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On Shen's Last Gift and Alien Hunters https://www.reddit.com/r/IAmA/comments/6wkiqj/were_the_developers_of_xcom_2_war_of_the_chosen/dm8spxw/ quote:War of the Chosen doesn't remove the missions, but it does disable them if you use our "Integrated DLC" option to balance the DLC content (particularly how the Alien Rulers work) with the new expansion features. You can still play both of the DLC story missions if you turn off that integration! I'm wondering if disabling integration leads to the rulers showing up in regular missions as well.
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# ? Aug 28, 2017 21:19 |
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# ? May 29, 2024 15:43 |
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Huh, good to know. I'll probably uninstall alien hunters and enable the integration for Sparks.
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# ? Aug 28, 2017 21:21 |
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There will probably be a mod in a couple days allowing integration with the story missions so I'm not super worried about it.
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# ? Aug 28, 2017 21:23 |
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Also for people curious about mods someones been testing compatibility for some of the cosmetic ones here http://steamcommunity.com/workshop/discussions/18446744073709551615/2579854400744586375/?appid=268500 In short, its pretty hit or miss quote:More or less fully functional:
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# ? Aug 28, 2017 21:28 |
Does the new expansion make this a better game? The base game's difficulty curve is really off-putting to me, is it still difficult start to easier and easier game as it progresses?
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# ? Aug 28, 2017 21:32 |
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1st_Panzer_Div. posted:Does the new expansion make this a better game? The base game's difficulty curve is really off-putting to me, is it still difficult start to easier and easier game as it progresses? You just described literally every XCOM
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# ? Aug 28, 2017 21:34 |
1st_Panzer_Div. posted:Does the new expansion make this a better game? The base game's difficulty curve is really off-putting to me, is it still difficult start to easier and easier game as it progresses? Victory lap is always going to be a thing without heavy use of mods. The Expansion does not change that.
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# ? Aug 28, 2017 21:34 |
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What does the "Integrated DLC" setting do then? Put the mission rewards just in by default?
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# ? Aug 28, 2017 21:36 |
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fadam posted:What does the "Integrated DLC" setting do then? Put the mission rewards just in by default? Makes it so that the hunter weapons/1st Spark aren't free and locks them behind research instead of being available by default. Also has the Rulers guard facilities to activate them instead of the normal activation. Also their story missions are disabled.
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# ? Aug 28, 2017 21:38 |
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Zore posted:Makes it so that the hunter weapons/1st Spark aren't free and locks them behind research instead of being available by default. Also has the Rulers guard facilities to activate them instead of the normal activation. That sounds good, i never need to play the spark story mission again
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# ? Aug 28, 2017 21:43 |
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I'm seriously considering using Beta Strike on my first WotC play through. Maybe I'll wait to see how easy it is to bump the squad/pod size up a bit.
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# ? Aug 28, 2017 21:48 |
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Kris xK posted:I'm seriously considering using Beta Strike on my first WotC play through. Maybe I'll wait to see how easy it is to bump the squad size up a bit. Make sure you also do the one that increases timers with that or it could be insanely dicey. Rushing for larger squad sizes is harder now too since you have to rotate your squad so EXP is distributed over a larger pool of recruits.
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# ? Aug 28, 2017 21:49 |
Captain Oblivious posted:You just described literally every XCOM I guess XCOM 2 compared to XCOM (one) of the recent games it felt a lot more inverted and the mid game felt significantly easier, not just the end game.
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# ? Aug 28, 2017 21:51 |
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Zore posted:Make sure you also do the one that increases timers with that or it could be insanely dicey. Iirc Beta Strike automatically increases timer limits. I think it also auto heals 50% of damage taken so you don't have guys in the infirmary for 4 years. That's an excellent point about EXP and soldier rotation tho, didn't think about that.
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# ? Aug 28, 2017 21:52 |
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1st_Panzer_Div. posted:I guess XCOM 2 compared to XCOM (one) of the recent games it felt a lot more inverted and the mid game felt significantly easier, not just the end game. They've buffed end-game enemy stats, and some of the new enemy types are pretty nasty and use things like Stasis against you, but you also get even more powerful tools to fight them so
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# ? Aug 28, 2017 21:56 |
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Captain Oblivious posted:You just described literally every XCOM No, Apocalypse is a rollercoaster all over the place, it's very easy at start because you actually start with non-poo poo weapons and armor, whereas aliens don't even have guns at first.
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# ? Aug 28, 2017 22:52 |
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Bholder posted:They patched the game multiple times already.
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# ? Aug 28, 2017 23:02 |
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Pyromancer posted:No, Apocalypse is a rollercoaster all over the place, it's very easy at start because you actually start with non-poo poo weapons and armor, whereas aliens don't even have guns at first. The Apocalypse late game is hilarious. Blast a hole in the floor, jump down and systematically tear the entire map apart, killing any aliens that fall down to your death squad.
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# ? Aug 28, 2017 23:06 |
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Donnerberg posted:The Apocalypse late game is hilarious. Blast a hole in the floor, jump down and systematically tear the entire map apart, killing any aliens that fall down to your death squad. The Apocalypse entire game is hilarious. Burn down every building with dual wielded grenade launchers armed with a combination of HE and WP, stick missiles on your squadron of hover bikes, accidentally blow up all the roads and so taxis carrying your new recruits can't get to base and nobody is willing to sell you gear, so you have to source all your weapons and explosives from raiding the arms companies and gangs. XCom becomes even worse than the aliens for the city.
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# ? Aug 28, 2017 23:14 |
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1st_Panzer_Div. posted:I guess XCOM 2 compared to XCOM (one) of the recent games it felt a lot more inverted and the mid game felt significantly easier, not just the end game. Xcom EW has a way easier endgame than Xcom 2. Once you finish the alien base in Xcom EW its basically impossible to lose your campaign and your soldiers are rapidly reaching the point where their OP abilities let them steamroll most missions. I found Xcom 2's pacing to be way better, and there is a lot more room for error in the endgame.
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# ? Aug 28, 2017 23:15 |
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I never played the Rulers dlc, everything I've seen from off-hand looks like very unfun stuff when I'm going through missions.
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# ? Aug 28, 2017 23:19 |
HerpicleOmnicron5 posted:The Apocalypse entire game is hilarious. Burn down every building with dual wielded grenade launchers armed with a combination of HE and WP, stick missiles on your squadron of hover bikes, accidentally blow up all the roads and so taxis carrying your new recruits can't get to base and nobody is willing to sell you gear, so you have to source all your weapons and explosives from raiding the arms companies and gangs. XCom becomes even worse than the aliens for the city. Seriously, retaliatory raids felt so good in Apocalypse. Cult of Sirius holed up in their tower? Det-charge the building into rubble and execute the survivors. Or bomb the entire block to dust from the relative safety of the worldscape. Aliens playing hide-and-go-seek with you in an apartment complex? Gas & burn the building to the ground. I seem to recall more than one occasion where I was at odds with the organization responsible for city-wide public transportation, and they refused to transport new recruits to any of my facilities. So I had to send an X-Com vehicle to pick them up as if I was starting a tactical mission (and blow up a few of the organization's roads/buildings on the way back to base, for good measure). Cream-of-Plenty fucked around with this message at 23:35 on Aug 28, 2017 |
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# ? Aug 28, 2017 23:33 |
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So I'm having a problem where whenever I try to put a spider suit on a guy, the game stops responding and closes. I'm validating files at the moment, but has anyone else had a similar problem and remember what fixed it?
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# ? Aug 28, 2017 23:38 |
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HerpicleOmnicron5 posted:The Apocalypse entire game is hilarious. Burn down every building with dual wielded grenade launchers armed with a combination of HE and WP, stick missiles on your squadron of hover bikes, accidentally blow up all the roads and so taxis carrying your new recruits can't get to base and nobody is willing to sell you gear, so you have to source all your weapons and explosives from raiding the arms companies and gangs. XCom becomes even worse than the aliens for the city. Apocalypse was my favorite growing up for this reason. Almost everyone got autocannons with HE and Incindiary ammo, and high explosive charges. I would just level everything I could and go down into smouldering basements to clean up the survivors. It was the Ghostbusters method to bustin' aliens.
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# ? Aug 28, 2017 23:39 |
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Pyromancer posted:No, Apocalypse is a rollercoaster all over the place, it's very easy at start because you actually start with non-poo poo weapons and armor, whereas aliens don't even have guns at first. This is one of the things that I think makes Apocalypse something to keep going back to when you are looking for XCOM game ideas - the difficulty curve is a rollercoaster all over the place. Entropy and homing missiles are the worst kind of difficulty, but it really strives to break that 'the game is trivial at the end' problem. Even though most of the potential in the design pitch never panned out, dropping the scale of the game down to a single future-city where you have to manage your relationship with all the power groups keeping the lights on and the water flowing was also a fantastic move.
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# ? Aug 28, 2017 23:45 |
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marshmallow creep posted:So I'm having a problem where whenever I try to put a spider suit on a guy, the game stops responding and closes. I'm validating files at the moment, but has anyone else had a similar problem and remember what fixed it? Have you removed any mods recently on that current save?
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# ? Aug 28, 2017 23:56 |
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How has no one posted this?
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# ? Aug 29, 2017 00:11 |
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God I love that. XCOM 2 bringing us closer to being able to do that in a modern game is fantastic, and I want to cheat a game to have, like, 12 shredders cannons on every mission so I can drop buildings on fools. Fun fact I learned yesterday: If you blow up the ground someone is standing on, and their tile was right above someone elses, they land on that person and damage them! In my case he took 4 damage, but I don't know if it scales with height or health or anything. Bolow posted:Have you removed any mods recently on that current save? No. However, I have had the problem where I disabled a cosmetic mod before starting the save and the mod pieces are still appearing on the characters, so maybe that's contributing to it glitching out? marshmallow creep fucked around with this message at 00:16 on Aug 29, 2017 |
# ? Aug 29, 2017 00:14 |
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Tae posted:I never played the Rulers dlc, everything I've seen from off-hand looks like very unfun stuff when I'm going through missions. Whether or not you enjoy rulers really depends on how much you enjoy the difficulty aspect of these games. I love them because they are unique threats that require a drastically different approach to deal with. If you're someone that just enjoys casually blowing up aliens though they are just an extra headache. The gear is pretty fun to play with though. I'd really miss boltcaster rangers if I disabled the DLC.
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# ? Aug 29, 2017 00:14 |
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Re: Apoc Demoing hostile corp buildings was the best. Run around planting high explosives and then level the place. Now if only that had been an option for TFTD Cruise ship terror sites...
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# ? Aug 29, 2017 00:22 |
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Kris xK posted:Re: Apoc "Sir! There is an alien terror mission on the Titanic III." Hit it with a cruise missile and tell the press it ran into a coral reef or something.
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# ? Aug 29, 2017 00:24 |
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C'mon GMG, seriously? It unlocks in four loving hours, get your poo poo together. Edit: I just checked and of course, their refund policy is garbage. Welp, guess I know not to buy from these guys again if I actually want to play the game on time. Random Asshole fucked around with this message at 00:28 on Aug 29, 2017 |
# ? Aug 29, 2017 00:25 |
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Random rear end in a top hat posted:C'mon GMG, seriously? It unlocks in four loving hours, get your poo poo together. People on the GMG page for War of the Chosen bitching them out in the comments over it, too.
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# ? Aug 29, 2017 00:26 |
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I still think that Xcom 2 is setting up for an Apocalypse style game with the creation of megacities and the state of the setting at the end of the campaign.
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# ? Aug 29, 2017 00:29 |
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Random rear end in a top hat posted:C'mon GMG, seriously? It unlocks in four loving hours, get your poo poo together. Kinda hosed up, I have never been screwed by them before. Though as long as I get the key before it launches I'll be ok with it.
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# ? Aug 29, 2017 00:30 |
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MikeC posted:Kinda hosed up, I have never been screwed by them before. Though as long as I get the key before it launches I'll be ok with it. I wonder if Valve's new policy on generating keys is going to start affecting things like this. Didn't really think about that until today.
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# ? Aug 29, 2017 00:33 |
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Internet Kraken posted:I still think that Xcom 2 is setting up for an Apocalypse style game with the creation of megacities and the state of the setting at the end of the campaign. With sparks and skirmishers we even have androids and hybrids
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# ? Aug 29, 2017 00:36 |
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MikeC posted:Kinda hosed up, I have never been screwed by them before. Though as long as I get the key before it launches I'll be ok with it. Yeah I've never had a problem with GMG before, I hope that doesn't change.
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# ? Aug 29, 2017 00:42 |
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On Amazon, you're getting it midnight tonight. The complaining is kinda crazy to me. Unless they offer you a guaranteed 'here's your key at X time,' always assume you're gonna get it when it goes live for everyone.
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# ? Aug 29, 2017 00:43 |
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# ? May 29, 2024 15:43 |
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Random rear end in a top hat posted:Edit: I just checked and of course, their refund policy is garbage. Welp, guess I know not to buy from these guys again if I actually want to play the game on time. I've had good experiences with their support but I've also read claims of them locking accounts over refund requests so who knows.
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# ? Aug 29, 2017 00:44 |