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Bert of the Forest posted:It does seem to totally ignore/bypass one of the most important rules of proc-gen: ensuring there's always a possible path to the exit. It gets around this by literally not bothering to generate walls around a large radius outside of the level, so if you get stuck with a bad draw you can always walk around the drat level. :P it's quite possibly the laziest solution I've ever seen. Other than that, it's pretty good at teaching the basics of turn based roguelike mechanics.
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# ? Aug 9, 2017 17:11 |
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# ? Jun 1, 2024 08:03 |
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Oh hey, is it "working on roguelikes" chat? I have to confess I lost interest/time/energy in working on...uh, whatever that roguelike concept I pitched here was. The one with Grandia combat and Dredmor chargen. I got as far as implementing a very barebones combat engine before stopping. My problem with gamedev is that I tend to be more interested in solving interesting development problems than I am in pushing through to finishing games. But hey! I found an interesting problem to work on: procedural map generation for a Metroidvania! I've made stabs at this in the past, and generally gotten bogged down in either "This map looks cool but lacks high-level structure, and I can't reason about it" or "This particular map looks cool, but 80% of the output of this program is duds in hard-to-characterize ways, and they take 30 seconds to generate apiece." So I'm starting over with a much more abstracted view of the game world, and yes, thank you, my handle on these forums is appropriate. White is the critical path, red is side-loops to go find powerups, and green is shortcuts. Gray is edges that were generated but then not used for anything. The numbers indicate the map scale; this map is 69x25 "rooms". The shortcut placement algorithm is pretty stupid right now; that's what I'm working on fixing at the moment. The above graph took about a tenth of a second to generate, with very little eye towards making it efficient; I'm pretty happy with that compared to what I've achieved in the past. The basic algorithm is:
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# ? Aug 9, 2017 17:31 |
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madjackmcmad posted:Sometimes I can't sleep because I'm thinking about how not enough people are playing Dmans. I've ruined both our lives! TRIGER WARNING I'm not playing your game.
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# ? Aug 9, 2017 18:09 |
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Jedit posted:TRIGER WARNING
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# ? Aug 9, 2017 20:31 |
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Jedit posted:TRIGER WARNING
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# ? Aug 9, 2017 20:47 |
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I'd love to do a roguelike thing set in my weird science-fantasy dealio, but I should probably actually finish working on the tabletop game before trying to learn programming, let alone RNG manipulation voodoo. So, maybe in a few years.
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# ? Aug 9, 2017 22:20 |
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StrixNebulosa posted:You might want to look in here as it's an active community of people who want to help you make a roguelike. Cool thanks, yeah I'm definitely at the "How I put gaem on screen?" stage, so dead easy stuff like this is what I'm after.
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# ? Aug 10, 2017 01:58 |
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Finally managed Ao100 Max Carnage Ultraviolence! Postmortem; replay. Didn't manage 100% kills, I missed something relatively early on and stopped caring. Aggravatingly, one of my goals here was to build a Fire Shield (Red Armour + BTO), and I built RA + BT early on and then carried it around for the rest of the game without seeing a single Onyx Pack. Similarly, I found two Firestorm packs relatively early and then went 100 levels without seeing a single goddamn BFG. Looking at the player sheet, it looks like this counts as a standard win for AoMC, but not for Ao100. I guess my next goal is winning a standard game on UV.
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# ? Aug 12, 2017 12:28 |
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https://twitter.com/rocketcatgames/status/896439405585367040 I love transparent gamedevs
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# ? Aug 12, 2017 19:56 |
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Just managed to beat Legend of Dungeon for the first time, using the Necromancer. Some advice:
Great little game I still need to unlock the Wizard but so far Necromancer is absolutely dope as hell.
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# ? Aug 12, 2017 23:51 |
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Angry Diplomat posted:Just managed to beat Legend of Dungeon for the first time, using the Necromancer. Some advice: Sure it's Legend of Dungeon?
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# ? Aug 13, 2017 02:25 |
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Junkie Disease posted:Sure it's Legend of Dungeon? Yeah
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# ? Aug 13, 2017 15:40 |
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General Emergency posted:Since the Steam launch I have played over 60 hours of Tangledeep. I think this might be an issue... Thanks
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# ? Aug 14, 2017 00:04 |
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madjackmcmad posted:Last winter there was an event right here in this thread where some folks went off to learn how to roguelike. Some of them are still at it, and we have a discord for talkin' 'bout roguelike making: This discord invite is showing as expired, could somebody please post a new one?
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# ? Aug 14, 2017 07:17 |
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Phrosphor posted:This discord invite is showing as expired, could somebody please post a new one? Permadeath! This link is set to "never expire" which means it will die of hubris. https://discord.gg/dBktUPJ
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# ? Aug 14, 2017 23:26 |
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madjackmcmad posted:Permadeath! Thank you!
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# ? Aug 15, 2017 02:27 |
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They made it fun?!?! I was all over it day one and just was so drat let down, I don't remember classes at all.
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# ? Aug 15, 2017 05:40 |
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20XX is finally out with a giant update after a 3 Year War on Early Access: http://store.steampowered.com/app/322110/20XX/ Succumb to the most Megaman addled fever dream of goodness yet wrought by man and machine.
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# ? Aug 16, 2017 13:34 |
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ExiledTinkerer posted:Succumb to the most Megaman addled fever dream of goodness yet wrought by man and machine. The Protomen? e: Megaman meets Protoman ee: hear " the year 200X," spoken aloud! Pvt.Scott fucked around with this message at 15:26 on Aug 16, 2017 |
# ? Aug 16, 2017 15:10 |
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ExiledTinkerer posted:20XX is finally out with a giant update after a 3 Year War on Early Access: sir, this is a
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# ? Aug 16, 2017 15:19 |
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Tuxedo Catfish posted:sir, this is a If rogue legacy and dead cells fit here than so does this. Also, game is good.
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# ? Aug 16, 2017 15:49 |
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Its super fun and also has very stable netcode for cooping, which is oddly rare in roguelites.
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# ? Aug 16, 2017 16:50 |
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Never knew about 20XX and now it's in my wishlist- thanks! MMX is one of the most perfect games ever made and this looks worthy!
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# ? Aug 16, 2017 17:03 |
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ExiledTinkerer posted:20XX is finally out holy poo poo i wasnt sure it was ever going to happen
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# ? Aug 16, 2017 19:14 |
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What's that? Dwarf Fortress is finally out of beta? Oh, it's actually Twenty-Eckstee-Ecks, you say? That's rad, too.
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# ? Aug 16, 2017 19:32 |
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Pvt.Scott posted:What's that? Dwarf Fortress is finally out of beta? Oh, it's actually Twenty-Eckstee-Ecks, you say? That's rad, too. To be fair, it's easy to get the two confused, what with Dwarf Fortress getting out of beta in the year 20XX.
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# ? Aug 16, 2017 19:59 |
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In the year 20XX, the evil Doctor Wily uses Tarn Adam's code to corrupt the 12 robot masters! Can snailman stop him?
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# ? Aug 16, 2017 22:56 |
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https://www.youtube.com/watch?v=cyqt5s_T1GE&t=5s fake edit: oh I thought he actually said 20X6 in that one
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# ? Aug 16, 2017 23:48 |
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Never thought I'd see the Protomen referenced in the Roguelikes thread.
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# ? Aug 17, 2017 02:05 |
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Enjoying playing Dead Cells, although why do I insist on taking on Elite enemies when I should just leave them alone if they're not in my way? Also is there a generally accepted good way to kill the 'Slasher' at the end of the Old Sewers? Both times I've been smooshed. Is it likely I was somewhat understatted and I should be OK with normal tactics?. I've blazed straight through the Incomplete One without even healing both times, and that is meant to be a more 'main' boss?
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# ? Aug 17, 2017 20:56 |
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Jeza posted:Enjoying playing Dead Cells, although why do I insist on taking on Elite enemies when I should just leave them alone if they're not in my way? Kill all elites at all times, forever; that's my policy. They're just regular enemies with a different cadence to their attacks, and even if you gently caress up you can rally back most of your health if you keep pounding on them. And they're full of so much good stuff! The Slasher is actually an elite from an area you haven't been to yet, so the same rule applies except you haven't seen how the normal ones work. He does an absurd amount of damage really fast so you either need a super good combination of weapons and powers or to just dodge him for awhile and try to learn his patterns.
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# ? Aug 17, 2017 21:10 |
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Got the Rogue itch after firing up ToME again, and I was wondering if there are any good DnD/Forgotten Realms based roguelike out there?
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# ? Aug 18, 2017 03:53 |
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PureRok posted:Got the Rogue itch after firing up ToME again, and I was wondering if there are any good DnD/Forgotten Realms based roguelike out there? Dungeon Hack is an old officially licensed DnD roguelike on DOS. It's notable for letting you tune the gently caress out of dungeon generation to get the level of challenge you want out of it. Or you can go with Incursion, which is 3rd edition with a bunch of wonky homebrew on top. dis astranagant fucked around with this message at 04:00 on Aug 18, 2017 |
# ? Aug 18, 2017 03:58 |
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at least one of the members of the Protomen is a serial sexual predator and the band responded to the allegations by going "nah he's cool, we like him" and attempting to chase the accusers off the internet Act II will always be an absurdly dope album but I can't really support the band in good conscience now, and it double sucks because they run Makeup and Vanity Set's label too
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# ? Aug 18, 2017 04:40 |
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LORD OF BOOTY posted:at least one of the members of the Protomen is a serial sexual predator and the band responded to the allegations by going "nah he's cool, we like him" and attempting to chase the accusers off the internet Wait, really? gently caress, everything is terrible forever.
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# ? Aug 18, 2017 05:17 |
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LORD OF BOOTY posted:at least one of the members of the Protomen is a serial sexual predator and the band responded to the allegations by going "nah he's cool, we like him" and attempting to chase the accusers off the internet
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# ? Aug 18, 2017 05:19 |
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PMush Perfect posted:Shitfuck, really? Source? I don't have a link, one of the people involved told me directly in a discord chat and it was someone I'm inclined to trust.
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# ? Aug 18, 2017 05:37 |
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PMush Perfect posted:Shitfuck, really? Source? http://cloud3514.tumblr.com/post/118348851231/public-service-announcement http://hold-back-this-night.tumblr.com/post/118457758628/in-regards-to-the-protomen also lol nice one fans quote:The two ways I see this controversy turning out:
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# ? Aug 18, 2017 05:54 |
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does a random tumblr post count as a source now?
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# ? Aug 18, 2017 05:57 |
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# ? Jun 1, 2024 08:03 |
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I am going to politely suggest that discussion stop here and we get back to roguelikes. (i am not a mod and am interested in the topic, but we're wandering far afield from the thread subject)
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# ? Aug 18, 2017 06:05 |