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Fly with me
Aug 19, 2006

Single-handedly repopulating the Earth.

Sonic Mania fulfills every Sonic promise from the last 20 year in one great package.
Worth the :20bux:

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guts and bolts
May 16, 2015

Have you heard the Good News?
Yet another guy coming in to say: definitely buy Sonic Mania, my dude

Not a Children
Oct 9, 2012

Don't need a holster if you never stop shooting.

+1 for Sonic Mania

There are a couple nadirs along the way, to be sure, and the pacing is a little wonky with all the bonus stages, but it's a quality sonic game with solid maps and mechanics.

CharlieFoxtrot
Mar 27, 2007

organize digital employees



I think Sonic Mania will carry me to the 29th, especially if I take some time to dig for secrets.

I guess I should probably play Zelda a bit too. :geno:

WIFEY WATCHDOG
Jun 25, 2012

Yeah, well I don't trust this guy. I think he regifted, he degifted, and now he's using an upstairs invite as a springboard to a Super Bowl sex romp.
Chucklefish release the product!!!

CharlieFoxtrot
Mar 27, 2007

organize digital employees



Yeah I'm definitely looking forward to Wargroove

MUSCULAR BEAVER
Dec 26, 2014

HENDO! HENDO!
Sent my left joycon to Nintendo because it dropped inputs badly if it was more than 30cm away from the console.

Got it posted back 2.5 weeks later.

Now it only drops inputs if I'm at my couch like 3m away!

Nintendo said I should send it back to assess again. Maybe slapping 1 piece of foam inside a piece of plastic won't fix lovely design???

Good Soldier Svejk
Jul 5, 2010

I just realized the Switch desperately needs a sequel to Meteos. Or just the original Meteos. Anything to get me more Meteos

Beve Stuscemi
Jun 6, 2001




Nth-ing the Sonic Mania love. Holy poo poo what a fun game!!

As someone for whom the Sonic series died with the Genesis, sonic Mania is beyond perfect

WIFEY WATCHDOG
Jun 25, 2012

Yeah, well I don't trust this guy. I think he regifted, he degifted, and now he's using an upstairs invite as a springboard to a Super Bowl sex romp.
Stardew mania for the real Switchheads.

Winifred Madgers
Feb 12, 2002

RZA Encryption posted:

Soon, but instead of releasing games for old systems, they will be creating games for an imaginary system with specs somewhere between the snes and n64 and presenting them as if they are forgotten classics.

I have had multiple dreams about Super Mario Kart 2 that are exactly like this, and it's the best Mario Kart ever, and my heart swells with bittersweet tears because I know nothing can actually be that good. :negative:

SeANMcBAY
Jun 28, 2006

Look on the bright side.



I hope Nintendo makes a new 2D Mario with sprites someday. Hopefully bundled as a new art-style for Mario Maker Switch.

rogue wave
Jul 12, 2005

I GOT CRABBY ABOUT PHONE GAMING
I don't hear much about the Yoshi game from you guys. It looks really awesome. I like the idea of a platformer with both a front and a back and obviously the art style is an interesting quirk as well. It looks beautiful and relaxing to play.


https://www.youtube.com/watch?v=UA6yCGpxi0U

rogue wave fucked around with this message at 06:03 on Aug 16, 2017

SeANMcBAY
Jun 28, 2006

Look on the bright side.



I'm excited for that and the Kirby game. I'm sure Good-Feel will do another good job with it.

Scholtz
Aug 24, 2007

Zorchin' some Flemoids

Dr. Tim Whatley never posting again would be perfect for the Switch Thread

Nodosaur
Dec 23, 2014

SeANMcBAY posted:

I hope Nintendo makes a new 2D Mario with sprites someday. Hopefully bundled as a new art-style for Mario Maker Switch.

does Mario Maker not already have a mode that uses sprites?

incoherent
Apr 24, 2004

01010100011010000111001
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000110010101110010

SeANMcBAY posted:

I'm excited for that and the Kirby game. I'm sure Good-Feel will do another good job with it.

just bring over the yarn games that nobody got to play

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.

TFRazorsaw posted:

does Mario Maker not already have a mode that uses sprites?

3 of them. Though they most likely meant an entirely new artstyle.

LethalGeek
Nov 4, 2009

SeANMcBAY posted:

I hope Nintendo makes a new 2D Mario with sprites someday. Hopefully bundled as a new art-style for Mario Maker Switch.

I want it to have a stupid number of frames of animation though. Just the smoothest

Nodosaur
Dec 23, 2014

I see. I dunno if Mario really needs to go back to sprites, personally. A throwback doesn't have to look exactly like it was made on old hardware.

Argue
Sep 29, 2005

I represent the Philippines
Sprite-based games don't necessarily look like they were made on old hardware either!

Nodosaur
Dec 23, 2014

well no, I guess that's the wrong way to say it.

I mean "look like they're invoking an 8-Bit or 16 bit art style".

It just seems like it's all anyone wants to do there sometimes and while it was cute in Mega Man 9 in Mega Man 10 it felt kind of same old same old.

Sonic Mania's pretty great though. I dunno. I don't know what to think.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
They never said invoking the old school sprites. Just a new 2D artstyle.

Honestly, I'd be all for a new look for the 2D series. The same artstyle was used for the NSMB for several games in a row, while SMB, SMB3, and SMW all looked different from each other. And the artstyle for NSMB looks so plastic and lifeless.

Nodosaur
Dec 23, 2014

I like NSMB but I can appreciate what you mean.

nerd_of_prey
Mar 27, 2010
Does sonic mania contain any casino night zone, if yes it's a must buy

Evil Eagle
Nov 5, 2009

it contains tv studio night zone

Discount Viscount
Jul 9, 2010

FIND THE FISH!
I booted up Competition mode in Sonic Mania just to try it out and :lol:

Perfect.

THE AWESOME GHOST
Oct 21, 2005

SeANMcBAY posted:

I hope Nintendo makes a new 2D Mario with sprites someday. Hopefully bundled as a new art-style for Mario Maker Switch.

The rpg ones were great for this

Ghost Leviathan
Mar 2, 2017

Exploration is ill-advised.
Hoping they make a Mario Maker sequel that's not married to the gameplay-style-switching mechanic, so they can have more game-accurate features (like freaking slopes) and even a SMB2 theme.

well why not
Feb 10, 2009




I'd be down for a Mario title that looked like Wonderboy, with the painterly background and high quality sprite work.

Nodosaur
Dec 23, 2014

Inescapable Duck posted:

Hoping they make a Mario Maker sequel that's not married to the gameplay-style-switching mechanic, so they can have more game-accurate features (like freaking slopes) and even a SMB2 theme.

The gameplay of Mario Maker's gameplay styles is the same. The only difference is some items behave slightly differently and SMB1's exclusive access to mystery mushrooms. The physics are based on NSMB's in all three modes. The lack of slopes is purely a design decision and the different styles are almost entirely cosmetic.

John Wick of Dogs
Mar 4, 2017

A real hellraiser


well why not posted:

I'd be down for a Mario title that looked like Wonderboy, with the painterly background and high quality sprite work.

They made that but it's a Wario game

Hugoon Chavez
Nov 4, 2011

THUNDERDOME LOSER

TFRazorsaw posted:

The gameplay of Mario Maker's gameplay styles is the same. The only difference is some items behave slightly differently and SMB1's exclusive access to mystery mushrooms. The physics are based on NSMB's in all three modes. The lack of slopes is purely a design decision and the different styles are almost entirely cosmetic.

Correct me if I'm wrong but IIRC, Mario world style has spin jump, while NSMB style has wall jump, and SMB3 has the P run build up. They do play completely different!

8-bit Miniboss
May 24, 2005

CORPO COPS CAME FOR MY :filez:

Hugoon Chavez posted:

Correct me if I'm wrong but IIRC, Mario world style has spin jump, while NSMB style has wall jump, and SMB3 has the P run build up. They do play completely different!

The styles are different yes, but the physics have been tweaked. SMB1 mode definitely does not play like its cart origin.

Nodosaur
Dec 23, 2014

Hugoon Chavez posted:

Correct me if I'm wrong but IIRC, Mario world style has spin jump, while NSMB style has wall jump, and SMB3 has the P run build up. They do play completely different!

I forgot about those parts. Yeah, there are some different items and some ability differences but aside from that the physics and general gameplay are the same.

Supercar Gautier
Jun 10, 2006

Mario Maker unifies the physics between the games, while preserving distinct moves & mechanics. So overt things like the types of jumps you can do or the way Mario holds items will change between the four modes, but subtler stuff like inertia is kept consistent.

It would have felt a lot worse to go through a string of different-styled courses if Mario's sense of weight and acceleration kept changing.

Nodosaur
Dec 23, 2014

Yeah, they're more different than I gave em credit for.

But either way, they function because they operate on a similar base. Super Mario Bros. 2 is too fundamentally a different beast from most other Mario games.

John Wick of Dogs
Mar 4, 2017

A real hellraiser


TFRazorsaw posted:

Yeah, they're more different than I gave em credit for.

But either way, they function because they operate on a similar base. Super Mario Bros. 2 is too fundamentally a different beast from most other Mario games.

I'd say not really. You can keep basic physics the same but change Mario's item holding ability and give him the pick up power and change goombas to shyguys when in that style as well as other enemies to their anakogues.

Nodosaur
Dec 23, 2014

you'd have to change enemy ai and add a core power that isn't present in the other styles which are pretty different and involves a significant addition to the physics. It's not really a simple change.

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Jonas Albrecht
Jun 7, 2012


http://theconcourse.deadspin.com/belated-nintendo-switch-review-the-nintendo-switch-rul-1797867916

Deadspin's got a late review of the Switch. Turns out, it's Good.

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