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JcDent posted:YouTube stuff doers need to stop being so sorry for everything period. I just roll eyes when they try to presage everything with pre-emptive excuses. What shits fans must be! People tried to give FLG poo poo about some of their stuff being unpainted on their most recent batrep and they replied saying 'we work 80 hours a week including filming this, and GW have released 8 books in 5 months and we're trying to show them all off for your benefit, what is your problem?' It was refreshing.
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# ? Nov 23, 2017 21:44 |
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# ? May 10, 2024 12:34 |
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I actually can't think of a more thankless task than creating warhammer videos for spergs on youtube, it must be seriously draining.
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# ? Nov 23, 2017 22:13 |
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I liked the apology, it was unnecessary but refreshing and the comments he posted on the video were heartfelt. Made me change my opinion on his work and the channel which I guess is why he made the apology, so people like myself don't think bad of it all for a single tube. His comment in Yakromunda was also professional and humble. Much respect.
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# ? Nov 24, 2017 00:54 |
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FLG? I only know MWG and GWG!
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# ? Nov 24, 2017 07:16 |
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Legacygangs.pdf is up now. Some slight wierdness/possible errors, like only one sustained fire dice on a heavy stubber, but looking very useful. Weapon choices are very open, so kitbashers and converters will be happy.
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# ? Nov 24, 2017 13:54 |
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I had a short wargame burnout after finishing this years local Blood Bowl league, but today's black friday sales got me to buy some stuff from my local store. First of all Shadespire seems to be the new shite around me and I have friends grabbing copies who didn't touch any figures for 10 years. So went for an undead box for something like $17, even if we play the thing twice, thats basically 2 movie tickets here without popcorn and coke. Sculpts are great, and mechanics sound simple like a wooden wedge, and game length also said to be under 30 mins, first game expected tomorrow. I also bought Necromunda, mainly because I possess 3 original gangs and got hit by an awful sense of nostalgia, secondly I'm hoping the "2D" version can be quicker and simpler to get some games done with friends. If nothing else I got new stuff to paint which is always great (or more reason to paint my old gangs, you know how it is...)
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# ? Nov 24, 2017 16:40 |
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Galaspar posted:Legacygangs.pdf is up now. Some slight wierdness/possible errors, like only one sustained fire dice on a heavy stubber, but looking very useful. Weapon choices are very open, so kitbashers and converters will be happy. Oh that's cool, I wanted to try creating a scenario featuring a plague zombie infested map using some cribbed rules from Mantic's The Walking Dead game but was worried that noice rules would penalize Cawdor too much since they typically got a lot of chain swords. The idea is that most guns create noise, while heavy weapons and chain swords create mayhem. At the end of every turn you check each zombie against an AI priority; Move 6" towards the nearest hanger in LoS resolve a melee combat if that puts it in range No LoS? Move 6" to closest noice marker Each player rolls a d6 and if the combined result is lower than the number of mayhem actions made in the game so far add the difference in plague zombies to one of the nine starting zone gaming edges. Thought it might be a fun use of the plague zombies everyone has lying around from the Dark Imperium box. Though I do worry that putting a penalty on shooting might infairly disadvantage Escher gangs.
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# ? Nov 24, 2017 19:54 |
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Gunshrouds (silencers) are a thing at the Trader's post.
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# ? Nov 24, 2017 21:22 |
Is there a suggested play area size in the Necromunda Gang War book?
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# ? Nov 24, 2017 22:12 |
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What size bases is new Necromunda on?
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# ? Nov 24, 2017 23:34 |
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Beerdeer posted:What size bases is new Necromunda on?
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# ? Nov 24, 2017 23:45 |
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I can't wait for them to start releasing the other Gangs. I hope the Delaque get multiple hairstyles options to choose from!
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# ? Nov 25, 2017 00:41 |
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Lord_Hambrose posted:I can't wait for them to start releasing the other Gangs. I hope the Delaque get multiple hairstyles options to choose from! Optional bad toupes and fake moustaches to bring them in line with the other gangs.
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# ? Nov 25, 2017 00:52 |
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So now that specialist games are making their return, how long till we see a new version of BFG? Because man, I'd kill for a bunch of sweet gothic as gently caress spaceship models. Especially if the were to be a bit bigger than the old models, like somewhere along the lines of the smaller half of Star Wars Armada ships.
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# ? Nov 25, 2017 01:21 |
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Groetgaffel posted:So now that specialist games are making their return, how long till we see a new version of BFG? Somewhere down the line, it keeps getting brought up by name by devs when they say they've got future plans but there's nothing concrete, could see it after Titanicus.
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# ? Nov 25, 2017 01:24 |
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They need to make it smoother/more clearly balanced/less-swingy, but not over simplify or complicate it, and they can't crib so much from the flight path system that they end up with legal implications or bad press. It's a non-trivial piece of game design.
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# ? Nov 25, 2017 01:32 |
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And they probably also don't want people saying, "They stole that from Dropfleet." For transparency, they might consider giving Mr. Chambers a call and inviting him to do the revamp he always wanted.
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# ? Nov 25, 2017 02:25 |
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Chamber's AMA was fun.
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# ? Nov 25, 2017 06:50 |
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JcDent posted:Chamber's AMA was fun. I'm paraphrasing, but my favorite take-aways were: "Loving Gorkamorka doesn't change the fact that I wrote it in 8 weeks, largely just stealing entire sections from Necromunda, and its rushed design suffered for it." "I have very reasonable rates and Games Workshop has my phone number." "I didn't have anything to do with it, so I am free to say exactly what I think about it." His open contempt for GW is pretty amusing.
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# ? Nov 25, 2017 07:37 |
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Hey, ugh, you guys see the bolter/whip lady? Well, all Escher player is gonna have one, since bolter and whip are cast with bits that go with the coat... and the coat doesn't appreciate you trying to put other arms instead of bolter, either.
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# ? Nov 25, 2017 07:53 |
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I'm not a fan of the whip, and it was going to be the first thing I kitbashed. It looks like scrub-tier kitbash difficulty. Literally just snip it above the handle, replace with chainsword/powersword/blade of your choice.
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# ? Nov 25, 2017 07:56 |
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GW have started previewing the next wave of Necromunda stuff. Gang War 2 has Orlocks and Hive Scum plus new terrain tiles. https://www.warhammer-community.com/2017/11/25/all-the-latest-from-the-warhammer-40000-open-day-nov-25gw-homepage-post-1/ Apparently the new Orlocks are Anime fans.
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# ? Nov 25, 2017 11:13 |
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Heck yeah. I hope those Orlocks have enough room on their backs for cool gang patches. I hope Gang War II is a cheap book though..
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# ? Nov 25, 2017 11:29 |
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Those Orlocks are tidy.
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# ? Nov 25, 2017 11:41 |
Birmingham Shadespire Tournament is now live. https://www.facebook.com/events/163577974239884/ 64 spaces available for Midlands players. I've kept the run time reasonable in case people want to bring children or have to travel.
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# ? Nov 25, 2017 12:22 |
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Orlocks look absolutely sick, definitely going to get stung for those at some point. poo poo, haven’t finished painting my previous kitbashed ones. Bit worried that the full necromunda rules will be spread across loads and loads of books though.
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# ? Nov 25, 2017 12:30 |
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Strobe posted:I'm not a fan of the whip, and it was going to be the first thing I kitbashed. It looks like scrub-tier kitbash difficulty. Literally just snip it above the handle, replace with chainsword/powersword/blade of your choice. I don't know how happy will the blade be to stay there. Not like you can drill it.
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# ? Nov 25, 2017 12:50 |
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Orlocks look rad, I didn't know that I wanted them to be Mustache Gang until I saw it. It would take me a while to talk myself into them though, as I already have a full game from the old version (same with Escher) It seems like their rules are going to be in Gang War II? I really hope that GW isn't doing one gang per supplement, that is going to be pretty exhausting unless they are $5 or something. JcDent posted:I don't know how happy will the blade be to stay there. Not like you can drill it.
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# ? Nov 25, 2017 14:09 |
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JcDent posted:I don't know how happy will the blade be to stay there. Not like you can drill it. Plastic glue physically melts the two bits together. It's a solid bond.
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# ? Nov 25, 2017 14:17 |
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Beer4TheBeerGod posted:Plastic glue physically melts the two bits together. It's a solid bond. Well, I am getting high on plastic glue in this bitch. Ashcans posted:Orlocks look rad, I didn't know that I wanted them to be Mustache Gang until I saw it. It would take me a while to talk myself into them though, as I already have a full game from the old version (same with Escher) Actually managed to do it. Just drilled the crossguard instead of the blade which is thinner than my thinnest drill.
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# ? Nov 25, 2017 14:43 |
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JcDent posted:Well, I am getting high on plastic glue in this bitch. You're welcome.
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# ? Nov 25, 2017 16:56 |
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Battle Bunnies claims that the release schedule for gangs is gonna be Orlocks, Van Saar, Cawdor then Delaque, one each quarter. Updated rules for all four will be in Gang War 2. Also, the first set of many Hive Scum minis FW's got planned out:
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# ? Nov 25, 2017 17:05 |
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SteelMentor posted:Battle Bunnies claims that the release schedule for gangs is gonna be Orlocks, Van Saar, Cawdor then Delaque, one each quarter. Updated rules for all four will be in Gang War 2. I like the Escher/Ash waste scum, as well as the Pit Fighter (?). Not too sure about that guy in the upper left though. Looks a bit scrunty to me.
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# ? Nov 25, 2017 17:13 |
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berzerkmonkey posted:I like the Escher/Ash waste scum, as well as the Pit Fighter (?). Not too sure about that guy in the upper left though. Looks a bit scrunty to me. He might literally be a scrunt. Abhumans are people too. Sorta.
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# ? Nov 25, 2017 17:44 |
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Except for scrunts. I super like the adsecurlaris thrall on the right. My current silly thought is to buy all the gangs and fw kits just for the gently caress of it. Especially when current kits don't have some of the trader post options.
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# ? Nov 25, 2017 17:55 |
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JcDent posted:Except for scrunts. Yeah. I might start collecting them since painting a gang isn't a huge number. Also it means I have a use for my Chaos Cultists from the old boxed set.
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# ? Nov 25, 2017 18:06 |
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OK, is it just me? Am I the only one that sees all of the new Necromunda minis and thinks they don't look entirely...human? Like, there's a weird, blocky/chunky, disproportionality to them that I just find really off-putting. Most of the AoS stuff is the same way. I mean, it's a consistent aesthetic, so maybe it's just their new art director/art staff. But I've gotta say, I'm not a fan.
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# ? Nov 25, 2017 18:46 |
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I like them a quite a bit. The Eschers have more human proportions than the current imperial guard dudes, and the Goliaths looks like roided up slabs of muscle like they're supposed to.
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# ? Nov 25, 2017 18:54 |
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The Esher have also been loving around with genetics, so there's probably some of that happening too. Is the any word on when Ratskins and Scavvies re-emerge? Or Redemptionists?
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# ? Nov 25, 2017 19:18 |
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# ? May 10, 2024 12:34 |
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Ilor posted:OK, is it just me? Am I the only one that sees all of the new Necromunda minis and thinks they don't look entirely...human? Like, there's a weird, blocky/chunky, disproportionality to them that I just find really off-putting. Most of the AoS stuff is the same way. I mean, it's a consistent aesthetic, so maybe it's just their new art director/art staff. But I've gotta say, I'm not a fan. I think they have given the ol heroic scale treatment to all of the major features barring the head so it looks a little odd.
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# ? Nov 25, 2017 19:43 |