Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
cheetah7071
Oct 20, 2010

honk honk
College Slice
That's even weirder than I thought it was, and what I thought was pretty weird already.

Adbot
ADBOT LOVES YOU

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

cheetah7071 posted:

The way I understand it, it concludes that since the lower right sub-tile is water, it needs to look up the water encounter. But since Cinnabar island doesn't have a water encounter table, it just uses whatever junk is in the encounter table already (which is why you can get safari encounters, or junk if you just did old man).

I could have the details wrong though. The glitch definitely has to do with sub-tiles and the fact that those tiles are half water and half land.

You're close. That specific tile is just flagged as Grass due to a programming oversight, and ocean routes don't have grass so the grass encounter table ALSO isn't being overwritten either by the town or the route next to it.

WrightOfWay
Jul 24, 2010


The weirdest thing to me isn't the spaghetti code that makes it possible but that people found out about it and how to replicate it in like 1998, way before there were big glitch hunting communities on the internet.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
Every new thing I learn about Gen 1 just fascinates me and makes me amazed that the games held together as well as they did. Most of the glitches there you'd have to go out of your way for to trigger.

Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

WrightOfWay posted:

The weirdest thing to me isn't the spaghetti code that makes it possible but that people found out about it and how to replicate it in like 1998, way before there were big glitch hunting communities on the internet.

there were BBSes and scattered websites - usually listing game genie codes, but the biggest source was the play ground

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

Plus the bug works for any encounter table, not just the garbage data from your player name. Want a safari zone rare but hate the safari game? You just got surf so you can immediately hit up cinnibar and teleport there for a normal random encounter.

Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

Sea Foam islands worked as well as for the Missingno and item glitches.

Geemer
Nov 4, 2010



Robindaybird posted:

Sea Foam islands worked as well as for the Missingno and item glitches.

I found this on my own when I was a child, simply because there's no other grass encounters between the safari zone and sea foam island. I had so many chanseys.

Rainuwastaken
Oct 30, 2012

Another blue ribbon for Hecarim.

Dr. Fetus posted:

Every new thing I learn about Gen 1 just fascinates me and makes me amazed that the games held together as well as they did. Most of the glitches there you'd have to go out of your way for to trigger.

Yeah, seeing how older games were constructed (and then torn apart) is fascinating. Pokemon is especially fun because, as people have previously stated, the cart was nearly filled to capacity. Basic sanity checks could fix a LOT of the issues the game has, but there just wasn't space for them.

Orange Fluffy Sheep
Jul 26, 2008

Bad EXP received

quote:

How do you pronounce ~, or is that something I would have to ask JV?

quote:

I wrote that line of dialogue. It's pronounced "uguu~"

gently caress this game.

Tired Moritz
Mar 25, 2012

wish Lowtax would get tired of YOUR POSTS

(n o i c e)
wow at referencing a 10+ year old anime. A true time capsule.

cheetah7071
Oct 20, 2010

honk honk
College Slice

Tired Moritz posted:

wow at referencing a 10+ year old anime. A true time capsule.

It's been a meme more recently than that. They're referencing the unfunny meme, not the anime that spawned it. Probably.

CzarChasm
Mar 14, 2009

I don't like it when you're watching me eat.

Rainuwastaken posted:

Yeah, seeing how older games were constructed (and then torn apart) is fascinating. Pokemon is especially fun because, as people have previously stated, the cart was nearly filled to capacity. Basic sanity checks could fix a LOT of the issues the game has, but there just wasn't space for them.

IIRC most of these exploits were addressed by Yellow version and were almost entirely gone by Gen 2. I mean there were still a couple, (apparently cloning 'mon by going to the box and turning off during the auto-save still worked) but by and large it sounds like they actually found room to add fail state checks.

Waffleman_
Jan 20, 2011


I don't wanna I don't wanna I don't wanna I don't wanna!!!

That's the Iwata touch for ya.

Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

Ew. Knew a guy who at the time was in his 30s that wouldn't stop using Uguu~ in group chat, he was your typical sort of 'drives an unfunny meme to the ground, and way too invested in his gross VNs' Neckbeard, so glad he's gone his own way.

since then seeing Uguu~ makes my skin crawl.

EclecticTastes
Sep 17, 2012

"Most plans are critically flawed by their own logic. A failure at any step will ruin everything after it. That's just basic cause and effect. It's easy for a good plan to fall apart. Therefore, a plan that has no attachment to logic cannot be stopped."

Waffleman_ posted:

That's the Iwata touch for ya.

Is there some complete list somewhere of games that he performed code wizardry for? I mean, he worked on a ton of games and Wikipedia's good enough for that, but I mean specifically his coding miracles, like how he compressed Gen 2 so well they could fit the vast majority of Kanto into it, or how he singlehandedly rewrote Earthbound's code in a fraction of the time he'd predicted.

the Orb of Zot
Jun 25, 2013

Apport: the Orb of Zot
The orb shrieks as your magic touches it!
Yoink! You pull the item towards yourself.
You see here the Orb of Zot.

Orange Fluffy Sheep posted:

gently caress this game.

Cancel the LP and burn it to the ground, we're done here.

Orange Fluffy Sheep
Jul 26, 2008

Bad EXP received


Pokemon Anime Soundtrack - Hoenn Elite Four Battle (EXTENDED).ogg

Apparently our Elite Four thing is so cool it gets a different elite four as its lobby music.

There are a shitton of NPCs and empty rooms to look at, so let's get down to the important thing:


Awakenings are finally for sale!


Important NPCs show up to cheer us on.


And Theo shows up at the last minute to also be part of the championship. If you're wondering how this is supposed to work, it's because Tandor doesn't have the normal elite four + champion structure the official games have.

It is 32-person single-elimination tournament tournament, which means we have four normal opponents and a final battle... so kinda similar. Instead of the gigantic closed chambers the offical games have, it's in a huge stadium with crowds.


Angelica was apparently one of the trainers at Route 14, but what that Angelica and this one have in common is beyond me.


Maria's here, and line breaks are really mean to her text!


There are television crews, huge crowds, fancy signs that must've been a bitch to code...


Angelica gives a brief introduction.


The big change from the official games is this. We don't get to use any items... nor does the opponent. No more full restores. Point: Uranium.



OST: PU-EliteBattle.ogg

The name of the track indicates it's intended for the post-game bosses that use it, instead of the Championship. Indeed, the composer made a track specifically for this:

OST?: Battle! Vs. Championship Trainer

By the date I guess it ran into the C&D before it could be implemented? I don't know.

OFSelects: Survive Said The Prophet - Let It Die

I heard this at random about the time I got here, and I fell in love with it.




Angelica's team has 10 IVs, no hold items, and default level-up moves. It's not that hard.


The only hang-up is that her Syrentide is neutral to steel and doesn't flinch. It wasn't enough to KO MEGAWEAPON, but it's annoying anyway.


We're taken back to the lobby after the previous round.


Despite the incredible number of lumps that MEGAWEAPON took, he's back in perfect shape. Indeed, battles here are about slugging it out with full force rather than endurance.

Also, this is the Championship team. Say hello to Zapface, now a full-grown Yatagaryu!


This guy has memory problems. :smith:




Once again, 10 IVs, no items, default moves.


A quick Drain Punch KO keeps My Fursona at full HP and lets his Moxie kick in, and he kicks butts until, uh... that Whimsicott.


Zapface has the Stormbringer ability, causing a new weather condition: thunderstorms! It boosts electric damage, causes damage based on electric resistance at the end of turn, and makes Thunder never miss.

I think.


Hard to tell when there's so little feedback and it gives up really fast.




Why not Earthquake? Level-up move lists didn't I say that, jeeze


Herolune tries desperately to stop Superfly but fails.


Same with the Baariette.


I think this chance between rounds is to pick a lead based on your opponent.


After how Star Ocean 2 handled other entrants in a tournament (two knight npcs walking into each other) I'm glad the other battles are skipped.


I imagine it like [insert contemporary meme reference].


I wish Dick Solomon got a mega bracelet for these splash screens.


For Vaeryn I sic Duke Nukem on him, and quickly realize a scarfed Nucleon is pretty good at wiping *everyone* out.


Vaeryn is a little trickier than the previous opponents, but not by much. Only item here is the Ampharosite.


Only change between the gym battle and this is Frosthra instead of Glavinug.

Can you keep these guys' names straight? I can, somehow. If you had to look up what Glavinug is, I understand. It doesn't really communicate whatever the heck it is very well.


Getting an extra type means it's more weak to Nuclear than before.


There's no one in here but the guy who tells me I can't escape and the guy who tells me to fight on.


Shortly before this update, one of the devs did a reddit AMA and revealed that Maria's ~ are pronounced "uguu."


She's now my Least Favorite.


Unlike our previous opponents, Maria has defined movesets and items and natures and IVs.


The Sash is only annoying if you run right into it somehow. Otherwise it's just a fucker that spams weak Air Slashes.


My Fursona can drain back the health it lost pretty well. I like Drain Punch tanking.




Sub + Lefties would be annoying but the AI likes dealing damage too much. Crunch hitting a defense down doomed this guy.


OH FU


Maria's Paraboom is the game tossing a full-fledged yellboy at you. The ability is fixed at Soundboost, and it has the best move for it:


Yikes. Boomburst's huge power is enough that Swellow ran a Specs set with its 55-base special attack. This thing has a much higher base and an extra 50% boost.

My Fursona didn't make it.


Luckily, good ol' Flame Impact stuffed it. Yet another reminder, this is all in on HP and attack. That speed is just so gratuitous.




It tried.




Maria's Feliger goes for the sleep talk route. It takes advantage of Rest's full recovery by keeping up the pressure via sleep talk.


It doesn't work when it's off of a random duration sleep.


Then the thunderstorm kills it for me.




No subtle tricks or anything, Mega Kiricorn is just here to bash in faces with mixed offense.


It's not tough enough to survive the super-buff Thunder.

Uguu.


We'd be going on to the final battle next...


But there's more to this than meets the eye.


You see, your last two opponents are random, selected from a list of 8 possible opponents. They're the first seven gym leaders and Hokage.

I'm gonna fight all of them.


Sr. Goldkorn and Angelica are always there. They have no counter measures to Duke Nukem.


Sheldon at least has the one non-Nuclear Nuclear-resistant guy in the game.





Is the Assvest even open to the player? It prevents the use of status-category moves but boosts special defense by 50%. You can tell this boy barely feels it.

It does feel a +2 Flame Impact.




Choice Band-boosted Outrages from a Tracton are scary, but thankfully this thing only has level-up moves instead of having Drill Run as coverage.




He's got a Daft Punk thing with a choice scarf. Flame Impact is at +2 priority.




He's got a Daft Punk thing with a choice scarf. Flame Impact is at +2 priority.

Wonder why I have a feeling of deja vu.




Magnet Rise is trying way too hard with the AI, I believe. Otherwise this is about the level I'd expect.

Mega Inflagetah's 175-base speed means that it can't rise.


The other mega stone with the stupid name in the casino goes to the alien. In earlier versions the only way to get your own UFO (geddit) was to get it from Vaeryn.




S51-A T doesn't have the movepool for its own ability, Hyper Launcher. For the things that actually have Hyper Launcher, that seems to be having Aura Sphere on hand.


Bazingling Sheldon this time is a lot easier. Then again, we did get Rocket Man shortly after his gym battle.


Hokage is back to reclaim his title from Hero of Tandor Ninja Ranger Good Human Hokage Dick Solomon's collection of titles!




Level up moves, 10 IVs, no items. There are opponents they did work on, and opponents they didn't do work on. They are weighted equally. Hokage is a comedy option.


Superfly has no reason to escape. :twisted:


It uses special attacks, and Quiver Dance boosts special defense.


From there it's an endless series of Thunderbolt OHKOs off maxed special attack.


There's a Daikatunaite in the game's code, so I suppose they at least planned to make Hokage an equal to the other opponents.

Too bad they can't make them equal to each other.


This would be clear to the final round as well, but we still have four more opponents left.

And one of them is the hardest battle in the game, bar none.

XavierGenisi
Nov 7, 2009

:dukedog:

Yep. The elite four is a championship tournament. It's an interesting idea, that's for sure.

The big issue comes up in the next update. There, we shall see the true terror of Uranium.

Robindaybird
Aug 21, 2007

Neat. Sweet. Petite.

though a tourney E4 is in theory a neat idea if it randomizes your opponents, it makes the post-game grind less tedious, but I'm sure Uranium figures out how to screw the pooch.

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...



i've heard horror stories about one of the fights coming up in the next update

Silver Falcon
Dec 5, 2005

Two, three, four, five, six, seven, eight and barbecue your own drumsticks!

Wait wait, what they don't let you buy Awakening until the loving POKEMON LEAGUE?! :psyduck: I forget, could you buy Full Heals before now?

How bizarre... Pokemon Uranium, everyone!

EponymousMrYar
Jan 4, 2015

The enemy of my enemy is my enemy.

Robindaybird posted:

though a tourney E4 is in theory a neat idea if it randomizes your opponents, it makes the post-game grind less tedious, but I'm sure Uranium figures out how to screw the pooch.

Considering how the last two opponents are randomized and one of them is the hardest in the game bar none and we still haven't seen the Choice Scarf Overheat spammer shown off in the first post...

I think I know what it is.

EponymousMrYar fucked around with this message at 21:02 on Aug 8, 2017

EclecticTastes
Sep 17, 2012

"Most plans are critically flawed by their own logic. A failure at any step will ruin everything after it. That's just basic cause and effect. It's easy for a good plan to fall apart. Therefore, a plan that has no attachment to logic cannot be stopped."
So here are yet more kinda-new ideas (reusing previous trainers for the E4 and randomizing opponents) that Sun and Moon did better. Alola's all-new Pokemon League (they hadn't had one before, nor gyms, instead using the Island Challenge as their rite of passage for kids getting their first Pokemon) featured a couple characters you fought much earlier in the game, a couple you hadn't fought, and then, because you're actually acknowledged as the Champion for once, instead of facing the Champion, you instead defend your title from one of several possible challengers (it's predetermined the first time, but random after that). It's a really cool idea that Game Freak pulls off without completely upending things for no goddamn reason, nor using bullshit generic trainers as filler opponents (well, one of the possible challengers is just a Youngster, but that's deliberate to represent all the randos that aren't personal acquaintances of yours but might still make it through the E4).

Epicmissingno
Jul 1, 2017

Thank gooness we all get along so well!

EclecticTastes posted:

So here are yet more kinda-new ideas (reusing previous trainers for the E4 and randomizing opponents) that Sun and Moon did better. Alola's all-new Pokemon League (they hadn't had one before, nor gyms, instead using the Island Challenge as their rite of passage for kids getting their first Pokemon) featured a couple characters you fought much earlier in the game, a couple you hadn't fought, and then, because you're actually acknowledged as the Champion for once, instead of facing the Champion, you instead defend your title from one of several possible challengers (it's predetermined the first time, but random after that). It's a really cool idea that Game Freak pulls off without completely upending things for no goddamn reason, nor using bullshit generic trainers as filler opponents (well, one of the possible challengers is just a Youngster, but that's deliberate to represent all the randos that aren't personal acquaintances of yours but might still make it through the E4).

And this sort of thing had already been done even before then with the PWT in Black 2/White 2. Just like in Uranium you can't use items, though that's due to it using the same rules as the battle facilities and online battles, and it's mostly Gym Leader refights. You have to wonder whether the devs took it as inspiration for this sequence of fights.

Of course, most people's experience with the PWT was to lose immediately because the trainers have competitively viable teams (at least I assume so, given how difficult they are) and pretty good AI for a Pokemon game. At least it was optional instead of part of the main game.

Xelkelvos
Dec 19, 2012
I do think there was an intention to use the Flying-type golfer in S/M more, but there was no more room or something which is why the Flying Z stone is just in a cave

Manatee Cannon
Aug 26, 2010



I actually like the idea of making the championship a tournament like this. that's neat and would have made a lot of sense in s&m specifically since they were setting up a league from scratch. keeping the same number of fights that the e4 would have makes it different but still the same in the way as the totem stuff worked in s&m as well

EclecticTastes
Sep 17, 2012

"Most plans are critically flawed by their own logic. A failure at any step will ruin everything after it. That's just basic cause and effect. It's easy for a good plan to fall apart. Therefore, a plan that has no attachment to logic cannot be stopped."

Xelkelvos posted:

I do think there was an intention to use the Flying-type golfer in S/M more, but there was no more room or something which is why the Flying Z stone is just in a cave

There's a ton of characters, plot threads, and so on that are just kind of there on the periphery in Gen VII, and it might be that the writers' reach exceeded their grasp in terms of how long a dev cycle they had, but more likely, they were doing deliberate setup for Ultra Sun/Moon, which looks to be taking an approach similar to Black/White 2, except, I would think they're actually planning something even more ambitious in terms of continuity (a lot of stuff was clearly "under construction" in-universe, several areas are ripe for makeovers, and there were characters whose arcs didn't fully resolve, all of which appear primed for a sequel).

Dr Subterfuge
Aug 31, 2005

TIME TO ROC N' ROLL
The Pokemon League in the anime is always a tournament, so that's probably why we got this nonsense.

Haifisch
Nov 13, 2010

Objection! I object! That was... objectionable!



Taco Defender
Except Uranium doesn't have enough characters we'd give a poo poo about to fill a tournament, so we get a bunch of gym leaders(and Hokage) instead.

I'm assuming Theo will be the final battle, because of course he will.

SyntheticPolygon
Dec 20, 2013

Xelkelvos posted:

I do think there was an intention to use the Flying-type golfer in S/M more, but there was no more room or something which is why the Flying Z stone is just in a cave

Even without any buildup I still like Kahili quite a bit, because in any other Elite 4 team she'd basically be the best member based on animations and poses alone.


EclecticTastes posted:

There's a ton of characters, plot threads, and so on that are just kind of there on the periphery in Gen VII, and it might be that the writers' reach exceeded their grasp in terms of how long a dev cycle they had, but more likely, they were doing deliberate setup for Ultra Sun/Moon, which looks to be taking an approach similar to Black/White 2, except, I would think they're actually planning something even more ambitious in terms of continuity (a lot of stuff was clearly "under construction" in-universe, several areas are ripe for makeovers, and there were characters whose arcs didn't fully resolve, all of which appear primed for a sequel).

From the pre-release info it kinda came off to me that US/UM aren't exactly sequels but an alternate plot to SM. They're probably going to add in all the stuff that were "in-construction" and expand on a few characters but I don't know if it'll have as many major differences as BW2 had, like new gyms, towns, characters, and such. Even if the story as a whole will likely be completely different.

FPzero
Oct 20, 2008

Game Over
Return of Mido

I actually like this idea for a Championship a fair bit. It's like the Gym Leader rematches to some extent.

SirSamVimes
Jul 21, 2008

~* Challenge *~


The idea of replacing it with a tournament is neat, but reusing gym leaders for the Elite Four is a dumb and bad idea.

Manatee Cannon
Aug 26, 2010



SirSamVimes posted:

The idea of replacing it with a tournament is neat, but reusing gym leaders for the Elite Four is a dumb and bad idea.

that kinda happens in s&m as well. it is a little different there tho

I don't remember any of these people so I didn't even notice it tbh

krisslanza
May 6, 2011
The fact they said "~ = Uguu" annoys me. A 'tilde' in the sense of a word shouldn't be a word replacement. If you want her to say "Uguu~" just have her say Uguu~. A tilde is meant to indicate, usually, some kind of inflection or sort. It's a modifier of the way you say something, not a substitute for a word! ARGH! :psyduck:

That aside, this League idea isn't... bad, actually.

Dr Subterfuge
Aug 31, 2005

TIME TO ROC N' ROLL
The idea is fine. The execution though...

FoolyCharged
Oct 11, 2012

Cheating at a raffle? I sentence you to 1 year in jail! No! Two years! Three! Four! Five years! Ah! Ah! Ah! Ah!
Somebody call for an ant?

Dr Subterfuge posted:

The idea is fine. The execution though...

I was going to say "pokemon_uranium.txt" but then I remembered:

We still don't have the watering can

Arcade Rabbit
Nov 11, 2013

I'm still really confused why we have two generic trainers here? Could we not just have 4 randomized battles instead, so we can see more of the different trainers? Again, S/M had the Youngster as a possible challenger, but he was one of many and it was randomized. Here, you always have to fight these two losers who don't even have unique sprite before getting to the fights you care about? Well, "care" about, but still.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
The other joke with the Youngster in SM was that he was one of the very first NPCs you met.

Adbot
ADBOT LOVES YOU

Vinylshadow
Mar 20, 2017

I was blind-sided by the Dragon-user anime character



I wonder if he's from Tandor...

  • Locked thread