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So, quick question, have any of the Resistance Armor mods that make those options available for Kevlar/Plated/Warden armor been updated for WotC?
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# ? Sep 8, 2017 03:06 |
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# ? Jun 9, 2024 10:59 |
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Ahh my save just got ate and I had everything researched and rules / chosen killed and I was ready to do the final set of shadow chamber projects so I can finally finish the game I pretty much saw all the new content though at least
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# ? Sep 8, 2017 03:08 |
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The best part about this is that technically, the Andromedon missed.
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# ? Sep 8, 2017 03:23 |
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So is there a mod for WOTC out that allows you to use any tier equipment for endgame out yet? The xskins system did this beautifully but it's not updated yet. Also, there was a mention earlier of a mod pack with real world guns in it for WOTC, and beagle was showing it but I can't find it now. Did I dream that? It had a cool pistol in it.
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# ? Sep 8, 2017 03:23 |
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My templar got a Rend off on a berserker queen, then a followup Bladestorm attack. No achievement for melee slaying her.
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# ? Sep 8, 2017 03:25 |
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TescoBag posted:So is there a mod for WOTC out that allows you to use any tier equipment for endgame out yet? The xskins system did this beautifully but it's not updated yet. It's not out yet.
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# ? Sep 8, 2017 03:27 |
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loving incredible
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# ? Sep 8, 2017 03:27 |
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This is one of the most Xcom things I have ever seen.
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# ? Sep 8, 2017 03:27 |
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Finally beat the game. Did they scale down the last mission, because I don't remember facing only one Gatekeeper or still facing Lancers in the volume I saw.
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# ? Sep 8, 2017 03:33 |
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oswald ownenstein posted:I had the exact same thing happen to me. It killed the campaign because that was a critical engineer and I didn't get an engineer until much, much later. Yeah, it used to be an Officer + 2 Stunlancers in vanilla. I think if you've played enough Legend difficulty, you've probably had it happen at least once and scrub an otherwise perfectly good run (either immediately or by creating a crippling spiral). I specifically remember that run because if went: flawless Gatecrasher > first scan Engineer > second scan Scientist > first Guerilla Op: Hack the data for an Engineer reward. Got to the objective (flawless), said-reinforcements show up and while I'm in overwatch waiting for them to land the last pod (2 troopers and a sectoid) wanders in. It was code black in 3 turns and a new campaign shortly after because gently caress hobbling back from something like that on the 2nd mission.
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# ? Sep 8, 2017 03:34 |
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So... if the skirmishers are supposed to be advent, what's up with their faces?
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# ? Sep 8, 2017 03:37 |
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They're an earlier model, as I recall, so that may explain it.
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# ? Sep 8, 2017 03:43 |
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What's the best class to give Repeaters to? I found a superior one and I have a resistance order that brings it up to 20% chance of instant kill.
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# ? Sep 8, 2017 03:52 |
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Shumagorath posted:What's the best class to give Repeaters to? I found a superior one and I have a resistance order that brings it up to 20% chance of instant kill. Probably Skirmishers or high level Reapers with Banish. Skirmishers can shoot innately more than anyone else the entire campaign and the Repeater can help compensate for their garbage weapon damage. Same for Reapers with Banish. Backup would be Specialists you have who mostly just take potshots at enemies.
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# ? Sep 8, 2017 03:54 |
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Shumagorath posted:What's the best class to give Repeaters to? I found a superior one and I have a resistance order that brings it up to 20% chance of instant kill. The black market, because they are stupid items that shouldn't exist. I need to find a mod that replaced repeaters and hair triggers with something that isn't insanely low RNG bullshit.
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# ? Sep 8, 2017 03:54 |
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Internet Kraken posted:The black market, because they are stupid items that shouldn't exist. There is a cool mod I use that gives Repeaters +damage on crits instead of instant kills. Which is incredibly good, but not really OP.
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# ? Sep 8, 2017 03:55 |
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PantsBandit posted:Once again I'm stuck on a mission that requires me to neutralize all targets and there is some single loving lost dude hanging out in a dark corner of the map while I have to fight off horde after horde. Why is there no mechanic that draws the remaining lost to you if all advent are dead? WHY?
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# ? Sep 8, 2017 03:55 |
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I give 'em to specialists, since (especially with the overwatch perks) they're the most likely to have it proc in a way you can actually take advantage of. If you're building a Skirmisher to maximize Waylay and stuff they'd also probably be a good choice. Grenadiers would be third choice, since they're the people you shoot first with against a lot of tough enemies. But there's only so much room for weapon mods and the cannons often have other priorities.
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# ? Sep 8, 2017 03:56 |
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I hope whatever XCOM 3 is it looks this good as well. Just keep all the technical wizardry behind WotC for that. Also I am sad about that cut 4th chosen/faction
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# ? Sep 8, 2017 04:01 |
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All right, I've played a little more and I was wrong! Beta Strike doesn't feel like it scales super well once the Chosen show up. It is fun really needing certain counters though (i.e. flashbangs for sectoids). I'm going back to regular Legendary.
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# ? Sep 8, 2017 04:10 |
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Shumagorath posted:What's the best class to give Repeaters to? I found a superior one and I have a resistance order that brings it up to 20% chance of instant kill. I give mine to Heavies mostly, for the opening shot on difficult enemies. If they aren't Executed!!! then their armor is shredded, and holo targeting is applied.
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# ? Sep 8, 2017 04:38 |
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Shumagorath posted:What's the best class to give Repeaters to? I found a superior one and I have a resistance order that brings it up to 20% chance of instant kill. Reapers with Sting or overwatching with Specialists.
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# ? Sep 8, 2017 04:41 |
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Lunethex posted:I hope whatever XCOM 3 is it looks this good as well. Just keep all the technical wizardry behind WotC for that. I'm sure we'll get another DLC, even though we didn't with EW - they didn't really know how to do DLC for XCOM EU Although I hope they learn from CA and just release more of the poo poo we want - maps, aliens, missions
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# ? Sep 8, 2017 04:46 |
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Ahahaha Repeaters work on the Chosen It's too bad seeing as how I had the Hunter painted with the Dinner Bell, but in my game he has Planewalker so the Lost don't slow him down until they hit game-crashing numbers. Shumagorath fucked around with this message at 04:51 on Sep 8, 2017 |
# ? Sep 8, 2017 04:47 |
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Shumagorath posted:Ahahaha Repeaters work on the Chosen repeaters working on everything is the greatest.
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# ? Sep 8, 2017 04:56 |
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I don't remember if it was said, but there is a new little end game cinematic clip for each faction. Kinda neat. I left one of the chosen up for the last mission, he showed up about 1/3 of the way in and had a unique line. Then he died and his body didn't disappear. Hardest mission was definitely the 2nd one, which was an absolute bullshit psionic transmitter guerilla op. Probably only possible because I aced gatecrasher and save scummed the gently caress out of it. Total of 5 moves necessary to see the first relay on a 4 turn timer, plus the reinforcement pod of 2 lancers + priest? madness. Time to do L/I!
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# ? Sep 8, 2017 05:06 |
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A second Dinner Bell has hit my Ranger
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# ? Sep 8, 2017 05:12 |
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My game keeps crashing on this one mission where I'm supposed to skulljack a codex and every time I click hack, the game crashes to desktop. Anyone else had this problem?
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# ? Sep 8, 2017 05:14 |
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My Bladestorm Templar rolled Reaper. All that's left now is Lightning Reflexes and I have someone to compete with my snakesuit katana ranger who's more at home in Skyrim than XCOM.
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# ? Sep 8, 2017 05:35 |
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Zore posted:Probably Skirmishers or high level Reapers with Banish. Reaper with Banish can just as well take a higher-tier extended mag (Superior Extended mag and the resistance order means they have 7 shots in the magazine!) and brute-force the whole thing through sheer damage output.
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# ? Sep 8, 2017 05:41 |
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I unlocked plasma grenades but don't seem to have the option to build them. What's the deal?
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# ? Sep 8, 2017 05:44 |
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veni veni veni posted:I unlocked plasma grenades but don't seem to have the option to build them. What's the deal? All your frag grenades are automatically upgraded to plasma grenades once you complete their proving grounds project. No need to build any.
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# ? Sep 8, 2017 05:45 |
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Internet Kraken posted:All your frag grenades are automatically upgraded to plasma grenades once you complete their proving grounds project. No need to build any. Oh I thought it said I unlocked them when I unlocked the plasma launcher. Must have misread. Thanks
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# ? Sep 8, 2017 05:49 |
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Annihilate's animation is glitched (for me at least) and it's hilarious. My Reaper fires one shot, the game seizes up for a bit, and then a bunch of enemies spontaneously die.
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# ? Sep 8, 2017 06:00 |
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I just saw the name of my Autosave: Campaign 50, Mission 5. Please tell me this is some naming convention and I'm not seriously on my 50th playthrough of this. I only barely have 150 hours played! loving only two of those campaigns were successful.
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# ? Sep 8, 2017 06:02 |
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kater posted:I just saw the name of my Autosave: Campaign 50, Mission 5. Each and every time you start a campaign, even if you quit on turn two of Gatecrasher and never save, still ups the number of campaigns. It bugged me when EU/EW did it, it bugs me that it's started doing it now.
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# ? Sep 8, 2017 06:08 |
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So, the nice thing about getting to make the Avatar project timer irrelevant late game is that I get to play around with the DLC content I never got around to (beat the game before they came out and never really came back even though I bought the season pass like a derp). I'm basically playing with my food at this point with my absurdly overkitted and leveled soldiers on Commander, but it does pay off in the occasional glitch:
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# ? Sep 8, 2017 06:16 |
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I love that the ruler armors are just skinning the aliens and wearing them as flesh suits.
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# ? Sep 8, 2017 06:19 |
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BlazetheInferno posted:Each and every time you start a campaign, even if you quit on turn two of Gatecrasher and never save, still ups the number of campaigns. It bugged me when EU/EW did it, it bugs me that it's started doing it now. Oh okay, I thought it was counting failures or something. I'm sure I tested some mods like crazy on Gatecrasher.
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# ? Sep 8, 2017 06:35 |
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# ? Jun 9, 2024 10:59 |
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Internet Kraken posted:I love that the ruler armors are just skinning the aliens and wearing them as flesh suits. It's completely insane and I love it.
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# ? Sep 8, 2017 06:43 |