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Devlan Mud posted:Homing hat throw really solves a lot of difficult situations in this game I’ve found. Just make sure you swing down instead of up, because that's its own thing.
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# ? Nov 11, 2017 02:59 |
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# ? Jun 5, 2024 05:53 |
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“So you have a PhD in computer science? That’s impressive, what do you do with that?” “Well I don’t have a job right now, but I hacked the Super Mario Odyssey ROM and added in instructions to make him automatically jump rope. The algorithm can only get to about 50 thousand jumps before it crashes right now, though”
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# ? Nov 11, 2017 03:08 |
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Waffleman_ posted:That link don't exist. Weird. It looks like they took it down. Fortunately I still have the tab open, so I can reproduce it. It starts with a link to the localization demo version of the song. quote:Hey, it’s me Rob T. from the Treehouse. So, you may have noticed that some guy (spoiler, it’s me) is singing a not-quite-right version of “Jump Up, Super Star!” in that audio there. Maybe you’re wondering why? Well, let me tell you…
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# ? Nov 11, 2017 03:24 |
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Electric Phantasm posted:gently caress this moon This moon was one of the ones that convinced me to use my Pro controller for SMO instead of my joycons.
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# ? Nov 11, 2017 03:26 |
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New Donk City is magical. So how many jumps do I need to be done with the jump rope? I did 58 and got a moon on my first try but I'm wondering if I need to keep at it
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# ? Nov 11, 2017 04:17 |
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CharlieFoxtrot posted:New Donk City is magical. there's a second moon at 100
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# ? Nov 11, 2017 04:19 |
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Zuzie posted:Iceburn Circuit S is a load of bullshit. Is rubberband AI involved? Yea this is the only moon that is making me consider not 100%ing this game. The jump rope, volleyball, etc are all a piece of cake compared to this. It’s ridiculous.
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# ? Nov 11, 2017 04:26 |
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I found the real nuisance to be the speed increase from 49 to 50 jumps in the jump-rope. If you can clear that, you're pretty much set all the way to 100.Zuzie posted:Iceburn Circuit S is a load of bullshit. Is rubberband AI involved? What part of the course are you having trouble with?
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# ? Nov 11, 2017 04:31 |
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My advice for that is to keep going even if you're behind. I went from half a lap behind to lapping the guy in last since I guess the AI tends to screw up around the final lap
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# ? Nov 11, 2017 04:32 |
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RCarr posted:Yea this is the only moon that is making me consider not 100%ing this game. The jump rope, volleyball, etc are all a piece of cake compared to this. It’s ridiculous. beat it on the very next try. gently caress that race, never again.
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# ? Nov 11, 2017 04:32 |
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Neddy Seagoon posted:What part of the course are you having trouble with? A few hours after making that post I managed to get it after a few more tries. Now I'm back to mopping up the last few moons in each of the worlds. The Koopa races are similarly painful and I'm really not looking forward to the Jump rope one.
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# ? Nov 11, 2017 06:41 |
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I still find it ironic that Pauline will be Mario's 1-Up girl in a game with no 1-Ups
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# ? Nov 11, 2017 07:02 |
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Holy poo poo just finished the last level in post game. They really know how to send you off. Best game ever
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# ? Nov 11, 2017 19:01 |
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So a little just QOL thing they have in this game, is when you come out of a pipe or warp to a checkpoint, and you are underwater, the breath meter won't start ticking down until you start moving. That way if you look away or do something else as it loads, you won't die of running out of breath while idling
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# ? Nov 11, 2017 19:06 |
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That's smart because otherwise kids could walk away and come back with 0 coins from a death loop.
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# ? Nov 11, 2017 19:12 |
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Electromax posted:That's smart because otherwise kids could walk away and come back with 0 coins from a death loop. Out of interest, does anything happen if you run out of coins in a death scenario? That aside, finally got round to seeing credits. What a bonkers end-game! Very glad to keep playing it. This is my first mario game (ZX Spectrum kid), and it was, and continues to be, a real barn burner.
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# ? Nov 11, 2017 19:29 |
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Why the gently caress are goombas the hardest enemy in the game?
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# ? Nov 11, 2017 19:29 |
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magimix posted:Out of interest, does anything happen if you run out of coins in a death scenario?
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# ? Nov 11, 2017 19:53 |
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magimix posted:Out of interest, does anything happen if you run out of coins in a death scenario? Nope, just stays at 0.
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# ? Nov 11, 2017 19:54 |
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Over There posted:Why the gently caress are goombas the hardest enemy in the game? While Goombas are easily manageable in 2D, 3D ones are a bit harder since players need to be more precise with their jumps. This is the reason why most 3D Mario games give Mario another attack (punches in Mario 64, F.L.U.D.D in Sunshine, the Spin attack in the Galaxy games and the Cap attack in Odyssey).
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# ? Nov 11, 2017 20:16 |
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DACK FAYDEN posted:If you have single-digit, you drop whatever you have, if you have zero you just don't drop any. No penalty at all. Interesting. I'm glad this game eschews 'game over' screens. To be sure, part of this'll be down to my relative lack of experience with 3D platformers, but I found the main campaign to be nicely balanced. I died a handful of times to bosses (due to my playing badly), and the end-game stuff had my pulse racing nicely. That said, I feel like it *has* also trained me reasonably well for what comes after. I don't know that I'll 100% this game, but I'll enjoy chipping away at it. They couldn't be more different, but it puts me in the mind of stuff like Trials and Spelunky, inasmuch as regardless of how well or poorly I'm doing, the raw mechanical act of playing the game feels intrinsically good. magimix fucked around with this message at 20:28 on Nov 11, 2017 |
# ? Nov 11, 2017 20:26 |
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Over There posted:Why the gently caress are goombas the hardest enemy in the game? You Speak the truth brother
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# ? Nov 11, 2017 22:51 |
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goddamn i thought new donk city was the peak for 2d sections and then i get to that bowser's castle section in the samurai room.
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# ? Nov 12, 2017 00:01 |
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Over There posted:Why the gently caress are goombas the hardest enemy in the game? In addition to the increased precision needed in 3D as noted, I think it's because if you're already Camp Goomba and in a pile, your jump isn't that much higher than the height of a goomba. I've taken scads of damage from my 6-tall Goomba Pile smacking facefirst into a single goobma. magimix posted:Interesting. I'm glad this game eschews 'game over' screens Bit of a crosspost from the Dragging Down thread in PYD, but this game has kinda ruined me on some other games I've been playing. I got really used to not giving a poo poo about dying in SMO because death is trivial and there's no downside to throwing solutions at a problem and see which one sticks. MisterBibs fucked around with this message at 00:14 on Nov 12, 2017 |
# ? Nov 12, 2017 00:11 |
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How many of you were having a conniption watching the Previously Recorded episode seeing that bitch Rich Evans messing up the Cappy long jump and other simple maneuvers
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# ? Nov 12, 2017 01:07 |
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Calaveron posted:How many of you were having a conniption watching the Previously Recorded episode seeing that bitch Rich Evans messing up the Cappy long jump and other simple maneuvers lol at anyone who watches RLM
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# ? Nov 12, 2017 01:10 |
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Holy gently caress normally they’re on point but boy a lot of the poo poo they’re saying is plain wrong
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# ? Nov 12, 2017 01:14 |
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Is there anything worth collecting past 500 moons for besides personal / Toadette achievement? If not, I feel like it's about time I put this game down for a while after 2 weeks of not playing anything else, I can come back to do 100% after I knock out a couple other games.Zuzie posted:A few hours after making that post I managed to get it after a few more tries. Now I'm back to mopping up the last few moons in each of the worlds. The Koopa races are similarly painful and I'm really not looking forward to the Jump rope one. The rope jumping is trivial if you do it while riding the scooter. You can get more consistent jumps that way. Over There posted:Holy poo poo just finished the last level in post game. They really know how to send you off. Best game ever Did that one last night too, the last bit with the pecking bird jumps ruined me a couple of times because if you gently caress that up it's all the way back to the beginning I was on the verge of just saying gently caress it and putting on assist mode when I finally pulled it off. And yeah, that sendoff was totally worth it. raditts fucked around with this message at 07:36 on Nov 12, 2017 |
# ? Nov 12, 2017 07:30 |
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raditts posted:Is there anything worth collecting past 500 moons for besides personal / Toadette achievement? If not, I feel like it's about time I put this game down for a while after 2 weeks of not playing anything else, I can come back to do 100% after I knock out a couple other games. You can actually skip that part if you're getting stuck past the Pipe in the post-game level; Waggle when you're gliding in the updrafts and you get enough altitude to soar aaaaall the way to Bowser's painting. edit: And I've now finished SMO. Loved every moment of it . Neddy Seagoon fucked around with this message at 08:14 on Nov 12, 2017 |
# ? Nov 12, 2017 07:47 |
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raditts posted:Is there anything worth collecting past 500 moons for besides personal / Toadette achievement? If not, I feel like it's about time I put this game down for a while after 2 weeks of not playing anything else, I can come back to do 100% after I knock out a couple other games.
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# ? Nov 12, 2017 08:24 |
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# ? Nov 12, 2017 09:44 |
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Calaveron posted:Holy gently caress normally they’re on point but boy a lot of the poo poo they’re saying is plain wrong
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# ? Nov 12, 2017 11:43 |
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https://twitter.com/zh_switch/status/929711663149805568 So it wasn't until AFTER I tried this 20 times that I realized you're just supposed to possess a fireball and swim back there and get it. Oops.
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# ? Nov 12, 2017 15:06 |
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FYI if you're holding off on doing the final level because it's a huge pain in the rear end Just turn on assist mode. The level is awesome enough that everyone should experience it but you probably don't have the patience to slowly learn it over 5 hours because it has 0 checkpoints and is full of instant death jumps. You still have to figure out how to beat it on Assist Mode it just basically gives you checkpointing (and it's actually still possible to die in parts)
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# ? Nov 12, 2017 15:29 |
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But then you would miss out on feeling accomplished for beating a difficult task. Keep working on it and you'll get there imo
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# ? Nov 12, 2017 15:37 |
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Cobalt Viper posted:https://twitter.com/zh_switch/status/929711663149805568 Never be ashamed of achieving something simple in a clever way. I nabbed the extra-tall Seed moon in the Seaside Kingdom with a combination of a triple-jump, wall-kick and dive. It was only afterwards I remembered I could've possessed a Gushen.
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# ? Nov 12, 2017 16:31 |
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Neddy Seagoon posted:Never be ashamed of achieving something simple in a clever way. I nabbed the extra-tall Seed moon in the Seaside Kingdom with a combination of a triple-jump, wall-kick and dive. I did the same thing. I didn't even think of those squid things until after I passed by one later. I assumed the wall jumping was just part of the deal. Likewise there's a few moons in caves around that area where you can do some wall jumping and some hat diving to get them. Turns out, you're supposed to use the squids. It's super super cool how Nintendo awards you for trying out other ways to get moons and for "breaking" the game so to speak by going out of bounds or sequence breaking
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# ? Nov 12, 2017 16:41 |
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Mr Phillby posted:Yeah when rich opened with 'isn't platforming in 3D just plain awkward' i knew i was in for a bad time. i hate this meme!! its everywhere now
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# ? Nov 12, 2017 17:14 |
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at the very least smo has disproven every commonplace assumption people had about 3d collection platforms, its time to update our notion about what is and isnt awkward
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# ? Nov 12, 2017 17:18 |
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# ? Jun 5, 2024 05:53 |
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Also them saying that playing as captured enemies isn’t fun. I thought that was going to be the case as well but playing as Pokio and tropical weedfiend and the like is super fun
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# ? Nov 12, 2017 17:39 |