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Helion
Apr 28, 2008

ZobarStyl posted:

I used to hate Berserkers, but now that I wear their god emperor into battle, they just piss themselves and flee screaming. It's the same mechanic in The Long Dark, in which wearing a coat made of four wolf pelts communicates to other wolves that you are at a minimum the fifth wolf to make the mistake of loving with me.

The first time I saw serpent women flee from the sight of the snake armor, I legit burst out laughing. What a great touch.

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Paingod556
Nov 8, 2011

Not a problem, sir

RBA Starblade posted:

ADVENT was right about everything.

e: With the "a resistance soldier has a chance to join every mission" order, does that include the network tower or the final mission? Because I want a rando to be Savior of Earth. :v:

:hellyeah: XCOM needs an Ollanius Pius

John Lee
Mar 2, 2013

A time traveling adventure everyone can enjoy

Is it just me, or is Shredder a near-necessity in WotC? ADVENT troops all have armor after a certain point now, and Elite Shieldbearers with 4 armor NEED to have some scrubbed away, and my options are using my precious grenades or shredding it. (I hear tell of legendary "armor-piercing" rounds, but I ain't seen hide nor hair of them in my three games.)

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!
AP rounds go through armor, and there's an Order that makes making them instant in the proving grounds.

I always pick shredder, because blast padding always sounded useless outside of gimmick options.

Sultan Tarquin
Jul 29, 2007

and what kind of world would it be? HUH?!
By the time armour becomes a problem I had a volatile mix biggest boom grenadier. Makes everything go bye bye.

Sloober
Apr 1, 2011

Tae posted:

AP rounds go through armor, and there's an Order that makes making them instant in the proving grounds.

I always pick shredder, because blast padding always sounded useless outside of gimmick options.

Blast padding is better early on now so you can make an argument for having it early and just buying shredder, but yeah generally i always do shredder b/c it's always useful. Don't need armor if you're shredding/killing everything. But you also don't need shredder if you're blowing everything up with grenades, and a grenadier with 3 grenades has enough to use them when it matters

wuffles
Apr 10, 2004

You can run out of explosives. You have infinite ammo. I can't imagine doing a run without shredder. AP rounds take up an inventory slot, I'll use them on a sniper, maybe.

Blast Padding is as bad as it's always been so w/e

Backhand
Sep 25, 2008

John Lee posted:

Is it just me, or is Shredder a near-necessity in WotC? ADVENT troops all have armor after a certain point now, and Elite Shieldbearers with 4 armor NEED to have some scrubbed away, and my options are using my precious grenades or shredding it. (I hear tell of legendary "armor-piercing" rounds, but I ain't seen hide nor hair of them in my three games.)

Generally speaking yes, armor shredding almost single-handedly justifies the entire grenadier class in the late game (in the early, it's cover destruction.) However, in the case of Shieldbearers in particular, I would be remiss not to point out that psi-ops hard counters the poo poo out of them. Shieldbearers are a pest because they have armor, shields, AND innate defense.... which are all things that Soulfire, one of the most basic psi-op abilities, completely ignores.

Captain Oblivious
Oct 12, 2007

I'm not like other posters
So the Hunter is normally pretty trivial...until he rolls Soulstealer, Revenge, Planewalker, and Immunity to Melee.

Teleporting every time he takes damage is REAL INCONVENIENT on an enemy who excels at repositioning to shoot your dudes for 11 damage, which heals him for 7, willy nilly. I'm not sure yet it Frost Grenades stop the teleporting but god I hope so.

Bakalakadaka
Sep 18, 2004

Does beta strike do anything with ability charges or will you run out of items to use on your first pod?

Sloober
Apr 1, 2011

Captain Oblivious posted:

So the Hunter is normally pretty trivial...until he rolls Soulstealer, Revenge, Planewalker, and Immunity to Melee.

Teleporting every time he takes damage is REAL INCONVENIENT on an enemy who excels at repositioning to shoot your dudes for 11 damage, which heals him for 7, willy nilly. I'm not sure yet it Frost Grenades stop the teleporting but god I hope so.

The teleporting is after an action that does damage, so multi-hit ones will all work off the location he's at at the start, so moves like Banish and rapid fire and dual strike will all be done in their entirety. I used banish to deal with my teleport hunter. It worked very well

Banish in general is incredible for dealing with both the chosen and the alien leaders, just make sure superior clip is on the reaper's weapon, because it's direct damage boost.

Sloober fucked around with this message at 16:49 on Sep 8, 2017

Tae
Oct 24, 2010

Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!
The most common tactic I"ve seen people use is indeed just using a Reaper's Banish in the Avatar's face to instant kill him.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

What do all the Chosen weapons do? I know there's a katana and a super sniper rifle, what else is there?

oswald ownenstein
Jan 30, 2011

KING FAGGOT OF THE SHITPOST KINGDOM
On legend ironman blast padding is far more important early on just for the point of armor if nothing else - shredder just isn't relevant until later on when you can buy it

Sparks are the poo poo because they have shredder automatically, too

Sloober
Apr 1, 2011

RBA Starblade posted:

What do all the Chosen weapons do? I know there's a katana and a super sniper rifle, what else is there?

Warlock's is an assault rifle with guaranteed crit on psionic enemies

Hunter's is an asskicking sniper rifle that has auto-snapshot, and a pistol that ignores 5 points of armor

Assassin's is a sweet katana that ignores armor, and a shotgun that just does more damage as far as i can tell. all the weapons come with 4 attachments. (..except the pistol and katana obviously)

Nordick
Sep 3, 2011

Yes.

Donnerberg posted:

That is bad rear end! You've justified the pixel filter that I didn't really 'get' why they included.
Yeah it's one of those "rarely works, but when it does, it really works" things. I remember some other poster from some pages back that made pretty great use out of it.

Sultan Tarquin posted:

That's some Pertubator poo poo right there.
Yup, I really really wished I could've made the title sweep upwards with some rad font like Perturbator and most other synthwave artists do. I tried the "handwritten" font to kind allude to it, but it looked garbo.

Here's a different version just for good measure:



I'm still waiting for some modders to start adding new options to the photobooth.

Nordick fucked around with this message at 17:13 on Sep 8, 2017

Internet Kraken
Apr 24, 2010

slightly amused

Sloober posted:

Blast padding is better early on now so you can make an argument for having it early and just buying shredder, but yeah generally i always do shredder b/c it's always useful. Don't need armor if you're shredding/killing everything. But you also don't need shredder if you're blowing everything up with grenades, and a grenadier with 3 grenades has enough to use them when it matters

Shredder is way better than blast padding but with the introduction of the training center, blast padding has gone from a terrible choice to a good one early on. Its essentially bonus health for every heavy. Shredder is amazing but you don't need to take it early on since enemies with armor are rare and you can use explosives on them. Meanwhile that single point of armor could be what saves your heavy from a crit.

Tae posted:

The most common tactic I"ve seen people use is indeed just using a Reaper's Banish in the Avatar's face to instant kill him.

Which is why banish is idiotic. Its rare I see an ability so broken I don't even pick it on my first run. Fortunately Repaers are plenty good without it.

Emberfox
Jan 15, 2005

~rero rero rero rero rero
I saw that A Better Advent was ported. With the Chosen now, I can imagine that's absolutely nuts, fighting the increased pod sizes, stronger advent AND them.

Also I completed WotC on Commander, and I really enjoyed my time playing it. I'm still a bit nervous about making the jump to Legend though.

hito
Feb 13, 2012

Thank you, kids. By giving us this lift you're giving a lift to every law-abiding citizen in the world.
Eh, I understand in theory that you can take Blast Padding and round back on Shredder. But there are so many points where grenadier wants both options (Heavy Ordnance and Holo-Targeting, Salvo and Hail of Bullets, Volatile Mix and Chain Shot if they're not just on Frost Bomb duty) that to me Blast Padding is still a hard sell. Grenadier AP is a precious thing.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

hito posted:

Eh, I understand in theory that you can take Blast Padding and round back on Shredder. But there are so many points where grenadier wants both options (Heavy Ordnance and Holo-Targeting, Salvo and Hail of Bullets, Volatile Mix and Chain Shot if they're not just on Frost Bomb duty) that to me Blast Padding is still a hard sell. Grenadier AP is a precious thing.

I paired up my grenadier with my ranger and now my grenadier gets to poo poo three explosives two turns at a time. Advanced Teamwork is hilarious.

Ben Nerevarine
Apr 14, 2006

Internet Kraken posted:

I love that the ruler armors are just skinning the aliens and wearing them as flesh suits.

headcanon for my current game is that my pistol sharpshooter had a mental break and only responds by his callsign now and never takes off the costume

Ben Nerevarine fucked around with this message at 17:44 on Sep 8, 2017

Sloober
Apr 1, 2011
Started a new campaign last night; started w/ a reaper, in assassin territory (does this change or do you always start in assassin's?), assassin is not only the adversary for the reapers, but is also weak to explosions. Hello 14 damage claymores. My first WotC it was reaper/3+ hits in a turn. this is so much easier.

But she's also got brutal and shadowstep. Not a fan of brutal.

E. on that note is there a fix to the possibly bugged permanent will reduction from brutal?

Sloober fucked around with this message at 17:58 on Sep 8, 2017

Fintilgin
Sep 29, 2004

Fintilgin sweeps!
I managed to get shredder on a bunch of guys through training. Rules. I basically ignore armor now.


Nordick posted:

Yeah it's one of those "rarely works, but when it does, it really works" things. I remember some other poster from some pages back that made pretty great use out of it.

Yup, I really really wished I could've made the title sweep upwards with some rad font like Perturbator and most other synthwave artists do. I tried the "handwritten" font to kind allude to it, but it looked garbo.

Here's a different version just for good measure:



You need to do the Since 1994 with a guy in blue armor with the guile hair. :c00l:

Fintilgin fucked around with this message at 18:59 on Sep 8, 2017

CharlestonJew
Jul 7, 2011

Illegal Hen

Hats Wouldnt Fly posted:

So... if the skirmishers are supposed to be advent, what's up with their faces?



IIRC all Skirmishers/Advent look exactly alike so they scar themselves to tell each other apart

Feldegast42
Oct 29, 2011

COMMENCE THE RITE OF SHITPOSTING

I actually think that grenadiers are under-powered now, although that might be due to me changing how I play. Yes shredding armor is more important than ever but you have more tools to get through it -- a lot of my other soldiers had shredder offered in the training center and between AP rounds, psi attacks, piercing chosen weapons, and templars (and reapers) not giving a poo poo about armor its not nearly as important to bring them along later in the game. In addition since melee has been buffed cover destruction isn't as important either. So at the moment you have a class with the worst aim skill in the game and doesn't do anything that other classes can't do better (if they don't outright steal the good grenadier skills through the new system).

Princeps32
Nov 9, 2012

Nordick posted:

Yeah it's one of those "rarely works, but when it does, it really works" things. I remember some other poster from some pages back that made pretty great use out of it.

Yup, I really really wished I could've made the title sweep upwards with some rad font like Perturbator and most other synthwave artists do. I tried the "handwritten" font to kind allude to it, but it looked garbo.

Here's a different version just for good measure:



I'm still waiting for some modders to start adding new options to the photobooth.

is that clothing from the anarchy dlc or a mod

Iron Crowned
May 6, 2003

by Hand Knit

Princeps32 posted:

is that clothing from the anarchy dlc or a mod

Anarchy's Children. There are also hot pants available.

Vengarr
Jun 17, 2010

Smashed before noon

Captain Oblivious posted:

So the Hunter is normally pretty trivial...until he rolls Soulstealer, Revenge, Planewalker, and Immunity to Melee.

Teleporting every time he takes damage is REAL INCONVENIENT on an enemy who excels at repositioning to shoot your dudes for 11 damage, which heals him for 7, willy nilly. I'm not sure yet it Frost Grenades stop the teleporting but god I hope so.

It does! This is also true for Avatars, by-the-by.

Sloober
Apr 1, 2011

Feldegast42 posted:

I actually think that grenadiers are under-powered now, although that might be due to me changing how I play. Yes shredding armor is more important than ever but you have more tools to get through it -- a lot of my other soldiers had shredder offered in the training center and between AP rounds, psi attacks, piercing chosen weapons, and templars (and reapers) not giving a poo poo about armor its not nearly as important to bring them along later in the game. In addition since melee has been buffed cover destruction isn't as important either. So at the moment you have a class with the worst aim skill in the game and doesn't do anything that other classes can't do better (if they don't outright steal the good grenadier skills through the new system).

Something tells me you're not embracing the explosive power of copious explosions.

Lima
Jun 17, 2012

Sloober posted:

E. on that note is there a fix to the possibly bugged permanent will reduction from brutal?

Yeah there's a mod that fixes it. Just search for brutal fix on the workshop.

John Lee
Mar 2, 2013

A time traveling adventure everyone can enjoy

Speaking of armor: Oi, I'm watching a buddy play WotC, and his ADVENT dudes do not have as much armor as mine do. Like, I'm looking at his end-game Priest, and the dude has no armor at all. Neither do his Stun Lancers, and I'm PRETTY sure all the Elite Lancers I've seen have been armored. What's the deal?

edit: his Superheavy Turrets only have 3 armor, too.

John Lee fucked around with this message at 18:39 on Sep 8, 2017

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

John Lee posted:

Speaking of armor: Oi, I'm watching a buddy play WotC, and his ADVENT dudes do not have as much armor as mine do. Like, I'm looking at his end-game Priest, and the dude has no armor at all. Neither do his Stun Lancers, and I'm PRETTY sure all the Elite Lancers I've seen have been armored. What's the deal?

edit: his Superheavy Turrets only have 3 armor, too.

What difficulties are you two on and did you get a dark event?

Sloober
Apr 1, 2011

John Lee posted:

Speaking of armor: Oi, I'm watching a buddy play WotC, and his ADVENT dudes do not have as much armor as mine do. Like, I'm looking at his end-game Priest, and the dude has no armor at all. Neither do his Stun Lancers, and I'm PRETTY sure all the Elite Lancers I've seen have been armored. What's the deal?

edit: his Superheavy Turrets only have 3 armor, too.

A common dark event adds armor to advent troops.

It seems to almost always be in the dark event queue if it is not active, but so is bleed rounds for me, anyway

Hats Wouldnt Fly
Feb 9, 2010

.
Redfont is my hero.

CharlestonJew posted:

IIRC all Skirmishers/Advent look exactly alike so they scar themselves to tell each other apart

Oh poo poo, that makes sense. Like... Weird alien sense. Explains why they don't have face options too.

John Lee
Mar 2, 2013

A time traveling adventure everyone can enjoy

We're both on the normal difficulty (Veteran?), and no armor-increasing Dark Events are currently active for either of us. I had one earlier, but it's long expired by now, and I don't have the Permanent Dark Events option on.

redreader
Nov 2, 2009

I am the coolest person ever with my pirate chalice. Seriously.

Dinosaur Gum

Vengarr posted:

Assassin is really, really drat hard to do with mag weapons. You simply can't put out enough damage to stay on top of the Assassin, the Sarcophagus, and the summons, you'll fall behind quickly and start taking losses.

You really need Plasma and/or Psi Operatives with Dominate. Even a single Dominated meatshield improves your chances of success tremendously.

I'm not playing commander so disregard if you are, but on veteran at least I did the assassin with mag weapons and no psi. Since I wasn't prepared for the extra summons I used my banish reaper skill on the assassin the first time I saw her, which was dumb. It would have been better to use it on the sarcophagus. A gunslinger sniper, heavy, reaper, 2 rangers and a hack+ med genius specialist, all or most at max level, were fine. Nobody died but I had probably 2 wounded.

MacheteZombie
Feb 4, 2007
Probation
Can't post for 6 hours!
anyone having issues running the game?

Took me like 40 minutes just to get the drat thing to boot up. I ran the vanilla Xcom 2 with mods just fine, and WOTC i'm using less mods but the game gets pretty choppy at times.

I turned down the graphics plenty and saw some improvement but there's still times where it hangs for a scary amount of time. It crashed right after I merc'd the Viper King last night and when I reloaded I didn't kill it before it escaped, breaking my heart.

wuffles
Apr 10, 2004

hito posted:

Eh, I understand in theory that you can take Blast Padding and round back on Shredder. But there are so many points where grenadier wants both options (Heavy Ordnance and Holo-Targeting, Salvo and Hail of Bullets, Volatile Mix and Chain Shot if they're not just on Frost Bomb duty) that to me Blast Padding is still a hard sell. Grenadier AP is a precious thing.

This is exactly my issue with it. You want so much stuff from both sides of the grenadier tree that I wouldn't want to waste AP on having to get shredder because I took Blast Padding first. You could always just respec them out of it, but that is not new with WotC.

It doesn't help that 1 tick of poison can still put a soldier out of commission longer than laying on the ground bleeding to death.

Edit: add to it, that without shredder, a freshly minted squaddie grenadier from the GTS is almost as good as a Sergeant. You get holo/heavy ord. at Lt. so if you lose a grenadier before that point, you won't notice much difference with a squaddie.

wuffles fucked around with this message at 19:57 on Sep 8, 2017

Attack on Princess
Dec 15, 2008

To yolo rolls! The cause and solution to all problems!


With some actual effort, you could get a fairly Duke looking dude for this.

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John Lee
Mar 2, 2013

A time traveling adventure everyone can enjoy

MacheteZombie posted:

anyone having issues running the game?

Took me like 40 minutes just to get the drat thing to boot up. I ran the vanilla Xcom 2 with mods just fine, and WOTC i'm using less mods but the game gets pretty choppy at times.

I turned down the graphics plenty and saw some improvement but there's still times where it hangs for a scary amount of time. It crashed right after I merc'd the Viper King last night and when I reloaded I didn't kill it before it escaped, breaking my heart.

I haven't been having any problems with starting up or getting the game to run, but I have had three crashes, one of which locked my computer. I also hang when my dudes are jumping out of the Skyranger, but other than that the game runs very smoothly for me.

I hope that helps, now why do enemies have more friggin' armor pips in my game than my friend's

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