|
I want to secretly revive the norse faith. How can I hint to people that I'm down for being seduced into a secret cult?
|
# ? Oct 15, 2017 10:56 |
|
|
# ? May 31, 2024 07:42 |
|
Own one of the holy sites and secretly convert if you haven't already. If you have the option to create the secret society then do that.
|
# ? Oct 15, 2017 11:25 |
|
Edison was a dick posted:Own one of the holy sites and secretly convert if you haven't already. How do I secretly convert, though? I got rid of my Zealous trait and I've got the Friends modifier with some of the remaining norse-faith people, but I can't find that as an option.
|
# ? Oct 15, 2017 11:40 |
|
spectralent posted:How do I secretly convert, though? I got rid of my Zealous trait and I've got the Friends modifier with some of the remaining norse-faith people, but I can't find that as an option. You should be able to right click on the county flag to get at the county menu. It should have options for all the religions it's a holy site for and the current religion of the county.
|
# ? Oct 15, 2017 12:00 |
|
You might also be able to marry a Norse pagan and secretly convert through their diplomacy menu.
|
# ? Oct 15, 2017 12:06 |
|
boner confessor posted:nomads and tribals have special holding rules Yeah, I know how nomads and tribes work. They just aren't working. I could understand if it was just Tribes, and a Tribe counted as both a Castle and a City but wasn't one until it had been upgraded into one, but I have a province containing nothing but a Temple and saying I can't build a Castle there because I haven't built one of each holding type yet. It's acting like there's already a Castle or a City there.
|
# ? Oct 15, 2017 13:42 |
|
Edison was a dick posted:You should be able to right click on the county flag to get at the county menu. I can't seem to access that, for whatever reason.
|
# ? Oct 15, 2017 14:42 |
|
Jedit posted:Yeah, I know how nomads and tribes work. They just aren't working. I could understand if it was just Tribes, and a Tribe counted as both a Castle and a City but wasn't one until it had been upgraded into one, but I have a province containing nothing but a Temple and saying I can't build a Castle there because I haven't built one of each holding type yet. It's acting like there's already a Castle or a City there. Don't you have to have a max level fort there before you can build a castle?
|
# ? Oct 15, 2017 14:57 |
|
Napoleon Bonaparty posted:I think he meant this one: I'm pretty sure that's the wrong GitHub, the latest commits to it were literally five years ago. (the right GitHub is private, as far as I know the only way to download Plus is through the forums. TheDon01, is your forums account linked to Steam properly or does it otherwise have your CK2 keys registered?)
|
# ? Oct 15, 2017 16:22 |
|
It also took a week for paradox forums to properly connect to my steam account. You could just wait and see if it gets better
|
# ? Oct 15, 2017 19:41 |
|
Well, I think my Connecticut/Gotham/Hudsonia game is dead. The furthest I can get without the crash is August 20, 2790. It's a real shame, my heir was already king of Ontario, so I had even more avenues of expansion open to me, even as the reforming Norse Kingdom of Superior (which became the Rust Empire? I think something was screwy there) grew larger and larger and was flooding me with raiders while pirates from somewhere off the coast did the same. I went and did a practice game of Amalfi, which was fun, but I did a stupid and started at the Charlemagne start, when merchant republics are weaker and the giant blobs never die. Sloooowly creeping my way around through southern Italy and Sicily while under the dominion of the Byzantines was neat and all, but it looks like I can't usurp any duke-level titles while they're held by a fellow vassal, and the imperial law has viceroyalty duchies anyways, so I doubt I'd really be able to keep it, and there's no faction or plot to undo that. The empire just seems stronger and stronger, the Muslim bulwark has shattered, and the entire empire has gone catholic, so I have my doubts about taking a shot at independence. Incidentally, is it a good idea to land your designated heir to give him a chance at gaining prestige/get him out of your court so he can reproduce unhindered? So, any suggestions for another After the End game? Rust Cultism and Americanism look neat, but I kind of want to do the next thing far, far away from the northeast geography or the Great Lakes raiding deathblob. Alternatively, is there a good first ironman run to get started on getting achievements? I might try my hand at that.
|
# ? Oct 17, 2017 16:58 |
|
SlothfulCobra posted:So, any suggestions for another After the End game? Rust Cultism and Americanism look neat, but I kind of want to do the next thing far, far away from the northeast geography or the Great Lakes raiding deathblob. Alternatively, is there a good first ironman run to get started on getting achievements? I might try my hand at that. reforming the empire of california is a fun try, you can also try the duchy of portland > kingdom of cascadia but the enatic matriarchy of the gaians conflicts a bit with default game rules. king cullen of gran francisco is fun if you want to get in endless fights with raiders. duke huey of tuskeegee in alabama is a powerful vassal to the holy columbian confederacy who has growth potential if you want to play HRE politics (before you unpause, take out a loan and immediately create the duchy of birmingham). the mormon king of deseret is sort of fun if you like beating on tribals
|
# ? Oct 17, 2017 20:21 |
|
SlothfulCobra posted:Incidentally, is it a good idea to land your designated heir to give him a chance at gaining prestige/get him out of your court so he can reproduce unhindered? As of one of the recent patches (2.7?) landed characters are blocked from inheritance in a MR. And last time I tried, even making him into a mercenary is enough to block him from inheriting, so no luck there either. Your heir needs to stay in your court. Pretty sure that the temporary title blocking inheritance is a bug though, because that can't be intended behaviour. It was supposed to prevent weird inheritances issues with feudal realms converting to republic and vice-versa, which the temporary merc titles have never caused a problem with. Also, the designated heir title can only be applied to someone in your court, so if you landed him he would lose the designated heir title and someone else would be the heir anyway.
|
# ? Oct 17, 2017 20:56 |
|
Can't mercs still theoretically get landed as a response to their contractor being in debt? There used to be a lot of landed merc companies way back.
|
# ? Oct 17, 2017 21:17 |
|
Obliterati posted:Can't mercs still theoretically get landed as a response to their contractor being in debt? There used to be a lot of landed merc companies way back. Yep, but that gives them an actual landed title. The dynamic mercs are the one I'm talking about, where you can just right click on a son and send them away to get prestige and gain lustful.
|
# ? Oct 17, 2017 21:27 |
|
binge crotching posted:As of one of the recent patches (2.7?) landed characters are blocked from inheritance in a MR. And last time I tried, even making him into a mercenary is enough to block him from inheriting, so no luck there either. Your heir needs to stay in your court. Confirming this. It feels really lovely that married men in your court are less likely to reproduce as a result of game optimization but landing them effectively poofs them from merchant republics. At the same time, when I granted them duchy level merchant republics, it never seemed like they built any trade posts. It seems like mid to late game, you're warring and taking (Mooslim) counties just so you can invite nobles to court to grant them landed titles, which isn't as fun as subjugating rulers or building a mega-dynasty.
|
# ? Oct 18, 2017 15:23 |
|
Deceitful Penguin posted:Suddenly, my vassal of Wallachia is just, independent. No faction fired, as far as I know he inherited nothing and uhhh, there were no events. Pretty sure it’s just a bug. I had this happen at one point when I made Mauretania a Viceroyalty. Just...spontaneously became independent one day with no warning or faction or anything
|
# ? Oct 18, 2017 16:10 |
|
Captain Oblivious posted:Pretty sure it’s just a bug. I had this happen at one point when I made Mauretania a Viceroyalty. Just...spontaneously became independent one day with no warning or faction or anything Information travelled slow during the middle ages, working as intended imo
|
# ? Oct 18, 2017 17:51 |
|
boner confessor posted:king cullen of gran francisco is fun if you want to get in endless fights with raiders. I found the only adequate response to be invading the entire northwest coastline, all the way from Los Angeles to Alaska. It's the only way to be sure.
|
# ? Oct 18, 2017 18:31 |
|
Am I missing something, or do you really not get to change anything when customizing countries, besides their name? It's kinda lame that you can't change its map colour or flag, especially when you're making a brand new empire or kingdom through decisions.
|
# ? Oct 18, 2017 21:44 |
|
DisgracelandUSA posted:Confirming this. It feels really lovely that married men in your court are less likely to reproduce as a result of game optimization but landing them effectively poofs them from merchant republics. At the same time, when I granted them duchy level merchant republics, it never seemed like they built any trade posts. It seems like mid to late game, you're warring and taking (Mooslim) counties just so you can invite nobles to court to grant them landed titles, which isn't as fun as subjugating rulers or building a mega-dynasty. Republic vassals of a merchant republic don't have trade posts, they're a different government type.
|
# ? Oct 19, 2017 06:22 |
|
Is Jade Dragon a stealth Byzantine buff? Mass castrations = eunuchs = grace = Chinese armies
|
# ? Oct 20, 2017 22:53 |
|
Mantis42 posted:Is Jade Dragon a stealth Byzantine buff? I feel that would make a great thread title. Crusader Kings II: Mass Castrations = Eunuchs = Grace = Chinese Armies
|
# ? Oct 21, 2017 02:12 |
|
Mantis42 posted:Is Jade Dragon a stealth Byzantine buff? Given the amount of trouble corrupt Eunuchs gave to the Han, it'd probably make you LOSE Grace.
|
# ? Oct 21, 2017 02:45 |
|
I just got my first ever Immortal ruler, and what a guy to get it on: Also I discovered that the little girl who turns up in the Learning chain will remain in court after you succeed, and while she won't marry... In my defence I didn't look at the portrait before installing CK2: Immortal Kings of Anime, only the stats. But I do now have a pregnant immortal 8-year-old in my court.
|
# ? Oct 21, 2017 15:41 |
|
It's okay because she's actually thousands of years old, she only looks 8.
|
# ? Oct 21, 2017 17:59 |
|
Bloodly posted:Given the amount of trouble corrupt Eunuchs gave to the Han, it'd probably make you LOSE Grace. They have no style, They come from Thrace, These Eunuchs, Will make you lose grace!
|
# ? Oct 21, 2017 18:06 |
|
Anything special about becoming a vassal to the Aztecs? The randomly invaded in like 930 and have basically all of Europe. I'm going to HRE/byz them but wanted to make sure that would be ok.
|
# ? Oct 21, 2017 19:03 |
|
So I've never played a character with the Gluttonous trait during a Seclusion from contagious diseases, holy poo poo. There isn't an option to say no to eating a courtier, so all I could do was helplessly hit "Ok" while my character ate one of his baby mamas.
|
# ? Oct 21, 2017 21:12 |
|
Something has gone horribly wrong in the world. (I'm the blue area in Iraq/Iran, CK2+, 1043) edit: also, this guy exists LostCosmonaut fucked around with this message at 21:56 on Oct 21, 2017 |
# ? Oct 21, 2017 21:53 |
|
Shbobdb posted:Anything special about becoming a vassal to the Aztecs? The randomly invaded in like 930 and have basically all of Europe. I'm going to HRE/byz them but wanted to make sure that would be ok. Nothing special about their government or anything.
|
# ? Oct 22, 2017 01:37 |
|
The Aztecs are a great idea with, hrrrm, mixed to bad execution. If they don't incorporate the Aztecs into Jade Dragon though I will be mad of the butt tho
|
# ? Oct 22, 2017 03:50 |
|
There should be a chance for an Incan invasion of China if you have SI enabled.
|
# ? Oct 22, 2017 04:22 |
|
I've been playing Elder Kings lately. Pretty fun as an Orc up in High Rock, steadily expanding the Kingdom of Orsinium. Just weathered the On the plus? side, the Knahaten Flu killed off my Steward, which combined with my latest ruler's low Stewardship caused two dozen bandit/skeever/troll/smuggler/etc attacks in my provinces, which I was able to convert into adventurers for a tax boost.
|
# ? Oct 22, 2017 14:23 |
|
I just read the part of the OP about Charlemagne starts leading to big blobby empires that never die. How bad is that? I'm trying out that start date at the moment, with a plan to eventually import the save into EU4, but I don't wanna import the save if it's gonna come with a giant 500 year old Abbasid Caliphate covering the whole map. When should I start to make sure I don't end up with an invincible superpower that makes EU4 really boring?
|
# ? Oct 22, 2017 16:40 |
|
Red Bones posted:I just read the part of the OP about Charlemagne starts leading to big blobby empires that never die. How bad is that? I'm trying out that start date at the moment, with a plan to eventually import the save into EU4, but I don't wanna import the save if it's gonna come with a giant 500 year old Abbasid Caliphate covering the whole map. When should I start to make sure I don't end up with an invincible superpower that makes EU4 really boring? Tag switch to the blobs and intentionally ruin your empire!
|
# ? Oct 22, 2017 17:08 |
|
The thing I'm looking forward the most to from Jade Dragon isn't the new cultures, government types, artifacts, map setup or the religions and events No, it's the ability to, hopefully, destroy a top level title completely with the console, because that's what's supposed to happen when you lose to the Chinese if you try and invade. If I can just run that event, then no need to try and run a decadence invasion on every single large blob at game start
|
# ? Oct 22, 2017 17:24 |
|
Deceitful Penguin posted:The thing I'm looking forward the most to from Jade Dragon isn't the new cultures, government types, artifacts, map setup or the religions and events 1066 minus the HRE and Fatimids would be pretty great too
|
# ? Oct 22, 2017 17:26 |
|
Deceitful Penguin posted:The thing I'm looking forward the most to from Jade Dragon isn't the new cultures, government types, artifacts, map setup or the religions and events Just create a decision that destroys them, and run that. I have a simple one that I do sometimes to blow up a bunch of titles when I feel like doing a shattered game, it's really easy to make one.
|
# ? Oct 22, 2017 18:20 |
|
|
# ? May 31, 2024 07:42 |
|
Red Bones posted:I just read the part of the OP about Charlemagne starts leading to big blobby empires that never die. How bad is that? In my current game the Byzantine Empire has mostly imploded and the Abassids have schismed into three separate kingdoms. The HRE has expanded into the Byzantine vacuum, but not completely - they're as far east as western Cumania but don't hold Constantinople or anything in Asia Minor and they also don't have complete control over France. They're also no longer ruled by Karlings, although that family still rules Italy. So, it's not quite as big as people make out.
|
# ? Oct 22, 2017 23:16 |