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Kai Tave
Jul 2, 2012
Fallen Rib

Supercar Gautier posted:

I like the idea of Mei pouring her heart into stitching together this cute jiangshi outfit and getting some little plastic vampire fangs from the dollar store as the finishing touch. "I'll win this costume contest for sure!"

And then Symmetra walks into the party covered head to toe in flawless Rick Baker caliber prosthetics.

Meanwhile Zenyatta just uploads his consciousness into one of his many spare bodies.

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EmpyreanFlux
Mar 1, 2013

The AUDACITY! The IMPUDENCE! The unabated NERVE!
*Reaper screams in agony*

"Tacky! Tasteless! Poor worksmanship!"

mcbexx
Jul 4, 2004

British dentistry is
not on trial here!



Reaper's belt buckle looks like a happy bat with googly eyes.

Kokoro Wish
Jul 23, 2007

Post? What post? Oh wow.
I had nothing to do with THAT.
Vampire Jason ain't doing it for me.

Ashcans
Jan 2, 2006

Let's do the space-time warp again!

Kaubocks posted:

i'm so loving mad about that symm skin

it's so good, it honestly might be my favorite skin in the game right now, i'm insanely jealous that characters i actually play don't get skins that good

Yea, if I land that skin I guess I'm a Sym main.

Field Mousepad
Mar 21, 2010
BAE
Cthulu Zen oh my god :circlefap:

Black Pants
Jan 16, 2008

Such comfortable, magical pants!
Lipstick Apathy
Today I learned that if you lose a competitive game because people on your team drop out you still take a huge SR hit.

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.

Matsuri posted:

So jiangshi Mei is a thing after all?

i like that one of the top google images search for jiangshi is now a fan drawing of mei, ahahaha

Black Pants posted:

Today I learned that if you lose a competitive game because people on your team drop out you still take a huge SR hit.

if someone leaves and you were already getting rolled, either play ultra defensively or just wait at spawn because if you go out and feed a bunch you'll just tank your performance and get a bigger SR hit. A Quality System.

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.
poo poo, the backgrounds on the new skins are set in a reskinned throne room. I guess that confirms the event's been expanded to use more of the eichenwalde map? Hell yeah

(that or we get a reskinned eichenwalde to go with reskinned hollywood)

Minera fucked around with this message at 16:06 on Oct 7, 2017

brainSnakes
Jul 11, 2011

I'd never save you in a million years
I was just thinking about how I haven't played this game in a long rear end time and miss playing as Zenyatta, so I checked in. Eldritch pacifist robot will absolutely get me back into this game for the long haul.

Supercar Gautier
Jun 10, 2006

Minrad posted:

poo poo, the backgrounds on the new skins are set in a reskinned throne room. I guess that confirms the event's been expanded to use more of the eichenwalde map? Hell yeah

(that or we get a reskinned eichenwalde to go with reskinned hollywood)

Probably the latter. I assume their intention is to add more and more Halloween-ified and Christmas-ized maps every time those events come around.

The Berzerker
Feb 24, 2006

treat me like a dog


I'm relatively new to the game. I am getting better. One thing that drives me crazy is in QP when I get a team that is all Hanzo, Widow, etc. just sniping and being useless. Is there a way to avoid this? Should I maybe join some goon group? I'm on PS4.

SuccinctAndPunchy
Mar 29, 2013

People are supposed to get hurt by things. It's fucked up to not. It's not good for you.

The Berzerker posted:

I'm relatively new to the game. I am getting better. One thing that drives me crazy is in QP when I get a team that is all Hanzo, Widow, etc. just sniping and being useless. Is there a way to avoid this? Should I maybe join some goon group? I'm on PS4.

This will never stop happening and simply put the only way is to just stop caring about it.

Tuxedo Catfish
Mar 17, 2007

You've got guts! Come to my village, I'll buy you lunch.

The Berzerker posted:

I'm relatively new to the game. I am getting better. One thing that drives me crazy is in QP when I get a team that is all Hanzo, Widow, etc. just sniping and being useless. Is there a way to avoid this? Should I maybe join some goon group? I'm on PS4.

SuccinctAndPunchy posted:

This will never stop happening and simply put the only way is to just stop caring about it.

That's not really accurate. If you want it to never happen again no matter what then no, that doesn't happen, but the higher you go in ranks the better people are about picking team comps like they actually want to win.

Similarly, of course people play like idiots in QP; the entire point of QP is to quarantine those people. Play comp if you're trying to win.

flatluigi
Apr 23, 2008

here come the planes
What's the general meta of team deathmatch and 3v3 elim? I haven't really touched those yet so I don't know what is generally expected.

The Berzerker
Feb 24, 2006

treat me like a dog


I play a lot of 3v3 because it's the easiest/fastest way to get my loot box wins. Generally people try to play as solo killers or you'll occasionally get some planning, like a team with Bastion/Rein/Mercy so Bastion turrets, Rein protects him, and Mercy keeps them alive.

I guess I will stick to comp. I just want to get better with more characters before I really dive into comp too much.

berenzen
Jan 23, 2012

The Berzerker posted:

I play a lot of 3v3 because it's the easiest/fastest way to get my loot box wins. Generally people try to play as solo killers or you'll occasionally get some planning, like a team with Bastion/Rein/Mercy so Bastion turrets, Rein protects him, and Mercy keeps them alive.

I guess I will stick to comp. I just want to get better with more characters before I really dive into comp too much.

QP is good for learning the basic mechanics of heroes, but you won't learn how to play those heroes well. Comp is much, much better for that because generally people are going to be playing as a team more rather than trying to play a deathmatch game with objectives.

The Berzerker
Feb 24, 2006

treat me like a dog


I guess it's a balance thing though. I like Winston but suck as Winston, and don't want to drag down my comp team by trying to learn in a ranked match.

Thor-Stryker
Nov 11, 2005

berenzen posted:

QP is good for learning the basic mechanics of heroes, but you won't learn how to play those heroes well. Comp is much, much better for that because generally people are going to be playing as a team more rather than trying to play a deathmatch game with objectives.

Thhbbpt, Comp is just as lovely as QP until you get to diamond. You'll have people justifying their Hanzo/Widow/Torb since they have a 51% win-rate and they'll refuse to switch off even though the enemy team is running something stupid like Winston/D.Va/Reaper.

I gave up on comp a long time ago because it's so boring getting stomped because of career Hanjos.

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.

Thor-Stryker posted:

Thhbbpt, Comp is just as lovely as QP until you get to diamond.

i played an all diamond player match last night with 9 dps between both teams

it never gets better

Defenestrategy
Oct 24, 2010

So what y'all are saying is find a six stack and roll with them if you want team comp that dont look like rear end?

Kokoro Wish
Jul 23, 2007

Post? What post? Oh wow.
I had nothing to do with THAT.
Just play whatever, comp or not. Actual meta team comps are for people who actually know each other.

Main Paineframe
Oct 27, 2010

The Berzerker posted:

I guess it's a balance thing though. I like Winston but suck as Winston, and don't want to drag down my comp team by trying to learn in a ranked match.

If you're bad and drag your team down in comp, the game will decrease your rank until you're playing with people who are just as bad as you are.

frajaq
Jan 30, 2009

#acolyte GM of 2014


Just play whatever hero you find most fun and roll with it, or play Mercy if needed if you're one of those kind of people I guess

totalnewbie
Nov 13, 2005

I was born and raised in China, lived in Japan, and now hold a US passport.

I am wrong in every way, all the damn time.

Ask me about my tattoos.
Comp is sometimes just really loving dumb because the enemy team will have a pharah supported by zen and mercy and they will complain that soldier isn't doing his job killing the pharah. Meanwhile, genji is jumping around doing gently caress all to their roadhog/Winston tanks and refuses to change to reaper because it's 76's fault.

Other times everything clicks and you get a full stop with ease.

I guess that's just the nature of being set up with a bunch of random teammates.

Black Pants
Jan 16, 2008

Such comfortable, magical pants!
Lipstick Apathy
Comp is also sometimes dumb because you'll have instalock hanjo who'll also poo poo on you for your ranking/the team's average rating and complain that nobody is switching to the two tanks/healers a comp team must have.

Like poo poo man, I'm sorry I can't be two tanks/a tank and a heal at the same time maybe you switch you solo superstar wannabe.

PS: if you're new to the game there's three things you need to learn: 1) to look around (including upwards), 2) that if you're not playing a tank, your job is to protect the tank, because the tank's going to be where you need to be and if you're not protecting the tank then you're somewhere you shouldn't be, doing something you shouldn't be doing. This doesn't mean you need to be sitting on the tank's rear end at all times and you should definitely have a proactive defense but unless you're playing Arcade, you're gonna be attacking or defending points. Roaming off across the map by yourself isn't helping. Preventing the enemy genji or tracer or whatever from coming up to mince up the tank/healer/Torb from behind, letting the other team flow in unimpeded, is though. And 3) to communicate with your team, and that doesn't mean leaving open mic turned on while you yawn and cough and talk to your roommates.

Why am I so bitter in my first week of playing this game. :negative: (It's because I play a tank)(I mean I guess my view of what should be done is probably biased unfairly because of that too)

Kokoro Wish
Jul 23, 2007

Post? What post? Oh wow.
I had nothing to do with THAT.
Where's my Headless Horse(wo)man Orisa skin, Blizzard?

vvv: Punching people with the head.

Black Pants
Jan 16, 2008

Such comfortable, magical pants!
Lipstick Apathy

Kokoro Wish posted:

Where's my Headless Horse(wo)man Orisa skin, Blizzard?

Oh poo poo yeah. Carrying the head in her non-gun arm.

Good Lord Fisher!
Jul 14, 2006

Groovy!

Black Pants posted:

Why am I so bitter in my first week of playing this game. :negative: (It's because I play a tank)(I mean I guess my view of what should be done is probably biased unfairly because of that too)

You're a fast learner

Kai Tave
Jul 2, 2012
Fallen Rib

Black Pants posted:

Comp is also sometimes dumb because you'll have instalock hanjo who'll also poo poo on you for your ranking/the team's average rating and complain that nobody is switching to the two tanks/healers a comp team must have.

Like poo poo man, I'm sorry I can't be two tanks/a tank and a heal at the same time maybe you switch you solo superstar wannabe.

PS: if you're new to the game there's three things you need to learn: 1) to look around (including upwards), 2) that if you're not playing a tank, your job is to protect the tank, because the tank's going to be where you need to be and if you're not protecting the tank then you're somewhere you shouldn't be, doing something you shouldn't be doing. This doesn't mean you need to be sitting on the tank's rear end at all times and you should definitely have a proactive defense but unless you're playing Arcade, you're gonna be attacking or defending points. Roaming off across the map by yourself isn't helping. Preventing the enemy genji or tracer or whatever from coming up to mince up the tank/healer/Torb from behind, letting the other team flow in unimpeded, is though. And 3) to communicate with your team, and that doesn't mean leaving open mic turned on while you yawn and cough and talk to your roommates.

Why am I so bitter in my first week of playing this game. :negative: (It's because I play a tank)(I mean I guess my view of what should be done is probably biased unfairly because of that too)

The thing is, if you wind up in a comp game like the one you describe, then you aren't responsible for carrying the weight of the team on your shoulders. You're only responsible for you. If some dude keeps bitching at you to switch while mainlining uncut Hanzo and missing every scatter arrow, just mute him. If the entire team seems like they're checking out then accept that this is an inevitable part of playing a competitive game with random strangers on the internet and either take it as an opportunity to tryhard your heart out to see how much you can carry or, alternately, embrace the hanjo and spend that match practicing a character you'd like to try. Like, I wouldn't try and throw anything back at them, don't get into a slapfight with strangers over who's responsible for losing the video game, but if you make it clear that hey, you're already doing your best here but they still want to complain about it then you can just squelch them and move on.

Also as a tank player my own self I'm not sure I'd agree with the thesis that a non-tank's job is to protect the tank. The tank's job is to create space for the rest of the team to work in, and the tank gets "protected" as a side-benefit of that. How they do that varies, whether it's sticking a wall up for people to walk through the door on the left or whether it's diving onto the red team's backline and slowly electrocuting them to death, but a tank's job is to carve out a chunk of space that gives his friends room to work and punishes people who imprudently try to violate that space. This doesn't mean that the rest of the team should be hanging the tank out to dry, no, but it's not really accurate to say that everyone who isn't a tank should remain within a certain perimeter of them at all times.

Honestly the thing I've noticed the most about my own gameplay which needs correcting and improvement is doing a better job of staying close to the rest of my team, not the other way around. Not every tank should be following Tracer or Genji off on a wild adventure, but as a tank it's very easy to fall into the mindset of thinking of yourself as the spearhead and then completely losing track of the fact that the rest of your team didn't follow you because they got caught up dealing with a flanker and someone triggered a Junkrat trap, and now suddenly you're completely overextended.

Black Pants
Jan 16, 2008

Such comfortable, magical pants!
Lipstick Apathy

Kai Tave posted:

Also as a tank player my own self I'm not sure I'd agree with the thesis that a non-tank's job is to protect the tank. The tank's job is to create space for the rest of the team to work in, and the tank gets "protected" as a side-benefit of that. How they do that varies, whether it's sticking a wall up for people to walk through the door on the left or whether it's diving onto the red team's backline and slowly electrocuting them to death, but a tank's job is to carve out a chunk of space that gives his friends room to work and punishes people who imprudently try to violate that space. This doesn't mean that the rest of the team should be hanging the tank out to dry, no, but it's not really accurate to say that everyone who isn't a tank should remain within a certain perimeter of them at all times.

Honestly the thing I've noticed the most about my own gameplay which needs correcting and improvement is doing a better job of staying close to the rest of my team, not the other way around. Not every tank should be following Tracer or Genji off on a wild adventure, but as a tank it's very easy to fall into the mindset of thinking of yourself as the spearhead and then completely losing track of the fact that the rest of your team didn't follow you because they got caught up dealing with a flanker and someone triggered a Junkrat trap, and now suddenly you're completely overextended.

That's fair, I do need to work on making sure others are around me when I push and to be mindful of positioning when I set up shields and such. I just notice a lot of times when we begin capturing the point and half the team immediately becomes bored and goes off to the other end of the map to look for fights while I'm left alone to deal with the whole enemy team coming at me. Or when escorting the payload and I'm left watching for the enemy to keep them from the payload AND shooting up at Pharah when nobody else is AND being the only one protecting myself from flankers because everyone is all over the map. It doesn't always happen and when people stick as a group and keep their awareness up things go great but when the rest of the team scatters to the winds I can't really do anything about making a space for them to fight in.

Like I said, they don't need to stick themselves to the tank's rear end, but they need to actually be using the space I give them rather than loving off on their own.

Edit: I mean I'm only gold but in the gold games I've been in where everything went as well as possible, the entire team charged as a pack, everyone set up around the point to give it as much coverage as possible while still staying close enough to group up if needed, people ducked behind my shield if they were being shot at, flankers were called out and dealt with, etc. So that feels like it's a drat good strategy to me.

Black Pants fucked around with this message at 06:51 on Oct 8, 2017

Maple Leaf
Aug 24, 2010

Let'en my post flyen true
My favourite is when you ask someone to switch - or even better, to get into voice chat - and they say no because "it won't make a difference" :shepicide:

Kai Tave
Jul 2, 2012
Fallen Rib

Black Pants posted:

That's fair, I do need to work on making sure others are around me when I push and to be mindful of positioning when I set up shields and such. I just notice a lot of times when we begin capturing the point and half the team immediately becomes bored and goes off to the other end of the map to look for fights while I'm left alone to deal with the whole enemy team coming at me.

What's interesting is that sometimes this is actually good play. On King's Row, for example, if you've cleared out point A and are in the process of taking it, it's actually a good idea for a few people to move ahead through the underpass and see if they can either grab a kill or two and keep the defenders staggered or simply prevent the red team from attempting to set up a solid defense at the choke by the store. Of course everything like this is contextual and based on current circumstances (are you taking the point but three people died and you're waiting for them to run back from spawn? Probably don't go looking to pick a fight) but there are a lot of times when it is actually not a dumb and bad decision to leave a payload or point to go do something else.

And sometimes this includes you, a tank. There's no real need for Reinhardt or Zarya to sit on point A waiting for the circle to fill if there's nobody to shoot. Grab a DPS and a support and go see if anyone's being dumb and hanging themselves way out of position for you to kill, grab some quick ult charge, have a laugh.

berenzen
Jan 23, 2012

And sometimes, if you do it right, and they just keep trickling out, you can push them all the way back to their spawn point while you have 2 or 3 people on the payload pushing it to point B. It legit feels like bullying, but it gains you so much cart time. I've had zarya games where the enemy team got badly split spawned so a tracer, lucio and I (zarya) pushed them up back all the way to their spawn doors on kings row and kept killing them while they trickled out. There was 1 team fight on the second point, and it was right at the capture point.

Capitalizing on split spawns is always a really good thing to do because it can gain you 30+ seconds of cart time, which is usually enough to get it through some of the big chokepoints.

Black Pants
Jan 16, 2008

Such comfortable, magical pants!
Lipstick Apathy
Those are good points, I can understand why that would be a good strategy. The issue is in its execution, which has generally just been them wandering off solo, overextending and getting slaughtered - the first and third point I made in that rant are important. I can definitely work on being more active myself though. I'm pretty guilty of too much turtling when I could be diving the enemy. Thanks for those tips.

Black Pants fucked around with this message at 08:34 on Oct 8, 2017

Kai Tave
Jul 2, 2012
Fallen Rib
I mean sure, if deathballing is what wins you and your team the game then that was the smart play. Basically if it works it works, and if that's what works then don't let me or anyone else tell you that you're doing it wrong. But a big part of tanking is learning the ebb and flow of when to hang back and when to push up and get aggressive. Tanks are bullies. Your job isn't really to be a damage sponge outside of Reinhardt's rectangle, your job is to go gently caress someone up and make them sorry they came to the wrong neighborhood.

And outside of tanking specifically, payload and point movement/capture speed only stacks up to three, which means if you aren't fighting a battle for control of the objective then anybody just sitting on the payload when three people are already on it are kind of wasting their time.

vseslav.botkin
Feb 18, 2007
Professor
How I see it is, you've got two types of tanks: frontline tanks like Orisa and Reinhardt, who really work best in tandem with other players, and what you might call flank tanks like Winston and D.va, who aren't necessarily the best for defense but whose mobility lets you dip out if it gets hot, grab health packs when you need them, and do a shitload of damage where enemy defenses are softest. If you've found yourself with some l33t solo killers playing Sombra and Tracer and Genji and Widow deep behind enemy lines, I'd switch to the latter, especially on free play.

Manatee Cannon
Aug 26, 2010



winston is a main tank in the same way reinhardt is but for different team comps

zarya and d.va are the flex tanks, roadhog is for damage and getting picks

Kai Tave
Jul 2, 2012
Fallen Rib
^^^Yeah, this is a good point, what a "main tank" constitutes is going to depend on what sort of comp you're rolling with.

vseslav.botkin posted:

How I see it is, you've got two types of tanks: frontline tanks like Orisa and Reinhardt, who really work best in tandem with other players, and what you might call flank tanks like Winston and D.va, who aren't necessarily the best for defense but whose mobility lets you dip out if it gets hot, grab health packs when you need them, and do a shitload of damage where enemy defenses are softest. If you've found yourself with some l33t solo killers playing Sombra and Tracer and Genji and Widow deep behind enemy lines, I'd switch to the latter, especially on free play.

This is basically the breakdown, yeah. Blizzard refers to Rein and Orisa as "anchor tanks" but a lot of folks just call them barrier tanks for obvious reasons. Winston and D.Va are more specifically dive tanks. You don't really want to be flanking with them because they don't really fare tremendously when they're isolated and can easily be collapsed upon if they're all alone, but they excel at looking for a good opportunity to dive the other team's backline and put pressure on them, forcing the red team to split their attention. D.Va's less dive-y right now since her matrix got its uptime cut in half...the most recent dive comp strategy involved her using her matrix to help protect Winston, then Winston could put his shield down while matrix recharged...but she's become a much more pointedly aggressive bully, able to find an enemy squishy who's separated from their team and pouncing on them. Used to be that D.Va could harass a Soldier on high ground but not really do much more than shove him around and make him waste his time. Now if D.Va gets the drop on Soldier he's straight-up fuckin dead, she can burst him down before he can get back onto the healing field you knocked him off of. Less backline dive, more opportunistic punishment.

Zarya meanwhile is just an "off-tank." You don't really get a lot out of her being your team's lone tank the same way you can sometimes get away with just a Reinhardt, but as a buddy tank to go along with someone else she can be one of the single strongest characters in the game. She can synergize very well with flankers, and in fact she used to be a staple pick during the original dive comp days, but her lack of mobility means that everybody needs to be mindful of positioning so she can actually throw bubbles onto people who need it. And then there's Roadhog who used to be the equivalent of a walking live minefield making it dangerous for anybody caught in his threat radius and has since become a less threatening but more durable tarpit sort of character.

Kai Tave fucked around with this message at 10:10 on Oct 8, 2017

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Bust Rodd
Oct 21, 2008

by VideoGames
[quote="“The Berzerker”" post="“477153667”"]
I’m relatively new to the game. I am getting better. One thing that drives me crazy is in QP when I get a team that is all Hanzo, Widow, etc. just sniping and being useless. Is there a way to avoid this? Should I maybe join some goon group? I’m on PS4.
[/quote]

Hey I know this is maybe not super useful but you mentioned liking to play Winston and Winston is actually a great counter to Widow/Hanzo because one of your jobs as Winston in comp is to jump up to sniper perches and gently caress them up. Practice this in quick play and you'll always have a spot in comp.

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