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Dandywalken
Feb 11, 2014

Thats loving gold.

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Gonkish
May 19, 2004

It's funny because it's true.

I love me some historical Total War, but grogs hating on Warhammer because it's not historical is dumb. This game has revitalized the series.

juggalo baby coffin
Dec 2, 2007

How would the dog wear goggles and even more than that, who makes the goggles?


the grogs know that in ancient times they would have been masterful generals, because people back then had very poor AI and could be tricked by huddling in a square at the corner of the map

Jamwad Hilder
Apr 18, 2007

surfin usa
lmao that post rules

Panfilo
Aug 27, 2011
Probation
Can't post for 7 days!

peer posted:

It's harder to point to a sentient tree-monster or an orc riding a boar and say "these are my ancestors and I would still be this badass today if it wasn't for feminism/immigration"

HeraTree not Hate :heritage:

:byodood:"I'll have you know I come from a proud line of conifers that would've dominated the lands if our sap hadn't been watered down by the pointy eared blood of lesser races!"

New Butt Order
Jun 20, 2017
There's a couple features from the old TW games I wouldn't mind them bringing back, like letting broken units enter "Fight to the Death" instead of "Routing" when there's no escape route available to them, and different archer behavior depending on whether or not they have direct sight of their targets. Warhammer's implementation isn't bad, with archers firing "over" and gunpowder firing "through" but I still feel like my archers give up too easily when faced with a shin-high hill they could easily lob an arrow up and over.

Warhammer is the worst Total War game, except for all those other Total War games that have been made from time to time.


This is art.

Jum-Jum
Oct 23, 2013

:drat:

Nanomashoes
Aug 18, 2012

I just copy pasted it but it's really good.

Panfilo
Aug 27, 2011
Probation
Can't post for 7 days!
Something i would like that's probably a pipe dream is to adapt various castle tiles into regular terrain,ie cliffs that are scaleable with infantry, hastily-built fortifications that can be wrecked by artillery or monstrous creatures, and impassible rivers/chasms/lava flows traversed by destroyable causeways. Right now line of sight and pathing is so wonky I can't help but assume the AI would go full on :psyberger: if presented with this terrain. As is the AI lets units sit to get perforated by tower/missile fire, rarely sends lords with units it could actively support, and never sallies out to engage forces that are hanging back to bombard them.

New Butt Order
Jun 20, 2017
Speaking of :psyberger:, the Combined Map game is going to have 117 factions in it. I can probably get some efficient gaming time by playing a round of Splatoon 2 between turns.

ToastyPotato
Jun 23, 2005

CONVICTED OF DISPLAYING HIS PEANUTS IN PUBLIC
So if I am reading that correctly, due to the nature of the scale of the New World, the Mortal Empires version of the Old World will probably be a bit more condensed than WH1, but to make up for that, they are expanding the map's boundaries beyond what was in the first game?

NoNotTheMindProbe
Aug 9, 2010
pony porn was here
They'll probably cut some of the backwater sections of the New World off and condense areas like the Badlands and Norsca to let factions reach each other more easily.

blindwoozie
Mar 1, 2008


I just wanna quote that too because it's just about my favourite thing ever

Rygar201
Jan 26, 2011
I AM A TERRIBLE PIECE OF SHIT.

Please Condescend to me like this again.

Oh yeah condescend to me ALL DAY condescend daddy.


That guy sounds like he being sarcastic

cheese
Jan 7, 2004

Shop around for doctors! Always fucking shop for doctors. Doctors are stupid assholes. And they get by because people are cowed by their mystical bullshit quality of being able to maintain a 3.0 GPA at some Guatemalan medical college for 3 semesters. Find one that makes sense.

Panfilo posted:

Too bad Skaven didn't get Jezzails. I was hoping they'd get them and fit Warplock variants. I could totally see them as a slower firing version of the Hellblaster Volley gun, with the Warplock version being really long ranged and slow firing.
I think one of the first DLC's is called "A Great Discovery" or something and has skaven background. They can't put Skaven in and not give us Warlock Jezzails and Rattling Guns.

Mordja
Apr 26, 2014

Hell Gem
Clickbaity title asside, this video really showcases some fantastic animations. I think my favourite one is the Kroxigar death roll.

madmac
Jun 22, 2010

cheese posted:

I think one of the first DLC's is called "A Great Discovery" or something and has skaven background. They can't put Skaven in and not give us Warlock Jezzails and Rattling Guns.

Eh, if they want to add Skaven units they can do that with the usual lord pack. I think the experiment will be something else.

New Butt Order
Jun 20, 2017

ToastyPotato posted:

So if I am reading that correctly, due to the nature of the scale of the New World, the Mortal Empires version of the Old World will probably be a bit more condensed than WH1, but to make up for that, they are expanding the map's boundaries beyond what was in the first game?

Going off the TW blog post that was linked in the article (and I'll link here because it's way more informative) the phrasing sounds more like we'll be getting the entire Old World map, and then most but not all of the Vortex map added in on that scale. I do, however hope I'm wrong and they'll be condensing The Old World because there's a lot of blank space in that map, especially in the Northen Imperial provinces and Badlands.

I also hope they keep the working-name for the trilogy-combined map and call it "The Very Big Campaign."

New Butt Order fucked around with this message at 01:41 on Sep 24, 2017

Dandywalken
Feb 11, 2014

Mordja posted:

Clickbaity title asside, this video really showcases some fantastic animations. I think my favourite one is the Kroxigar death roll.

Who are the rocket launcher Skaven with the plague AoE in that?

Also really like the Bonecrushers drill-kill. Looks brutal as gently caress.

Delacroix
Dec 7, 2010

:munch:
I want to see more 1v1 combat animations for infantry and monstrous infantry. I don't care much about dragons doing takedowns on each other in the one time they land the killing blow instead of the four archer units. I want to see a minotaur flying headbutt an ironbreaker and then pummel them into a red smear. Dinosaur wrestling on a smaller scale. Or in the case of heroes with aoe attacks, Ungrim slicing an orc in half and continuing the swing straight into another orc.

I relished how soldiers would toss people over their shoulder with their shield, choke someone out with their spear or inexplicably get disarmed in a fight and punch their opponent to death in a Kazuma Kiryu beatdown.

Panfilo
Aug 27, 2011
Probation
Can't post for 7 days!

cheese posted:

I think one of the first DLC's is called "A Great Discovery" or something and has skaven background. They can't put Skaven in and not give us Warlock Jezzails and Rattling Guns.

Having Ratling gunners should be very feasible based on seeing SFOs Nuln Ironsides. Just make the ratlings have worse accuracy defensive stats and leadership and you have a ranged unit that indiscriminately mows down other chaff similar to warp fire throwers.

And like I mentioned earlier, Jezzails as a standoff ranged unit. If they are really flimsy then it could be balanced considering the number of flyers, cavalry, and buffed spells that could potentially wreck their poo poo.

But in general it would be fun to have an analogue of Dwarves; instead of a hammer and anvil you have a hammer and ablative anvil that holds up via raw numbers vs durability.

cheese
Jan 7, 2004

Shop around for doctors! Always fucking shop for doctors. Doctors are stupid assholes. And they get by because people are cowed by their mystical bullshit quality of being able to maintain a 3.0 GPA at some Guatemalan medical college for 3 semesters. Find one that makes sense.
Been skimming through the videos released today and the common thread seems to be Skaven as whipping boys. Maybe people haven't figured them out yet, but they seem to have garbage infantry (expected) but nothing to make up for that. All those skirmishing Night/Gutter/Death Runners seem underwhelming and the globe lobbers and green irondrake analogues seem under powered. I'm sure people will figure it out but as it stands, it looks like a HE army of just spearmen and archers would beat any Skaven army with 50% more points spent.

Mordja
Apr 26, 2014

Hell Gem

Dandywalken posted:

Who are the rocket launcher Skaven with the plague AoE in that?

Those are the Warlock Engineer hero units. They're using the Doom Rocket ability in that video which, from what I understand, is actually a wargear choice in TT instead of a clickable.

cheese posted:

Been skimming through the videos released today and the common thread seems to be Skaven as whipping boys. Maybe people haven't figured them out yet, but they seem to have garbage infantry (expected) but nothing to make up for that. All those skirmishing Night/Gutter/Death Runners seem underwhelming and the globe lobbers and green irondrake analogues seem under powered. I'm sure people will figure it out but as it stands, it looks like a HE army of just spearmen and archers would beat any Skaven army with 50% more points spent.
I could be wrong, but I do feel that the missing Skaven units are a bigger deal than other factions' roster omissions. As is, it looks like they're actually one of the weaker ranged factions in TW2 since infantry-wise they've only got slingers, warpfire and globe throwers, all of which are close-ranged, and their artillery doesn't seem like anything gamechanging. Of course, this is all prerelease armchair speculation so I might be talking out of my rear end here but when I think of Skaven, I think of their guns.

Mordja fucked around with this message at 02:10 on Sep 24, 2017

Gonkish
May 19, 2004

I think people just haven't quite nailed them down yet.

The CA stream of Queek today did show that, while their infantry is crap, you can use it effectively to tie down more expensive units, and then use artillery, monsters, or poo poo like the doomwheel to really tear them up. Whether or not that ends up being enough is debatable, though. Even Dogbert was having issues with the Lizardmen in Queek's start, so it seems like, at least early on, you're pretty much designed to take a fuckton of casualties.

If it's so bad that they're just unusable, CA can, naturally, give them some love. They did with Wood Elves, for example (and arguably too much).

cheese
Jan 7, 2004

Shop around for doctors! Always fucking shop for doctors. Doctors are stupid assholes. And they get by because people are cowed by their mystical bullshit quality of being able to maintain a 3.0 GPA at some Guatemalan medical college for 3 semesters. Find one that makes sense.

Mordja posted:

Those are the Warlock Engineer hero units. They're using the Doom Rocket ability in that video which, from what I understand, is actually a wargear choice in TT instead of a clickable.

I could be wrong, but I do feel that the missing Skaven units are a bigger deal than other factions' roster omissions. As is, it looks like they're actually one of the weaker ranged factions in TW2, since infantry-wise they've only got slingers, warpfire and globe throwers, all of which are close-ranged, and their artillery doesn't seem like anything groundbreaking. Of course, this is all prerelease armchair speculation so I might be talking out of my rear end here.
Just saw that video, looks amazing. I'm ok with poo poo infantry and mediocre skirmishers tarpiting for hilariously awesome poison gadgets and engineering weapons.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


People are just using Skaven wrong. Even Stormvermin aren't elite infantry, they're a tarpit that happens to be wearing armor so it lasts longer. If you want to kill something with Skaven, you tie it down with 250 clanrats and either shoot it with warpfire or toss a unit of rat ogres at it.

Or you send Queek after it because he's loving terrifying.

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.
I'm also okay with the skaven not having a unit for every situation ever.

Panfilo
Aug 27, 2011
Probation
Can't post for 7 days!
How is their replenishment? I'm fine with the idea of flimsy cowardly infantry dying/fleeing in droves but only if it means they can recover equally fast. This makes them a persistent enemy as the AI that isn't easily cowed by a few decisive victories, and as a Skaven player means you can quickly bounce back from setbacks.

The idea I had was that Skaven got modifiers to attrition (taking more than other factions) but Conversely got bonuses to replenishment. So if you could avoid getting isolated you could overwhelm your opponents with raw numbers since you'll build up your forces faster than they will.

cheese
Jan 7, 2004

Shop around for doctors! Always fucking shop for doctors. Doctors are stupid assholes. And they get by because people are cowed by their mystical bullshit quality of being able to maintain a 3.0 GPA at some Guatemalan medical college for 3 semesters. Find one that makes sense.

wiegieman posted:

People are just using Skaven wrong. Even Stormvermin aren't elite infantry, they're a tarpit that happens to be wearing armor so it lasts longer. If you want to kill something with Skaven, you tie it down with 250 clanrats and either shoot it with warpfire or toss a unit of rat ogres at it.

Or you send Queek after it because he's loving terrifying.
Ya I mean, that could be it. Hard to say until we can really play the game but I haven't seen the devastating warpfire weapons or anything that swings the infantry balance back in their favor. The skaven streams have either been bad or not deep enough into the game to really get a sense of what the globadier units and lightning cannons are really like.

Gonkish
May 19, 2004

Warpfire throwers have a similar morale effect to Irondrakes (in that they cause huge damage and morale hits), except they seem to effective against armor. Dogbert used it on a blob of Chaos waeriors on today's stream and it essentially caused a chain rout. (Though they had been in melee a while and taken casualties, so it wasn't solely getting roasted that caused the rout.)

Stanley Pain
Jun 16, 2001

by Fluffdaddy

Jum-Jum posted:

I don't understand the point of playing on legendary and then playing cheesy broken strategies that the AI can't handle. Places his army at the very corner of the siege battle. Manually fired his siege weapon on one tower for like 3 minutes, then he moved his artillery in front to kill one unit behind the walls. Then he moved all his archers one at the time until they exhausted all their ammo and killed units on the wall. All the while playing at 3 times speed and no time limit. This took him 15 minutes.
https://www.youtube.com/watch?v=eY3BK9FvLb4&t=1929s
It looks so boring... SO BORING I DONT GET IT!? WHYYY!

EDIT: MilkandcookiesTW delivers again, that Skaven siege looked awesome. "FIGHT THEM, KILL THEM!"

Why even play the game? Christ what a fuckwit this guy is.

So much wrong opinion in that video.

Plan Z
May 6, 2012

I need someone to photoshop Mazdamundi as the baby from that old Dinosaurs sitcom.

Yeowch!!! My Balls!!!
May 31, 2006

cheese posted:

Been skimming through the videos released today and the common thread seems to be Skaven as whipping boys. Maybe people haven't figured them out yet, but they seem to have garbage infantry (expected) but nothing to make up for that. All those skirmishing Night/Gutter/Death Runners seem underwhelming and the globe lobbers and green irondrake analogues seem under powered. I'm sure people will figure it out but as it stands, it looks like a HE army of just spearmen and archers would beat any Skaven army with 50% more points spent.

Early skaven infantry is total garbage, yeah- that looks like it'll need adjustment

ToastyPotato
Jun 23, 2005

CONVICTED OF DISPLAYING HIS PEANUTS IN PUBLIC
So I don't have any of the DLCs for game 1 (not counting Chaos Warriors and whatever else I was given for free, like Brets and some wizards, etc.), if you guys had to recommend 1 of the 3 armies, which would it be? Humble Bundle has a sale on DLC and I was thinking of picking up 1 of them for the hell of it. Mostly just wondering what would be the best value of the three, and perhaps which would be the most fun in a "not too difficult to learn and play" sort of way.

SSJ_naruto_2003
Oct 12, 2012



norsca

edit: unless u got it for preordering game 2

ToastyPotato
Jun 23, 2005

CONVICTED OF DISPLAYING HIS PEANUTS IN PUBLIC

SSJ_naruto_2003 posted:

norsca

edit: unless u got it for preordering game 2

Nope. Was kind of waiting for a sale for game 2 since I not super itching for a new game just yet anyway.

Third World Reagan
May 19, 2008

Imagine four 'mechs waiting in a queue. Time works the same way.
I am a big fan of the goblin / dwarf dlc and pretty much hate any horde based dlc

although beastmen can be fun at times

verbal enema
May 23, 2009

onlymarfans.com
How big is the doomwheel in game I just looked at some miniatures for some idea and it doesn't seem too big

Pendent
Nov 16, 2011

The bonds of blood transcend all others.
But no blood runs stronger than that of Sanguinius
Grimey Drawer
Welp, just bit the bullet and put in my preorder.

Incredibly excited to murder some elves with angry rat people.

Pendent fucked around with this message at 04:27 on Sep 24, 2017

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fnordcircle
Jul 7, 2004

PTUI

ToastyPotato posted:

So I don't have any of the DLCs for game 1 (not counting Chaos Warriors and whatever else I was given for free, like Brets and some wizards, etc.), if you guys had to recommend 1 of the 3 armies, which would it be? Humble Bundle has a sale on DLC and I was thinking of picking up 1 of them for the hell of it. Mostly just wondering what would be the best value of the three, and perhaps which would be the most fun in a "not too difficult to learn and play" sort of way.

King and the Warlord is tops, imo. Playing the race to Karak Eight Peaks quest makes it feel like an entirely new game. Plus both Belegar and Skarsnik's factions are fun to play in their own right due to a more-challenging starting position.

I preferred Beastmen to Wood Elves because a rolling ninja army of Minotaurs just happens to be my fetish. Norsca is probably better than both of them but I'm very sentimentally attached to Beastmen. I like the 'gently caress it I'll sneak my way over to the other side of the map and then start the game' approach for Beastmen, personally, but monster hunts and other stuff make the Norscans really fun for me too.

I'd rate the Empire and VC one as my least favorite because while it added some units and RoR it felt pretty barebones compared to King and the Warlord.

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