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Any word about the pre load schedule?
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# ? Sep 25, 2017 07:35 |
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# ? Jun 10, 2024 12:45 |
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So from some of the prerelease streams its looks like Regular lords and heroes now have a skill at level 20 that makes them immortal like legendary lords. If they fall in battle of get assassinated they will simply become wounded and pop back up after a few turns. Its going to be really hard to go back to game one after all the quality of life changes CA is making. Off the top of my head we now have : -Climate system instead of regional occupation. -8 slot cities and 10 slot capitals instead of 6. -Investing multiple points into a spell on the skill tree actually upgrades it. -Caster lords are now innately better then caster heroes, taking 2 points to max out a spell instead of 3. -No more deploy hero button, heroes now passively give the effects just by being in a province -Heroes now all have innate buffs they give to the army they are in. -No more blue skill tree for heroes, each campaign effect has its own 3 point skill to improve it. -The ability to smoothly zoom in and out of the strategic view with just the scroll wheel. -Map overlays without needing to go into the strategic view. -A ton of small UI improvements like seeing the balance of power during other factions turns.
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# ? Sep 25, 2017 07:43 |
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quote:High level Lords can become 'immortal' like Legendary Lords quote:-Climate system instead of regional occupation. quote:-8 slot cities and 10 slot capitals instead of 6. quote:-Investing multiple points into a spell on the skill tree actually upgrades it. quote:-Caster lords are now innately better then caster heroes, taking 2 points to max out a spell instead of 3. quote:-No more deploy hero button, heroes now passively give the effects just by being in a province quote:-Heroes now all have innate buffs they give to the army they are in. quote:-No more blue skill tree for heroes, each campaign effect has its own 3 point skill to improve it. quote:-The ability to smoothly zoom in and out of the strategic view with just the scroll wheel. quote:-Map overlays without needing to go into the strategic view. quote:-A ton of small UI improvements like seeing the balance of power during other factions turns.
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# ? Sep 25, 2017 07:59 |
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I'm hoping that they backpatch a lot of those improvements into 1. I'm sure some are a lot of work, but I reckon there's plenty that could be done easily. Immortal for instance.
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# ? Sep 25, 2017 08:02 |
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tarbrush posted:I'm hoping that they backpatch a lot of those improvements into 1. I'm sure some are a lot of work, but I reckon there's plenty that could be done easily. Immortal for instance. It would be a good way to encourage people to eventually buy more games, by keeping the games they have relevant. I know that they will likely implement these changes in the TW2 Grand campaign and it makes sense to just take that and apply it back to TW1 Grand Campaign. Plus, it also would make sense that people getting into the game way later on (like say mid 2018 when people are going to start getting hyped for the THIRD game) they might just want to take it one game at a time so they aren't completely overwhelmed by a bazillion factions and gameplay elements.
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# ? Sep 25, 2017 08:05 |
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Panfilo posted:Not sure what they mean by this. The blue and yellow tree always seemed like giving you the flexibility of having a hero focus on a different thing. Like I said before, it seems like they are focusing on keeping heroes in a parent army since a lot of the stuff they did on the strategic map seems doable now as long as they are just physically in the area. Heroes still have blue skills (with several steps each), but they're just always available from level 1, instead of being in a tree.
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# ? Sep 25, 2017 08:26 |
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Angry Lobster posted:
This weekend they said "Early next week". So I'm guessing sometime Monday or maybe Tuesday. Free up that 60GB!
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# ? Sep 25, 2017 08:33 |
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The grand campaign is going to have 117 factions. Turn times will be fun
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# ? Sep 25, 2017 09:48 |
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Will we be able to play the Old world campaign in warhams 2?
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# ? Sep 25, 2017 10:26 |
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Man the Empire is fielding 5 doom stacks with only 2 provinces, never gently caress around and let your norsca games get to 300 turns the game turns into bullshit
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# ? Sep 25, 2017 10:30 |
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Preload begins today at 5:30PM BST https://twitter.com/totalwar/status/912262912718376963
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# ? Sep 25, 2017 11:31 |
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I'll admit i'm not excited for pre-load. I have no idea why anyone would be.
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# ? Sep 25, 2017 11:41 |
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Having slow internet so it takes a long time to download all the files ?
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# ? Sep 25, 2017 11:57 |
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Sprechensiesexy posted:Having slow internet so it takes a long time to download all the files ? helllo
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# ? Sep 25, 2017 12:05 |
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poo poo. 80.1 gb free. Gonna have to delete some stuff
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# ? Sep 25, 2017 12:28 |
How big is the game install? Has anyone found a playthrough of Morathi's campaign?
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# ? Sep 25, 2017 12:44 |
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RBA-Wintrow posted:How big is the game install? Their art and animation files are just getting larger and larger so assuming you have everything the grand campaign requires 40gb is not a bad starting point to plan around.
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# ? Sep 25, 2017 13:18 |
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Panfilo posted:Wood Elves seemed to set a precedent for this. I see no problem with it, lets you build everything in one province (eventually). It also keeps smaller provinces more balanced since it is kind of BS some factions only get a 2 settlements starting region (Brettonia, for example) while others like Empire get a 4 settlement province. Funny enough, modding just this in sets the AI to extremely good levels, and you stop getting Artillery only armies. The AI starts attacking more often because it has better/lategame armies finally, and has pretty decent composition. If you add in the AI overhaul, the game gets extremely rough as the AI suddenly gets super aggressive.
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# ? Sep 25, 2017 13:28 |
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So, seeing how big this game is, I decided to empty my recycle bin. To my shock, there was over 70 gigs of stuff in there. I suppose that's my storage problems sorted. I guess I should empty it more often.
I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
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# ? Sep 25, 2017 13:28 |
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Dandywalken posted:Imo no. Grimgor is best experienced. we need gifs of grimgor just shrugging off cannonballs, I've seen him bouncing off ballista bolts so it shouldn't be too hard
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# ? Sep 25, 2017 13:29 |
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Sadly even grimgor has to respect a ball of metal moving fast enough to punch a hole in a castle wall.
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# ? Sep 25, 2017 13:41 |
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Panfilo posted:Still not sure about how I feel about this, but I guess I'll have to see. Though I suppose that with a subpar region, you have more of a reason to loot+occupy since now you can't raid your own territory to trigger revolts. Loot+Occupy in an area with bad climate and trigger a revolt that you can crush for exp. I've also heard there are some cities that are located in choke points and I guess dealing with the climate penalties would be worth blocking enemy access. Panfilo posted:I'll have to see how this pans out. The strategic element of heroes was interesting and not needing to deploy them seems to move them away from being on the strategic map and far more frequently tagging along with armies. Panfilo posted:They didn't before? Panfilo posted:Not sure what they mean by this. The blue and yellow tree always seemed like giving you the flexibility of having a hero focus on a different thing. Like I said before, it seems like they are focusing on keeping heroes in a parent army since a lot of the stuff they did on the strategic map seems doable now as long as they are just physically in the area.
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# ? Sep 25, 2017 14:05 |
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Blinks77 posted:I'll admit i'm not excited for pre-load. I have no idea why anyone would be. Im joining a ship for 3 months and I'm flying on the 27th, you had best believe im happy about a preload.
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# ? Sep 25, 2017 14:24 |
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I'm not gonna be able to unbox an 80gb preload with my 250gb SSD am I? I got windows on this thing.
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# ? Sep 25, 2017 14:54 |
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Demiurge4 posted:I'm not gonna be able to unbox an 80gb preload with my 250gb SSD am I? I got windows on this thing. I seem to remember that Steam recently patched in the ability to outsource unpacking to other drives if the one the game is on is not large enough, so you might be in luck there. Dunno how exactly you'd go about making it work that way, though.
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# ? Sep 25, 2017 15:17 |
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Reviews are out.
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# ? Sep 25, 2017 15:25 |
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Mr Teatime posted:Im joining a ship for 3 months and I'm flying on the 27th, you had best believe im happy about a preload. But you'll be stuck with the inevitably buggy and unbalanced release :O
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# ? Sep 25, 2017 15:27 |
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Demiurge4 posted:I'm not gonna be able to unbox an 80gb preload with my 250gb SSD am I? I got windows on this thing. I don't see why not. Those of us with 128gb ssds are screwed. I actually just bought a 500gb SSD but adding it to my PC introduced BSODs after 10 minutes of windows uptime every time. Really not sure what's up with that. Mobo doesn't like 4hds plugged in or something
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# ? Sep 25, 2017 15:29 |
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https://twitter.com/rockpapershot/status/912316554427211776
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# ? Sep 25, 2017 15:30 |
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christ only 3 more days
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# ? Sep 25, 2017 15:53 |
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My poorness is going to suck for the next few weeks until I start this job, ugh. I just want to play emo-elves and rat dudes god dammit AnEdgelord fucked around with this message at 16:05 on Sep 25, 2017 |
# ? Sep 25, 2017 15:59 |
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The Hero changes sound great to me, instant quest battles might be the only mod I need.
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# ? Sep 25, 2017 15:59 |
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Vorpal Cat posted:Well that's true of the penalties for uninhabitable climates, It's far more interesting for the 5/11 climates that your race can now with only minor penalties for unsuitable climate, massively expanding the parts of the world that are possible avenue of conquest. It also leads to interesting situations where High Elf's, Lizard Men and Skaven will all fight over jungle provinces, but only Elfs and Lizards will fight for control of magic islands that are uninhabitable to Rats, while at the same time only Rats and Lizards will care about desserts that are uninhabitable for Elfs. That kind of asymmetric conflict simply wasn't possible with the old system. Oh cool, if they let you use heroes to help with a local garrison then that is awesome. Wizards in particular are great force multipliers for a garrison force. And yeah, no longer gating some skills is a nice improvement as well.
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# ? Sep 25, 2017 15:59 |
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http://www.eurogamer.net/articles/2017-09-25-total-war-warhammer-2-review "It's taken nearly two decades, but they've finally nailed it. Warhammer 2 is Total War perfected."
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# ? Sep 25, 2017 16:12 |
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f_c_ posted:The Hero changes sound great to me, instant quest battles might be the only mod I need. From the videos I've watched so does it seem like the quest objectives for the most part is stuff you would do anyway so it's not nearly as annoying as in 1.
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# ? Sep 25, 2017 16:18 |
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Total War will never be perfected until they unfuck diplomacy but that seems to be an impossible feat apparently. Then again the franchise is called Total War not Total Peace. Deakul fucked around with this message at 16:21 on Sep 25, 2017 |
# ? Sep 25, 2017 16:18 |
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Plavski posted:http://www.eurogamer.net/articles/2017-09-25-total-war-warhammer-2-review What's that keening wail I hear? It is the sound of impotently furious historical grognards.
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# ? Sep 25, 2017 16:23 |
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Deakul posted:Then again the franchise is called Total War not Total Peace. I was watching ninjahunds stream yesterday and while he was asking chat if he should peace out with Teclis someone replied 'It isn't called peacehammer'. That's gonna stick with me whenever I'm doing diplomacy now.
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# ? Sep 25, 2017 16:30 |
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Nephthys posted:I was watching ninjahunds stream yesterday and while he was asking chat if he should peace out with Teclis someone replied 'It isn't called peacehammer'. Diplomacy is very useful to separate the people you're currently murdering from the people you're going to murder.
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# ? Sep 25, 2017 16:31 |
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# ? Jun 10, 2024 12:45 |
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Nephthys posted:I was watching ninjahunds stream yesterday and while he was asking chat if he should peace out with Teclis someone replied 'It isn't called peacehammer'.
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# ? Sep 25, 2017 16:40 |