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Oh duuuude they added Lord voice-acting over the choices on what to do with enemy survivors. YESSS SKAVEN NEED MORE SLAVES YES-YES
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# ? Sep 28, 2017 11:30 |
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# ? May 21, 2024 07:55 |
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So when they release the mortal empires update, you'll be able to do custom battles with all the factions from both games as well right? That threw me off, since there are rogue armies that are like, empire guys, I figured they'd let you play all the factions in single battles against each other straight away if you owned both.
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# ? Sep 28, 2017 11:30 |
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Junkenstein posted:Do any of them have big gaps like no cavalry or no ranged? Skaven are lacking entirely in the cavalry department. They are highly mobile, but Rat Ogres are the closest thing to cav they have. Lizardmen don't have any traditional archer units either, instead relying on lower range skirmishers. I don't think they're as drastic as Dwarfs or VC but there are some clear strengths and weaknesses. Both Elf factions have a good selection of all unit types.
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# ? Sep 28, 2017 11:32 |
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NoNotTheMindProbe posted:
Also fun to note, that geomancy stance gives your Saurus vanguard deployment
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# ? Sep 28, 2017 11:35 |
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thebardyspoon posted:So when they release the mortal empires update, you'll be able to do custom battles with all the factions from both games as well right? That threw me off, since there are rogue armies that are like, empire guys, I figured they'd let you play all the factions in single battles against each other straight away if you owned both. One of the guys at CA's game crashed and accidentally revealed some of the DLC list. It looks like all the old factions will port over as DLC modules.
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# ? Sep 28, 2017 11:36 |
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Dark elves get a lot more vanguard units than I thought as well.
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# ? Sep 28, 2017 11:39 |
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When the game was announced I was like "gently caress, Skaven! Yes, I can't wait!". And yet, the first game I start has these weird lizard dudes and a huge fat frog. What happen...
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# ? Sep 28, 2017 11:40 |
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Plavski posted:When the game was announced I was like "gently caress, Skaven! Yes, I can't wait!". And yet, the first game I start has these weird lizard dudes and a huge fat frog. What happen... It's all part of the Great Plan.
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# ? Sep 28, 2017 11:42 |
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Each campaign you start now has it's own save folder like in Stellaris.
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# ? Sep 28, 2017 11:45 |
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Oh drat, Momrathi is not only fairly decent in melee, she's got some pretty sweet animations to boot. Sent her in against some spearmen and suddenly she was flipping and rolling all over the place.
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# ? Sep 28, 2017 12:03 |
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Turning pitiful elf-things into goo with warp lightning is the most wonderful feeling.
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# ? Sep 28, 2017 12:04 |
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Auto-resolve hates the poo poo out of Skaven, but I guess that's fine because I get to kill more filthy elves as Queek.
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# ? Sep 28, 2017 12:05 |
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pnutz posted:everybody get up, it's time to slann now We got a real spawn goin' now welcome to the Great Plan
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# ? Sep 28, 2017 12:18 |
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Who are the most straightforward of the new factions? I probably enjoyed dwarves the most in the first game with vampires a close second
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# ? Sep 28, 2017 12:19 |
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Tempest is actually a really good anti-flyer spell. It's cheap, locks them in place and does good damage. Even against a Lord on Dragon you can get like 500/1000 damage out of it, which isn't shabby at all for a cheap spell that also traps them in place.
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# ? Sep 28, 2017 12:19 |
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Brasseye posted:Who are the most straightforward of the new factions? I probably enjoyed dwarves the most in the first game with vampires a close second Dark Elves. They have an infantry unit for almost any conceivable purpose and the only armor piercing bow infantry in either game. Their cav is pretty good even if the cold ones do rampage out of control sometimes and Malekith is super powerful lord in melee even before he gets his giant gently caress-off dragon mount and as a caster. But if what you liked most about the dwarves was their artillery and war machines you might actually like Skaven better
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# ? Sep 28, 2017 12:23 |
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playing as skrolk, his vermintide move + the extra clanrats you can summon as skaven anyway is pretty hilarious, swaaarms o' rats. Having a tough choice picking units atm though, skaven seem to have about 6 flavours of garbage melee/short skirmish infantry. Teching towards a monk battle line with warpfire throwers though. Campaign AI seems dumb as poo poo so far but it might just be cause most of my skaven poo poo is stealthed, in fact it almost certainly is. Didn't realise skaven get beastmens auto ambush stance, gently caress yea! Anybody know how to skip/speed up campaign movement like you used to be able to with space bar?
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# ? Sep 28, 2017 12:29 |
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hah high elves can only recruit incompetent lords if they dont pay extra
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# ? Sep 28, 2017 12:30 |
madmac posted:Dwellers has been massively nerfed from last patch. It tops out at about 50% HP for infantry units and does nothing to characters. Also costs a bit more to cast. Also regarding the Skaven lack of cavalry, they do have Doom Wheels so they have chariots at least. Not quite the same role as cavalry but sorta similar. e: Also I'm taking a break from my Mazdamundi campaign right now after 35 turns, and I just realized why it's been a bit boring so far - I haven't killed any elves yet. Quite silly of me. (Well there was a Dark Elf intervention but I autoresolved it without thinking about it because the odds were so far in my favor with capital garrison + a stack of a dozen Saurus warriors with shields.) Staltran fucked around with this message at 12:35 on Sep 28, 2017 |
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# ? Sep 28, 2017 12:32 |
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dark elves have loyalty on generals like skaven, but it is solved easily by putting a murder queen with them lizardmen armies are horrible in composition under the AI yah, ok, half of your army is chameleon skinks, let me send one horse over there
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# ? Sep 28, 2017 12:35 |
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Brasseye posted:Who are the most straightforward of the new factions? I probably enjoyed dwarves the most in the first game with vampires a close second Lizardmen. Your early game winning tactic is to line up your Saurus and charge the enemy. Or have your skinks throw spears first then charge the enemy. Or charge the enemy and have Mazdamundi cast spells that make your units cause terror. Or charge the enemy in the flanks with dinosaurs while you charge them in the front with other dinosaurs.
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# ? Sep 28, 2017 12:40 |
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"They have dragons!" the Dark Elves screamed as my Phoenix flew overhead.
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# ? Sep 28, 2017 12:44 |
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A close victory huh? Looks more like a massacre than a battle to me. Swordmasters went completely wild. And even the spearmen did pretty well, the unit with only 6 kills basically held down the old blood for the entire battle (who I essentially neutralized by having Teclis pop enfeebling foe on him).
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# ? Sep 28, 2017 12:44 |
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Trying to puzzle out a Skaven army composition. The Runner line is oddly jack-of-all-trades, if only because Clanrats are such garbage. Rat Ogres are awesome but very vulnerable to hard counters. And as always, the major problem with having so many melee units is that sometimes they feel redundant and that you'd rather have more units that can actually kill instead of do slow melee flanks.
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# ? Sep 28, 2017 12:47 |
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Randarkman posted:
I've been getting similar results with Tyrion. It's because Helf units have such a low model count they always loose a decent portion of their army even when they smash the enemy.
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# ? Sep 28, 2017 12:48 |
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Teclis's starting phoenix seems like quite the force multiplier. A mobile terror-causing platform with a melee debuff aura allows you to defeat superior enemies in many situations. Though I would say that starting lizard army on the great turtle isle is more of a big army, than it is a powerful army.
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# ? Sep 28, 2017 12:54 |
How's performance? Seen a couple of streams with quite bad, Attila-like FPS drop during medium/big battles.
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# ? Sep 28, 2017 12:54 |
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A friend and I are having some issues with performance but that is mainly due to the games default being too high or 4K resolution issues
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# ? Sep 28, 2017 12:55 |
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Performance seems the same as TWW1 to me so far.
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# ? Sep 28, 2017 12:56 |
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Am I an idiot or is there no way to play as the old world factions even in custom battle at the moment?
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# ? Sep 28, 2017 12:58 |
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Captain Beans posted:Am I an idiot or is there no way to play as the old world factions even in custom battle at the moment? Apparently it's being added with the combined campaign.
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# ? Sep 28, 2017 12:59 |
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canepazzo posted:How's performance? Seen a couple of streams with quite bad, Attila-like FPS drop during medium/big battles. It was a bit choppy until I got the latest nvidia patch. Also it seems to run better on Ultra then High.
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# ? Sep 28, 2017 13:00 |
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anybody got any idea when steam workshop will go live?
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# ? Sep 28, 2017 13:02 |
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Archaeology Hat posted:Apparently it's being added with the combined campaign. **fartz** It sure seemed like they were giving the impression that you could still use all the old factions in multiplayer, not that it would be tied to the crossover campaign.
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# ? Sep 28, 2017 13:04 |
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nopantsjack posted:anybody got any idea when steam workshop will go live? CA posted on Reddit that they're keeping it down a few days so that mods don't interfere with their crash report monitoring.
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# ? Sep 28, 2017 13:05 |
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Plavski posted:When the game was announced I was like "gently caress, Skaven! Yes, I can't wait!". And yet, the first game I start has these weird lizard dudes and a huge fat frog. What happen... Chill out and crack open some boys with the Cold Ones
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# ? Sep 28, 2017 13:08 |
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NoNotTheMindProbe posted:It was a bit choppy until I got the latest nvidia patch. Also it seems to run better on Ultra then High. same, just updated drivers and much better
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# ? Sep 28, 2017 13:14 |
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the dark elves managed to convince multiple high elf factions to attack me...
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# ? Sep 28, 2017 13:28 |
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rather than take this in stride I'm just going to call you all NEETs
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# ? Sep 28, 2017 13:38 |
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# ? May 21, 2024 07:55 |
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Hmm, I'm guessing a Skaven army can basically take units from two of the three main paths (plague monks and monstrous creatures, insane murder technology, rear end in a top hat ninjas) before running out of space. Seeing that Engineers give stupidly good bonuses to ranged units (plus the movement speed bonus that actually works for Skaven instead of slow-rear end Dwarfs), I think Clan Eshin and Skyre are going to be my homeboys for this initial run.
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# ? Sep 28, 2017 13:41 |