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I Was The Fury posted:I've been feeling the need to take a vacation soon, and realized that I made that decision a bit too late for GenCon. Then I saw the posts about VlaadaCon coming up and though I am interested I am also too late for that this year. What are some other conventions based around tabletop gaming that I might want to look into? I am in California but can save up to travel across the US if needed The Los Angeles area has Game Empire in Pasadena and GameHaus boardgame cafe in Glendale. Along with a whole lot of other stuff, including the Museum of Broken Relationships .
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# ? Aug 10, 2017 00:27 |
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# ? May 26, 2024 13:10 |
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deadwing posted:I only sleeve games when cards begin to show distinctive damage that is detrimental to gameplay. So, all that I've sleeved is The Resistance in opaque sleeves. 7 Wonders is up next, saw a bend on one of the cards last time we played. Played hundreds of games of Dominion and that's still gravy. If I only had one base set, it might be an issue, I had to retire the base set of money/VPs and replace it with the Intrigue ones. Buying a pack of Base Cards for 15 bucks in a couple of years sounds more appealing than sleeving 5000 cards.
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# ? Aug 10, 2017 00:45 |
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I Was The Fury posted:I've been feeling the need to take a vacation soon, and realized that I made that decision a bit too late for GenCon. Then I saw the posts about VlaadaCon coming up and though I am interested I am also too late for that this year. What are some other conventions based around tabletop gaming that I might want to look into? I am in California but can save up to travel across the US if needed Pax Unplugged?
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# ? Aug 10, 2017 02:16 |
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Bottom Liner posted:Pax Unplugged? Their website doesn't have much info on the event is there somewhere else that does or have they just not released much?
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# ? Aug 10, 2017 02:28 |
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Bottom Liner posted:Pax Unplugged? That actually looks like it's within my time frame, and if I'm stingy for the next couple months, also within my price range with enough spare cash to do some sightseeing on the way back!
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# ? Aug 10, 2017 02:51 |
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Bottom Liner posted:Pax Unplugged? Phil Eklund is a machine
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# ? Aug 10, 2017 02:52 |
Is there a particular sleeving option for dominion people would suggest? Cheap as possible and small enough so they all still fit in the box?
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# ? Aug 10, 2017 03:07 |
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homullus posted:Phil Eklund is a machine
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# ? Aug 10, 2017 03:21 |
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Wish I had cool friends who would get this joke because they liked weird games that aren't mega-hits.
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# ? Aug 10, 2017 03:49 |
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Hieronymous Alloy posted:Is there a particular sleeving option for dominion people would suggest? Cheap as possible and small enough so they all still fit in the box? I use the ultra pro penny sleeves and they're fine for Dominion.
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# ? Aug 10, 2017 03:58 |
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I've been playing a bunch of Keyflower and Lewis & Clark on BGA, and while I like Keyflower, Lewis & Clark is EXTREMELY MY JAM. I don't know that I'd classify it as a deckbuilder, though.
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# ? Aug 10, 2017 04:00 |
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Received and played our first game of Flamme Rouge yesterday. 2 players with the learning course (no hills). 2 players is definitely the least exciting player count, and we're looking forward to trying it with a full 4 players, but we still really enjoyed it. The theme is absolutely spot-on; the decisions you're making about when to make a breakaway, when and how you can protect one of your riders etc. are satisfying for a game that's so light on rules. I went in protecting my sprinter, while my roleur took the brunt of the exhaustion cards. Geared up for a breakaway over the last few turns, while my opponent left it too late and got left behind - it felt really rewarding to see the gap grow. It's an instant hit for us and the perfect game to take home and teach to just about anyone. I was thinking after the game that it's almost like a reverse deckbuilder (I'm sure there is a better term and that this isn't a clever observation), it was very satisfying that protecting my sprinter kept my deck clean and efficient, so in the last few turns I was guaranteed to draw at least one 9-movement on every turn (because I had so few cards remaining). I have a slight quibble that the rider minis can be a bit fiddly, and in moving them the riders sometimes fell off (which I feel like is a production error or maybe even just a problem with my copy), but it is a tiny annoyance. We were playing outside, so as it got dark it became a little difficult to immediately discern the sprinter/roleur, but in full light they're discernable enough. The Narrator fucked around with this message at 04:11 on Aug 10, 2017 |
# ? Aug 10, 2017 04:06 |
I Was The Fury posted:I've been feeling the need to take a vacation soon, and realized that I made that decision a bit too late for GenCon. Then I saw the posts about VlaadaCon coming up and though I am interested I am also too late for that this year. What are some other conventions based around tabletop gaming that I might want to look into? I am in California but can save up to travel across the US if needed Come to Vlaa...oh. Dammit.
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# ? Aug 10, 2017 05:16 |
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I Was The Fury posted:I've been feeling the need to take a vacation soon, and realized that I made that decision a bit too late for GenCon. Then I saw the posts about VlaadaCon coming up and though I am interested I am also too late for that this year. What are some other conventions based around tabletop gaming that I might want to look into? I am in California but can save up to travel across the US if needed If you're in the SF Bay Area, then there's EndGame in Oakland, Black Diamond in Concord, and Victory Point Cafe and Eudemonia in Berkeley (though Games of Berkeley doesn't do board game nights anymore). If you're in Los Angeles, then yeah, the already mentioned Game Empire in Pasadena and GameHaus in Glendale. You could also go to Brookhurst Hobbies in Garden Grove is you're willing to go further.
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# ? Aug 10, 2017 06:46 |
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Rad Valtar posted:Their website doesn't have much info on the event is there somewhere else that does or have they just not released much? They haven't released much. There was an email with the vendor list that went out today. It's only the first year for the con and for some reason they have been very quiet about advertising it. I made a pax unplugged thread here: https://forums.somethingawful.com/showthread.php?threadid=3816165&perpage=40&pagenumber=2
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# ? Aug 10, 2017 07:00 |
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Toshimo posted:I've been playing a bunch of Keyflower and Lewis & Clark on BGA, and while I like Keyflower, Lewis & Clark is EXTREMELY MY JAM. Any strategy tips for Lewis & Clark? I have a hard time wrapping my mind around that game.
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# ? Aug 10, 2017 12:44 |
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Lump Shaker posted:Any strategy tips for Lewis & Clark? I have a hard time wrapping my mind around that game. There's a weird strategy where you abuse the fact that there is a limit to backward movement, park at the end, tech up, and race down the river. Some even think it is a dominant strategy. See: https://boardgamegeek.com/thread/1138777/can-hang-back-and-tech-strategy-be-beaten
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# ? Aug 10, 2017 15:48 |
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werdnam posted:There's a weird strategy where you abuse the fact that there is a limit to backward movement, park at the end, tech up, and race down the river. Some even think it is a dominant strategy. See: https://boardgamegeek.com/thread/1138777/can-hang-back-and-tech-strategy-be-beaten This strategy has been errata'd out, if you're on the last spot of the river when setting up camp, you discard all your resources, workers, and cards.
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# ? Aug 10, 2017 16:00 |
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werdnam posted:There's a weird strategy where you abuse the fact that there is a limit to backward movement, park at the end, tech up, and race down the river. Some even think it is a dominant strategy. See: https://boardgamegeek.com/thread/1138777/can-hang-back-and-tech-strategy-be-beaten This was corrected in the official FAQ with the following errata: quote:Official errata about the rules https://www.ludonaute.fr/portfolio/lewis-clark/?lang=en
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# ? Aug 10, 2017 16:11 |
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We retired our first character in Gloomhaven last night, my Scoundrel. I get to start next game with the first of our unlocked classes, which is represented with a Sun. I'm super excited about new classes, and still loving everything about the game.
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# ? Aug 10, 2017 16:22 |
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homullus posted:I sleeve Monopoly money Lol if you don't replace all board game paper money's with poker chips.
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# ? Aug 10, 2017 16:28 |
Rutibex posted:Lol if you don't replace all board game paper money's with poker chips. And then sleeve the chips.
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# ? Aug 10, 2017 16:59 |
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Quad sleeved Magic deck.
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# ? Aug 10, 2017 17:24 |
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You should sleeve that sub
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# ? Aug 10, 2017 17:28 |
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I'm interested in getting a campaign style adventure game for 3-4 players including myself. Based on what I can find, the frontrunners include: Star Wars: Imperial Assault Descent v2 Gloomhaven (if I want to wait until September or later) SW:IA is basically the mechanics of Descent reskinned, right? I don't really have any hardcore affection for Star Wars but if the game is great I'm cool with it. Does Mage Knight fall under this umbrella? Am I missing other games to explore? I have no interest in Pandemic Legacy. I've played it twice and am not into the game mechanics very much. Separately, I've just discovered the existence of these Adventure LCGs. I'd like to explore one with my wife, who is pretty casual. I play MTG pretty competitively so I don't think I'd have a steep learning curve. I think Pathfinder looks pretty fun and not too hard to grok, and has a campaign aspect, whereas LOTR LCG looks like it's pretty module based. Thoughts on these?
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# ? Aug 10, 2017 17:39 |
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ShaneB posted:
Yes, Mage Knight is technically all genres of board game at once.
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# ? Aug 10, 2017 17:50 |
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So Steamforged announced they're following up they're Dark Souls Board Game with a Dark Souls Card Game. Wonder if it addresses any of the major issues the board game has. Curiosity piqued.
Merauder fucked around with this message at 18:12 on Aug 10, 2017 |
# ? Aug 10, 2017 17:51 |
Cause why not remind people: VlaadaCon, a one day board game convention devoted to that god of designers Vlaada Chvatil, is this Saturday in Holliston, MA! http://www.vlaadacon.org/
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# ? Aug 10, 2017 17:56 |
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Can't wait for Dark Souls Munchkin, Dark Souls Love Letter, and Dark Souls-opoly
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# ? Aug 10, 2017 18:04 |
ShaneB posted:I'm interested in getting a campaign style adventure game for 3-4 players including myself. Based on what I can find, the frontrunners include: I just discovered these games existed like a month ago and pretty much immediately dropped a bunch of money on Descent and expect to do so with Gloomhaven fairly soon too. A few things I discovered about Descent as part of that, to be aware of: Descent is fun, but has two play modes: adversarial (with one player playing an Overlord who controls all the monsters, and who is NOT a DM, vs up to 4 other people playing a party of adventurers) and co-op (with an app for android/mac/Steam filling in the role of Overlord, so max of four players). The game has rules for 2-4 party members but balance is best at 4 party members so if you play with fewer have someone control an extra dude. If you play using the app, you will want to run it on either a large tablet or, like, chromecast it from your phone to a TV or something -- it's theoretically playable from a phone but the experience is painful (I've been using a Surface Book). One thing I wasn't expecting is how much of Descent is partitioned out over expansion boxes. Like the base game comes with eight characters, eight classes, a bunch of monsters and dungeon tiles, but it's *not* everything. If you want to have a chance of finding a secret room in your dungeons, you need to buy one of the separate expansions that has secret room cards and tiles. If you want to play dual-class characters, you have to buy the expansion that has the cards and rules for dual-classing. The game is complex enough that this isn't really a problem -- you want to play the base game first, then add in each expansion sequentially as you learn the rules etc -- but it's something to be aware of. Once you have multiple expansions they do integrate fairly well and add a lot of replayability to each other, the parts are designed to mesh with each other. They also sell the figurines for the "Boss" monsters separately (they're represented by cardboard tokens if you play with just the standard sets by themselves), so while your PC's and most monsters will be figurines (and pretty cool figurines), the bosses are just tokens unless you shell out $8-$14 list price for the additional Boss figurines. Importantly, a lot of those boss figurines, especially for the base game set, and some of the expansion sets, are currently out of print (FFG has ordered more reprints, but that's taking time). So if you want to (for example) buy the figurine of Splig, the boss goblin monster in the tutorial adventure on the app, you're stuck either using the dinky cardboard token, waiting a few months for the reprint to come out, or paying upwards of $50 on ebay to get it quickly. Hieronymous Alloy fucked around with this message at 18:17 on Aug 10, 2017 |
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# ? Aug 10, 2017 18:15 |
ShaneB posted:SW:IA is basically the mechanics of Descent reskinned, right? I don't really have any hardcore affection for Star Wars but if the game is great I'm cool with it. There are some subtle but important differences between Descent and Imperial Assault. In particular, "kill 'em all" is often a viable strategy for the players in Descent but almost never works in Imperial Assault. In the latter, it's much more a race against time as the players have to hurry through to complete their objectives before getting overwhelmed by Stormtroopers. Also the fact that almost everyone on both sides in IA has a blaster changes the combat dynamics quite a bit. In Descent, blocking a door with your team's best melee fighter means he gets to fight the incoming monsters one at a time unless there's a comparatively rare archer or spellslinger in the back of the pack. In IA it means all the Stormtroopers blow him away firing squad style. That sort of thing. But yes, broadly they are very similar games and if you've a strong preference for Generic Fantasy or Star Wars, pick that one.
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# ? Aug 10, 2017 18:29 |
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Merauder posted:So Steamforged announced they're following up they're Dark Souls Board Game with a Dark Souls Card Game. Wonder if it addresses any of the major issues the board game has. Curiosity piqued. What were the problems with the board game, out of curiosity? My brother brought it up the other day and asked if I knew anything about it, but Dark Souls has never really done it for me.
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# ? Aug 10, 2017 18:31 |
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FunkMonkey posted:What were the problems with the board game, out of curiosity? My brother brought it up the other day and asked if I knew anything about it, but Dark Souls has never really done it for me. The stuff a videogame does better was tried in a board game medium. So the exploration comes off as merely replayable rooms with variable setup and the memorization and twitch skills the games are known for comes down to memorization. The tension you have from playing against bosses in the videogames doesn't translate well unless you have a space alert-style time pressure track that fucks with you. A reviewer said it best: "Also interesting to note is that the sparks actually reduce tension because the only thing to fear about death isn’t failure, but an increase in the amount of time it takes to play the game." (had that last quote ready because a friend asked about it earlier this week lol)
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# ? Aug 10, 2017 18:42 |
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ShaneB posted:Star Wars: Imperial Assault Both SW:IA and Descent are made to sucker you otu fo your money by buying add ons from what I researched. Gloomhaven will offer significantly more missions in the base game, in fact it will nor have expansions, so the base game price ~120 USD IIRC will be the total. You can and have to invest significantly more in the others if you want more missions.
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# ? Aug 10, 2017 18:44 |
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Hieronymous Alloy posted:A few things I discovered about Descent as part of that, to be aware of: jng2058 posted:There are some subtle but important differences between Descent and Imperial Assault. Thanks for these thoughts.
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# ? Aug 10, 2017 18:44 |
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Hopper posted:Both SW:IA and Descent are made to sucker you otu fo your money by buying add ons from what I researched. Gloomhaven will offer significantly more missions in the base game, in fact it will nor have expansions, so the base game price ~120 USD IIRC will be the total. So basically I should just preorder Gloomhaven now and play normal games with my friends until it arrives.
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# ? Aug 10, 2017 18:45 |
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ShaneB posted:So basically I should just preorder Gloomhaven now and play normal games with my friends until it arrives. If you just want a nice dungeon crawling/tight RPG experience, yes. The minis are nice for IA, especially the ATST and Rancor, but you're paying skirmish minis prices for them.
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# ? Aug 10, 2017 18:46 |
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ShaneB posted:Star Wars: Imperial Assault We got some fun out of IA... but we'd never consider playing it again after playing Gloomhaven. Gloomhaven really works fully co-op (with the well done monster AI decks - IA has no app yet, and it's miserable to play Empire because the game is balanced HARD against you once rebels figure out what they're doing), has interesting decisions most every turn (because you're picking from cards rather than "strain-move, shoot, move", repeat forever), and has interesting decisions as characters progress and you choose missions (you develop your characters in much more interesting ways than IA). Also, it has an absolutely absurd amount of content in the box. quote:, in fact it will nor have expansions, so the base game price ~120 USD IIRC will be the total. Gloomhaven will almost certainly get an expansion. But from a "normal game" perspective, that expansion will be expansions 9-14, with the main box including 1-8. And that may be an understatement.
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# ? Aug 10, 2017 18:49 |
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jmzero posted:Gloomhaven will almost certainly get an expansion. But from a "normal game" perspective, that expansion will be expansions 9-14, with the main box including 1-8. And that may be an understatement. Yeah, pretty sure he said that his next project after Founders would be a gloomhaven expansion.
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# ? Aug 10, 2017 18:57 |
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# ? May 26, 2024 13:10 |
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ShaneB posted:I'm interested in getting a campaign style adventure game for 3-4 players including myself. For the record, no. Mage Knight is a single-session game, though the sessions can run very long. There is no persistence between individual games. It's an amazing game, but not what you're asking after. As for campaign, The 7th Continent just released to Kickstarter backers, if you wanna chase it down on eBay. (Retail release is uncertain right now.) It's a short campaign Choose Your Own Adventure-style exploration game with survival and crafting elements. You're 19th century explorers, stranded on terra incognita with nothing but the clothes on your back, an empty stomach, and one of several deadly curses bearing down on you. Each curse comes with its own vague clues or sketchy maps pointing towards your possible salvation. Good luck. No idea if it's worth a drat. I just got my copy yesterday. But you asked. gutterdaughter fucked around with this message at 01:24 on Aug 11, 2017 |
# ? Aug 10, 2017 19:02 |