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Check out that farmhouse. Anything interesting inside?
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# ? Aug 25, 2017 03:54 |
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# ? Jun 1, 2024 06:34 |
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Let's head into the woods.
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# ? Aug 25, 2017 03:56 |
No sense letting anything go to waste, let's fill our pockets in the farmhouse.
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# ? Aug 25, 2017 06:53 |
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Where do I go now? I'm wearing leather pants and Flying from the Dark, Where do I go now? A Farmhouse! This is the knocking song, I'm knocking on a door. Knock knock knock, knock knock knock, knock forevermore!
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# ? Aug 25, 2017 07:11 |
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Look the farmhouse.
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# ? Aug 25, 2017 08:56 |
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Comstar posted:Look the farmhouse. Flight from the Dark posted:Kicking open the door, you dive into the farmhouse. A Kraan soars overhead, letting out a shriek of victory, a victim hanging in its claws. Getting to your feet, you find yourself alone. But propped against the fireplace is a Warhammer. You may take this Weapon if you wish. I'm going to add a house rule at this time, that if a weapon seems like it would fit in our backpack we can store it there and carry an extra one. So the question here is, do we want this warhammer, and if so, do we want to replace our axe, replace our dagger, or put the dagger in our backpack? Or we could just leave the warhammer here, of course. Then it's on to the real decision: Do we want to rest here a while, move on immediately, or make a thorough search of the house?
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# ? Aug 25, 2017 12:04 |
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Search the house
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# ? Aug 25, 2017 13:42 |
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LOOT the house.
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# ? Aug 25, 2017 14:29 |
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Search the house.
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# ? Aug 25, 2017 16:07 |
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No hammer (we ain't worthy), search the house .
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# ? Aug 25, 2017 17:22 |
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OK, everyone seems to want to search the house and no one seems to care about the warhammer.Flight from the Dark posted:Most of the cupboards and drawers are empty. Whoever lived here took nearly everything they owned with them, but you do manage to scrape together enough fruit in the cellar for one Meal. You may mark this on your Action Chart. Not of much value to us since we have Hunting, but we may as well take it since we have plenty of space in our backpack. Flight from the Dark posted:After nearly an hour, the Kraan and their cruel riders vanish towards the west. As the shocked refugees start to emerge from the woods, you can hear the sound of horses in the distance galloping nearer. You stay hidden and wait as the riders come closer. They are the cavalry of the King’s Guard wearing the white uniforms of His Majesty’s army. We can either get their attention or sneak off into the forest before they notice us. They might be able to help us out if they believe our story, but if they take some convincing it could end up just costing us time.
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# ? Aug 26, 2017 04:26 |
Get their attention, it may cost us some time but maybe they could spare us a horse or something.
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# ? Aug 26, 2017 04:31 |
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Yo king's guards!. We could use some help please!
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# ? Aug 26, 2017 10:41 |
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Hello,
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# ? Aug 26, 2017 10:50 |
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So just a fun fact since we are now past that wagon with the kids, there is no downside to running away. The page afterwards is basically a "are you sure you want to do that, you monster?" but the rest goes on like you had saved them. get their attention Probably a good idea to tell the local royalty we're all that's left of the warrior monks
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# ? Aug 26, 2017 11:14 |
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Hey you Sir, over here!
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# ? Aug 26, 2017 12:38 |
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HOOLY BOOLY posted:So just a fun fact since we are now past that wagon with the kids, there is no downside to running away. The page afterwards is basically a "are you sure you want to do that, you monster?" but the rest goes on like you had saved them. Flight from the Dark posted:The officer orders his men to halt and asks you your business. You tell him who you are, and how the monastery has been destroyed. He is deeply saddened to hear your news. He offers you a horse and asks you to accompany him to Prince Pelathar, the King’s son. Should we go with him or not? Tiggum fucked around with this message at 17:17 on Aug 26, 2017 |
# ? Aug 26, 2017 17:11 |
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we aint going to none but the head honcho bro
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# ? Aug 26, 2017 17:18 |
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Get their attention
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# ? Aug 26, 2017 19:25 |
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Go with them. They may not be able to spare a horse if we say no.
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# ? Aug 26, 2017 20:37 |
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Take the ride.
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# ? Aug 26, 2017 21:02 |
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The king needs to know about the Kai Monastery's destruction; we're going with this guy!
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# ? Aug 26, 2017 23:40 |
It's not every day you get to meet a prince, go with them.
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# ? Aug 27, 2017 00:00 |
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achtungnight posted:Go with them. They may not be able to spare a horse if we say no. Flight from the Dark posted:Ahead of you, you can see a fierce battle raging across a stone bridge. The clash of steel and the cries of men and beasts echo through the forest. In the midst of the fighting, you see Prince Pelathar, the King’s son. He is in combat with a large grey Gourgaz who is wielding a black axe above his scaly head. Suddenly, the Prince falls wounded—a black arrow in his side. Once again we have the option to bravely run away. Or we can fight the giant lizard monster and try to save the prince.
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# ? Aug 27, 2017 05:16 |
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Fight
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# ? Aug 27, 2017 05:26 |
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Wrestle Gourgaz George to the ground!
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# ? Aug 27, 2017 06:44 |
Rip and tear!
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# ? Aug 27, 2017 06:47 |
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Let's kill some Lizard!
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# ? Aug 27, 2017 08:02 |
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This will make sure the king wants to see us, last Kai monk or not. Save the prince!
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# ? Aug 27, 2017 09:16 |
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Let's rumble.
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# ? Aug 27, 2017 09:27 |
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You're luggage!
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# ? Aug 27, 2017 10:11 |
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Save the Prince.
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# ? Aug 27, 2017 10:12 |
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Go gore the gourgaz guys good, guv!
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# ? Aug 27, 2017 12:55 |
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Saving royalty sounds profitable.
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# ? Aug 27, 2017 13:02 |
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Looks like we're all on the same page again which is good because choosing to run away here would have killed us.Flight from the Dark posted:The creature that you now face is a Gourgaz, one of a race of cold-blooded reptilian creatures that dwell deep in the treacherous Maakenmire swamps. Their favourite food is human flesh! Lone Wolf: COMBAT SKILL 17 ENDURANCE 28 Gourgaz: COMBAT SKILL 20 ENDURANCE 30 Combat Ratio: -3 As you'd probably expect based on the illustration, this is a tough creature to fight. We roll: 10 Lone Wolf: COMBAT SKILL 17 ENDURANCE 28 Gourgaz: COMBAT SKILL 20 ENDURANCE 20 We roll: 6 Lone Wolf: COMBAT SKILL 17 ENDURANCE 25 Gourgaz: COMBAT SKILL 20 ENDURANCE 14 We roll: 1 Lone Wolf: COMBAT SKILL 17 ENDURANCE 19 Gourgaz: COMBAT SKILL 20 ENDURANCE 13 We roll: 7 Lone Wolf: COMBAT SKILL 17 ENDURANCE 17 Gourgaz: COMBAT SKILL 20 ENDURANCE 6 We roll: 8 Lone Wolf: COMBAT SKILL 17 ENDURANCE 16 Gourgaz: COMBAT SKILL 20 ENDURANCE 0 Some good rolls there more than balance out the one particularly bad one, but it's still going to take us a little while to recover from this fight. Flight from the Dark posted:The giant Gourgaz lies dead at your feet. His evil followers hiss at you and then fall back from the bridge. The Prince’s soldiers form a protective wall around you and their dying leader with their shields. Black arrows whistle past your head. A rather cryptic comment there, but presumably the king will know what he's talking about. And we got a horse. A really nice horse. Flight from the Dark posted:The Prince’s horse is indeed a magnificent animal, fast and sure of foot. You gallop along the twisting track as if it were a straight highway, until the noise of battle has disappeared far behind you. With all that twisting and turning there's no way to know which way to go here, so we'll just have to blindly choose left or right and whether or not we took the sword.
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# ? Aug 27, 2017 16:26 |
Keep the princely sword, maybe we can return it to the king, and take the left path.
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# ? Aug 27, 2017 16:37 |
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When in doubt, always go to the right. And put the dagger away in exchange for the Prince's sword, if anything it'll be proof to the King that his son sent us.
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# ? Aug 27, 2017 16:56 |
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Keep the sword and go left
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# ? Aug 27, 2017 17:39 |
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Keep the sword.
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# ? Aug 28, 2017 00:24 |
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# ? Jun 1, 2024 06:34 |
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Heroes prefer swords. And go left.
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# ? Aug 28, 2017 00:41 |