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When mommy and daddy third (fourth?) generation cultists have a baby, a regular rear end jeanstealer pops out. But their minds are clouded and they see it as a beautiful babby human. Same might go for aberrants.
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# ? Oct 13, 2017 12:10 |
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# ? May 19, 2024 04:00 |
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JcDent posted:When mommy and daddy third (fourth?) generation cultists have a baby, a regular rear end jeanstealer pops out. But their minds are clouded and they see it as a beautiful babby human. Same might go for aberrants. I've not seen the new/old nth Edition Codex (whichever the last one was), but I remember reading that somewhere years ago. It might've been in the booklet that came with the Genestealer expansion for Space Hulk back in the late 80's which had the original plastic Hybrids. So I'm guessing that was always the "lore" for the
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# ? Oct 13, 2017 12:13 |
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JcDent posted:When mommy and daddy third (fourth?) generation cultists have a baby, a regular rear end jeanstealer pops out. But their minds are clouded and they see it as a beautiful babby human. Same might go for aberrants. That's the same lore that was in the old Space Hulk computer game manual from 25+ years ago.
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# ? Oct 13, 2017 12:18 |
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Well, then it was bad back then, and it's still bad today, but with the added spice of it's almost literally impossible to clean an infestation sentiment that the new dex was filled with (they did the same with orks). And to get back on track, flesheater fluff is bullshit. Unfortunately, not like we can wait for several years for the setting to mature.
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# ? Oct 13, 2017 12:23 |
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Yeah, if anything 40k fluff has gotten significantly more restrained and self-consistent over the years. Flesheater fluff is fine. New Flesheater models would be nice though. But to be frank Death really needs a redesign from the ground up. The (much needed) changes to the game in the GHBs disproportionately affect mechanics Death was built around, such as summoning. Hidingo Kojimba fucked around with this message at 12:34 on Oct 13, 2017 |
# ? Oct 13, 2017 12:24 |
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I mean, I'd want my codex to talk about how cool and dangerous my faction is. Other fluff can focus on Genestealer Cults being investigated by Inquisitors and routed by Space Marines, but having a faction's spotlight book be them losing is kind of lame. Just ask Tyranids.
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# ? Oct 13, 2017 12:26 |
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The Bee posted:I mean, I'd want my codex to talk about how cool and dangerous my faction is. Other fluff can focus on Genestealer Cults being investigated by Inquisitors and routed by Space Marines, but having a faction's spotlight book be them losing is kind of lame. Just ask Tyranids. I think you misread the post. The stealer codex fluff is all about how nobody really knows about them and how they're impossible to clean out. Basically the only real "setback" in the book is when some cult goes on space travel, warp shenanigans happen, and Nurgle corrupts them. If you want an "always defeated" codex, look at Imperial Guard.
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# ? Oct 13, 2017 12:43 |
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It lets those of us who are more narrative driven have reasons why our army keeps on clashing with our friends’ armies.
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# ? Oct 13, 2017 14:36 |
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Milotic posted:It lets those of us who are more narrative driven have reasons why our army keeps on clashing with our friends’ armies. "Sorry, bro. We can't play a game tonight. I only brought my Sigmarines. Everyone knows Sigmarines and Sylvaneth are friends." Is this seriously how people play the game? I always viewed it that I have to have some reason to like my army and how my army plays. However, i dont care about what my opponent plays. That being said half the fun is goofing around about the interactions of your forces. Sound effects, terrible screams of death and so on.
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# ? Oct 13, 2017 14:44 |
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dexefiend posted:"Sorry, bro. We can't play a game tonight. I only brought my Sigmarines. Everyone knows Sigmarines and Sylvaneth are friends." I kind of want a reason why my army is fighting my friend’s, yes. The Codex is meant to give ideas for that, both direct recreations and throwaway one liners to flesh out or expand or twist. I don’t play AoS yet, though I’ve got enough Daemons to do so. Now that GW is fleshing out the cities, I’m more intrigued. As well as just being easier to relate to, cities means civilisation, means conflict - even between “good” guys. Also, high fantasy is much harder to base off, plus it was all so vague and under specified.
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# ? Oct 13, 2017 15:05 |
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Inter-faction/alliance conflict has been a proud part of Warhams since the beginning. Friendly war-games, training exercises, matters of honour, pissing matches between generals, Skaven being Skaven, Orks being Orks. You've even got an excuse for hot Nid on Nid action with that Hive Fleet that's been canabalising weaker splinters.
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# ? Oct 13, 2017 15:08 |
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JcDent posted:Like, the whole Fleasheater illusion thing is so cheap, and it was stupid with Genestealer cults, too. Some dude on Dark AoS FB group made a band of Flesheaters with ghoul heads on Bret men at arms and it immediately looked better and made the fluff make sense. I mean, they had to have something though - GW distanced them from the Vampires, so they needed a hook other than "I dunno - they eat people and stuff?" At least the illusion thing gives a little flavor (and yeah, they would be 1000x better if they had scraps of Empire and/or Bret armor and clothing hanging off of them.) Part of the problem is that we're still dealing with the fallout of a push into an ill-conceived fantasy world that wasn't thought out. To their credit, GW is working on making the world more interesting, but it's going to take time. It's never going to be the Old World again, but hopefully they can at least get it grounded and making a bit of sense in the future.
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# ? Oct 13, 2017 15:22 |
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Milotic posted:I kind of want a reason why my army is fighting my friend’s, yes. The Codex is meant to give ideas for that, both direct recreations and throwaway one liners to flesh out or expand or twist. I don’t play AoS yet, though I’ve got enough Daemons to do so. Now that GW is fleshing out the cities, I’m more intrigued. As well as just being easier to relate to, cities means civilisation, means conflict - even between “good” guys. Also, high fantasy is much harder to base off, plus it was all so vague and under specified. In all fairness, one of the reason I'm not pushing for a campaign is because me and the dude I'd like to play against have Space Marines. And I don't want to replay Badab! The early lovely AoS books had Sigmarines momentarilly fight Sylvaneth because they accidentally brought Nurgle into Alariele's hiding place. Sigmarines apparently have a huge gladiatorial arena for practice or whatever, so Sigmarines can easily fight Sigmarines. Meanwhile, not like Orks, Chaos, or Skaven need excuses.
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# ? Oct 13, 2017 15:46 |
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Didn't the whole Horus Heresy fluff start because people kept writing in to White Dwarf asking why there were battle reports of marines fighting marines?
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# ? Oct 13, 2017 16:01 |
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I thought it was because they wanted to make the Epic game, but they only had Titans for one faction.
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# ? Oct 13, 2017 16:06 |
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JcDent posted:I thought it was because they wanted to make the Epic game, but they only had Titans for one faction. They only had enough money to make molds for one faction, so they used the HH to justify why Marines would be fighting each other.
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# ? Oct 13, 2017 16:11 |
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Just finished playing some Shadespire. Was fun! We fumbled around with the rules at first but ironed out the kinks over the first few games. Third game was crunchy as hell and came down to a teeth-biting one on one duel between our last two members both on their last legs. Actually starting to get excited for the game, definitely want to take a look into the deckbuilding aspect. Skelebois need to get here already.
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# ? Oct 13, 2017 16:50 |
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I got a spare Blightwar and don't need Neave Blacktalon ($20) or Horticulous Slimux ($30). They're light, so shipping would only be a couple bucks within the US. PM me if interested. Edit: sold. Thanks guys. berzerkmonkey fucked around with this message at 00:39 on Oct 14, 2017 |
# ? Oct 13, 2017 20:14 |
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I would be so hype for new Strigoi. They were always my favorite Vampire family.
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# ? Oct 13, 2017 21:28 |
Should we have a new thread for Shadespire to avoid gumming up this thread with posts about another, more popular, game?
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# ? Oct 13, 2017 21:37 |
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Thundercloud posted:Should we have a new thread for Shadespire to avoid gumming up this thread with posts about another, more popular, game? If someone wants to write an OP sure, otherwise jam it in the Specialist Games thread?
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# ? Oct 13, 2017 21:40 |
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Keep it in here, its not like AoS gets much posting activity.
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# ? Oct 13, 2017 21:41 |
I think not having it's own thread might confuse people a bit if they are coming new to the game, or looking for Shadespire content, and people looking for AoS content will get their stuff buried. I can work on an OP later in the week.
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# ? Oct 13, 2017 21:57 |
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It'd be nice to have a proper AoS OP as well rather than... injokes.
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# ? Oct 13, 2017 22:01 |
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SteelMentor posted:It'd be nice to have a proper AoS OP as well rather than... injokes. AoS is a joke though.
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# ? Oct 13, 2017 22:02 |
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AoS is good and cool now.
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# ? Oct 13, 2017 22:03 |
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I could res the old OP. It did have good content in it. I won't suicide thread this time, promise.
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# ? Oct 13, 2017 22:05 |
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JcDent posted:I think you misread the post. The stealer codex fluff is all about how nobody really knows about them and how they're impossible to clean out. Basically the only real "setback" in the book is when some cult goes on space travel, warp shenanigans happen, and Nurgle corrupts them. I meant that I didn't see being impossible to find and even harder to clear out as a problem, especially in the Stealers Win book. I said that I was glad it wasn't full of fuckups and defeat like Cruddace-era Tyranids. That said, the Plaguestealer Cult is pretty amazing, so that's a good reminder that setbacks and twists can be fun too.
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# ? Oct 13, 2017 22:12 |
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berzerkmonkey posted:Yeah, it is kind of silly, but they don't really explain it well either. Essentially, the leaders (Ghoul King, etc) have some sort of passive ability to enchant other ghouls, causing them to believe they aren't really monsters. Why does it happen? We don't know - they kind of need to flesh (heh heh) this out a bit. Basically just an alternate take on vampires having the power to beguile people. At least that’s how I see it. Only real shame is it’s fluff designed independently of the models themselves. The core concept and the army idea’s pretty cool.
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# ? Oct 13, 2017 22:19 |
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SteelMentor posted:AoS is good and cool now.
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# ? Oct 13, 2017 22:24 |
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I did like the call back to WFB with Ushoran being the cause behind the Flesh-Eaters. It'd be neat to get a character model of him for the Courts. Really, it'd just be nice to get the former WFB factions properly fleshed into their new AoS places. Can't help at look at Freeguild stuff and think "Yup, that's certainly some Empire there". It's not like there's a lack of ideas for them either. One of the best ones I heard was for Bretonnia of all people, with them being split into two factions. One that worshiped Allarielle and was close to FB but with more twigs and sticks, and a faction of Nurgle-worshipping Bretonnian types locked in total war against each other.
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# ? Oct 13, 2017 22:25 |
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GreenMarine posted:I could res the old OP. It did have good content in it. I won't suicide thread this time, promise. Please do, even if people hate the game/fluff, I still got really into painting last year and your OP helped with that To avoid confusion you could put Shadespire in the title too.
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# ? Oct 13, 2017 23:32 |
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SteelMentor posted:One that worshiped Allarielle and was close to FB but with more twigs and sticks, and a faction of Nurgle-worshipping Bretonnian types locked in total war against each other. There's a character in the Eight Lamentations books who fits the bill of a knight with added twigs and sticks. His sword was even made out of a special type of wood.
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# ? Oct 13, 2017 23:35 |
Having played Shadespire I think it'll be big enough to deserve it's own thread. The first organised play events are going to be taking place in three weeks, and there'll be enough factions out by then that people will have a bit of variety. I genuinely think this will be huge. Not magic huge, but bigger than a lot of games with their own threads in here.
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# ? Oct 14, 2017 00:49 |
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Thundercloud posted:Should we have a new thread for Shadespire to avoid gumming up this thread with posts about another, more popular, game? You’re welcome to bring it all into the Specialist Games thread. https://forums.somethingawful.com/showthread.php?threadid=3804679
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# ? Oct 14, 2017 02:17 |
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Is there an ETA on other races for Shadespire? It seems fun, but I'm partial to Skaven.
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# ? Oct 14, 2017 02:32 |
Floppychop posted:Is there an ETA on other races for Shadespire? I would expect another 2 in before the end of the year (Skaven and dwarves), but Necromunda is the last weekend of November and that's the final big release of the year (no GW retail staff leave allowed on release day).
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# ? Oct 14, 2017 07:09 |
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*saves money for Necromunda*
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# ? Oct 14, 2017 07:14 |
JcDent posted:*saves money for Necromunda* There will apparently be a black friday necromunda bundle. No idea what is in it, my guess would be sector mechanicus terrain plus the boxed game so you can go 3D.
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# ? Oct 14, 2017 09:09 |
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# ? May 19, 2024 04:00 |
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I have to say that I am disappointed in how the game has changed from a gameplay perspective. However, I am way more mad about the direction they take with the art. The way I see it Bretonnia has been switched out and it's not long until the same happens to HE and Empire models. I feel like I should buy Beastmen, Empire or HE packs before they start to cost a poo poo ton of money on ebay. I also always wanted to start with Ogre Kingdoms and they seem to be relevant for the game and new art direction so perhaps a good choice for me.
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# ? Oct 14, 2017 13:44 |