|
Kanos posted:And then someone casts any spell on him or a hero-class unit manages to hit him once and he falls over dead immediately. You have to give him resistances and balance that way, but make it that he can't get bogged down.
|
# ? Nov 8, 2017 01:32 |
|
|
# ? Jun 6, 2024 13:10 |
|
crime fighting hog posted:And that's coming when? I suppose I can go back to Skaven or the six other factions I wanna play... Nobody knows yet. I'd be quite surprised if it was longer than a month or two away.
|
# ? Nov 8, 2017 01:34 |
|
Blooming Brilliant posted:Go full whatever the name of the ninja clan was in Shogun 2 and give stealth to every unit. Sadly I don't' think they had stealth on every unit. I think they had Vanguard Deployment on every unit. Clearly, Eshin should get both. I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
|
# ? Nov 8, 2017 01:43 |
|
Vargs posted:Nobody knows yet. I'd be quite surprised if it was longer than a month or two away. I'd really hope it's sometime in the next few weeks. They got Mortal Empires out roughly on schedule, hopefully they're working on the Foundation stuff, the freelc and the paid stuff all at the same time. Norsca were my favourite faction to play as and their current state is one of the things stopping me from wanting to play as any of the factions that have to interact with them a lot as well, also missing the RoR for Beastmen.
|
# ? Nov 8, 2017 01:45 |
|
I love this game but i'm probably out until Norsca and Tomb Kings show up. Their absence make the extreme north and south of the map kinda stale, plus the bug fixes that need to happen still. I'm not too worried though, I was similarly flat about the first game's initial release and patches and that game matured into probably the best TW game ever made.
|
# ? Nov 8, 2017 02:49 |
|
Does anyone know what the skaven horde building entries refer to?
|
# ? Nov 8, 2017 03:38 |
|
SirPhoebos posted:Who would Eshin's LL be? I’m not sure Eshin is getting the LL treatment. They already have all their tabletop units and then some, CA said they want 4 lords for each race, and Moulder and Skryre both have a presence on the map and a few missing units between them. If you had to ask me, the remaining LLs will be Lizardmen: Lord Kroak, aka the original Death Star; and Tehenhauin, who’d focus on skink units High Elfs: Alarielle the Everqueen, Legendary lore of life caster; and Alith Anar the Shadow King, prince of nagarythe and fun as a dedicated ranged LL Skaven: Ikit Claw, master warlock of clan skryre, wears rat sized power armor; and Throt the Unclean, master mutator of clan moulder with three arms and a warpstone eye Dark Elves: Crone Hellebron, leader of the witch elves and warrior priestess of khaine, only old looking elf in the game because morathi won’t tell her the secret of eternal youth; and then it’s honestly kind of a toss up and I don’t know dark elf lore well enough to hazard a guess
|
# ? Nov 8, 2017 06:14 |
|
Eshin is the lamest clan. Skryre/Moulder, best clans.
|
# ? Nov 8, 2017 06:24 |
|
Scrub-Niggurath posted:Dark Elves: Crone Hellebron, leader of the witch elves and warrior priestess of khaine, only old looking elf in the game because morathi won’t tell her the secret of eternal youth; and then it’s honestly kind of a toss up and I don’t know dark elf lore well enough to hazard a guess Malus Darkblade is 110% in, and is probably my most anticipated lord http://warhammerfantasy.wikia.com/wiki/Malus_Darkblade
|
# ? Nov 8, 2017 06:35 |
|
I'm holding out hope for Shadowblade.
|
# ? Nov 8, 2017 06:38 |
|
I want a Konrad von Carstein campaign where he has three yellow trees and nothing else. e: He gets unlimited free necromancers but they can never get better than 5 loyalty. JBP fucked around with this message at 06:59 on Nov 8, 2017 |
# ? Nov 8, 2017 06:53 |
|
Scrub-Niggurath posted:I’m not sure Eshin is getting the LL treatment. They already have all their tabletop units and then some, CA said they want 4 lords for each race, and Moulder and Skryre both have a presence on the map and a few missing units between them. The thing with Crone Hellebron is that she has survived for so long that bathing in blood no longer works for her and unlike Morathi she is not blessed by Slaanesh as his most effective champion.
|
# ? Nov 8, 2017 13:14 |
|
What am I missing with regards to Great Eagles? Whenever I play HE they always seem lacklustre for their investment (building/army slot/cost). Sometimes I get one in an emergency to have something to go after siege weapons, but generally is there any reason to have one instead of a phoenix/dragon?
|
# ? Nov 8, 2017 13:20 |
|
Foxhound posted:What am I missing with regards to Great Eagles? Whenever I play HE they always seem lacklustre for their investment (building/army slot/cost). Sometimes I get one in an emergency to have something to go after siege weapons, but generally is there any reason to have one instead of a phoenix/dragon? The only advantage they have is that they are easier to field then the other flying units. Outside of that they are like feral bastilidons as in being completely outclassed by everything else that exists in that slot.
|
# ? Nov 8, 2017 13:22 |
|
There's not actually a ton of Dark Elf characters that are likely to be added. After Hellebrone you've basically got Malus Darkblade, Shadowblade, and Lokir Fellheart, and out of those three Malus has a pretty large edge, depending on what CA's reasoning ends up being. Mechanically Malus is pretty boring, he's a melee dude on a Cold One with a berserk button, but he's popular and has a lot of books written about him, so.
|
# ? Nov 8, 2017 13:41 |
|
Mortal empires, Empire status report; playing on hard. As of turn 80, the word has 3 major zones of conflict. Karl Franz has good relationships with the remaining Empire factions.
|
# ? Nov 8, 2017 13:54 |
|
Talk about the most worthless trait you could possibly get from defeating early game rival
|
# ? Nov 8, 2017 13:58 |
|
Fewd posted:Talk about the most worthless trait you could possibly get from defeating early game rival On the other hand, that's a really useful trait for pretty much everyone who aren't Vampires. I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.
|
# ? Nov 8, 2017 14:01 |
|
Afriscipio posted:I've enjoyed it so far, but I'm not looking forward to slogging through chariots and marauder horsemen for most of my end game. I've seen none of the new factions. No elves, no skaven (they are apparently alive), no nothing. I could have played TWW1 and have had a better norse experience.
|
# ? Nov 8, 2017 14:05 |
|
Foxhound posted:What am I missing with regards to Great Eagles? Whenever I play HE they always seem lacklustre for their investment (building/army slot/cost). Sometimes I get one in an emergency to have something to go after siege weapons, but generally is there any reason to have one instead of a phoenix/dragon? For price, they are pretty good against artillery and ranged.. Also, they come out of a the same tier 3 building that White Lions come from, so they come out of minor settlements,
|
# ? Nov 8, 2017 14:06 |
|
If Tehenhauin gives skinks the same treatment that Skarsnik gives to gobbos then I absolutely cannot wait.
|
# ? Nov 8, 2017 14:06 |
|
Gitro posted:Does anyone know what the skaven horde building entries refer to? I hope it's an indication that regionless AI Skaven armies emerging like beastmen brayherds to attack random areas of the map will be a thing eventually. Because I feel like the game really needs this, both to make there be more Skaven presence on the map and also to make the Empire start even harder.
|
# ? Nov 8, 2017 14:11 |
|
I see the arguments for Ikit and Throt but it’s kinda weird to imagine that Thanquol wouldn’t be a Lord.
|
# ? Nov 8, 2017 14:29 |
|
Foxhound posted:What am I missing with regards to Great Eagles? Whenever I play HE they always seem lacklustre for their investment (building/army slot/cost). Sometimes I get one in an emergency to have something to go after siege weapons, but generally is there any reason to have one instead of a phoenix/dragon? One on its own sucks, three working together cause absolute havoc and mince hellcannons ridiculously fast.
|
# ? Nov 8, 2017 14:31 |
|
Helion posted:I see the arguments for Ikit and Throt but it’s kinda weird to imagine that Thanquol wouldn’t be a Lord. There was an interview with Andy Haul recently were he heavily hinted that it would be a long wait for Thanquol but he doesn't mind because they plan to "Do the whole IP eventually".
|
# ? Nov 8, 2017 14:32 |
|
Scrub-Niggurath posted:High Elfs: Alarielle the Everqueen, Legendary lore of life caster; and Alith Anar the Shadow King, prince of nagarythe and fun as a dedicated ranged LL I'm reasonably confident we'll see Eltharion in some form. There's a bare patch in the files that looks suspicious to me.
|
# ? Nov 8, 2017 14:45 |
Started a game as Isabella, and all is going well. I decide it's time to take out Mannfred, so I wait until he fights a bunch of dwarves, then swoop in and destroy his army. He escapes alive and flees to Drakenhof. I take Fort Oberstyre, and then head on to Castle Templehof (which Mannfred took like 10 turns in). Kemmler is there with a full stack, but I've got Vlad with me so we should be fine. I lay siege. On VC turn, Mannfred and Ghorst come out of nowhere. Ghorst with a full stack and Mannfred with some trash...but still enough to make me pause. I decide to give the battle a shot, and end of winning by the skin of my teeth. All I had left at the end was Isabella, 2 Vampires, Vlad, a unit of Vargheists and a unit of Blood Knights. I killed all three LLs, gaining 1 useless trait, 1 meh trait, and one okay trait. One of the most tense TW battles I've ever fought. EDIT: It now strikes me that I suppose I could have just confederated VC. Devorum fucked around with this message at 14:59 on Nov 8, 2017 |
|
# ? Nov 8, 2017 14:56 |
|
Torrannor posted:Yes, unfortunately. Reload and wait until she recovers. Thanks for posting this btw. Teclis' last settlement was under siege by 3 Pesilens armies and I managed to bribe him into a confederation literally 1 turn before he died.
|
# ? Nov 8, 2017 15:00 |
|
I posted a while ago about struggling with Empire on VH difficulty, and I feel like after many false starts, I feel like I'm finally getting it. Thanks to the guy who mentioned the AI cares more about your relative strength ranking than your actual approval rating with them. Getting a second, cheap half-stack as soon as I take marienburg, and beating up the Red Horns, Skullsmasherz, and Skarsnik early on and even if I have to trespass to do it for the diplomacy bonuses has made it much, much easier to secure my borders with other humans and dwarves, and enough trade agreements to earn the acheivement.
|
# ? Nov 8, 2017 15:18 |
|
https://twitter.com/rockpapershot/status/928276887041961984quote:A brand new expansion is coming to Total War: Rome II, developers Creative Assembly announced today, four years since the game came out and three since its last expansion. Empire Divided will travel back to the third century for a new grand-scale campaign as the Roman Empire risks collapsing. It’ll feature ten playable factions, from good ol’ Rome through the goths to Armenia, and bring new problems such as plagues, excess bandits, and cults. quote:Power & Politics Update – Patch Notes Plavski fucked around with this message at 16:24 on Nov 8, 2017 |
# ? Nov 8, 2017 16:21 |
|
madmac posted:There was an interview with Andy Haul recently were he heavily hinted that it would be a long wait for Thanquol but he doesn't mind because they plan to "Do the whole IP eventually". Ah, interesting. What this says this to me is that we will see “Total War: Warhammer, the End Times”
|
# ? Nov 8, 2017 16:39 |
|
Helion posted:Ah, interesting. What this says this to me is that we will see “Total War: Warhammer, the End Times” As long as we have an option to fight back against the stupid bits. For example as High Elves telling the gods to gently caress off with the idea that Malkeith deserves to be king after quite effectively proving to be a completely irredeemable person.
|
# ? Nov 8, 2017 16:51 |
|
the Rome 2 stuff sounds good. Looks like they're using a lot of mechanics from Warhammer.
|
# ? Nov 8, 2017 17:00 |
|
Hunt11 posted:As long as we have an option to fight back against the stupid bits. For example as High Elves telling the gods to gently caress off with the idea that Malkeith deserves to be king after quite effectively proving to be a completely irredeemable person. I just want to play a Nagash campaign where I can yoink the "big bad" spotlight away from Chaos
|
# ? Nov 8, 2017 17:02 |
|
Mod Question: How do I rename buildings? I can add names to new buildings I create with a culture variants loc file but entries for existing ones don't seem to overwrite like everything else does. It can't be hardcoded/startpos because this in English text I'm editing, "War Hall" is obviously going to be something else in German or Sanscrit. All the flavour text is easy because you can assign it to a different path (garrison_x instead of garrison_0) but the entry for building name seems linked directly.
|
# ? Nov 8, 2017 17:02 |
|
Hunt11 posted:As long as we have an option to fight back against the stupid bits. For example as High Elves telling the gods to gently caress off with the idea that Malkeith deserves to be king after quite effectively proving to be a completely irredeemable person. Well, if done in accordance with the fiction, that would presumably mean playing as Tyrion.....which has its own problems, ethically speaking. I actually think the End Times would work great as a game, since it is basically a video game plot anyway.
|
# ? Nov 8, 2017 17:17 |
|
sassassin posted:Mod Question: How do I rename buildings? I can add names to new buildings I create with a culture variants loc file but entries for existing ones don't seem to overwrite like everything else does. It can't be hardcoded/startpos because this in English text I'm editing, "War Hall" is obviously going to be something else in German or Sanscrit. With the localization stuff, to replace anything already there you have to overwrite the entire table with a new version under the same name AFAIK. It really sucks because I don't think it worked that way originally, it happened in one of the patches between Attila/TW1 and now. One of the text prompts for settlement level won't let me change it either without a full overwrite, and I don't know if that messes with other language localization (mine is in campaign_variables, which is huge) so I never went ahead with it.
|
# ? Nov 8, 2017 17:24 |
|
Mazz posted:With the localization stuff, to replace anything already there you have to overwrite the entire table with a new version under the same name AFAIK. It really sucks because I don't think it worked that way originally, it happened in one of the patches between Attila/TW1 and now. One of the text prompts for settlement level won't let me change it either without a full overwrite, and I don't know if that messes with other language localization (mine is in campaign_variables, which is huge) so I never went ahead with it. Going to have to pivot my project. I'm pretty sure the unique landmark building chain I was hijacking is going to be hit by the dlc stick at some point anyway. The Amphitheatre of Yvresse looks deliberately lazy/placeholdery. They'll probably replace it with the Spire when Eltharion moves in.
|
# ? Nov 8, 2017 17:38 |
|
Helion posted:Ah, interesting. What this says this to me is that we will see “Total War: Warhammer, the End Times” We better get a chance for Thanquol to steal the title of Everchosen when it comes up then.
|
# ? Nov 8, 2017 17:53 |
|
|
# ? Jun 6, 2024 13:10 |
|
Hunt11 posted:As long as we have an option to fight back against the stupid bits. For example as High Elves telling the gods to gently caress off with the idea that Malkeith deserves to be king after quite effectively proving to be a completely irredeemable person. They let you fight back as chaos against Norsca so I'm pretty sure we'll be okay on the choice thing. Have they said anything about rebalancing the old world lords and heroes after the foundation? Some of the bonuses look seriously compared to number 2's stuff.
|
# ? Nov 8, 2017 17:54 |