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Morpheus posted:Spoilers on that quest: You know I noticed the same thing but was too wrapped up in exploring the area and so assumed I must be thinking of the wrong guy. Didn't realize until it was too late. Tracking him down later on was fun.
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# ? Sep 7, 2017 20:05 |
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# ? May 24, 2024 00:24 |
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I never noticed anything about that guy on that quest because Prey, while being an excellent game, does some questionable things about enemy spawns and poo poo. I barely heard anything that guy was saying because the instant I loaded into that area I was face to face with The Nightmare and had to take off running past all the enemies while he yells quest setup at me.
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# ? Sep 7, 2017 20:11 |
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Glagha posted:I never noticed anything about that guy on that quest because Prey, while being an excellent game, does some questionable things about enemy spawns and poo poo. I barely heard anything that guy was saying because the instant I loaded into that area I was face to face with The Nightmare and had to take off running past all the enemies while he yells quest setup at me. Yeah that was loving bizarre. Area loads, suddenly huge loving thing my face that I had to sprint away from as people's heads exploded around me.
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# ? Sep 7, 2017 20:12 |
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I will say a PYF thing for Prey to stay on topic because i want to bitch about it. I love some of the subtle puzzles the game presents without calling attention to them, especially with regards to using looking glass stuff. That being said I've had a LOT of "zone into area, enemy is directly in your face and immediately attacks without giving any opportunity to hide or evade" moments.
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# ? Sep 7, 2017 20:37 |
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More than once I've gone to an area, saw a Nightmare Tokyo drift into my field of vision and just turned right the gently caress around and left.
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# ? Sep 7, 2017 20:49 |
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Wait, are you supposed to run from the Nightmare? I've blitzed every one I've encountered and blown them away with the shotgun. They fall easily enough, I thought. I'm on normal; are you guys on hard?
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# ? Sep 7, 2017 21:20 |
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Morpheus posted:Spoilers on that quest: (Prey) His accent should also tip you off because the logs in the area where they're testing stuff on people mention that they used Russian criminals.
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# ? Sep 7, 2017 21:21 |
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Leavemywife posted:Wait, are you supposed to run from the Nightmare? I've blitzed every one I've encountered and blown them away with the shotgun. They fall easily enough, I thought. You can do either, it doesnt really make a difference. One takes ammo and one takes time. Its really easy to get where it cant reach you.
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# ? Sep 7, 2017 21:23 |
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my favorite thing about Prey is Walton Goggins out of nowhere in the most minuscule part imaginable.
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# ? Sep 7, 2017 21:42 |
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Leavemywife posted:Wait, are you supposed to run from the Nightmare? I've blitzed every one I've encountered and blown them away with the shotgun. They fall easily enough, I thought. I did my main run on hard- it wasn't that I couldn't take it on, rather that I wasn't really prepared to do so. Runnning low on health/psi supplies or ammo, usually. Combat focus + a shotgun shoved against it seems to work well enough otherwise. Etheric phantoms are actually harder because they blitz so fast it's hard to track them.
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# ? Sep 7, 2017 21:48 |
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muscles like this! posted:(Prey)
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# ? Sep 7, 2017 22:13 |
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Prey is a fantastic game because you can kill enemies in stylish ways such as using Lift Field to raise a phantom several meters, cover it with GLOO, and letting the Field drop and shatter it (if it's low on HP) or by Hulking out and hurling couches and refrigerators at hovering enemies in slow-mo. Also, the graphic details in Grim Dawn continue to be awesome: I just noticed that my Pyromancer's Hellhound has a physics-enabled tongue, he rolls it out to one side of his mouth if you stand around. The raven's flying animation is also so bad it also loops back around to awesome, it moves like its wings are two cardboard flaps taped to its back.
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# ? Sep 8, 2017 01:06 |
QuietLion posted:Prey is a fantastic game because you can kill enemies in stylish ways such as using Lift Field to raise a phantom several meters, cover it with GLOO, and letting the Field drop and shatter it (if it's low on HP) or by Hulking out and hurling couches and refrigerators at hovering enemies in slow-mo. Throwing stuff is the easiest way to clear out crysts I found and I always thought it was weird people had issues with them when most floating segments were filled with stuff to throw.
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# ? Sep 8, 2017 01:12 |
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I find that mind controlling a cyst would make it a little tougher and able to set of a chain reaction of annoying explosions.
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# ? Sep 8, 2017 01:19 |
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Nuebot posted:Throwing stuff is the easiest way to clear out crysts I found and I always thought it was weird people had issues with them when most floating segments were filled with stuff to throw.
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# ? Sep 8, 2017 02:08 |
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I just used the crossbow to set them off.
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# ? Sep 8, 2017 02:50 |
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Well played Yoko Taro. I just spent too long trying to get one of 9S's hackable chests, the really hard to reach one that's been bugging me for ages. It's a schoolgirl anime DVD. Well now I feel foolish, but it's another unique item anyway!
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# ? Sep 8, 2017 07:13 |
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Yoko Taro has a special deep-seated hatred for completionists.
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# ? Sep 8, 2017 14:00 |
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I will go on record as saying that the final ending to the original Nier was great. It was well executed and thematically appropriate. I do not consider the time it took wasted in the least.
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# ? Sep 8, 2017 14:05 |
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Neddy Seagoon posted:You can't bring up the Ball Buster without showing it . The best is Daisy Cutter https://www.youtube.com/watch?v=dNo-1R_bFZU
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# ? Sep 8, 2017 17:16 |
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Just got to the third playthrough of Nier Automata after endings A and B. Things have definitely happened. Looking forward to seeing where things go from here. It's definitely more interesting than the original Nier, only because your not just playing the same thing three times with slight differences in presentation. Just finished the Big initial assault that drove most of YorHa crazy due to a computer virus. Just did the black box reaction. Currently sitting at 75% sidequests because no new ones spawned. I'll hunt the rest down when the game lets me. Did the parade though, so that's out of the way. Now the only big annoyance will be Jackass's sidequest. It just seems that that quest isn't available for 9S.
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# ? Sep 9, 2017 19:26 |
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Sniper Party posted:Also, if you rescue that one criminal instead of making exotic material out of him, he warns you of one of the other prisoners he saw going through the area earlier, who fits the description. They give you plenty of hints that he's not on the up and up.
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# ? Sep 9, 2017 20:41 |
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Just started Nier Automata's third playthrough: I've been concentrating on A2 for now with selecting who to control because I'm curious about what her"deal" is, and I just got done playing 15 hours of 9S. Just got to A2 saving Pascal outside the resistance camp, letting him live then finding out she has to go crawling back to him because she needs a new filter. Way not to burn bridges A2 you robo-racist . I thought the first boss that she fought in the desert was interesting, but it was also fairly annoying. I just chewed through a bunch of healing items and tanked it. Looking forward to where this arc is going to go though.
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# ? Sep 9, 2017 21:57 |
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Strudel Man posted:Also, (continuing with prey spoilers for the kitchen), the audiolog and emails for the real Will Mitchell, which you should see when the fake one sends you to his cabin to get his cooking award, make it clear that he knows you pretty well, while the fake one has never seen you before and just calls you "M. Yu" because that's what's on your uniform. They give you even more hints that something is not kosher, as there are repeated logs about one of the Volunteers being immune to the mind controlling effects of the mental typhon. A lovely window in a kitchen is not going to be enough to stop a mind control effect as witnessed by all the humans being controlled and out of LoS from the big bads.
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# ? Sep 9, 2017 22:45 |
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I'm in a similar boat as BioEnchanted. I started route C this morning and it's very nice that things are happening and the pace has been kicked up a bit. I was ready to call it halfway through route B after it was a bunch of retreading route A. But now I'm hooked.
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# ? Sep 9, 2017 22:50 |
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Man, I just finished that game and my fav thing about Automata is how many callbacks there are to the original NIER in a way that in no way detract or distract from this game. And also hot diggidy that final ending!
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# ? Sep 10, 2017 01:40 |
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BioEnchanted posted:Just started Nier Automata's third playthrough: I've been concentrating on A2 for now with selecting who to control because I'm curious about what her"deal" is, and I just got done playing 15 hours of 9S. Just got to A2 saving Pascal outside the resistance camp, letting him live then finding out she has to go crawling back to him because she needs a new filter. Way not to burn bridges A2 you robo-racist . I thought the first boss that she fought in the desert was interesting, but it was also fairly annoying. I just chewed through a bunch of healing items and tanked it. Looking forward to where this arc is going to go though. You need to go nuts with Berserk Mode for big damage and trivialize the fight. You have an auto-heal chip for a reason.
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# ? Sep 10, 2017 02:30 |
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Neddy Seagoon posted:You need to go nuts with Berserk Mode for big damage and trivialize the fight. You have an auto-heal chip for a reason. Do not underestimate the power of stacking Berserk Mode and Taunt. If you want things to just fuckin' die, that poo poo will wreck everything. If you also throw on one of Jackass' drugs, I don't think there's much that can last more than a few rounds, though at that point I'm pretty sure you'll be fighting completely blind.
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# ? Sep 10, 2017 02:39 |
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The decision of the devs of The Surge to allow you to replace the maudlin loop of music in your ops centre (bonfire equivalent for a soulslike) with any music file you like in a recent patch is nice, although my inability to find something more thematically appropriate than Raymond Scott's Powerhouse hasn't actually made it less monotonous.
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# ? Sep 10, 2017 02:45 |
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Thinking about older games: I came across this video about Half Life which brings the original game and the expansions together to show how they each fit into the 'scale' of Black Mesa and the events that took place. I like it when it's possible to trace events like this from the perspective of different characters, it gives the game world a huge amount of depth. https://www.youtube.com/watch?v=6Iu4GXUHfU0 TheMostFrench has a new favorite as of 05:09 on Sep 10, 2017 |
# ? Sep 10, 2017 04:56 |
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TheMostFrench posted:Thinking about older games: I came across this video about Half Life which brings the original game and the expansions together to show how they each fit into the 'scale' of Black Mesa and the events that took place. I like it when it's possible to trace events like this from the perspective of different characters, it gives the game world a huge amount of depth. That's really cool! I loved how everything in HL1 fit together like that.
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# ? Sep 10, 2017 05:50 |
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I remember as a teenager being blown away how the stories interlocked, even though they only overlap for a few seconds total. I'm glad someone did this.
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# ? Sep 10, 2017 11:49 |
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I liked how all of the announcements and radio chatter matched up as well, while the map highlights all of the areas which are referred to as having problems or dangers. Also, the casualty/survivor count which wasn't really a part of the game, but is an interesting statistic, because you wouldn't normally think of the NPCs as people also dealing with the catastrophe.
TheMostFrench has a new favorite as of 13:55 on Sep 10, 2017 |
# ? Sep 10, 2017 13:50 |
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Just got ending D in Nier Automata and unlocked Chapter Select! That one sidequest getting all the enemy data is going to be annoying, but fine.
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# ? Sep 10, 2017 14:38 |
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BioEnchanted posted:Just got ending D in Nier Automata and unlocked Chapter Select! That one sidequest getting all the enemy data is going to be annoying, but fine. Do the final battle again first.
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# ? Sep 10, 2017 14:43 |
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That's what I was planning on. Which option influences the ending? Is it (obv. heavy spoilers)playing as A2 instead of 9S, or saying you''ll stay on earth instead of going with Adam?
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# ? Sep 10, 2017 14:45 |
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BioEnchanted posted:That's what I was planning on. Which option influences the ending? Is it (obv. heavy spoilers)playing as A2 instead of 9S, or saying you''ll stay on earth instead of going with Adam? Choosing between A2 and 9S.
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# ? Sep 10, 2017 14:47 |
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This whole thing's heavily reminiscent of Legacy of Kain: Defiance where you switched between Raziel and Kain as the story drove them together, until the major fight between them where You first play as Kain vs Raziel, and then the position of the player switches and suddenly your playing as Raziel vs Kain. That was loving awesome to me in Defiance.
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# ? Sep 10, 2017 14:50 |
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No, don't do it again right away, first finish the sidequests you missed!
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# ? Sep 10, 2017 15:18 |
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# ? May 24, 2024 00:24 |
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An NPC in Destiny called Lord Shaxx is one of the game's PVP equipment vendors, and handles quests relating to that aspect of the game. He's literally incapable of talking at anything less than full volume, and will bellow at players when they go near him in the social hubs. WHAT DO YOU MEAN YOU CAN'T CONCENTRATE WHEN I'M SHOUTING?
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# ? Sep 10, 2017 15:34 |