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Heffer
May 1, 2003

monster on a stick posted:

"Randomly" = 2% chance of it happening.

Now if Fuse was guaranteed to set it off, new best psi skill.

Isn't there a new class that can detonate explosives, or does that only work on environmentals?

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Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Heffer posted:

Isn't there a new class that can detonate explosives, or does that only work on environmentals?

As far as they've revealed, it only works on environmentals and their secondary Claymore weapon.

monster on a stick
Apr 29, 2013
I am also disappointed that they didn't re-introduce the blobs from The Bureau.

LordNat
May 16, 2009

monster on a stick posted:

I am also disappointed that they didn't re-introduce the blobs from The Bureau.

Silacoids are from the OG Xcom.
http://www.ufopaedia.org/index.php/Silacoid

Heavy armored melee only unit that spreads fire where it moves sounds just like what we need in XCom 2.

canyoneer
Sep 13, 2005


I only have canyoneyes for you
XCOM developer: "Why is nobody equipping hazmat vests?"
Other XCOM developer: "I have an idea"

Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!
I wonder if Lost will engage with unactivated Advent or not, and vice versa.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Fangz posted:

I wonder if Lost will engage with unactivated Advent or not, and vice versa.

I think its a distinct possibility.

Like how unactivated Berserkers beat the poo poo out of other Advent sometimes.

Iron Crowned
May 6, 2003

by Hand Knit

Zore posted:

I think its a distinct possibility.

Like how unactivated Berserkers beat the poo poo out of other Advent sometimes.

I love squad sighting a Berserker only to have it decimate some ADVENT for me :kimchi:

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



Fangz posted:

I wonder if Lost will engage with unactivated Advent or not, and vice versa.

I think they've more or less said that this is exactly what happens. Like the pods might not actively seek each other out when out of player LOS (can't have the mission solving itself after all), but any player-activated Lost and Advent pods will totally see each other as fair game.

temple
Jul 29, 2006

I have actual skeletons in my closet
Should wait for the expansion before getting this or get it now?

Captain Foo
May 11, 2004

we vibin'
we slidin'
we breathin'
we dyin'

temple posted:

Should wait for the expansion before getting this or get it now?

At this point I'd wait

monster on a stick
Apr 29, 2013
Bundle Stars has it for $20 with coupon: https://www.bundlestars.com/en/game/xcom-2

I'm not sure it will go on sale for much less closer to WotC release.

Cuntellectual
Aug 6, 2010
So what's the cheapest way to get WotC now?

Cream-of-Plenty
Apr 21, 2010

"The world is a hellish place, and bad writing is destroying the quality of our suffering."
EDIT: drat it looks like the additional 15% off voucher code for Greenman Gaming no longer works. You can still preorder a copy on GMG for like $34 but there are no additional discounts that I can find.

Darkrenown
Jul 18, 2012
please give me anything to talk about besides the fact that democrats are allowing millions of americans to be evicted from their homes

Cream-of-Plenty posted:

EDIT: drat it looks like the additional 15% off voucher code for Greenman Gaming no longer works. You can still preorder a copy on GMG for like $34 but there are no additional discounts that I can find.

Enhanced Steam says: "Current Lowest Price: 30,64€ at WinGameStore after coupon code pcgames5off"

temple
Jul 29, 2006

I have actual skeletons in my closet

monster on a stick posted:

Bundle Stars has it for $20 with coupon: https://www.bundlestars.com/en/game/xcom-2

I'm not sure it will go on sale for much less closer to WotC release.

Thank you m'goon!

Backhand
Sep 25, 2008
Eh, fire damage and lots of AOE does sound rough, but let's face it: We want a challenge. As long as they're more tough than they are frustrating, I'm all for it.

Though yes, it is pretty hilarious how this would seem to continue the trend of swords being strictly inferior to shotguns.

Soothing Vapors
Mar 26, 2006

Associate Justice Lena "Kegels" Dunham: An uncool thought to have: 'is that guy walking in the dark behind me a rapist? Never mind, he's Asian.
mind meld was only a joke because they could only mind meld other sectoids

god save me from mind melted mutons

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Bring back Mechtoids.

Make them a player unit like the Skirmishers. :kimchi:


Backhand posted:

Eh, fire damage and lots of AOE does sound rough, but let's face it: We want a challenge. As long as they're more tough than they are frustrating, I'm all for it.

Though yes, it is pretty hilarious how this would seem to continue the trend of swords being strictly inferior to shotguns.

The Fleche ability in the Long War Perk Pack goes a long way to making me care about swords, and it would be awesome if they updated the default Ranger ability to do the same thing.

Sylink
Apr 17, 2004

I beat base game for first time on Veteran, moved up to commander. Well, lets just say a lot of brave men died this day.

BexGu
Jan 9, 2004

This fucking day....

Soothing Vapors posted:

mind meld was only a joke because they could only mind meld other sectoids

god save me from mind melted mutons

Its going to make snipers even more valuable since a lucky crit shot will take out two mobs instead of one.

temple
Jul 29, 2006

I have actual skeletons in my closet
What made me want to play the game was this playthrough on legend ironman. 0 deaths. This guy is the luckiest mfer in the world. People accuse him of hacks in the comments.

Apoplexy
Mar 9, 2003

by Shine

Sylink posted:

I beat base game for first time on Veteran, moved up to commander. Well, lets just say a lot of brave men died this day.

Between vanilla, WotC, and LW2, you're gonna have 3 options for playing XCOM2 in the near future. I'd totally recommend giving LW2 on Veteran or even Rookie a shot before re-playing vanilla, by the way, if you're open to that sorta change of pace.

Darkrenown
Jul 18, 2012
please give me anything to talk about besides the fact that democrats are allowing millions of americans to be evicted from their homes
I hear Sparks are getting some updates in WotC, but have they been detailed anywhere?

Cnidaria
Apr 10, 2009

It's all politics, Mike.

Darkrenown posted:

I hear Sparks are getting some updates in WotC, but have they been detailed anywhere?

I think its just improved health and armor so that they can tank shots a lot better. Also improved aim since it's dumb for a robot to have such lovely aim.

thebardyspoon
Jun 30, 2005
You can mod their guns as well. I think.

Kaizer88
Feb 16, 2011
http://steamcommunity.com/games/268500/announcements/detail/1440442886466647497

Some extra details about bonds between troops.

canyoneer
Sep 13, 2005


I only have canyoneyes for you
I want it work with SPARKs, so Fry and Bender can be best buds forever

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Darkrenown posted:

I hear Sparks are getting some updates in WotC, but have they been detailed anywhere?

Just buffs to health/aim as well as moddable guns. All of which should be more than enough to make them really good. Moddable weapons alone gets rid of their ammo issues and lets you slap on scopes for up to +15 aim im addition to the buffed base. And they already have extremely high base damage on their guns.

They cannot bond like human soldiers though because Jake is a monster

Zore fucked around with this message at 19:59 on Aug 9, 2017

monster on a stick
Apr 29, 2013
SPARKs should have good hack values because they are goddamn robots.

Exposure
Apr 4, 2014
Nah. SPARKs should be a bit more effective as a jack of trades robot and I'm glad they're making buffs in that respect, but they shouldn't be able to wholesale replace a class. The fact that they can fill in for a Specialist's mission saving ability of hacking the objective from a distance is good enough.

Alkydere
Jun 7, 2010
Capitol: A building or complex of buildings in which any legislature meets.
Capital: A city designated as a legislative seat by the government or some other authority, often the city in which the government is located; otherwise the most important city within a country or a subdivision of it.



Soothing Vapors posted:

mind meld was only a joke because they could only mind meld other sectoids

god save me from mind melted mutons

To be fair, the mind-meld could also buff MEC-toids as well which was annoying because it gave the MEC-toid an ablative HP shield. Of course that was a bit of a "minor" mind-meld since killing the Sectoid didn't kill the MEC-toid as well.

Seedge
Jun 15, 2009
Hey, buddy. :glomp:



Has there been any word on WotC difficulty overall? Like, I beat Ironman Veteran, but can't beat Ironman Commander base game. Would Veteran be doable or should I drop to Rookie?

Qtotonibudinibudet
Nov 7, 2011



Omich poluyobok, skazhi ty narkoman? ya prosto tozhe gde to tam zhivu, mogli by vmeste uyobyvat' narkotiki
Never drop to Rookie.

Rhymenoserous
May 23, 2008

anatoliy pltkrvkay posted:

Never drop to Rookie.

misterbibs just gasped in horror.

Alchenar
Apr 9, 2008

Exposure posted:

Nah. SPARKs should be a bit more effective as a jack of trades robot and I'm glad they're making buffs in that respect, but they shouldn't be able to wholesale replace a class. The fact that they can fill in for a Specialist's mission saving ability of hacking the objective from a distance is good enough.

The both new XCOMs feel like they've really struggled to place the robot classes - in the originals they were there as an ablative HP platform that would never improve but which used sensibly could keep your rookies a bit more alive and only cost money to replace. Firaxis kept the 'not as good as a veteran human' bit but without the mass attrition of the originals and with much much tighter resource constraints they're just a sub-optimal choice.

In XCOM2 SPARKS literally cost more than a human recruit, you should get more for your investment than not-quite-as-good-grenadier with a gremlin. The left skill tree should have cool firearms based poo poo like squadsight-suppression, the right skill tree should take Wrecking Ball as a starting point and turn your SPARK into a room-breaching murder blade machine which punches out Sectopods.

Captain Foo
May 11, 2004

we vibin'
we slidin'
we breathin'
we dyin'

Alchenar posted:

The both new XCOMs feel like they've really struggled to place the robot classes - in the originals they were there as an ablative HP platform that would never improve but which used sensibly could keep your rookies a bit more alive and only cost money to replace. Firaxis kept the 'not as good as a veteran human' bit but without the mass attrition of the originals and with much much tighter resource constraints they're just a sub-optimal choice.

In XCOM2 SPARKS literally cost more than a human recruit, you should get more for your investment than not-quite-as-good-grenadier with a gremlin. The left skill tree should have cool firearms based poo poo like squadsight-suppression, the right skill tree should take Wrecking Ball as a starting point and turn your SPARK into a room-breaching murder blade machine which punches out Sectopods.

EW MECs were complete murder-shithouses and you should have gotten one ASAP

Backhand
Sep 25, 2008
Yeah. And while SHIVs were solid-but-boring in the vanilla game, they were terrific early game tanks in Long War thanks to being expendable and not hindered by the Fatigue mechanic. They lost value over time as your veterans gradually outpaced them, and you never ever wanted to rely on them too heavily for just that reason, but I'd argue that's how it should be.

Back Hack
Jan 17, 2010


Backhand posted:

Yeah. And while SHIVs were solid-but-boring in the vanilla game, they were terrific early game tanks in Long War thanks to being expendable and not hindered by the Fatigue mechanic. They lost value over time as your veterans gradually outpaced them, and you never ever wanted to rely on them too heavily for just that reason, but I'd argue that's how it should be.

Shiv were never not extremely useful, having mobile cover that can suppress enemies was basically a get out of free card for my soldiers in some of the most dire situations.

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Pennfalath
Sep 10, 2011

Why are these teenagers not at home studying their Latin vocabulary?
Also, ShivCom was hilarious.

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