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Heroes that would clear waves and then leave the lane. Basically they don't like that you can burn through the ammo and then naturally push down a gate/fort with little commitment, and it requires lane-sitting from the team that's on the receiving end. Maybe it's something to try and slow down snowballing?
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# ? Nov 20, 2017 18:42 |
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# ? May 21, 2024 16:32 |
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I just hope they do something creative with their rebalancing to make sure Xul and Zag continue to have a purpose
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# ? Nov 20, 2017 19:11 |
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As a dirty former Valeera player, I'm curious to see if the stealth rework doesn't just completely destroy her. With the other stealth heroes, stealth is a defensive tool, but, for example, Nova would still be at least vaguely playable if her stealth were just straight up removed (which the rework kinda is). Valeera absolutely needs to be in stealth to execute anything at all, and she needs it to get in close. I know they said they're giving her stealth abilities a gap closing element, but if she's easy to spot it's going to be trivial to knock her out and then she's capable of jack and poo poo.
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# ? Nov 20, 2017 19:26 |
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Valeera got the very short end of the stealth rework stick at the Blizzcon build, since they not only changed the stealth mechanic but also nerfed some of her best talents, hopefully won't be that way on the PTR today speaking of which PATCH NOTES http://us.battle.net/heroes/en/blog/21194320/heroes-of-the-storm-ptr-notes-november-20-2017-11-20-2017
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# ? Nov 20, 2017 19:31 |
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I like the idea of being able to balance characters like Malthael around winning the 1v1 but not being able to turn it into much structure damage. As it stands if you just push the lane you get the front wall really quickly mostly off of the draft. There may be other bad effects but I'm not totally against the change.
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# ? Nov 20, 2017 19:32 |
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They didn't change any specialist really. Hmmm.
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# ? Nov 20, 2017 19:41 |
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It looks like those are some brutal Samuro nerfs.
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# ? Nov 20, 2017 19:44 |
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Kurieg posted:It looks like those are some brutal Samuro nerfs. The Nova and Zeratul changes seem fine but I don't really understand the Samuro and Valeera nerfs. Guess this is a low level QM change. I'm surprised the structure changes warranted no balance changes to any specialist (other than an Abathur pet health switch), guess I'll wait and see
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# ? Nov 20, 2017 19:53 |
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That Samuro mirror image damage nerf. Holy fck. From 25% of his attack damage to 9. Not 9%. 9 damage.
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# ? Nov 20, 2017 20:00 |
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quote:Walls will now be destroyed if their connected Towers and Gate are also destroyed. Stealth Tyrande nerf
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# ? Nov 20, 2017 20:02 |
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I mean is it possible the ammo change actually buffs specialists since they're the only ones with any hope of smashing down towers early game under the right circumstances?
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# ? Nov 20, 2017 20:09 |
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Midnightghoul posted:Valeera got the very short end of the stealth rework stick at the Blizzcon build, since they not only changed the stealth mechanic but also nerfed some of her best talents, hopefully won't be that way on the PTR today Text version: https://www.reddit.com/r/heroesofthestorm/comments/7eayyg/november_20_ptr_patch_notes/dq3o2vc/ Some things to note:
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# ? Nov 20, 2017 20:15 |
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No Wave posted:That Samuro mirror image damage nerf. Holy fck. From 25% of his attack damage to 9. Not 9%. 9 damage. It's a 12% nerf to his overall damage. Not the end of the world.
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# ? Nov 20, 2017 20:15 |
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Midnightghoul posted:Valeera nerfs. These aren't Valeera buffs?
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# ? Nov 20, 2017 20:18 |
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Midnightghoul posted:They didn't change any specialist really. Hmmm. Don't worry. Shitposters here informed me Blizz would never make all these changes without buffing specs.
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# ? Nov 20, 2017 20:19 |
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Midnightghoul posted:I'm surprised the structure changes warranted no balance changes to any specialist (other than an Abathur pet health switch), guess I'll wait and see That's a straight buff for Aba. With or without the talent, his Locusts will always have more health now.
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# ? Nov 20, 2017 20:20 |
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Nova getting 10% decoy damage baseline is going to be such a pain in the rear end on ToD and other channeled objective maps.
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# ? Nov 20, 2017 20:24 |
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Nova seems like she'll benefit the most from the rework since she's least hurt by the stealth nerf and they gave her a bunch of new poo poo.
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# ? Nov 20, 2017 20:51 |
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Toshimo posted:It's a 12% nerf to his overall damage. Not the end of the world. He's also getting a lot more control of his 3-way split now, and should be a lot safer now that he can swap places in his baseline kit. It's a pretty big QOL change for him.
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# ? Nov 20, 2017 21:03 |
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No Wave posted:Nova getting 10% decoy damage baseline is going to be such a pain in the rear end on ToD and other channeled objective maps. Yeah, I just got out of a QM game on PTR on Towers and holy gently caress she's annoying now.
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# ? Nov 20, 2017 21:18 |
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Ignite Memories posted:He's also getting a lot more control of his 3-way split now, and should be a lot safer now that he can swap places in his baseline kit. It's a pretty big QOL change for him. Wtf. These patch notes are poo poo. I totally missed that in the way they are written. Christ Blizz, hire an editor with your loving loot crate millions.
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# ? Nov 20, 2017 21:29 |
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I don't play Samuro but it feels like his damage being frontloaded into his actual AA instead of his Mirror Images means that he'll be a lot more reliable now.
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# ? Nov 20, 2017 21:37 |
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Bug: if you want to use "Try" mode on Hanzo, you can! Go on PTR, type/paste the following into chat: battlenet://heroes/hero/98/Hanzo Then left-click it. You'll go to his hero page, where you can poke him & hit Try mode. Abuse your one week early access before it's gone!
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# ? Nov 20, 2017 21:41 |
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Get ready to stare at this spooky thing for a month:
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# ? Nov 20, 2017 21:42 |
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No Wave posted:Get ready to stare at this spooky thing for a month:
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# ? Nov 20, 2017 21:52 |
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Better news:
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# ? Nov 20, 2017 22:01 |
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No Wave posted:Get ready to stare at this spooky thing for a month: No Wave posted:Better news:
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# ? Nov 20, 2017 22:16 |
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No Wave posted:I like the idea of being able to balance characters like Malthael around winning the 1v1 but not being able to turn it into much structure damage. As it stands if you just push the lane you get the front wall really quickly mostly off of the draft. There may be other bad effects but I'm not totally against the change. Yes, because what Malthael needs is to be even less effective No Wave posted:Better news: Barf
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# ? Nov 20, 2017 22:21 |
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BrianBoitano posted:Bug: if you want to use "Try" mode on Hanzo, you can! From the main menu, or already in try mode? I'm curious about his talents.
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# ? Nov 20, 2017 22:22 |
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Mind over Matter posted:What's your preferred build or build-ish, now? I liked ZJ before the rework but I haven't had a chance to try him yet since. His mage build is disgusting. For the first two talents, it depends how safe you feel being aggressive. If you're not too confident staying alive, take Headhunter and Voodoo Shuffle. The extra range and share removal are a lot of survivability. If you are confident, take Recklessness and Amani Rage. Amani Rage allows you to activate your spellpower bonus and makes Guillotine more consistent. Level 7 is Arcanite Axes. This is not negotiable. When your baseline quest comes online, you will start making GBS threads out stupid amounts of damage. Level 10 is Guillotine. Especially with Amani Rage, it allows you to deal a huge aoe burst and is incredibly good for sniping runners. Level 13 is Lacerate or Ensnare. Lacerate allows you to put a substantial 60% slow out on multiple targets but Ensnare allows you to lock down a single target and vaporise them with your full combo. Level 16 is Wrong Place Wrong Time. By now your quest should have hit 150 but if it hasn't then this will get you the rest. Once you have the quest done and this talent, you will become a god of death and everything will melt before you. Level 20 is Buzzsaw. Guillotine being good means the forward rolling is good now and a free full heal if you get a kill is really powerful. I've been tempted to try Forest Medicine but never got around to it.
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# ? Nov 20, 2017 22:33 |
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No Wave posted:Better news: *teleports behind u under missletoe* psssh...nothin personnel...kid... *smooch*
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# ? Nov 20, 2017 22:35 |
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Now I'm hoping reaper's mark is mistletoe and last rites is a smooch
No Wave fucked around with this message at 22:52 on Nov 20, 2017 |
# ? Nov 20, 2017 22:49 |
that new loading screen is a nightmare
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# ? Nov 20, 2017 22:55 |
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Because of course they did.
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# ? Nov 20, 2017 23:11 |
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The new legendary skin for the event looks like it'll be Valla. Which is too bad because I can't switch from deputy, the sound queues and animations are much easier for me to use.
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# ? Nov 20, 2017 23:59 |
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Three days ago I got the "Win 3 games" quest and have proceeded to go on a nine game slide. Since I don't think literally any of the last five games featured players who would stick together during lategame, does anyone have any fun suggestions that will make losing more tolerable? FWIW, I've tried mage Zul'jin already and it just doesn't click.
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# ? Nov 21, 2017 00:00 |
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apparently performance MMR is coming at the end of the season http://us.battle.net/heroes/en/blog/21179036/introducing-performance-based-matchmaking-11-17-2017 quote:What’s Changing and Why:
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# ? Nov 21, 2017 00:00 |
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SCtrumpHaters posted:apparently performance MMR is coming at the end of the season This sounds terrible. Apparently that's how Overwatch does it, how Dota 2 did it, and it's terrible.
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# ? Nov 21, 2017 00:19 |
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I mean it's good if it's ungameable and if it actually puts you at your "true" MMR faster. If.
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# ? Nov 21, 2017 00:33 |
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# ? May 21, 2024 16:32 |
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There are plenty of videos and effort posts devoted to how the OW system is/was busted, so hopes aren't too high.
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# ? Nov 21, 2017 00:38 |