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ToastyPotato posted:Yeah. He's currently Dehaka, Abathur, and Rexxar, according to imdb. drat I didn't pick up that he was Dehaka, Steve Blum owns.
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# ? Aug 22, 2017 04:49 |
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# ? May 17, 2024 16:25 |
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ToastyPotato posted:Yeah. He's currently Dehaka, Abathur, and Rexxar, according to imdb. I believe they gave Anub a different voice just to ensure there wasn't too much of Steve Blum talking to himself. I don't really remember his W3 voice, though, did it sound like any of those three? Because if it did that's probably why.
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# ? Aug 22, 2017 05:35 |
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Shadowlyger posted:I believe they gave Anub a different voice just to ensure there wasn't too much of Steve Blum talking to himself. It doesn't sound really like anyone of them. https://www.youtube.com/watch?v=a-6g_aUh18o
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# ? Aug 22, 2017 05:38 |
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He actually did say "kinky" in WC3 as an acknowledgement line. I was sure I'd remembered it, but it seemed too strange to be real. In the spanish and german versions he apparently says some version of "perverted" instead.
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# ? Aug 22, 2017 05:43 |
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SirSamVimes posted:It doesn't sound really like anyone of them. Ehhh, I think I actually like his HotS voice better.
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# ? Aug 22, 2017 06:53 |
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Shadowlyger posted:Ehhh, I think I actually like his HotS voice better. Which confirms that his WC3 voice is objectively better.
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# ? Aug 22, 2017 06:55 |
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I want to field an entire team that's Steve Blum and announced by Steve Blum.
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# ? Aug 22, 2017 07:04 |
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SirSamVimes posted:Which confirms that his WC3 voice is objectively better. Well, the W3 was recorded, what, two decades ago? I just think it seems like Basic Steve Blum Growly Voice and kinda flat at that, and the HotS one sounds more animated to me. Have Steve Blum re-record Anub's lines and that'd probably change, though.
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# ? Aug 22, 2017 07:13 |
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Bogart posted:I want to field an entire team that's Steve Blum and announced by Steve Blum. So Huttball, basically.
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# ? Aug 22, 2017 09:42 |
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Pallytime had a theorycrafting stream for Kel'Thuzad already. https://www.youtube.com/watch?v=8sDzZOAS964 A few things:
Overall, he seems to have a pretty diverse set of builds, letting you focus on your Q or a very bursty combo build with a bit of variety in complexity available through talents. How bursty? Pallytime did over 8000 damage in a very short time on the test map dummy at the end of his stream. Edit: I should mention that audio's only in the left channel. He's currently doing another stream where he's trying builds out in actual gameplay where that's fixed: https://www.youtube.com/watch?v=zrfz2B9oW6o Edit2: Morales and Chromie had/are getting reworks and Leroic is getting changes as well. Also: Onean fucked around with this message at 11:15 on Aug 22, 2017 |
# ? Aug 22, 2017 11:06 |
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Very much doubt Phylactery will be broken in a game where buybacks don't exist. Might save the game if KT gets caught alone late game, which shouldn't happen in the first place, otherwise he'll only get like 1 impactful resurrection per game at most since his team can't come back with him. Still ok, but nothing gamebreaking.
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# ? Aug 22, 2017 13:26 |
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Some guy on reddit typed up Kel'Thuzad's talents: Level Talent Name Description Level 1 Barbed Chains Increase Chains of Kel'Thuzad damage by 125%. After gaining 30 Blight, Chains of Kel'Thuzad reduces the armor of pulled Heroes by 15 for 4 seconds Level 1 Blighted Frost Front Nova deals 50% more damage to enemies in the center. After gaining 30 Blight, increase Frost Nova's Root duration by 0.5 seconds. Level 1 The Plaguelands Increase Death and Decay's Duration by 1 second. After gaining 30 Blight, increase the radius of Death and Decay's pool by 30%. Level 4 Armor of the Archlich Activate to gain 50 Physical Armor for 4 seconds, upon activation, nearby enemies take 99(at 20) damage and are slowed 35% for 4 seconds, 25 second cooldown Level 4 Phylactery of Kel'Thuzad Quest: Collect 10 Regeneration Globes to charge Kel'Thuzad's Phylactery. REWARD: Kel'Thuzad's Phylactery can be activated while dead to immediately respawn at the Hall of Storms, but must be charged again. PASSIVE: Kel'Thuzad heals for 10% of all Spell Damage dealt while the Phylactery is charged Level 4 Strip Shields Pulling a Hero with Chains of Kel'Thuzad grants Kel'Thuzad a permanent 246(at 20) shield, stacking up to 2 times. Additionally, Chains of Kel'Thuzad deals up to 442(at 20) bonus damage to Shields. Level 7 Glacial Spike Activate to create a spike that detonates after 4 seconds, dealing 360(at 20) damage to nearby enemies. The spike can be affected by Chains of Kel'Thuzad. 30 second cooldown Level 7 Chilling Touch Every 8 seconds, Kel'Thuzad's basic attacks hit nearby enemies. Deals Spell damage instead of Physical, and slows by 30% for 2 seconds. Level 7 Accelerated Decay Each time a hero is hit by Death and Decay's pool, they take 20% more periodic damage from Death and Decay for the next 4 seconds, stacking up to 6 times. Level 10 Frost Blast Launch a meteor of ice at an enemy Hero. Upon impact, the meteor deals 168(at 21) damage to its target and 461(at 21) damage to enemies in the area. All enemies hit by Frost Blast are Rooted for 1.5 seconds. 100 second cooldown, 70 mana cost, radius can be seen here. Level 10 Shadow Fissure Create a fissure anywhere on the Battleground that explodes after 1.5 seconds, dealing 738(at 21) damage to enemy Heroes in its area. 50 mana cost, 15 second cooldown. Level 13 Chains of Ice After Chains of Kel'Thuzad stun expires, targets are slowed by 70% for 1.25 seconds Level 13 Icy Grasp Increase Frost Nova slow duration by 1.5 seconds Level 13 Chain-Link Pulling two Heroes with Chains of Kel'Thuzad reduces its cooldown by 4 seconds Level 16 Arcane Echoes Hitting Heroes with Death and Decay reduces its cooldown by 1.25 seconds. Level 16 Hungering Cold Enemies rooted by Frost Nova take an additional 103(at 22) damage each time they are damaged by Kel'Thuzad during the next 4 seconds. Level 16 Power of Icecrown Stunning, Rooting or Slowing a hero grants 6% Spell Power for 10 seconds, stacking up to 5 times. Level 20 The Damned Return Activate to create a Shade of Naxxramas that lasts 15 seconds, which mimics Kel'Thuzad's casts of Death and Decay. 15 second cooldown. Level 20 Deathchill When Frost Blast's Root expires, enemies are Slowed by 40% for 3 seconds. Heroes killed while under the effects of Frost Blast instantly release another Frost Blast Explosion Level 20 Might of the Scourge Hitting an enemy hero with Shadow Fissure resets the cooldown Level 20 Shifting Malice Activate to Dash Forward, dealing 251(at 21) damage to enemies in the path.. Takedowns reset the Cooldown of Shifting Malice. 240 second cooldown Death and Decay has 6 second cooldown, 20 mana cost. Frost Nova has 10 second cooldown, 45 mana cost. Chains of Kel'Thuzad has 12 second cooldown, 45 mana cost.
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# ? Aug 22, 2017 13:35 |
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Shadowlyger posted:"Minions, servants, soldiers of the cold dark! Obey the call of Kel'thuzad!" Stratholme: https://www.youtube.com/watch?v=XNMyVubA9Xw&t=132s Mierenneuker fucked around with this message at 13:38 on Aug 22, 2017 |
# ? Aug 22, 2017 13:36 |
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the video and everything is tomorrow, right? When's Karl Thuzad going on the PTR?
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# ? Aug 22, 2017 14:40 |
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What's the general view of Lucio? It seems like he can really put out a lot of healing but that he is very fragile?
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# ? Aug 22, 2017 15:22 |
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Just watched Steph's vod about the Chromie rework, couldn't be happier. Gonna reward good Q usage even more now, with the combo bonus for consecutive hits.
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# ? Aug 22, 2017 15:39 |
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The Leoric rework looks insane. Baseline cleave+100% bonus damage every third basic attack (matching up his animations), March of the Black King buffed, his Entomb 20 talent silences heroes caught in it, and he has a talent called Kneel, Peasants! I cannot wait for this to go live (and inevitably be nerfed because of excessive whining).
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# ? Aug 22, 2017 15:46 |
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YolkaEd posted:The Leoric rework looks insane. Baseline cleave+100% bonus damage every third basic attack (matching up his animations), March of the Black King buffed, his Entomb 20 talent silences heroes caught in it, and he has a talent called Kneel, Peasants! I cannot wait for this to go live (and inevitably be nerfed because of excessive whining). Yeah, though Royal Focus getting shoved all the way to 16 sucks.
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# ? Aug 22, 2017 15:47 |
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Death and Decay is 6s? Ahaha a fully juiced Q build will be so loving stupid on him, especially when he can heal based on damage. Good job, Blizzard.
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# ? Aug 22, 2017 15:49 |
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Kyrosiris posted:Yeah, though Royal Focus getting shoved all the way to 16 sucks. Bit of a shame, if it didn't also get a massive CD reduction for Wraith Walk to compensate if you hit heroes with the boosted Q. He's all about dishing out pain now, and I love it.
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# ? Aug 22, 2017 15:49 |
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Kyrosiris posted:Just watched Steph's vod about the Chromie rework, couldn't be happier. Gonna reward good Q usage even more now, with the combo bonus for consecutive hits. quote:Baseline Q quest, per hit, permanent +5 damage. On 80 hits, Past and Future Me becomes active. (where you shoot a lower damage Q from past position) Also, Morales now has energy instead of mana. Sindai fucked around with this message at 15:55 on Aug 22, 2017 |
# ? Aug 22, 2017 15:51 |
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YolkaEd posted:Bit of a shame, if it didn't also get a massive CD reduction for Wraith Walk to compensate if you hit heroes with the boosted Q. He's all about dishing out pain now, and I love it. Yeah, it's kinda like the Chromie rework - nearly everything new is awesome, but losing access to that particular toy (basically being able to bounce from lane to lane like some sort of spooky rear end in a top hat) is kind of a downer. I seriously can't wait to give it a spin though.
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# ? Aug 22, 2017 15:52 |
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it's as though Blizzard is making a concerted effort to add carries into the game.
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# ? Aug 22, 2017 16:05 |
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I think dual soak is something the devs are trying to get away from. Also is Leo losing his on death trait and now respawns like a normal person?
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# ? Aug 22, 2017 16:05 |
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No Wave posted:Also is Leo losing his on death trait and now respawns like a normal person? Nope, his ghost trait is still intact. Doesn't seem like he has Reanimation anymore, though.
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# ? Aug 22, 2017 16:14 |
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4 reworks in the patch are much needed, there's a lot of unused heroes in the meta right now and they really need to improve a lot of heroes ASAP
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# ? Aug 22, 2017 16:39 |
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In-game screenshot of the Dreadlord (Thicclord) Jaina skin. I like how Blizzard full on embraces memes now.
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# ? Aug 22, 2017 16:54 |
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Is dread lord jaina a meme? Also where is this rework info?
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# ? Aug 22, 2017 16:59 |
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DAD LOST MY IPOD posted:Is dread lord jaina a meme? Also where is this rework info? Gamescom, a big gaming convention in Germany. There's a big Blizzard presence there.
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# ? Aug 22, 2017 17:02 |
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WoW players have been claiming Jaina is a dreadlord ever since her abrupt personality change after Theramore was nuked by Garrosh and hundreds of people she knew died.
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# ? Aug 22, 2017 17:03 |
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DAD LOST MY IPOD posted:Also where is this rework info? Info is limited since its just from streamers there that have had time with the floor build https://www.reddit.com/r/heroesofthestorm/comments/6va8y6/megathread_gamescom_17_heroes_of_the_storm_changes/
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# ? Aug 22, 2017 17:05 |
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Jaina got fat
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# ? Aug 22, 2017 17:29 |
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DAD LOST MY IPOD posted:Is dread lord jaina a meme? Also where is this rework info? Dreadlord Jaina was a fan theory or something aiming to explain her change in personality. People get pushing it to the point that it became a meme on WoW discussion boards. I might be remembering this incorrectly. Edit: Shouldn't post while groggy, didn't see the post above me with basically the same exact info. ToastyPotato fucked around with this message at 17:42 on Aug 22, 2017 |
# ? Aug 22, 2017 17:38 |
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floofyscorp posted:WoW players have been claiming Jaina is a dreadlord ever since her abrupt personality change after Theramore was nuked by Garrosh and hundreds of people she knew died. Good thing no one that actually matters cares about the Warcraft storyline, because oh man it is a special kind of terrible.
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# ? Aug 22, 2017 17:38 |
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I honestly don't know what to make of those leo changes. Access to royal or hardened bones no longer being at 4 is a huge deal for his early game. Not having block at all or not having hoplessness at 1 (depending on lane matchups) will greatly change his ability to lane early on. Once you get on into 13-16 things look better. The spooky hand talents, though swapped 13/16, will now do 15% instead of 10. Other talents may be good as well. But the takeaway I'm seeing is that leoric's early game is going to suffer and I'm not going to feel good about him being slanted more of a late game hero when they did just nerf his go-to level 20. Reverend Dr fucked around with this message at 17:45 on Aug 22, 2017 |
# ? Aug 22, 2017 17:42 |
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The takeaway I'm seeing is that there's actually a point to not going drain build. There's even less reason to take the non-Tomb ult whose name I can't even remember, though.
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# ? Aug 22, 2017 17:44 |
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Baseline Ice Block for Jaina, it's about loving time.
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# ? Aug 22, 2017 17:55 |
Sindai posted:Also, Morales now has energy instead of mana. How is this going to work? Right now the morales strat is either dive her or make her go oom. Will energy regen pause until her trait activates? Semper Fudge posted:Baseline Ice Block for Jaina, it's about loving time. Jaina's back in the meta boys
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# ? Aug 22, 2017 18:45 |
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I get the impression that she's got like x seconds of healing in her tank and it takes y seconds to recharge the tank. What x and y are hasn't been published yet, but the point to her redesign is that you're not going to have her stalling out a push because she went oom, you just need to hold back for y seconds.
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# ? Aug 22, 2017 18:52 |
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# ? May 17, 2024 16:25 |
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Polio Vax Scene posted:How is this going to work? Right now the morales strat is either dive her or make her go oom. Will energy regen pause until her trait activates? Morales uses 6 energy to heal a tick and after 3 seconds of not healing regains 6. Morales self-heals for 2% max HP when healing others.
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# ? Aug 22, 2017 18:52 |