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Rorac
Aug 19, 2011

Perseid and Levy

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Negative Entropy
Nov 30, 2009

Scintilla posted:

Assaulting the Saturn system was never going to be easy. Still, things haven't gone entirely south for us just yet. If the defenders are indeed out of missiles that gives us a chance to regroup and strike back without having to worry about our remaining ships being filled full of holes from a ridiculously long distance away.

Speaking of ridiculous things, here's another probably terrible design:

code:
Testament class Battleship    16,000 tons     474 Crew     2674 BP      TCS 320  TH 576  EM 0
2400 km/s     Armour 10-56     Shields 0-0     Sensors 11/32/0/0     Damage Control Rating 12     PPV 83.1
Maint Life 0.24 Years     MSP 209    AFR 1024%    IFR 14.2%    1YR 874    5YR 13116    Max Repair 216 MSP
Intended Deployment Time: 12 months    Spare Berths 2    
Flag Bridge    Cryogenic Berths 200    

SpaceX 192 EP Nuclear Pulse Engine (4)    Power 192    Fuel Use 88.33%    Signature 144    Exp 12%
Fuel Capacity 350,000 Litres    Range 4.5 billion km   (21 days at full power)

Triple Orion 20cm C2 Ultraviolet Laser Turret (2x3)    Range 192,000km     TS: 10000 km/s     Power 30-6     RM 4    ROF 25
Orion Superheavy 30cm C2 Ultraviolet Laser (1)    Range 192,000km     TS: 4000 km/s     Power 24-2     RM 4    ROF 60
Orion CIWS-160 (3x6)    Range 1000 km     TS: 16000 km/s     ROF 5       Base 50% To Hit
Ares 15cm Railgun V3/C2 (4x4)    Range 90,000km     TS: 4000 km/s     Power 9-2     RM 3    ROF 25
Mao-Kowalski Fire Control S06 96-12000 H70 (2)    Max Range: 192,000 km   TS: 12000 km/s
CSL Enhanced Pebble Bed Reactor Technology PB-1 (3)     Total Power Output 27    Armour 0    Exp 5%

Mao-Kowalski Fighter Search Sensor MR0-R8 (70%) (1)     GPS 13     Range 360k km    Resolution 8
Mao-Kowalski Active Search Sensor MR51-R80 (70%) (1)     GPS 5760     Range 51.5m km    Resolution 80
Mao-Kowalski Thermal Sensor TH1-11 (70%) (1)     Sensitivity 11     Detect Sig Strength 1000:  11m km
Mao-Kowalski EM Detection Sensor EM4-32 (70%) (1)     Sensitivity 32     Detect Sig Strength 1000:  32m km

ECCM-1 (1)         ECM 10

This design is classed as a Military Vessel for maintenance purposes
Pros:
-Monstrous spinal-mounted doomsday laser.
-Triple laser turrets to melt lighter targets.
-Railguns to shred anything that manages to get close.
-Thick-arse armour and redundant fire controls.

Cons:
-Slower than most other Martian heavy ships.
-Expensive in terms of research/production.
-Vulnerable to fighters and massed missiles (but judging by recent events so is everything else).
-Probably a lot of other stuff I haven't thought of.

AFR 1024% IFR 14.2%

We're gonna need more spare parts.

Tythas
Oct 3, 2013

Never felt at home in reality
Always hiding behind avatars


Sans Peur (if i can make and edit to it) Victory as our new fighter



I think the Sans Peur would be a good upgrade to the Sagan class and a great shield from missiles for the fleet

Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!

The ship designs are not set in stone and I will allow modifications to the winner within reason.

Affi
Dec 18, 2005

Break bread wit the enemy

X GON GIVE IT TO YA
Levy and Victory (Tie Fighters)

Scintilla
Aug 24, 2010

I BEAT HIGHFORT
and all I got was this
jackass monkey

Kommando posted:

AFR 1024% IFR 14.2%

We're gonna need more spare parts.

I updated the design - check Saros's compilation post.

Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!

:siren:Voting is ongoing!:siren:

Current Tally:

Fighters:

Victory and Type 8 are tied (hah) with 8 votes apiece.
Perseid comes a distant third with one vote.

Warships:

Levy leads with ten votes.
Testament follows up with five.
Sans Peur lags with only two votes.

Hessi
Oct 28, 2010
Type 8 and Levy, fighterwise we owe our brave pilots a bit more than strapping them on a railgun armored with paper tissue.

Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves

TheWetFish posted:

Expanding on Crazycryodude's notes with Build Points (BP);
41 of the Victory class provide 123 shots at 25.4 BP each, 1041.4 BP total
8 of the Type 8 class provide 168 shots at 92 BP each, 736 BP total

Fighters are produced by fighter factories and are built as a single integrated object; can't pre-produce components for fighters like we can for ships so only build points matter to build speed

Oh neat. So we can produce 8 Type 8's faster than 41 Victories (I'm assuming both are the max number of each a current carrier can well carry)

I'm not gonna change a vote however because:

Jack2142 posted:

Yeah, but do we want Tie Fighters or X-Wings?

Tie Fighters rule. Also 500 tonne X-Wings?

Pash
Sep 10, 2009

The First of the Adorable Dead

Gridlocked posted:

I like the artwork Jack; though you picture things to be a bit more... "Weaponised ISS" where as I'm looking at things and going "Precursor to Eve/X series" when I picture ships in my mind.

Edit:
Regarding Victory vs Type 8: 500 tonnes has me REALLY concerned about the production speed that we can turn Type 8's out. Victories are quick, cheep and generally will be operating within sensor range of our cap ships anyway.

Hes going with a Babylon 5 type design thing.


Nevets
Sep 11, 2002

Be they sad or be they well,
I'll make their lives a hell
Yeah, B5 was one of the few scifi shows where artificial gravity wan't just handwaved away. Fun fact: the smaller Earth Alliance ships don't have rotating sections, and on the rare occasion you get to see the action on the bridge of those ships everyone is strapped into chairs.

Pash
Sep 10, 2009

The First of the Adorable Dead

Nevets posted:

Yeah, B5 was one of the few scifi shows where artificial gravity wan't just handwaved away. Fun fact: the smaller Earth Alliance ships don't have rotating sections, and on the rare occasion you get to see the action on the bridge of those ships everyone is strapped into chairs.

Only thing that, in my mind, would have made it better, is if everyone had been in space suits on the bridge of ships as well.

sniper4625
Sep 26, 2009

Loyal to the hEnd
Tie Fighters

CoffeeQaddaffi
Mar 20, 2009

Pash posted:

Only thing that, in my mind, would have made it better, is if everyone had been in space suits on the bridge of ships as well.

If they had the budget for it, they might have.

Nevets
Sep 11, 2002

Be they sad or be they well,
I'll make their lives a hell
Realistically I doubt it would be valuable on medium-large ships. You are going to bury your bridge (and other livable areas) in the deepest part of the ship possible anyway, so the likelihood of a hull breach penetrating that far in that doesn't kill everyone anyway is pretty small, and wearing pressure suits is going to slow down reaction times and increase the risk of fat fingering buttons.

CoffeeQaddaffi
Mar 20, 2009
It'll likely matter more when missile tech is bomb pumped laser warheads, but at the least skin suits (much like environment suits without the air tank), as opposed to current EVA-style suits would mean you aren't dead to a hull breach and can still manipulate your duty station/tools. Life support for them are either hooked to the ship or rebreather type systems (and tend to have pretty limited air supplies, like 2 - 6 hours).

LLSix
Jan 20, 2010

The real power behind countless overlords

Jack2142 posted:

Realistically we could probably refit the Hubble into an okay AMM platform with a little work rather than having to re-design from scratch.

Oh right and ships I drew up + my vote of Testament & Victory, I like the concept of a heavy battleship escorted by swarms of garbage PD fighters.

In general I used some pieces from an old Babylon 5 sets made by Canis D to get a sort of Hard(ish) sci-fi mixed with utilitarian designs. I figured with Mars being "Communist" we focused on efficient modular designs over lots of bells and whistles.



Endurance DG



Schiaparelli DD



Hubble FR



Amazing. I love everything about this.

HiHo ChiRho
Oct 23, 2010

Agreed, although they should be a nice shade of Marxist red instead of grey. Just because we are efficient doesn't mean we can't be stylishly efficient

LLSix
Jan 20, 2010

The real power behind countless overlords

HiHo ChiRho posted:

Agreed, although they should be a nice shade of Marxist red instead of grey. Just because we are efficient doesn't mean we can't be stylishly efficient

Red would make them go faster. Going faster would make our ships better at dodging missiles.

What I'm saying here is we should paint all our ships red. Nevermind that paint doesn't bond well with Duranium and that the magic TNE sensors means nobody bothers actually looking at spaceships.

Another Otter
May 14, 2012
I vote for Type 8 and Levy, this will be a missiles vs PD arms race.

sebmojo
Oct 23, 2010


Legit Cyberpunk









type 8 and levy

Ceebees
Nov 2, 2011

I'm intentionally being as verbose as possible in negotiations for my own amusement.

Jack2142 posted:

Yeah, but do we want Tie Fighters or X-Wings?
:black101:

That said, i would like to vote for the Nike, and the Sans Peur (revised).

Why even be the red planet if we're not gonna go faster, ya gitz?

Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!




Good news! Victory is nearly back online.


Far far to the North-East WindHund is monitoring the fleet departing Uranus. ETA 6 days.

29 April, 1823hrs

The 2 remaining FAC and the Destroyers are closing fast.



The fast corvettes and the figghters are split off to engage, racing ahead while the rest of the fleet targets the FAC with a small missile spread.

29 April, 1832hrs


Neither has a chance and the two FAC's are blown away by the anti-fighter missiles. Flanker and Terrible Fright claim the kills.


The Koshkin's come rolling in seemingly undaunted by their losses.


They get the first hit at 123k km but their 12cm lasers are reduced to 1 damage by the long range and the corvettes are fast enough to dictate range.


They hold range at 100k km and begin pounding the destroyers with their massive 20cm shipkiller lasers.



Two savloes take down the shields and the third slams into the Destroyers thin armor. One blast is powerful enough to cut clean through her and take her main engine with it. The first Koshkin splutters to a halt.


Seeing they are unable to close with the corvettes the Destroyer turns onto an intercept course with the main fleet.


The corvettes chase her down maintaining their steady rate of fire.


Soon the second destroyer shudders to a halt, engine flaring but managing a safe shutdown. Opening comms with the destroyers Yellerbill finds them willing enough to surrender and they deactivate sensors and shields.

29 April, 1901hrs

With the coast clear Yellerbill signals the support ships to start moving in. LSD Serene launches a pair of assault shuttles to capture the two crippled destroyers.


CT Surprise has taken light damage from long range lasers but otherwise the corvettes are undamaged.

29 April, 1944hrs

The Assault shuttle approach their hapless victims.


The Marines storm the ships.


Resistance is minimal and only minutes later they have control.


The Koshkin Design. Both are disabled but repairable, the biggest issue is their engines.

29 April, 1954hrs

A short time later the main force closes with Titan. Due to limited missile stocks it was decided to fire from close range to enable the disparate salvoes to sync up easier.


A salvo goes out to test the remaining defences.


At least a dozen missiles are shot down from each salvo but the first Exxon class orbital laser battery takes heavy hits.


Another two full salvoes are dispatched as the fleet closes.


After the third set of impacts the orbital platform comes apart into a field of debris. Matryoshka claims the kill.



The second Exxon suffers the same fate shortly after. However missiles stocks are dangerously low with some ships completely exhausted so the rest are reserved for possible ground bombardment.

Time to close and pay the butchers bill against the remaining fortifications...

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Well, the only defenses left are point defense PDC's and those dinky Type 7 beam satellites. We might lose a few corvettes or fighters but I think we've got the system pretty well tied up

Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!




*Trumpet plays, trench whistles shrill"



*A patriotic tear is shed*


At 100k km the ships start taking IC laser fire. Return fire is shockingly difficult due to extremely powerful ECM on the platforms.

The decision is made to engage at point bank range.



They close rapidly but Surprise takes several more hits and is crippled and left behind.


Col. Bwengun orders the crew to abandon ship but barely escapes before the next salvo tears her apart.


Ouch.


It's too late now and the fleet is among the orbitals weaving about and negating their ECM advantage by sheer proximity, shots are wild with some even hitting the harvesters abd other orbital infrastructure.


The massive Spinal lasers of the corvettes speak at point blank range.




Then the two 30cm plasma carronades open up and tear deeply into the first Statoil platform. 24 damage apiece!


Concordia tkes hits and loses her laser. Col. Lando131 wisely chooses to retreat.


As she does Snaggletooth calmly pirouettes across the orbital plane and cores the first platform with her laser.


Sagan pulls alongside the other platform and they exchange torrents of autocannon fire.


Sheets of flame wash over the platform as the fighters come back around and burn away her armor.



The Orbitals fire shifts to A high degree of certainty and she is wracked by hits but miraculously takes no internal dmage or casualties.


The coup de grace is delivered by Snaggletooth yet again.

With that the guns fall silent. The small orbital platforms appear to be out of ammo and the IC fighters are all docked to the orbital infrastructure, presumably rearming.

:siren:Titan is yours.:siren:



Titan Falls.

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


Plays Internationale 10 Hour Version across all channels

We did it :ussr:

Ferrovanadium
Mar 22, 2013

APEX PREDATOR

-MOST AMMUNITION EXPENDED ON CIVILIANS 2015-PRESENT
-WORST KDR VS CIVILIANS 2015-PRESENT

Good work, Triton Fleet!

Saros
Dec 29, 2009

Its almost like we're a Bureaucracy, in space!

I set sail for the Planet of Lab Requisitions!!



The Saturnian Revolution

Senator Harris’s plan was solid and his execution nearly flawless but it seems he has forgotten the lessons of his youth. A people oppressed and downtrodden (and the worker class of the IC certainly have this in spades) don’t want a swap of the leaders and faces in charge, they want... Revolution.

For some time someone has been supplying rather advanced, automated, bootstrappable microfactory designs to the Unions of Titan along with the necessary schematics to have those microfactories churn out military-grade Trans-Newtonian small arms and the assocaited support weapons. There is not enough information to point fingers for now but it seems likely the Terrans have been playing a long game with the IC’s internal dissidents in the same way we have. The dissident networks seem to have reached a tipping point and a vast number have decided that the incrementalism of replacing the corporate leadership is simply not enough and that it’s time to take matters, very literally, into their own hands.



We have swept clear the skies of Titan eliminating the threat of orbital bombardment and driving the IC military networks into disarray. This appears to have been the cue for a general uprising based around the current Union structure and we are observing heavy fighting across the entire colony’s hab domes and industrial sites as Union fighters arm and organise in incredible numbers. Local garrison units and one or two mobile infantry battalions appear to have joined the uprising but it seems that the majority of the IC’s ground forces have remained loyal to the current regime and are holding key locations such as power plants, spaceports and military installations.



We can’t be certain but initial projections indicate that the Union forces lack the required heavy firepower to break the IC’s hold on the colony but that fighting will drag on for some time with heavy losses on both sides.

The leadership of the Union revolution (such as it is) is contacting us and asking for whatever aid we can give. It is possible to perform missile strikes but due to the nature of the colony (primarily domes) and the combat zones being population centers civilian casualties would be high from any orbital strikes. We have the combat brigade from Tempel 1 and eight companies of Marines but it would take nearly a day to disembark the non-Marine troops. However we are confident our forces plus the Unionists backed by ground strikes could eventually carry the battle albeit probably with heavy loss of Martian life. To do this we would need to hold Saturn space against any IC counter-attack until the ground battle had completed.

A second option presents itself. Our contacts from Senator Harris believe they can still pull off the original plan with our assistance. The result would be the replacement of the IC’s current leadership and hopefully a negotiated end to the battle before things spiral out of control. This would require limited landings, ground strikes and hopefully have the desired effect of replacing the IC leadership with friendly figures. Again we would need to hold Saturn space against an IC counter-attack

Finally we can of course carry out our original orders from fleet command and simply raze as much of Titan’s orbital infrastructure and fuel operations as possible before we depart and leave them to their own devices. We could attempt to target Uranus, move to assist Third Fleet in their upcoming battle or simply retreat for rearming and resupply.




IC forces are moving out from Jupiter towards Saturn and the Martian third fleet is intercepting from its position in the asteroid belt, it looks to be shaping up into a major battle in the next day or so and the soonest IC forces could arrive from Jupiter is 6-7 days from now. The IC forces incoming from Uranus are being shadowed by WindHund and should arrive in less than six days.

Finally the Terran fleet is stirring in a massive way. Staggering numbers of ships are flooding out from Earth-space headed for its asteroid belt bases and colonies and the Terran Fourth battleship squadron accompanied by at least two fleet carriers has just departed Ceres eastbound along the asteroid belt on a course that could easily bend towards Saturn. Projections put them 8-9 days from Saturn space.

Intel is confident much in the way of munitions can be scavenged from Titans orbital yards.







Here we go! Voting is instant runoff so please select a first and second option!

-Viva la revolución! :ussr:
Land forces to assist the Unionist rebels and commit to defending Saturn space until the ground combat is resolved. Has good odds of you still being caught around Saturn when the hammer descends and there is no telling where the loyalties of the rebels lie.

-Topple the Corporates! :byobear:
Limited ground strikes and commit to the defense of Saturn until regime change can be effected. Likely faster than slugging it out on the ground but you're still probably going to have to pay the piper. Could result in an extremely favourable negotiated peace with the IC or possibly even Saturn joining the Martian Colonial Federation.

-Scorched Earth Titan! :sherman:
Render Titan’s orbital infrastructure useless and move out. Destination can be decided later and this is your 'official orders.' The loss of Titans yards and fueling operations would likely cripple the IC and render the war unwinnable for them over even the medium term.

You can also continue voting for new ships if you havent already.

Saros fucked around with this message at 11:06 on Aug 22, 2017

CoffeeQaddaffi
Mar 20, 2009
Support the Revolution with Ground troops and if possible with fighter support, if it doesn't cause too much collateral damage in the habs.
2.Slag the orbitals and hoof it

CoffeeQaddaffi fucked around with this message at 00:45 on Aug 10, 2017

HiHo ChiRho
Oct 23, 2010

1. Viva la revolución!
2. Topple the Corporates!

Ferrovanadium
Mar 22, 2013

APEX PREDATOR

-MOST AMMUNITION EXPENDED ON CIVILIANS 2015-PRESENT
-WORST KDR VS CIVILIANS 2015-PRESENT

HiHo ChiRho posted:

1. Viva la revolución!
2. Topple the Corporates!

:same:

Cimbri
Feb 6, 2015

HiHo ChiRho posted:

1. Viva la revolución!
2. Topple the Corporates!

Not empty quoting.

Pharnakes
Aug 14, 2009
1. Topple
2. Viva

Don't be so hasty to spill Martian blood to help rebels who's loyalties might lie just about anywhere. Supporting rebel groups for short term reasons has never come back and bitten nations in the rear end, no sir.

Hessi
Oct 28, 2010

HiHo ChiRho posted:

1. Viva la revolución!
2. Topple the Corporates!

Definitely yes.

Other things we need to do:

- Decide if we can get Victory to Saturn in time for the IC counterattack
- Take out the remaining defenses on Rhea, see if we can take over the Mobile there and reload it with captured ammunition
- Refill the Eclipse with captured ammunition
- Decide which ships can be patched together in the shipyards, if we find compatible missile ammo, focus should be to get as big a salvo size of missiles in the air, so priority on the CGs and DDGs

Fray
Oct 22, 2010

Hessi posted:

Definitely yes.

Other things we need to do:

- Decide if we can get Victory to Saturn in time for the IC counterattack
- Take out the remaining defenses on Rhea, see if we can take over the Mobile there and reload it with captured ammunition
- Refill the Eclipse with captured ammunition
- Decide which ships can be patched together in the shipyards, if we find compatible missile ammo, focus should be to get as big a salvo size of missiles in the air, so priority on the CGs and DDGs

Getting any ships from Neptune before IC arrives definitely isn't possible. Saros said on discord he'll make a post tomorrow detailing what we can capture. He said we can expect to capture ample ammo stores, however, including S2 missiles to load in our Martian ships.

I'll only consider fighting another battle for Saturn if we can capture the surviving PDC and orbital platforms and get them operational. Otherwise we should go the Sherman option and gently caress off. We won this battle by the skin of our teeth and the fleet is in pretty terrible shape.

Affi
Dec 18, 2005

Break bread wit the enemy

X GON GIVE IT TO YA
My First kill of the game!

I'm thinking toppling is safer then going all in.

Affi fucked around with this message at 01:06 on Aug 10, 2017

unwantedplatypus
Sep 6, 2012
1) https://www.youtube.com/watch?v=47E2tfK5QAg
2) https://www.youtube.com/watch?v=xUjrqFVBgc8



1) revolution 2) raze

Crazycryodude
Aug 15, 2015

Lets get our X tons of Duranium back!

....Is that still a valid thing to jingoistically blow out of proportion?


If we go :ussr: can we rig the infrastructure to blow ahead of time so if it looks like we'll all die we can at least make sure the IC gets nothing but scrap?

Nick Esasky
Nov 10, 2009
Brief Pro/Cons list in my head for each option Not a vote yet.


1) :ussr:

Pros:
-Possibly some limited form of support via Emergency Shipyard Operations for Titan Defense.
-If all goes well, we win and they declare the loyalty of the Saturnine system to Mars instead of the bourgoise exploiters of the IC.
-Whatever else may happen, this option near gurantees the IC doesn't get Saturn back. If we hold.

Cons:
-We are completely stuck in, with little option to, say, run the gently caress away if 3rd Fleet's battle goes badly.
-They don't have a well organized leadership, things could go all Iran-shaped and have a revolving door that ends up with Something Bad happening with respect to supporting us.
-Related to above, Terra could have people in the mix down here trying to sway them towards declaring for Terra or independence instead of Mars.
-That, or they get spooked about Proletarian Uprisings and that BB squad comes in to crush it and claim Saturn for themselves.
-Proletarian Uprisings/losing Saturn might spook IC leadership into pushing the Big Red Buttons and trying to just wipe Mars.

2) Corporate Skullduggery

Pros:
-POSSIBLY gets us a friendlier IC/end to the war, with possibility of indepentent/Martian Saturn.
-More Terran Palatable, probably.
-We don't have to worry about boots on the ground if we feel we have to run.
-Might be able to run if things go completely pear-shaped for 3rd Fleet.

Cons:
-Skullduggery might not actually work to get peace, Saturn is only one part of the IC leadership.
-Possibility of IC retaining Saturn in any peace deal (I'm not sure what Extremly Favourable even amounts to if they keep Saturn/Uranus, though).
-Might get a rep for abandoning Proles In Need.
-Terrans might still come in to support their own skullduggery.

3) :sherman:

Pros:
-gently caress the IC and all their works.
-Terrans don't get them either.
-Minimal risk to surviving Triton fleet.
-Revenge fully taken for bombardment of Mars.

Cons:
-Will DEFINITELY get a rep for abandoning proles in need.
-Terrans likely to come by and sweep up all the civvies/ground side infrastruture.




Anyone think i'm missing something to consider here?

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sebmojo
Oct 23, 2010


Legit Cyberpunk









HiHo ChiRho posted:

1. Viva la revolución!
2. Topple the Corporates!

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