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The Colonel posted:the companies bringing lootboxes into the big games are big-rear end companies like 2k, wb, microsoft and blizzard, not small companies like volition who really do run that risk I mean, these companies also need to make money. Public companies need to do their best to make their investors profits by law. But yes, even those publishers have bad years and close down their developers or layoff large percentages. mutata fucked around with this message at 20:29 on Oct 9, 2017 |
# ? Oct 9, 2017 20:25 |
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# ? May 31, 2024 21:38 |
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[quote="“Palpek”" post="“477214666”"] I’m not really surprised that fans of titles that didn’t have lootboxes don’t want them in the sequels. I get that you can list reasons why publishers do their thing but you can also list reasons why part of the audience is wary of the idea if it’s unreasonably implemented. [/quote] Lootboxes in single player games are always unreasonably implemented (I would say they are unreasonably in multiplayer games too but that is a different discussion)
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# ? Oct 9, 2017 20:26 |
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"in 2017 Ubisoft has made a great Mario XCom knockoff while WB Games has taken the chickenfucker seasonpass+loot box throne" sounds like something I'd have never believed 8 years ago
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# ? Oct 9, 2017 20:30 |
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WB Games didn't help its case on not looking scummy with its loot system by using it as a hook for DLC based on a cancer-stricken dev, where, don't worry, we're not capitalizing on someone's personal tragedy because the money is going to charity (unless you live in any other country but the US then we're just keeping all of it
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# ? Oct 9, 2017 20:34 |
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mutata posted:I mean, these companies also need to make money. Public companies need to do their best to make their investors profits by law. But yes, even those publishers have bad years and close down their developers or layoff large percentages.
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# ? Oct 9, 2017 20:34 |
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CharlieFoxtrot posted:WB Games didn't help its case on not looking scummy with its loot system by using it as a hook for DLC based on a cancer-stricken dev, where, don't worry, we're not capitalizing on someone's personal tragedy because the money is going to charity (unless you live in any other country but the US then we're just keeping all of it Don't worry, I'm sure someone will come in here to defend this like they did last time I brought it up
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# ? Oct 9, 2017 20:38 |
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homeless snail posted:and the consumer should care about precisely 0% of that poo poo, no one should say "well they made the game objectively worse but warner bros gotta get paid" an good point, I only brought it up cause I think it's why this poo poo is only gonna get worse.
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# ? Oct 9, 2017 20:39 |
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homeless snail posted:and the consumer should care about precisely 0% of that poo poo, no one should say "well they made the game objectively worse but warner bros gotta get paid" You misunderstand my point. The point isn't that you should care, but that you should expect the behavior to continue until a better answer is made clear. You're absolutely free to hate it (and with good reason), but thinking about why it is and how you'd like to respond to it in order to steer it to a better place has value. I'm not trying to convince anyone to be ok with dumb stuff.
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# ? Oct 9, 2017 20:41 |
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mutata posted:I mean, these companies also need to make money. Public companies need to do their best to make their investors profits by law. But yes, even those publishers have bad years and close down their developers or layoff large percentages. Gotta get that tax evasion money somehow, the times are tough
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# ? Oct 9, 2017 20:45 |
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Like pretty much every other arts & entertainment medium, the only way to get away from the corrosive influence of publishers is to give auteur creators as many avenues to gather resources and support for their passion projects as possible. Kickstarter and the like enable a lot of bad games and aren't a perfect solution but they still represent a much better course for visionary games to happen than traditional AAA publishing.
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# ? Oct 9, 2017 20:45 |
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Loot boxes are just repackaged gambling and if the US government was capable of doing anything they would probably regulate them at some point in the future.
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# ? Oct 9, 2017 20:48 |
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Capitalism? More like sapitalism, am I right fellas
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# ? Oct 9, 2017 20:51 |
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Yeah I'm really not down with how eager publishers are to exploit gambling psychology
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# ? Oct 9, 2017 20:52 |
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Dr Cheeto posted:Yeah I'm really not down with how eager publishers are to exploit gambling psychology
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# ? Oct 9, 2017 20:57 |
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Maybe they should go all the way with it and replace lootboxes with blackjack/roulette/poker/the dice games from Yakuza and let people spend their winnings on lootboxes
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# ? Oct 9, 2017 20:59 |
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chumbler posted:I am interested to see how people will continue to defend loot boxes now that it is abundantly clear that they are negatively affecting the design and increasingly balance of games. "I dont care because I like Star Wars / ______" "It's optional you dont have to buy the loot boxes!" "They dont affect my enjoyment at all. What are you some kind of nerd?"
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# ? Oct 9, 2017 21:06 |
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the solution is to only ever play obscure japanese indie titles for the pc-98 that somehow manage to avoid being porn this limits your game selection to three games ever made but you'll never support lootboxes again
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# ? Oct 9, 2017 21:11 |
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ONE YEAR LATER posted:Loot boxes are just repackaged gambling and if the US government was capable of doing anything they would probably regulate them at some point in the future. Technically it's not gambling because the things you're winning have no monetary value, and also you always "win".
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# ? Oct 9, 2017 21:11 |
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I mean, dlc that actually effects the balance of the game has rarely done that well outside of f2p and it's nothing new and not unique to lootboxes. Loot boxes will be defended like any dlc where people will defend the examples of it they find acceptable, with some not being acceptable at all. It's not an all or nothing thing. You can like some implementations and not others.
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# ? Oct 9, 2017 21:13 |
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glam rock hamhock posted:I mean, dlc that actually effects the balance of the game has rarely done that well outside of f2p and it's nothing new and not unique to lootboxes. Loot boxes will be defended like any dlc where people will defend the examples of it they find acceptable, with some not being acceptable at all. It's not an all or nothing thing. You can like some implementations and not others. All of them are poo poo
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# ? Oct 9, 2017 21:15 |
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Andrast posted:All of them are poo poo
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# ? Oct 9, 2017 21:16 |
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CharlieFoxtrot posted:At least with loot boxes they are chasing after whales. At least the theory is that it doesn't matter if 99 people begrudge the extra money and never buy any of that stuff if one person ends up spending hundreds or even thousands of dollars This is correct. Even if the majority do not use or hate microtransactions/loot boxes, a small portion of your userbase can make the whole thing worth while. A handful of players can pay for a development team of hundreds making updates, events, and major overhauls for the game. The Colonel posted:hell, i guarantee that if lootboxes were in a game that wasn't a super major aaa title the way they are in something like shadow of war there'd be even stronger backlash against it because the dev wouldn't have the clout of being a humongous video game studio putting out huge releases with enough power to bash reviewers into giving their games good reviews and enough popularity for people to try and ignore it JoJo's Bizarre Adventure All-Star Battle was a $60 game with microtransactions, a F2P style stamina meter, and paid alternate costumes. It did not end well for them. DLC Inc posted:"in 2017 Ubisoft has made a great Mario XCom knockoff while WB Games has taken the chickenfucker seasonpass+loot box throne" sounds like something I'd have never believed 8 years ago It's also the best reviewed Ubisoft game since Far Cry 4.
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# ? Oct 9, 2017 21:19 |
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Other real countries are in fact beginning to go after lootboxes/gachas, like China. gently caress we're behind China of all places.
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# ? Oct 9, 2017 21:21 |
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Sunning posted:It's also the best reviewed Ubisoft game since Far Cry 4. I hope it sold well. It's really good.
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# ? Oct 9, 2017 21:22 |
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There's plenty of DLC that is cool and good. Although stuff like Bioware putting story important characters in day 1 DLC is super poo poo. Some free to play games have decent models. The thing that makes loot boxes in particular terrible is that you can't just buy the thing you want. Maybe you'll get it from your first box. Maybe you'll spend $50 pulling the lever and still not see it.
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# ? Oct 9, 2017 21:22 |
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The Moon Monster posted:Technically it's not gambling because the things you're winning have no monetary value, and also you always "win". What about stuff like Counter Strike where gun skins can be sold for money?
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# ? Oct 9, 2017 21:29 |
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Sunning posted:JoJo's Bizarre Adventure All-Star Battle was a $60 game with microtransactions, a F2P style stamina meter, and paid alternate costumes. It did not end well for them. Well, and also the part where the game played like poo poo. That didn't help much either.
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# ? Oct 9, 2017 21:32 |
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Sunning posted:This is correct. Even if the majority do not use or hate microtransactions/loot boxes, a small portion of your userbase can make the whole thing worth while. A handful of players can pay for a development team of hundreds making updates, events, and major overhauls for the game. It really sickens me, most people don't engage with it or maybe pay to pull the lever a handful of times, but it's cool because a minority of people are extremely susceptible to gambling psychology.
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# ? Oct 9, 2017 21:34 |
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Fortunately there's about six other games I want coming out this month so I can ignore the dumb lootbox sequel to a game I never finished anyway. Unfortunately I don't have infinite time and even less money.
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# ? Oct 9, 2017 21:34 |
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Persona, but it's a gacha to summon demons for fusing.
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# ? Oct 9, 2017 21:37 |
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persona, but to kiss chie you have to give her the legendary beef bowl that only comes from the beef bowl gacha
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# ? Oct 9, 2017 21:39 |
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Didn't they just announced a mobile F2P SMT game that will be that
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# ? Oct 9, 2017 21:41 |
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They haven't revealed that demons are a gacha pull yet but there's no way it won't be that. How the gently caress do you make a mobile smt game and not make it AR with summoning demons to fight your friends?
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# ? Oct 9, 2017 21:42 |
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tap my mountain posted:They haven't revealed that demons are a gacha pull yet but there's no way it won't be that. Take a dick pic to summon Mara or whatever that one was called.
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# ? Oct 9, 2017 21:48 |
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The Moon Monster posted:Technically it's not gambling because the things you're winning have no monetary value, and also you always "win". This isn't true anymore though cause you can sell these items for real cash now. Its not like you even have to go to shady back channels to do it either. Steam lets you sell items from your inventory for cash which you can use to buy other products on steam with. There is a definite monetary value to all this stuff now. The government really should step in and regulate it but that's a massive can of worms. Plus when our government can't even keep us from shooting each other in the face this will always be low on the list of concerns.
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# ? Oct 9, 2017 21:49 |
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chumbler posted:Take a dick pic to summon Mara or whatever that one was called. What if you get a different demon depending on what your dick looks like, sorta like monster rancher but with dicks. If your dick can summon something OP like Mara, everybody would want your dick
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# ? Oct 9, 2017 21:50 |
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chumbler posted:Take a dick pic to summon Mara or whatever that one was called. "I wasn't sending that girl pictures, I was just trying to summon a demon! Honest!"
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# ? Oct 9, 2017 21:51 |
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Raxivace posted:It would be hilarious to see some of these congressmen that get in trouble for sexting try and use it as an excuse. Ah yes, the Kurt Eichenwald defense
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# ? Oct 9, 2017 21:52 |
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The Colonel posted:the solution is to only ever play obscure japanese indie titles for the pc-98 that somehow manage to avoid being porn There's only so many Falcom games, Colonel.
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# ? Oct 9, 2017 21:53 |
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# ? May 31, 2024 21:38 |
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Nina posted:Gotta get that tax evasion money somehow, the times are tough I love (read: hate) that one of the primary motivations for Microsoft buying Mojang was that they had tons of offshore profits that they could not bring back into the US without paying taxes on it, so they used that to purchase a foreign asset and continue to avoid tax liability
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# ? Oct 9, 2017 21:57 |