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Sleekly posted:These are coming thick and fast now. Phillipines in the 80s this time. Will this let me play as Duterte going to war with the cartels? Asking for a friend.
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# ? Nov 14, 2017 05:23 |
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# ? May 21, 2024 08:00 |
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Sleekly posted:Even though I was only a kid, 10 years old, when all that went down it was pretty big news in Australia. I remember hearing a lot of jokes about Imeldas shoe collection and a weird kinda schizophrenic reaction from our government. I think one side quite liked that dictatorship being there, but i was a kid and not paying attention to this stuff then. Oh man I heard stories about her shoes
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# ? Nov 14, 2017 05:24 |
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fr0id posted:Will this let me play as Duterte going to war with the cartels? Asking for a friend. Theyre going to sell that as an expansion to force you to buy the base game and siphon more cash from you
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# ? Nov 14, 2017 05:54 |
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Vivian Darkbloom posted:Hell yeah. Did anyone say what the sides would be now? Looks kinda like Marcos' government, opposition, and rebels. I just saw that tweet in isolation. I'm sure more info will bubble up. I'd need to brush up on the history.
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# ? Nov 14, 2017 06:11 |
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silvergoose posted:Saw 878 Vikings played at a con and it looked hella cool. Anyone play it? They said it's the best of the academy games... It is certainly the best of that series of games. It plays like the other Birth of a Nation games but there are a couple key changes to the basic rules as well as some chromey features that make it more of an interesting package that stands out from the rest. Biggest change is that you can only command into an area you have guys in which prevents people from retreat-advancing into empty territory. The British player is spread thin but receives some lovely defenders when attacked while the viking player receives reinforcements at the top of a round in waves. It stands out as being a little more asymmetric which helps it stand above the other games and I feel like the sides are balanced. Downside is that the components kind of suck. My friend really likes the plastic Risk figures but I'd take cubes any day. The tokens are like tissue paper thin, this coming from a company that produces Conflict of Heroes which has thick as hell cardboard pieces.
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# ? Nov 14, 2017 07:14 |
I saw the pieces, they did seem flimsy. I suspect you could get a few dozen cubes to spruce it up. Cool. I might try to get in a game of it next year.
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# ? Nov 14, 2017 13:59 |
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Got my Next War: Poland yesterday! Looking forward to roping my dad into playing it.
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# ? Nov 16, 2017 19:22 |
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Finster Dexter posted:Got my Next War: Poland yesterday! Looking forward to roping my dad into playing it. Ooooh where are you? Thats on its way to me too.
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# ? Nov 16, 2017 21:08 |
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Sleekly posted:Ooooh where are you? Midwest plains state.
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# ? Nov 16, 2017 21:33 |
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Finster Dexter posted:Midwest plains state. I probably have a week or two still to wait then.
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# ? Nov 16, 2017 21:50 |
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I can't wait to get home, d/l TOAW IV, and start scrolling!
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# ? Nov 16, 2017 22:17 |
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WAR DOGS OF SOCHI posted:I can't wait to get home, d/l TOAW IV, and start scrolling! Is that on steam?
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# ? Nov 16, 2017 23:07 |
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Finster Dexter posted:Is that on steam?
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# ? Nov 16, 2017 23:14 |
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what is TOAW IV
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# ? Nov 16, 2017 23:15 |
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Impermanent posted:what is TOAW IV The Operational Art of War 4 from Matrix Games aaaaaaaand I just realized I posted this to the boardgame thread and I apologize!
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# ? Nov 16, 2017 23:18 |
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WAR DOGS OF SOCHI posted:The Operational Art of War 4 I know this is the board wargames thread, but if I'm interested in PC Wargames - what sould be a good place to start?
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# ? Nov 17, 2017 05:49 |
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tomdidiot posted:I know this is the board wargames thread, but if I'm interested in PC Wargames - what sould be a good place to start? https://forums.somethingawful.com/showthread.php?threadid=3543909
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# ? Nov 17, 2017 06:28 |
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I keep seeing the ad for the space empires PC game whenever I open my SE4x box to clip just a few more counters and I can't help but think who'll play that game when Stellaris is around. *proceeds to play it in board game form*
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# ? Nov 17, 2017 06:33 |
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Chill la Chill posted:I keep seeing the ad for the space empires PC game whenever I open my SE4x box to clip just a few more counters and I can't help but think who'll play that game when Stellaris is around. I'd be happy to play the boardgame in PC form (no, VASSAL isn't close), but not the actual PC game.
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# ? Nov 17, 2017 08:59 |
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Sleekly posted:These are coming thick and fast now. Phillipines in the 80s this time. As the resident Filipino, feel free to ask me about the period. Marcos/government forces are guaranteed to be one faction, and it looks like the reds are the Maoist New People's Army as a second faction, and then yellow is the more moderate Reformist faction.
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# ? Nov 17, 2017 09:14 |
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I have an ASLSK question for any takers. Kind of an etiquette question. I'm looking at the #KIA and K/# effects. For the former it says to randomly determine which units cop it and for the latter it says just one random unit gets casualty reduced while the others get varying degrees of crap to deal with. The random selection bit seems really logical. Vital even to the firefight nature of this thing but how do people usually determine it? Face to face I think marking the target hex with something and throwing them into a cup and letting the defender draw seems the best bet to me. Letting the defender choose who gets it seems faster but also way less in the spirit of things. Whats the accepted thing if its a VASSAL email game though? Edit actually the game would be really annoying in VASSAL unless its playing live with all the interdiction stuff so I probably wouldn't be doing that anyways. Sleekly fucked around with this message at 09:40 on Nov 17, 2017 |
# ? Nov 17, 2017 09:35 |
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If I'm not mistaken, according to A.9 of the full rules, you roll a d6 for each unit, and whoever is the highest eats it. If two or more units are tied for highest, all of them eat it.
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# ? Nov 17, 2017 09:42 |
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gradenko_2000 posted:If I'm not mistaken, according to A.9 of the full rules, you roll a d6 for each unit, and whoever is the highest eats it. If two or more units are tied for highest, all of them eat it. I like that! I've answered most of my questions searching around the internet and keep brushing up against the full rules vs the SK ones. I gotta get that rulebook. It seems these starter kit ones really are just a taste.
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# ? Nov 17, 2017 09:53 |
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Sleekly posted:I probably have a week or two still to wait then. I'm waiting on this one to arrive also. Given we're both in Aus, we'll hopefully both be seeing this around the same time.
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# ? Nov 17, 2017 13:37 |
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Sleekly posted:I like that! I've answered most of my questions searching around the internet and keep brushing up against the full rules vs the SK ones. I gotta get that rulebook. Yep that’s it exactly. If you roll a 1KIA and have a stack of 3 squads, and roll the same number for all three, they all die. Such is war.
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# ? Nov 17, 2017 14:12 |
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Sleekly posted:I have an ASLSK question for any takers. Kind of an etiquette question. Random selection works as follows: Each unit/counter affected by a random roll has a D6 rolled for it - Highest "loses", ties are shared. If you have 2 squads and a leader, you declare which D6 roll is for which counter. Say you roll a 5 for the leader, 2 for Squad 1, and 5 for Squad 2, both the Leader and Squad 2 are affected. This can also apply if, say, you get a Critical Hit (Don't worry about what this is, specifically) and you have to roll for Support Weapon destruction. Roll badly/etc and you might end up losing a vital MMG or two.
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# ? Nov 17, 2017 14:30 |
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Maaaan solo Cuba Libre as the government is a bitch. I was in position to win by margin and in the last 4 cards the NPC factions smashed me into third place and DR and Syndicate both passed their victory thresholds. (shift each city one step towards neutral! ) I have to say it was a cool-looking map, though. I now regret not taking a picture before I packed it up. I wonder how that Cuba would have looked in the long run....
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# ? Nov 17, 2017 14:30 |
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Sleekly posted:I like that! I've answered most of my questions searching around the internet and keep brushing up against the full rules vs the SK ones. I gotta get that rulebook. Also yeah, the SK rules are bare-bones, leaving out a lot of special rules, like Lightning Strikes that can send a dude flying 2 hexes away! "A successful Lightning Strike causes the unit to take a 2TC (3TC if EC is Wet or unit is in a stream/water-obstacle/marsh/flooded-rice-paddy.). A unit which fails this TC by > its ELR suffers Casualty Reduction. Mark any surviving unit with a Lightning Strike counter." "A SMC which survives his wound severity roll (A17.11) is "blown back" three hexes [EXC: if on a Continuous slope (B.5) downhill, the SMC will roll to the lowest level possible.] Direction is determined as above." "Due to the SMC's smaller mass, he will have a trajectory elevation of one level, i.e. he will "fly" over a one level obstacle in his path for the first hex crossed, but into a level 2 [or upper building level] obstacle, and stopping at the next obstacle encountered, possibly landing on a roof or in an upper level building (E13.313)." "Prior to landing, a blown back unit may be attacked as an Aerial target subject to Hazardous movement." Alright, so Lieutenant Jones just got hit by lightning, passed his survival roll, is sent flying into the air 3 hexes away, can be shot WHILE IN THE AIR, and then land in a water obstacle and drown anyways! Jobbo_Fett fucked around with this message at 15:49 on Nov 17, 2017 |
# ? Nov 17, 2017 14:32 |
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Is Divine Right any good? I've been aware of it for decades but now would appreciate it more, I think. I had my girlfriend take a picture of the game shelves at a local Half Price Books and they have it there for either $25 or $75 (pic is blurry).
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# ? Nov 17, 2017 15:50 |
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what if he's on fire and lands in a cornfield thats in season? I shouldn't have waited so long to try this game! Is the only difference between the full rules and the pocket edition all the charts? COOL CORN posted:Yep thats it exactly. If you roll a 1KIA and have a stack of 3 squads, and roll the same number for all three, they all die. Such is war. Ah! This is why I've only seen big stacks accompanied by warnings about how dangerous it is. unicr0n posted:I'm waiting on this one to arrive also. Given we're both in Aus, we'll hopefully both be seeing this around the same time. The map for this one looks really dense. The naval map especially looks manageable compared to the Taiwanese nightmare one (I haven't tried full naval yet, how bad can it be?)
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# ? Nov 17, 2017 15:59 |
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Sleekly posted:what if he's on fire and lands in a cornfield thats in season? He wouldn't be on fire, but if he lands in a burning hex he dies. "A unit landing in woods, buildings, crags, etc. (see E9.42) must take an immediate NMC; a unit landing in a Blaze, non-frozen Water Obstacle, or flooded stream is eliminated; a unit landing in other non-Open-Ground must take a NTC." I think so, I don't own any of the pocket editions.
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# ? Nov 17, 2017 16:12 |
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Sleekly posted:what if he's on fire and lands in a cornfield thats in season? According to B.15.5, The Grain will be kindled on a DR >= 10 or spread from an existing Blaze on a DR >= 6. However, I don't think unarmored units can really catch fire, per se. IIRC, they have to exit a hex that is on fire or just die if they aren't out by end of RtPh or something.
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# ? Nov 17, 2017 16:13 |
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If he lands on a frozen lake is there a roll to determine if the ice breaks Is there a weight table with national modifiers to determine how much the leader weights? (Lighter officers fly farther, heavier ones have a change to cause craters upon landing)
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# ? Nov 17, 2017 16:18 |
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Finster Dexter posted:According to B.15.5, The Grain will be kindled on a DR >= 10 or spread from an existing Blaze on a DR >= 6. However, I don't think unarmored units can really catch fire, per se. IIRC, they have to exit a hex that is on fire or just die if they aren't out by end of RtPh or something. Correct. Although the grain being on fire wouldn't occur if the leader in this hypothetical lands in it, because the leader isn't on fire. Think of it more like the lightning strike knocks your leader out and landing in water, for example, means he drowns. That's my interpretation for the requirement of a NTC that can result in a pin, anyways. As for the "catching fire part", you're right. A unit that ends its turn in a blaze is eliminated.
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# ? Nov 17, 2017 16:18 |
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Sleekly posted:I shouldn't have waited so long to try this game! AFAIK yes, and depending on exactly how you play you can make do without those anyway.
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# ? Nov 17, 2017 16:20 |
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Obfuscation posted:If he lands on a frozen lake is there a roll to determine if the ice breaks No, that only happens with vehicles over a certain weight limit. On the plus side: "Any unit that survives a second Lightning Strike immediately suffers a Berserk result (A15.4)." "No hex may ever he struck by lightning more than once. Mark each hex struck with a Lightning Strike counter." "Victory Points amassed by Lightning Strike do not count towards CVP totals. (No one gets credit for an "act of God.")"
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# ? Nov 17, 2017 16:22 |
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CommonShore posted:Maaaan solo Cuba Libre as the government is a bitch. I was in position to win by margin and in the last 4 cards the NPC factions smashed me into third place and DR and Syndicate both passed their victory thresholds. (shift each city one step towards neutral! ) In Cuba Libre Government basically has to win first propaganda or you're hosed. You might manage to pull something off by second prop but really it's a case of win early or not at all.
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# ? Nov 17, 2017 16:35 |
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gradenko_2000 posted:AFAIK yes, and depending on exactly how you play you can make do without those anyway. There are even legends of people who play completely digitally - using VASSAL, an e-rulebook, and a 22 gigabyte folder of scenario scans. But I wouldn't know anything about that.
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# ? Nov 17, 2017 16:38 |
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Two lightning strikes, holy poo poo. Well I think that settles that! SK expansion 1 is coming Monday. I'll play around with the big guns and vehicles for a bit and then dive in the deep end. The biggest hurdle has been all these acronyms but once those start sinking in it all opens up.
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# ? Nov 17, 2017 16:40 |
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# ? May 21, 2024 08:00 |
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COOL CORN posted:There are even legends of people who play completely digitally - using VASSAL, an e-rulebook, and a 22 gigabyte folder of scenario scans.
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# ? Nov 17, 2017 16:48 |