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dexefiend posted:For my first 10 Reivers in my Primaris only army, should I build them with Combat Knives or Bolt Carbines? The knives are cooler, but I'll probably end up picking up a second squad to do carbines.
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# ? Sep 10, 2017 03:19 |
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# ? Jun 6, 2024 05:38 |
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I dont have a lot of testing to go on but I've done Interceptors and Reivers dropping behind, Ceptors shootyshooty til reivers get up in melee (with the combat knife). Seems to be not terrible.
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# ? Sep 10, 2017 03:26 |
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dexefiend posted:For my first 10 Reivers in my Primaris only army, should I build them with Combat Knives or Bolt Carbines? If you're running them as a 10 man blob, go for the Knives. 34 attacks can't go wrong. If you're running them as smaller squads of 5, go for the Tacticool Bolters, use them to snipe objectives and harass squishy targets.
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# ? Sep 10, 2017 03:42 |
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OptimusWang posted:Question for you guys: for the space mans in the Dark Imperium box, should I put them together according to the instructions (as far as weapons and stuff) or something else? In general they only go together one way. I've had some success with minor changes (removing helmets, swapping out arms using other bits, adding a grenade launcher) but in general they're pretty static. Some you could pretty easily do an arm swap with the Intercessor box, but for the majority of the guys holding a bolter with two hands it's not trivial.
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# ? Sep 10, 2017 04:33 |
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So, I worked out a trade deal and it looks like I'm going to have 27 Bikers and 10 Deathwatch Vanguard vets. So, I guess I'm playing Deathwatch now? It works out, since I've started a small Inquisition force anyway. Gotta figure out how many points that is. also, should I get the Corvus Blackstar?
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# ? Sep 10, 2017 06:03 |
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Aight, as they instructions say it is. Thanks bromigos!
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# ? Sep 10, 2017 06:06 |
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Safety Factor posted:Neither do Death Guard possessed. They also can't take chosen or havocs for some reason. Good luck when the points change! adamantium|wang posted:Yeah, looks like I'll just keep running my 30K dudes as regular SM Just take a detachment from regular C: CSM if you're dying to take Havocs.etc. ?
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# ? Sep 10, 2017 06:53 |
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Corrode posted:Good luck when the points change!
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# ? Sep 10, 2017 07:31 |
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Safety Factor posted:It's not like I can't edit them. Seems like a lot of effort compared to "turn to page 90 for the one cost you can't remember" but it's your book, you do you.
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# ? Sep 10, 2017 08:00 |
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Corrode posted:Seems like a lot of effort compared to "turn to page 90 for the one cost you can't remember" but it's your book, you do you. Your post seemed like a lot of effort over nothing.
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# ? Sep 10, 2017 08:45 |
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ijyt posted:Your post seemed like a lot of effort over nothing. So does your whole life m8
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# ? Sep 10, 2017 09:14 |
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Diaper devastation in the space barbie thread.
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# ? Sep 10, 2017 09:24 |
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Corrode posted:So does your whole life m8 Nice corrosive attitude.
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# ? Sep 10, 2017 09:29 |
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http://newsthump.com/2017/09/10/commuters-express-concern-as-thomas-the-tank-engine-falls-to-the-power-of-chaos/
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# ? Sep 10, 2017 13:35 |
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Trains are the one unit type I feel is missing from Warhammer When is Forge World gonna put out some trains
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# ? Sep 10, 2017 13:48 |
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goose willis posted:Trains are the one unit type I feel is missing from Warhammer
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# ? Sep 10, 2017 13:50 |
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goose willis posted:Trains are the one unit type I feel is missing from Warhammer This hobby certainly needs more people on the spectrum.
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# ? Sep 10, 2017 14:02 |
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Safety Factor posted:It's not like I can't edit them. Post-it notes, yo.
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# ? Sep 10, 2017 14:41 |
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Zuul the Cat posted:So, I worked out a trade deal and it looks like I'm going to have 27 Bikers and 10 Deathwatch Vanguard vets. Yes, they're drat good.
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# ? Sep 10, 2017 14:48 |
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My body is ready
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# ? Sep 10, 2017 14:53 |
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Those Nurgle dice are going to look sick as hell with a thinned Tamaya clear red wash accentuating the pustules.
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# ? Sep 10, 2017 16:41 |
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The only thing those nurgle dice are good for is making it easier for panascope to make up what his rolls are
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# ? Sep 10, 2017 16:48 |
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That's my biggest problem with GWs specialty dice. They look COOL, but in terms of usefulness in a game they're awful. I shouldn't have to spend more than an instant figuring out what facing is up. Dice with pips that are high contrast with the color of the die are best. No special symbols. No extra decor on the numbers. Plain and simple. I mean sure, you're playing a 40k RPG and only rolling a few dice at a time, they're great and fun. But many times in 40k you're rolling over 20 dice at a time. Having tough to read dice slows the game down and allows for easier cheating.
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# ? Sep 10, 2017 16:54 |
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chutche2 posted:The only thing those nurgle dice are good for is making it easier for panascope to make up what his rolls are
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# ? Sep 10, 2017 17:29 |
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I think they will make decent counters (just wash the yellow parts so they are more visible) but the odds of them being remotely balanced are slim, so wont use em for rolls.
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# ? Sep 10, 2017 17:35 |
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I'm gonna use them for rolls because any bad rolls they make will be indistinguishable to my rolls with regular dice .
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# ? Sep 10, 2017 17:37 |
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What is that? I need it
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# ? Sep 10, 2017 18:09 |
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Corrode posted:Seems like a lot of effort compared to "turn to page 90 for the one cost you can't remember" but it's your book, you do you. It's all in an effort to emulate the older format for ease of use/reference. The current points layout is hilariously incompetent and Power may as well be meaningless to me. Points provide needed context when I idly flip through a book. DiHK posted:Post-it notes, yo.
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# ? Sep 10, 2017 18:22 |
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But enough about your penis.
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# ? Sep 10, 2017 18:29 |
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Lovely Joe Stalin posted:But enough about your penis.
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# ? Sep 10, 2017 18:30 |
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Ayn Marx posted:What is that? I need it It was a custom train that GW modeled for a diorama showing off the Battle of MacrAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE if I remember correctly.
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# ? Sep 10, 2017 18:35 |
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Deathshrouds and AdMech preview up: https://www.warhammer-community.com/2017/09/10/codex-adeptus-mechanicus-and-deathshroud-terminators/
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# ? Sep 10, 2017 19:10 |
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All the new Imperial and Chaos stuff is really cool but I'm kind of worried that there haven't been any mentions of Xenos yet
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# ? Sep 10, 2017 19:14 |
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goose willis posted:All the new Imperial and Chaos stuff is really cool but I'm kind of worried that there haven't been any mentions of Xenos yet They announced Eldar and Nids a week ago.
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# ? Sep 10, 2017 19:17 |
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goose willis posted:All the new Imperial and Chaos stuff is really cool but I'm kind of worried that there haven't been any mentions of Xenos yet Uhh but you're wrong? https://www.warhammer-community.com/2017/08/31/breaking-news-studio-preview-from-the-nova-open/ posted:We also heard what the next three codexes will be following the release of Death Guard and Adeptus Mechanicus in September. Before the end of November, xenos fans will be pleased to see some of the galaxy’s alien races get their codexes for the new edition with Codex: Craftworlds and Codex: Tyranids, while Codex: Astra Militarum lets fans of the Imperium’s vast human armies create thematic armies from their favourite Regiment. Yeah they haven't done a preview of them but they wouldn't be previewing them while there are codexes closer to being released that need to be previewed.
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# ? Sep 10, 2017 19:18 |
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Oh poo poo I didn't even notice that Nice
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# ? Sep 10, 2017 19:19 |
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Yeah. Honestly, replace Grey Knights with Orks and maybe Death Guard with Tau (although they'd need the starter set push) and this would've been my ideal codex setup for the first few releases. Do DG Sorcerers still use Chaos spells, or are they converted over to the Plaguecaster set too? Also, checking the preview, I'm guessing this means Deathshroud are a different kit from the other termies. Shame. A double kit option would've been neat. The Bee fucked around with this message at 19:54 on Sep 10, 2017 |
# ? Sep 10, 2017 19:26 |
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The Bee posted:Yeah. Honestly, replace Grey Knights with Orks and maybe Death Guard with Tau (although they'd need the starter set push) and this would've been my ideal codex setup for the first few releases. DG Sorcerers use the DG specific lore it seems, same with DG Daemon Princes. Also judging from the pics we've seen, Deathshroud are much bigger lads than the Blightlord Termies. Though it would have been nice.
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# ? Sep 10, 2017 19:50 |
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SteelMentor posted:DG Sorcerers use the DG specific lore it seems, same with DG Daemon Princes. Okay, good. So now Death Guard can't just stack 12 powers worth of psykers and end up with way more disciplines than any other mono-faction detachment. I mean. I guess if you use an Index sorcerer you could get 9, since you'd have the three previous Chaos powers. But that's one thing really stupid about the "Indices and codices are both valid" idea.
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# ? Sep 10, 2017 19:54 |
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# ? Jun 6, 2024 05:38 |
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Why is it that offensive powers generally end up being shittier versions of smite that just have some small targeting gimmick
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# ? Sep 10, 2017 19:58 |