North, with our spear we've naught to fear, we should be seeking our stolen gear.
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# ? Nov 8, 2017 03:33 |
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# ? Jun 1, 2024 06:21 |
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maybe they're storing our gear in the blacksmithy, since that's where the swords are
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# ? Nov 8, 2017 06:38 |
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Smithy.
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# ? Nov 8, 2017 08:35 |
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Leraika posted:maybe they're storing our gear in the blacksmithy, since that's where the swords are
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# ? Nov 8, 2017 08:51 |
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Blacksmith
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# ? Nov 8, 2017 10:11 |
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Avalerion posted:Smithy. Shadow on the Sand posted:A forge has been constructed in the centre of a massive circular chamber, its funnel-like chimney stretching up to the roof. The heat had become unbearable long ago, but now you feel as if you have walked straight into a raging furnace.
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# ? Nov 8, 2017 15:06 |
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Go West
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# ? Nov 8, 2017 15:12 |
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Attack the huge super-buff man. What could go wrong?
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# ? Nov 8, 2017 15:17 |
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go west, young monk
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# ? Nov 8, 2017 16:17 |
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As the song says, Go West!
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# ? Nov 8, 2017 20:35 |
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Mikl posted:Attack the huge super-buff man. What could go wrong? Shadow on the Sand posted:You have barely taken a dozen steps before you are seen. The giant armourer raises a massive hammer and strides forward, a bloodthirsty snarl escaping from between his clenched teeth. You prepare to defend yourself, but you are momentarily stunned when you see that the hammer is part of his right arm: it is, in fact, an enormous steel fist. Lone Wolf: COMBAT SKILL 19 ENDURANCE 26 Hammerfist the Armourer: COMBAT SKILL 18 ENDURANCE 30 Combat Ratio: 1 We roll: 2 Lone Wolf: COMBAT SKILL 19 ENDURANCE 22 Hammerfist the Armourer: COMBAT SKILL 18 ENDURANCE 25 We roll: 10 Lone Wolf: COMBAT SKILL 19 ENDURANCE 22 Hammerfist the Armourer: COMBAT SKILL 18 ENDURANCE 11 We roll: 1 Lone Wolf: COMBAT SKILL 19 ENDURANCE 17 Hammerfist the Armourer: COMBAT SKILL 18 ENDURANCE 7 We roll: 5 Lone Wolf: COMBAT SKILL 19 ENDURANCE 15 Hammerfist the Armourer: COMBAT SKILL 18 ENDURANCE 0 Shadow on the Sand posted:You are feeling weakened by the heat and by the fatigue of combat, but your spirits are high after having beaten such a formidable enemy. You search the armourer’s body and discover 3 Gold Crowns and a Copper Key. If you wish to keep the key, put it in your pocket and mark it on your Action Chart as a Special Item. I wonder where he was keeping the key and coins...
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# ? Nov 9, 2017 00:50 |
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I didn't know fighting him was free and he had loot. The courage of Man has not failed today. Now head West.
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# ? Nov 9, 2017 00:57 |
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West. Starting to worry our somerswerd might be gone for good.
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# ? Nov 9, 2017 08:10 |
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Go west young man, etc
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# ? Nov 9, 2017 08:16 |
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Shadow on the Sand posted:You hurry through the west door and into the welcoming cool of the corridor beyond. A large drawbar on the inside of the door catches your eye; you lock it to delay any would-be pursuers. As you may recall, one of the guards mentioned that our stuff had been stored in the armoury, and that's why we're specifically given the option to search for it here. Despite the illustration there are no shields here though (well, maybe one if you count the one they took from us). Presumably we could take a sword or spear if we wanted one though.
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# ? Nov 9, 2017 13:21 |
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Can we do both?
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# ? Nov 9, 2017 13:23 |
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Maybe. Maybe we'll be interrupted and have to leave in a hurry. Who knows? For now we've got to pick one.
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# ? Nov 9, 2017 14:08 |
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Look for our stuff first. We must recover the Sommerswerd at least.
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# ? Nov 9, 2017 14:14 |
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Look for equipment. Although if the next section says we need the Armory’s catalog to find it and that’s the book I’m going to
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# ? Nov 9, 2017 14:18 |
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Right now, let's just get our stolen property back. If we lose the Sommerswerd we're never going to live that down.
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# ? Nov 9, 2017 15:38 |
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and yall LAUGHED at me when i wanted to get weaponskill! It came in handy! For one fight
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# ? Nov 9, 2017 18:52 |
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Search for our stuff.
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# ? Nov 9, 2017 19:21 |
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First thing first, search for the equipment!
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# ? Nov 9, 2017 20:18 |
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Shadow on the Sand posted:You root through all the drawers and cupboards of the workbench, smashing locks when they refuse to open, only to be disappointed. These drawers and cupboards do not contain your missing equipment.
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# ? Nov 10, 2017 02:13 |
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Open the chest. I have a feeling our equipment is in there and we won't be able to come back for it if we try the door first.
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# ? Nov 10, 2017 02:17 |
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Loot that chest.
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# ? Nov 10, 2017 04:43 |
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Chest.
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# ? Nov 10, 2017 08:16 |
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stay here until we get our poo poo back. kill anyone that comes. if the door leads somewhere else, turn right back around. get our poo poo.
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# ? Nov 10, 2017 10:10 |
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Loot that chest.
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# ? Nov 10, 2017 10:46 |
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# ? Nov 10, 2017 10:56 |
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Shadow on the Sand posted:The chest is plain except for a small square of red metal bolted to the top. There is no lock, but, instinctively, you avoid opening the lid with your hands in case it is booby-trapped. Nearby, you notice a wooden bucket and a ladle. Using the ladle, you lever open the chest and push back the lid. The chest itself is not booby-trapped, but your caution was well placed; coiled on a bed of jewel-encrusted maces lies a Yas, a non-poisonous but very large Vassagonian snake. A red forked tongue flicks out of its yellow head as it prepares to defend its valuable bed.
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# ? Nov 10, 2017 14:03 |
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Let our Weaponskill be useful again. Stab Snake with Spear!
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# ? Nov 10, 2017 14:16 |
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Non-poisonous? Sure, fight.
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# ? Nov 10, 2017 14:18 |
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Kill the snake preventing us from scoring sweet loot.
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# ? Nov 10, 2017 15:49 |
Bash the yas.
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# ? Nov 10, 2017 16:48 |
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Shadow on the Sand posted:The Yas is a constrictor: it kills its prey by crushing them to death with the coils of its powerful body. Its sleepy eyes have now opened and the red-rimmed slit pupils fix you with a mesmerizing stare. You suddenly realize that the Yas is trying to hypnotize you. Unless you have the Kai Discipline of Mindshield, deduct 3 points from your COMBAT SKILL for the duration of this combat. Lone Wolf: COMBAT SKILL 21 ENDURANCE 19 Yas: COMBAT SKILL 14 ENDURANCE 28 Combat Ratio: 7 We roll: 9 Lone Wolf: COMBAT SKILL 21 ENDURANCE 19 Yas: COMBAT SKILL 14 ENDURANCE 10 We roll: 5 Lone Wolf: COMBAT SKILL 21 ENDURANCE 17 Yas: COMBAT SKILL 14 ENDURANCE 0 Shadow on the Sand posted:The great snake shudders and convulses in the throes of death. The smell of its thick brown blood is disgusting, and you have to hold your breath and grit your teeth as you lift the dead Yas away from the chest and peer inside. Assuming that we take this one, we now have two identical copper keys. There's probably no value in having both, but an extra key isn't going to take up any noticeable space. We've also now got a total of 35 Gold Crowns and our Combat Skill is 29 (23 if we use the spear instead of the Sommerswerd, 21 if we use anything else). That being taken care of, shall we keep moving and go through the north door, or pause to search this room in case there's anything else of value here?
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# ? Nov 11, 2017 03:13 |
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Take a Mace as backup weapon to Sommerswerd, search the room further for loot.
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# ? Nov 11, 2017 03:19 |
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grab the bling mace and the swerd, search
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# ? Nov 11, 2017 04:30 |
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Keep the Sommerswerd and a jeweled mace, and search the room for further valuables.
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# ? Nov 11, 2017 04:50 |
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# ? Jun 1, 2024 06:21 |
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Snorb posted:Keep the Sommerswerd and a jeweled mace, and search the room for further valuables.
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# ? Nov 11, 2017 06:43 |