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Quavers posted:Star Citizen: only just more watchable than Universal Combat It's finished. I played the game live for 6 hours straight. And I still didn't cover even 50% of the features The video is up on Twitch; and I will convert and upload to YT over the weekend.
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# ? Oct 1, 2017 01:51 |
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# ? May 21, 2024 12:45 |
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So it's vinegar, spices, thickener. I might have to order some of that too
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# ? Oct 1, 2017 02:09 |
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Why did I decide to give Star Trek Discovery a chance... Why. Hans...get the flammenwerfer.
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# ? Oct 1, 2017 02:11 |
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D_Smart posted:The video is up on Twitch; and I will convert and upload to YT over the weekend. Please don't bother.
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# ? Oct 1, 2017 02:22 |
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Warhawk109 posted:Why did I decide to give Star Trek Discovery a chance... It werfs flammens German is such a fun language. It has things like niebelwerfers. Take a wild guess what they do? It werfs niebels
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# ? Oct 1, 2017 02:28 |
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Warhawk109 posted:Why did I decide to give Star Trek Discovery a chance... double reversed inverted-blog trolled But seriously, I think people's hurt over a campy TV franchise funny. There's some serious rose colored memories going on when people discuss Star trek.
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# ? Oct 1, 2017 02:31 |
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Variable 5 posted:Please don't bother. Please do Derek. I want to see your YouTube video get less hits than a 30 dancing clip from gw2 with K-pop for background music. PS you're a thin skinned blowhard Derek. Keep believing your own bullshit.
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# ? Oct 1, 2017 02:33 |
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https://i.imgur.com/4VXpORn.gifv
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# ? Oct 1, 2017 02:51 |
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Raskolnikov posted:double reversed inverted-blog trolled My problem with it isn't entirely nitpicky, like how they messed with the Klingons, all the lens flare, goofy sideways camera angles, holo communication way before it was first invented in ds9, or all the design cues from JJ Trek even though it's supposed to be in the prime universe. I can get over all that. It's the acting (like Sandi level bad), and the dialog. It was terrible. And the pacing, omg, all the Klingon scenes putting me to sleep because they talk so god damned slow. Then there's the Michael character, I dunno what to think of because she's supposed to have grown up on Vulcan, and in the flashback she acts all super logical, and then all that rationality goes out the window when she tries to neck pinch the captain and usurp command. It's all very disjointed imo.
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# ? Oct 1, 2017 02:54 |
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Warhawk109 posted:Why did I decide to give Star Trek Discovery a chance...
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# ? Oct 1, 2017 02:55 |
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Thank you, Hans.
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# ? Oct 1, 2017 03:03 |
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Warhawk109 posted:Why did I decide to give Star Trek Discovery a chance... words...words...words Warhawk109 posted:My problem with it isn't entirely nitpicky, like how they messed with the Klingons, all the lens flare, goofy sideways camera angles, holo communication way before it was first invented in ds9, or all the design cues from JJ Trek even though it's supposed to be in the prime universe. I can get over all that. It's the acting (like Sandi level bad), and the dialog. It was terrible. And the pacing, omg, all the Klingon scenes putting me to sleep because they talk so god damned slow. Then there's the Michael character, I dunno what to think of because she's supposed to have grown up on Vulcan, and in the flashback she acts all super logical, and then all that rationality goes out the window when she tries to neck pinch the captain and usurp command. It's all very disjointed imo.
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# ? Oct 1, 2017 03:05 |
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In honor of the accomplishment of Universal Combat, I decided to play Universal Combat. This is my adventure. First off, let's do this poo poo. Good deal, I now have an icon on my desktop. Not sure what it is supposed to be of... So it boots up. In like 1024x768. So... change the resolution! Not a loving pro- OK! Changing resolution is a bad idea! It's ok. We can still do this thing! So next step, time to pick ROAM, ACM, or INSTANT ACTION. I think ROAM sounds good. Let's do it. I get to pick lots of classes, and characters, AND UC has a female character! Woohooo! Finally I can be a bald spaceman in space with tits! Also I can pick lots of careers! Hello Paramedic! Eat your loving heart out, Star Citizen! I select the tutorial mission. Sweet! A tutorial!!! So stare at this for a while. I'm not sure what to do. I guess I must land on the red planet. FORWARDS TO THE PLANET!!! So I fly towards the planet for a long time. Come on planet!! COME TO MAMA!!! THERE ARE PEOPLE IN NEED OF MY MEDICINE DOWN THERE!!! I'm starting to believe I will never get to the planet. I shoot at the planet. It was looking hostile because it was red. My lasers make the controller vibrate. So nothing happens. And I spin around, looking for the apparent target, after I think launching some fighters. AND THERE IT IS!! THE HOSTILE BATTLECRUISER WAS FOLLOWING ME ALL ALONG!!! It is now war. Unconsensual PvP between me and them. My fighters see nothing wrong. The screen wiggles with orgasmic bliss as I am hit! And then it turns red, which I think is bad. But SURELY my TUTORIAL battlecruiser can defeat this FIRST enemy! All the things get damaged. This battle goes on for a very long time, where in we slowly turn and face each other, and exchange laser blasts, and slowly pass each other to do it over again. Except my ship feels sluggish and weird, like it is a shopping cart with one wheel broken. I am losing the tutorial battle. My fighter force still thinks nothing is wrong. Even when I'm not being hit, all the things are still constantly broken. I have lost. I decide it is time to just watch myself die so I go to third person to watch my ship die. Apparently when I do this I also leave the ship. Third person may actually still be first person, and I as the CAPTAIN PARAMEDIC OF THE FLEET am just out in space eating a sandwich or something. Just as I think I am about to die, something happens. The enemy ship stops killing me as there is a malfunction. I stay like this for a while, not able to move. I return to my ship, sure enough everything has malfunctioned. Apparently I malfunctioned SO BADLY I also broke the enemy ship, who just stopped dead in it's tracks and just sat there, as if waiting for my space air to run out before I die. I figure this is the end. I hit escape, time to quit. Oh no, there is no escape menu. YOU CANNOT LEAVE UNIVERSAL COMBAT, CITIZEN! I Control-Alt-Deleted up the Task Manager and had to kill it. 10/10 Star Citizen has nothing on this
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# ? Oct 1, 2017 03:17 |
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Mne nravitsya posted:Backers who do understand game dev are long gone, because they know what's up. The only devs left in the backer (cess)pool are guys who make banking software and other database stuff and claim to know how production methodologies and development works in games. No, I reckon most "potential" backers who worked in the financial systems industry heard Roberts' idiotic initial project plan, sized it up as bullshit right away, and steered clear. I mean, that sales pitch. Multiple teams/contractors developing modules in parallel, then slotting them together to make an integrated product? Sure, there are established ways to do that - it's a pretty commonplace project approach, after all. But they hosed it up right at the start. Star Citizen was easy to classify as doomed/hosed/development-hell/comedy-fail/textbook-how-not-to-do-it. CIG broke the most basic rule, right from the get-go... DO: - Write a detailed functional spec for each module, and for the interactions between each module. DONT: - Let any team start coding their module until the functional specs are done. CIG didn't go away into squirrel mode, into back rooms, planning their poo poo, nailing down their project. They didn't speak once on the boring but vital work being done, hammering together boring docs. No, they were OFF AND RUNNING, developing! So exciting! So marketable! So impossible to build into one cohesive product without proper advance planning! Note: We're talking 2012/2013 here. At the time, CIG's end product pretty much involved a pilot-focused spaceflight module, a "landing zone FPS" module and a "boarding FPS" module". It was abundantly clear then that those modules wouldn't come together if they were going to be cowboys about doing it seat-of-the-pants. True to form, they went off the rails, making the spaceflight module suddenly involving non-pilot focused gameplay - passenger, flight attendant, crew member doing turrets, repairs. Huge spec change, on-the-fly. Even back then, it wasn't like CIG was trying to get a 100% free-walk spaceflight environment seamlessly integrated with atmospheric reentry, planetary landings, exploring on foot and in wheeled/hovering vehicles, orbital mechanics and day/night cycles. How much poo poo has this company written and then discarded, all because they had (have) no development documentation discipline?
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# ? Oct 1, 2017 03:26 |
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The Titanic posted:10/10 Star Citizen has nothing on this
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# ? Oct 1, 2017 03:29 |
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Did I play the wrong version of Universal Combat? My experience seems different somehow.
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# ? Oct 1, 2017 03:31 |
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Raskolnikov posted:Please do Derek. I want to see your YouTube video get less hits than a 30 dancing clip from gw2 with K-pop for background music.
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# ? Oct 1, 2017 03:32 |
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TheAgent posted:derek and chris are so goddamn alike lol I like to think that it is Star Citizen from 1998.
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# ? Oct 1, 2017 03:32 |
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The Titanic posted:Did I play the wrong version of Universal Combat? My experience seems different somehow.
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# ? Oct 1, 2017 03:35 |
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TheAgent posted:derek and chris are so goddamn alike lol What's that rumor going around that every time a big space game is announced, Derek starts looking for a job on the management team as a network consultant or whatever? I'm telling you, there is an alternate universe where we poo poo on CR live-streaming wing commander iv while Derek crowdfunds Area of Security or something.
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# ? Oct 1, 2017 03:35 |
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Universal combat poo poo so what
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# ? Oct 1, 2017 03:36 |
Raskolnikov posted:Please do Derek. I want to see your YouTube video get less hits than a 30 dancing clip from gw2 with K-pop for background music. Lol welcome to the block list. It's comfy here.
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# ? Oct 1, 2017 03:36 |
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TheAgent posted:what the gently caress are these guys talking about on atv Obviously, he must be talking about some unexpected system requirement because Individual ship components damage states has been core to the idea of Star Citizen since day one. 2012 Chris: "SC is designed to have a level of detail on individual ships like not other space game done to date - each fighter has something like 100-300 parts, most of which that have individual damaged versions and can break off. Its also not just visual, losing or damaging parts affects how you fly, what systems work and so on." Don't try to tell me Chris hasn't documented his dreams somewhere every dev can see it, CIG cuntiflas!
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# ? Oct 1, 2017 03:36 |
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TheAgent posted:no. that's universal combat. that's it. you played it correct. It was supposed to be a tutorial. I do not feel tutored. Sadly, I had to uninstall the game because I'm not entirely sure what actually happened. It did uninstall correctly, so I'm upping my review score to an 11/10.
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# ? Oct 1, 2017 03:39 |
Derek: "I streamed Universal Combat for six hours to prove Star Citizen sucks. Now who's owned?"
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# ? Oct 1, 2017 03:39 |
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Beet Wagon posted:Lol welcome to the block list. It's comfy here. Doesn't matter, dude literally cannot not click the Read Anyway button while describing what the text says as though he was the first person to discover the Ignore feature
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# ? Oct 1, 2017 03:40 |
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The Titanic posted:It was supposed to be a tutorial. Get a refund, citizen.
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# ? Oct 1, 2017 03:41 |
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Beet Wagon posted:Derek: "I streamed Universal Combat for six hours to prove Star Citizen sucks. Now who's owned?" I played it for an hour too! I feel like I got owned.
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# ? Oct 1, 2017 03:42 |
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Variable 5 posted:Get a refund, citizen. It was a free gift from my chum TheAgent, who really wanted me to enjoy this game.
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# ? Oct 1, 2017 03:43 |
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Variable 5 posted:What's that rumor going around that every time a big space game is announced, Derek starts looking for a job on the management team as a network consultant or whatever? AMAZING NEVER BEFORE SEEN GRAPHICS SINCE THE VOODOO 2 ERA DOZENS OF COMPLICATED KEYBOARD SHORTCUTS, LIKE LEFT CTRL+RIGHT SHIFT+LEFT ALT+TAB+BACKSPACE TO CHAT, WHILE THE ENTER KEY SELF DESTRUCTS YOUR SPACECRAFT BARELY UNDERSTOOD AND OVERLY COMPLEX "GAMEPLAY" RIPPED STRAIGHT FROM AN ACTION ORIENTED EXCEL SPREADSHEET PLAY WITH MAYBE THREE OR FOUR OTHER PLAYERS WHO WERE GIFTED THIS GAME AS PUNISHMENT FOR SOME HORRIBLE SIN COMMITTED IN A PREVIOUS LIFE FLY A SPACESHIP BE A GUY FLYING THE SPACESHIP BE THE GUY TAKING A poo poo, LOOKING AT THE OTHER GUY FLYING THE SPACESHIP DOCK ON NEW, EXCITING, PALETTE SWAPPED WORLDS ENJOY A DEMURE AND EXCELLENT CRASH SCREEN "Thank you for playing STARMAN COMBAT 4000!" EVERY TIME YOU MANAGE TO EXIT THE GAME
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# ? Oct 1, 2017 03:44 |
Variable 5 posted:Doesn't matter, dude literally cannot not click the Read Anyway button while describing what the text says as though he was the first person to discover the Ignore feature I'm p sure you can't put mods on ignore, which is why I try and make an effort to quote good owns lol. The Titanic posted:I played it for an hour too! "I played Universal Combat for an hour" Yeah buddy, you got owned. Sorry.
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# ? Oct 1, 2017 03:44 |
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You still paid too much
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# ? Oct 1, 2017 03:44 |
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Mr.Tophat posted:
it is a drop in drop off also if one of your multiplayer teammate is very far and you started a fight only you and one nears you will change into turn base and the one who is far will still have the normal exploration mode until he/she goes near to your battlefield
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# ? Oct 1, 2017 03:45 |
I for one am super excited to play a janky PUBG knockoff set in the exciting word of the Lyrius Conflict. You loving haters are just CIG shills
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# ? Oct 1, 2017 03:47 |
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Beet Wagon posted:I'm p sure you can't put mods on ignore, which is why I try and make an effort to quote good owns lol. This is what I get for moving away from my PS4 to see what I am missing in the PC Masterace world. I'm missing... uh...
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# ? Oct 1, 2017 03:48 |
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maybe one day, far into the future, a redditor will read our post histories and go "wow, maybe they weren't actually derek smart after all"
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# ? Oct 1, 2017 03:49 |
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guys stop mocking derek. He had the foresight to start calling Star Citizen a scam a full two years after we did.
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# ? Oct 1, 2017 03:49 |
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The Titanic posted:This is what I get for moving away from my PS4 to see what I am missing in the PC Masterace world. its really good, although I die always and curse at my monitor constantly and now my cat and dog and gal all look at me funny
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# ? Oct 1, 2017 03:50 |
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Beet Wagon posted:I for one am super excited to play a janky PUBG knockoff set in the exciting word of the Lyrius Conflict. Is Lyrius Conflict from Star Fox? And yes, I am a CIG shill. My desk is next to MoMAs desk. He helped me load up the game on my expensive new Intel SSD Computer.
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# ? Oct 1, 2017 03:50 |
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# ? May 21, 2024 12:45 |
The Titanic posted:Is Lyrius Conflict from Star Fox? I dunno, I know Derek has a game called Something Something: The Lyrianfjakbdb Conflict. I don't ever remember what the word actually is cause I always just think of the Lyran Alliance from Battletech.
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# ? Oct 1, 2017 03:52 |