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# ? Aug 29, 2017 06:00 |
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# ? May 21, 2024 11:52 |
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no_recall posted:https://www.youtube.com/watch?v=xWDFCSM87JI&t=3031s I think they hit single digits at some points.
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# ? Aug 29, 2017 06:00 |
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Where do these guys get their info? Did CR say anything about 2 million objects? Besides that, "It's not obvious unless one is aware of it" is my favorite new phrase. trucutru fucked around with this message at 06:05 on Aug 29, 2017 |
# ? Aug 29, 2017 06:01 |
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trucutru posted:Where do these guys get their info? Did CR say anything about 2 million objects? Followed by buzzwords. What do you think they meant by object container streaming? Could it be some vague networking thing, or the invisible quest box. Who knows! Buzzword.
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# ? Aug 29, 2017 06:17 |
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I've got an uninitiated person to expose to hilarity. Got the channel lined up, but Could somebody toss a link to 'Chris Robers plays star citizen' (I almost remember the url by heart) And that new video with commando happily relieving his nipple jets in vacuum. Not the gif.
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# ? Aug 29, 2017 06:17 |
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Imagine hating someone so much you can't spend a day not talking about them, wishing they would go away so deeply you spend every waking moment trying to agitate a response from them. At what point did hate become infatuation with this guy, and is he aware of love beginning to grip his heart?
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# ? Aug 29, 2017 06:22 |
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SelenicMartian posted:I've got an uninitiated person to expose to hilarity. Got the channel lined up, but I'll steal Jobbo's goon valor on this one. Here's thumb plays his own game. https://m.youtube.com/watch?v=ZWq8ynUq7wM
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# ? Aug 29, 2017 06:22 |
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trucutru posted:The narrative is starting to take shape Starting to talk about the game *as such* More 'toned down' More friendly Fitter Happier
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# ? Aug 29, 2017 06:25 |
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Drunk Theory posted:I'll steal Jobbo's goon valor on this one. Here's thumb plays his own game.
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# ? Aug 29, 2017 06:29 |
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trucutru posted:I have tagged Lethality with "IT'S LETHALITY" because arguing with him is kind of the same as having a go at fishmech The way to fight bullshit is with even more, better bullshit. Like full on confusing mystery bullshit
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# ? Aug 29, 2017 06:33 |
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Ok, last screenshot shitpost today, I promise. Because,
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# ? Aug 29, 2017 06:38 |
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trucutru posted:Ok, last screenshot shitpost today, I promise. Because, This is the beginning of a new phase of seeing the reality of the production. Even more bugs for citizencum
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# ? Aug 29, 2017 06:56 |
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Remember the enourmous powerpoint last year, where the whole dev roadmap up to 4.2 or something was detailed? Face over IP was nowhere to be seen there. So much for "this isn't scope creep". Allthough I guess they already worked at implementing it back then, it is a clear indicator that IF they whip out some dev roadmaps, it simply contains exactly what shitizens want to hear/see to rest assured everything is fine and their investment is safe. I mean, it didn't even mention snoopy caps!
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# ? Aug 29, 2017 07:13 |
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Zzr posted:Free food and drink served by Chris in person ? Hell yeah fans would like it. Jesus Christ!
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# ? Aug 29, 2017 07:28 |
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# ? Aug 29, 2017 07:57 |
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tuo posted:Remember the enourmous powerpoint last year, where the whole dev roadmap up to 4.2 or something was detailed? That was roadmap 1.0 though which applied only for Citcon 2016. Clearly they have an internal roadmap that they are not publishing because of all the trolls and negativity. We know there is a new roadmap because new 3.0 is nowhere near old 3.0 ehrm *ahem* , which is to say new 3.0 is bigger and so much better. And this is pre-alpha so anything goes really if you know anything about game development. Which you don't. So, try to focus on the stuff that would make you put more money into the game. Otherwise, just forget about the project and check back when it's done!
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# ? Aug 29, 2017 08:05 |
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Star Citizen needs your help commandos. 1 JPEG = 1 prayer.
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# ? Aug 29, 2017 08:21 |
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After an SQ42 demo failed to materialise at Citizencon last year there was a lot of open dissent in the shitizen ranks in the hours immediately afterwards, with many openly questioning the project for the first time. However, within days of the event, and some extreme shilling from the high priests, most of the former dissenters had relapsed into stuff that could be basically summarised as, "I was a fool to doubt my Lord and Master, Chris Roberts. I now see that it is my fault for demonstrating a lack of faith in the glorious project that is Star Citizen. I will wear a goatskin shirt and self-flagellate for days as punishment and resolve never again to doubt the CRobbler-God." Expect to see similar coping mechanisms for the train-wreck that was the Gamescom presentation.
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# ? Aug 29, 2017 08:41 |
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Citizencon next. If they had jack poo poo to show at Gamescom they are really going to be scraping the barrel now. Seriously, its a pretty short road until they will be selling handjobs from Mark Hamill.
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# ? Aug 29, 2017 08:49 |
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Gravity_Storm posted:Citizencon next. If they had jack poo poo to show at Gamescom they are really going to be scraping the barrel now.
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# ? Aug 29, 2017 09:05 |
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direct link You never go full citizen.
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# ? Aug 29, 2017 09:07 |
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Gravity_Storm posted:Citizencon next. If they had jack poo poo to show at Gamescom they are really going to be scraping the barrel now. One hour of building the spectrum, followed by Gary Oldman V2.
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# ? Aug 29, 2017 09:09 |
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Gravity_Storm posted:Citizencon next. If they had jack poo poo to show at Gamescom they are really going to be scraping the barrel now. Citizencon will be Squadron 42, for sure. When beeing asked about Sq42, CRobberts always said "no, not at Gamescom, no", so I am 100% sure Citizencon will be Sq42. It would make sense, because it would shift attention away from the half-year-overdue 3.0, and maybe they can even sell some Sq42-stuff. Plus they can ride at the back of the upcoming Star Wars VIII hype surrounding Hamil.
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# ? Aug 29, 2017 09:10 |
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I have this feeling that there needs to come a moment when the tide turns. One lovely buggy pre-alpha presentation too many or something. Another barebones demo in a row of barebones demos that shows no actual gameplay mechanics - falling apart before everybody's eyes 2 years after the promised release date of a finished product. I know that whales won't budge anyway and that's expected but I honestly don't think that CIG can stretch this out forever. Even DNF lost most of its fanbase after a few years of waiting too many.
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# ? Aug 29, 2017 09:12 |
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Was messing around in ED, and looking at the Python and came across some concept art that seems fairly similar to the 600i. Hobold fucked around with this message at 09:15 on Aug 29, 2017 |
# ? Aug 29, 2017 09:13 |
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ahmini posted:After an SQ42 demo failed to materialise at Citizencon last year there was a lot of open dissent in the shitizen ranks in the hours immediately afterwards, with many openly questioning the project for the first time. However, within days of the event, and some extreme shilling from the high priests, most of the former dissenters had relapsed into stuff that could be basically summarised as, "I was a fool to doubt my Lord and Master, Chris Roberts. I now see that it is my fault for demonstrating a lack of faith in the glorious project that is Star Citizen. I will wear a goatskin shirt and self-flagellate for days as punishment and resolve never again to doubt the CRobbler-God." With time the dissent after any sort of catastrophic display of ineptitude during a convention is only gonna go down. Reason is that only the dumbest of the dumb fucks will stay to take it. Since this time less people gave a poo poo about the whole thing (the discussion post in r/games during the big presentation had a whole 36 replies) the push-back from the shills is gonna be milder. Besides, this time they truly have nothing new to shill about, FOIP is the least interesting thing ever. As for the diabetic prophylactic audio: nobody in r/starcitizen pointed (or noticed) that the audio channels were hosed up. Palpek posted:I have this feeling that there needs to come a moment when the tide turns. One lovely buggy pre-alpha presentation too many or something. Another barebones demo in a row of barebones demos that shows no actual gameplay mechanics - falling apart before everybody's eyes 2 years after the promised release date of a finished product. I know that whales won't budge anyway and that's expected but I honestly don't think that CIG can stretch this out forever. Even DNF lost most of its fanbase after a few years of waiting too many. Doubt it, reasonable people just leave and ask for their refund if they have like 100+ invested. So the ones that will be left in the end are the trolls and the cultists (the shills will be gone) so the tide won't turn, just get smaller and smaller. Only way for it to truly turn is them being suddenly unable to handle refunds without any MVP in sight, then poo poo is gonna hit the fan. trucutru fucked around with this message at 09:32 on Aug 29, 2017 |
# ? Aug 29, 2017 09:17 |
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Hobold posted:Was messing around in ED, and looking at the Python and came across some concept art that seems fairly similar to the 600i. Can't belive ED stole that design from SC.
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# ? Aug 29, 2017 09:27 |
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Hobold posted:Was messing around in ED, and looking at the Python and came across some concept art that seems fairly similar to the 600i. no_recall posted:Being honest..
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# ? Aug 29, 2017 09:39 |
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Reddit has regressed into full ~dreams~, the GC presentation has been put in to a memory hole, they're back to discussing naval warfare and ground combat ignoring that their only glimpse of them looked lovely and nothing like their fantasies.
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# ? Aug 29, 2017 09:47 |
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So in a parallel universe where Star Citizen was actually functional, I'd be able to load up a ship with clan members in space suits, disable the engines of an enemy capital ship, and have my mates fall out the airlock and board the enemy ship, shoot the crew, and take it by force? Because that sounds like a loving nightmare to code, much less bounce between server and players. If you have ships warping in and out of a sector, you're essentially loading and/or deleting portions of the level geometry the player characters can occupy in their instance. In my hypothetical situation, say the captain of the enemy ship initiates an emergency warp with some of my boarding party on the ship. All of these players now have to be teleported to an instance with the level geometry of just the ship they're on, and when they come out of warp, load in the rest of the instance and whatever else ships are in their sector, if they're supposed to be able to seamlessly go anywhere without boundaries. All the while, the server farm is supposed to keep track of all of this and a complex physics minefield of variables. I could be getting this totally wrong, but it seems loving impossible.
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# ? Aug 29, 2017 09:49 |
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Star Citizen is the Donald Trump of Gaming.
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# ? Aug 29, 2017 09:56 |
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IcarusUpHigh posted:Star Citizen is the Donald Trump of Gaming. Trump actually accomplished something it's the Ron Paul of gaming catte tax: textured rock
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# ? Aug 29, 2017 09:57 |
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Taintrunner posted:So in a parallel universe where Star Citizen was actually functional, I'd be able to load up a ship with clan members in space suits, disable the engines of an enemy capital ship, and have my mates fall out the airlock and board the enemy ship, shoot the crew, and take it by force? Well they did take 150 million bucks to do it, so they had better make it possible.
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# ? Aug 29, 2017 10:18 |
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Taintrunner posted:So in a parallel universe where Star Citizen was actually functional, I'd be able to load up a ship with clan members in space suits, disable the engines of an enemy capital ship, and have my mates fall out the airlock and board the enemy ship, shoot the crew, and take it by force? As a comparison - imagine some big movie production like LotR - you can do a lot of stuff with a big budget movie like that but you still can't do everything you want - you don't have unlimited funds or ulimited time. What Roberts is doing with SC is as if he was shooting LotR and saying that he will shoot the big battles using 10.000 real extras for realism's sake instead of using CG, that they'll all be dressed up in detailed quality costumes the same that the main actors wear in close-ups and that they'll wield actual weapons forged specifically for this occasion. It's a complete overkill impossible to implement on any reasonable money and time constraints. And he just keeps promising more, answering yes to every request and adding poo poo that nobody asked for that complicates the entire project exponentially.
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# ? Aug 29, 2017 10:21 |
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tuo posted:Citizencon will be Squadron 42, for sure. When beeing asked about Sq42, CRobberts always said "no, not at Gamescom, no", so I am 100% sure Citizencon will be Sq42. It would make sense, because it would shift attention away from the half-year-overdue 3.0, and maybe they can even sell some Sq42-stuff. Plus they can ride at the back of the upcoming Star Wars VIII hype surrounding Hamil. So at Citizencon, the only thing they could show would have to be a cinematic trailer full of the absolute purest bullshit -- maybe take one scene from his massive script and rush to hammer the animations into shape, slap some background music in, play Hollywood director with it using some camera moves and set dressing cribbed from whatever he saw most recently, and pretend it's "a glimpse" of what they've got ready for
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# ? Aug 29, 2017 10:22 |
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FTL managed to code enemy ships warping away with your boarding crew still on board so I'm sure Croberts can figure it out. I would love to see the forums dedicated to whales whining about getting ganked if any of this were to actually work at all.
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# ? Aug 29, 2017 10:23 |
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Palpek posted:I have this feeling that there needs to come a moment when the tide turns. One lovely buggy pre-alpha presentation too many or something. Another barebones demo in a row of barebones demos that shows no actual gameplay mechanics - falling apart before everybody's eyes 2 years after the promised release date of a finished product. I know that whales won't budge anyway and that's expected but I honestly don't think that CIG can stretch this out forever. Even DNF lost most of its fanbase after a few years of waiting too many. I think the tide will turn, but not for everyone. Some people say that SC, as it is, already has more content than most games. Some people are truly hopeless.
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# ? Aug 29, 2017 10:31 |
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Star Citizen is a real shame. If they'd kept themselves to just "an MMO where you can fly spaceships, drive space cars, and also get out and run around and shoot guys" they might actually have released something worthwhile. Instead it's a thousand gimmicks that barely work, a bizarre allergy to the normal shortcuts every other game designer uses, and it's all built on sand (AKA CryEngine). On the plus side, Gary Oldman got paid, and I'm always in favour of that.
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# ? Aug 29, 2017 10:31 |
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I can't get over the fact there're idiots out there who're proud of being gamers and protective of their identity
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# ? Aug 29, 2017 10:36 |
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# ? May 21, 2024 11:52 |
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Also lol at anyone expecting anything more than another road to citcon
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# ? Aug 29, 2017 10:42 |