealing with it.
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# ? Aug 8, 2017 17:16 |
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That area is my favourite area to play so I'm super hyped.
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# ? Aug 8, 2017 19:21 |
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Eej posted:That area is my favourite area to play so I'm super hyped. I wonder if any existing achievements will be easier or harder with all these changes. I also wonder if they will fix the whole religious situation in Persia (it should start out Sunni except for Ardalan).
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# ? Aug 8, 2017 19:26 |
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Pretty sure that Tabarestan should also be Shia but yeah I'm curious to see if fixing the religious situation is going to be involved in whatever rework they're doing.
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# ? Aug 8, 2017 20:15 |
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Poil posted:And easily fixable by making soldier type change apply at the monthly tick, or assigning a cooldown if you're a jerk dev. I was talking about AI Russia taking St Petersburg decision and putting themselves into the HRE from a series of unfortunate events. But yeah, that switching bug could be fixed easily.
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# ? Aug 8, 2017 23:18 |
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so since the mandate of heaven expansion if i'm playing a horde in central asia or the mamluks i usually become a ming tributary until i feel safe, but i never realised muslims as far away as granada can become ming tribs (as long as you're quick about it)
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# ? Aug 9, 2017 00:21 |
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tqilamknbrd posted:so since the mandate of heaven expansion if i'm playing a horde in central asia or the mamluks i usually become a ming tributary until i feel safe, but i never realised muslims as far away as granada can become ming tribs (as long as you're quick about it) The fact that the Ming tributary problem still hasn't been addressed has killed the interest I had in this game. I realize I can disable Mandate of Heaven.
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# ? Aug 9, 2017 00:27 |
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it's extremely rude they tied the bad mandate stuff to the okay ages stuff and the insanely good diplo menu
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# ? Aug 9, 2017 00:28 |
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Node posted:The fact that the Ming tributary problem still hasn't been addressed has killed the interest I had in this game. oddium posted:it's extremely rude they tied the bad mandate stuff to the okay ages stuff and the insanely good diplo menu
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# ? Aug 9, 2017 03:03 |
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Okay, I've complained about it twice now but literally every attempt I have at a Horde game ends in bankruptcy by 1500. Interest is too drat high. You don't make enough money off of war and razing to actually pay for the cost of waging war. Someone play a Timurid or Great Horde game and tell me how you make your economy work or how you afford an army.
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# ? Aug 9, 2017 03:22 |
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Mantis42 posted:Okay, I've complained about it twice now but literally every attempt I have at a Horde game ends in bankruptcy by 1500. Interest is too drat high. You don't make enough money off of war and razing to actually pay for the cost of waging war. Someone play a Timurid or Great Horde game and tell me how you make your economy work or how you afford an army. As Timurids: kill all your forts, kill all your boats, hire an unrest reduction adviser (you will save money in the long run by fewer revolts = fewer losses = fewer reinforcements), don't bother trying to convert because it increases revolt risks and takes years, and immediately and aggressively threaten or attack Indian minors to secure the provinces you need to form Mughals. You can easily overwhelm Multan and Delhi, the only tricky bit is Jaunpur who can actually put up a fight if you give them time to ally with anyone, so you want to be very quick about thrashing the first two and proactively building spy network in Jaunpur so you can claim anything you may need to form Mughals. If you're still a horde by 1500, you're probably in deep poo poo so you want to form Mughals by then. There's no admin tech requirement to form Mughals, it's just get the required north Indian provinces and have 600 dev and then form Mughals. You will probably need a war against QQ or Uzbek something to get over the 600 mark so you can form Mughals. Once you form Mughals all your problems will melt away. What I'm saying here is FORM MUGHALS As to Great Horde I have no fuckin' idea honestly, seems like a real lovely start. I hear Kazan is easier
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# ? Aug 9, 2017 03:54 |
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If he's trying to get Horde related achievements, forming the Mughals (which is a really powerful decision) will turn you from a Horde tech group to Muslim tech group (aka, a monarchy,) and make you ineligible for Horde achievements.
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# ? Aug 9, 2017 04:07 |
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# ? May 28, 2024 15:12 |
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I wanted to get Great Khan but I'm gonna give up on it.
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# ? Aug 9, 2017 04:11 |