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Derek and FTR getting into a spergfight really does make this sub worthwhile.
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# ? Nov 25, 2017 18:31 |
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# ? May 21, 2024 13:38 |
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D_Smart posted:these guys are never going to get any mercy from me. Only the innocent ones who just wanted a loving game, and who didn't engage in Shitizenry, are the ones exempt and will be spared the wrath of Da Warlord. You know what you need to do, is tweet your blood pressure.
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# ? Nov 25, 2017 18:32 |
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D_Smart posted:these guys are never going to get any mercy from me. Only the innocent ones who just wanted a loving game, and who didn't engage in Shitizenry, are the ones exempt and will be spared the wrath of Da Warlord. Calm down and take a deep breath Derek. You're gonna give yourself an aneurysm if you explode at every former citizen .
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# ? Nov 25, 2017 18:33 |
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D_Smart posted:Go gently caress yourself; this isn't your safe space. Do it buttercup........It'd be the first time in your life you actually delivered.
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# ? Nov 25, 2017 18:33 |
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He's going full warlord, repeat FULL WARLORD! Prepare the bags and abandon thread!
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# ? Nov 25, 2017 18:34 |
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Sarsapariller posted:I don't have any books to recommend. To add on to this slightly- there's really three big areas of development at your average company- database, mid layer or API, and front end or UI. DB's are written in all sorts of crazy crap but the standard these days (at least, in my neck of the woods) is TSQL which is Microsoft's interpretation of the SQL language. At the mid-layer, API's are again written in all sorts of crazy crap but I've kind of focused on C# and .Net as my go-to in the last couple of years. C# is, again, Microsoft's evolution of the c++ language. On the front end it really depends what you're going for. Most modern web applications are written using some kind of Javascript library- be it React, or Angular, or what have you. Learning Javascript is kind of fundamental to all of them. Desktop apps can use anything- but usually use some variant of c or c++. If the ultimate goal is to get hired, you will be a much more effective programmer if you understand the whole stack, but most places are only looking for front end talent- that's where all the buzzwords are, and you can get a good job by focusing entirely on Javascript if you get conversant in it. I went through the job hunt process again just a couple months ago and putting React and Angular on your resume will get you in the door at about 60% of the companies- SQL and various framework buzzwords make up the rest. If you know the languages behind the libraries, you can learn the libraries in days-to-weeks once you see what your geographic area is really calling for. Try to figure out what frameworks the company uses before you go to the first interview- check their website, check the job posting, ask them if you can- and then do a 2-3 hour pluralsight course on it prior to walking in the door. That'll usually put you on a pretty good footing with your basic recruiters. Occasionally you're going to run up against one of those hardcore gatekeepers who asks you to do demonstrate that you understand fundamental CS principles like binary search algorithms or Big O notation. To be clear, none of this is necessary to write code, but knowing it will make you a better developer. In those cases I really recommend you take some pluralsight courses on the following: Hash tables Linked lists Breadth-first search, depth-first search Quicksort, merge sort Binary search 2D arrays Dynamic arrays Binary search trees Dynamic programming Big-O analysis Finally, I hear this book is really helpful but haven't had a chance to go through it myself. https://www.amazon.com/Programming-Interviews-Exposed-Secrets-Landing/dp/1118261364/ Sarsapariller fucked around with this message at 18:44 on Nov 25, 2017 |
# ? Nov 25, 2017 18:37 |
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Sabreseven posted:He's going full warlord, repeat FULL WARLORD! Alright folks I want a path cleared on all sides. We've got a Derek Smart warning for the next four hours. At that time we expect it to somehow puppetmaster itself and collapse but until then there is extreme risk of pedantry and a 99% chance for verbosity.
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# ? Nov 25, 2017 18:38 |
VictorianQueerLit posted:Alright folks I want a path cleared on all sides.
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# ? Nov 25, 2017 18:39 |
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https://brorlandi.github.io/StarWarsIntroCreator/#!/AKzoGTDUvhTdT4_P5MW2
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# ? Nov 25, 2017 18:42 |
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this twitch stream is amazing. he goes to summon some special ground vehicle, but it spawns under someones crashed ship, and then he dies when gets inside and falls through the floor. also 30 seconds to move through doors and not being able to read menus because they're on space ipads.
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# ? Nov 25, 2017 18:42 |
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Beer4TheBeerGod posted:Hey programmer Goons, my brother in law is teaching himself programming and I was wondering if you had any book recommendations. Maybe something like that Clean Code book that was discussed earlier? I would suggest completely language-agnostic Code simplicity. Looking at reviews some folks seem to get angry for paying for a book which states "obvious things" and doesn't contain actual 'code'. But I think it is quite good for those 90 pages, especially for people who have not had all that experience to learn those "obvious things" from their own mistakes.
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# ? Nov 25, 2017 18:43 |
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VictorianQueerLit posted:Alright folks I want a path cleared on all sides. what's the % chance for a "i built these forums" meltdown
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# ? Nov 25, 2017 18:44 |
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respawned, for some reason stuck to floor. thrilling.
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# ? Nov 25, 2017 18:44 |
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Nyast posted:I've been watching all the streams since the 3.0 PTU "release", and it's absolutely hilarious. You're missing something important: Not even under ideal network conditions would these systems function correctly. All of the useless, annoying fidelity isn't technologically feasible in an MMO architecture. What makes it more hilarious is that Star Citizen doesn't even have an MMO architecture, it's still pretty basic multi-player FPS netcode, with some flagrant hacks to support big maps. All the cringeworthy animation triggers need to be synced. Ships' rotating modular components, ladders, doors, ramps, elevators, chair slides, landing gear animations, fuckin' kick rear end helmet flips, all that needs to be synced. The collisions are permanently broken because their models and colliders are too complicated. Their poly count is still way too high. And to top it all off.... there is no gameplay. None of the things above support gameplay. The things that are breaking the game are only there because Chris Roberts is an imbecile and thinks they're cool, and all that stupid, complicated fluff is the only thing in the game. I mean, they spent all this time getting "render to texture" working so they could display picture-in-picture with "high fidelity" but trading, mining, bounty hunting, repair, salvage, exploration, aliens, etc... still afterthoughts. And don't even get me started on the flight model.
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# ? Nov 25, 2017 18:46 |
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Nyeehg posted:Calm down and take a deep breath Derek. You're gonna give yourself an aneurysm if you explode at every former citizen . Cut him some slack. Someone in his household used some milk from the refrigerator today and, when they put it back, they returned it to the wrong shelf.
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# ? Nov 25, 2017 18:50 |
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Nyast posted:I've been watching all the streams since the 3.0 PTU "release", and it's absolutely hilarious. It's capped at 50 per instance right now
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# ? Nov 25, 2017 18:53 |
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https://twitter.com/RayRoocroft/status/934271099382259714 https://twitter.com/TarkaRoshe/status/934410016580358144 https://twitter.com/Thoughtfulwand1/status/934420145019211776 https://twitter.com/TarkaRoshe/status/934422039376617472
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# ? Nov 25, 2017 18:54 |
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FailureToReport posted:Yeah, the /r/DS sub was a great archive for all your rantings and side stepping. I love how you make predictions based on all of your "inside sources" and they are never right, but then thanks to that sub when you try to pretend you never said it, they have meticulously documented proof you did. You can take the citizen out of the poo poo game, but you can't take the poo poo out of the citizen.
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# ? Nov 25, 2017 18:55 |
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Sarsapariller posted:To add on to this slightly- there's really three big areas of development at your average company- database, mid layer or API, and front end or UI. DB's are written in all sorts of crazy crap but the standard these days (at least, in my neck of the woods) is TSQL which is Microsoft's interpretation of the SQL language. At the mid-layer, API's are again written in all sorts of crazy crap but I've kind of focused on C# and .Net as my go-to in the last couple of years. C# is, again, Microsoft's evolution of the c++ language. On the front end it really depends what you're going for. Most modern web applications are written using some kind of Javascript library- be it React, or Angular, or what have you. Learning Javascript is kind of fundamental to all of them. Desktop apps can use anything- but usually use some variant of c or c++. Beer, it's also relevant what kind of programs he wants to create. Does he want to make web apps and stuff that runs on web pages etc, or make programs that run locally. A lot of the fundamental knowledge crosses over between the two, but it's good to have an initial target for what you are shooting for. If he's going for more web oriented stuff, what Sarsapariller says up here would be a better initial focus than just diving into C++.
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# ? Nov 25, 2017 18:55 |
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Colostomy Bag posted:Comes down to basic physics versus Robert's vision. Just wait until Items 3.0 Czechmate, goon
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# ? Nov 25, 2017 18:56 |
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Colostomy Bag posted:Comes down to basic physics versus Robert's vision. Nothing about Star Citizen works on any level. Just pick a single aspect - it can be anything, really - and think about it for more than 1 minute and congratulations: you've discovered that Star Citizen can't be made. Example: Let's say they managed to get their "100 people on a server" (ROFL - work with me.) World of Warcraft has around 100 zones, not counting instances. If everyone spread out, they'd never run into another player. Ah, but Star Citizen is not WoW, it's a living breathing universe world. It has planets and moons and stars and shitloads of space everywhere - totally realistic because of fidelity. (Let's skip the rather obvious fact that fidelity, which is how closely something resembles reality, cannot be applied to things that are not real.) Houston, TX has a little over 2 million people. That's 1 city. If there were 100 people in the city, they'd only see each other occasionally. Houston is just a dot on the map of Texas, which contains it. If 100 people lived in Texas, they might literally never see each other unless they started out together and stayed that way. Texas is one state, the US is one country, etc. etc. 100 people. Now add just the meager amount of "content" Star Citizen has - what, a space station? A "moon"? Whatever generic absolute garbage Chris and his team of invalids shat out, imagine spreading out 100 people across it. He thinks he's going to create what, quintillions of NPCs to fill in this crap? 100 players. They can't even get that many on and working, but just think about the ridiculously low population that is at any rate. So if he can't get more than 100 people in an instance, what's the solution? Spinning up even more loving universes, all with their own "millions of subsumpion AI" NPCs sitting around in their virtual wank pods? At what point does Chris realize that he's proposing a virtual reality that's infinitely larger than the goddamned Matrix? Did he think that film was a documentary, and that the guys who build the Matrix just weren't thinking big enough? Nothing in this game works. Not conceptually, and not literally. What exactly this game would be, how it would play out, what parts would be built and which not, and deciding on the gameplay surface area should have been locked down before Chris even opened his Sloth-like face and asked for his first penny. But it didn't, so now a collection of pedophiles and malcontents are waiting for Captain Fuckstick to deliver the impossible. Even the name "Star Citizen" is goddamned stupid, and just oozes "Heaven's Gate" cult-speak.
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# ? Nov 25, 2017 18:56 |
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dr slut posted:You can take the citizen out of the poo poo game, but you can't take the poo poo out of the citizen. You remember how the thread was just talking about "SC critics are bad, derek smart is a critic, ergo derek smart is bad and every critic is derek smart"? the opposite isn't any better tia
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# ? Nov 25, 2017 18:57 |
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Quit doxing me.
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# ? Nov 25, 2017 18:58 |
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Not sure if that's wishful thinking on his part or just outright stupidity. Does he think 3.0 is "good"? He's got remarkably low standards for games if so.
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# ? Nov 25, 2017 18:58 |
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Scruffpuff posted:Nothing about Star Citizen works on any level. Just pick a single aspect - it can be anything, really - and think about it for more than 1 minute and congratulations: you've discovered that Star Citizen can't be made. You've completely ignored the server meshing thats in the game but just not implemented yet. There will be one shard with thousands of hundred player servers.
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# ? Nov 25, 2017 19:00 |
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SCtrumpHaters posted:You've completely ignored the server meshing thats in the game but just not implemented yet. There will be one shard with thousands of hundred player servers. post some balls motherfuker.
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# ? Nov 25, 2017 19:01 |
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SCtrumpHaters posted:You've completely ignored the server meshing thats in the game but just not implemented yet. There will be one shard with thousands of hundred player servers. I stand corrected.
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# ? Nov 25, 2017 19:04 |
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Ursine Catastrophe posted:You remember how the thread was just talking about "SC critics are bad, derek smart is a critic, ergo derek smart is bad and every critic is derek smart"? That's probably why I included that quote of him being an unrepentant piece of poo poo to prove my point.
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# ? Nov 25, 2017 19:06 |
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Beer4TheBeerGod posted:Hey programmer Goons, my brother in law is teaching himself programming and I was wondering if you had any book recommendations. Maybe something like that Clean Code book that was discussed earlier? No, if he is still learning to actually program, it won't do him much good. He needs a good foundation before principles and best practice are useful. The world does not need more cargo cult programmers. Depending on what his ambitions are, what platform he wants to work on and what prior experience he has, he should pick a language, and get books relevant to that language. Entry-level computer science books are also good: data structures, algorithms, computer and operating system architecture, etc. If not covered by his initial language choice (good choices: C#, Rust, Java; bad choices: Python, JavaScript), I strongly recommend he learns C++ and a functional language, which could be F#, ML or Erlang. When learning to program, people write lovely code. That's to be expected and part of the learning process. (There's also a larger discussion about principles and patterns not being equally relevant/useful in all settings, but I don't want this to turn into a blog, so I better stop).
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# ? Nov 25, 2017 19:09 |
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yeah, you really nailed your point there.
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# ? Nov 25, 2017 19:10 |
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PederP posted:I strongly recommend he learns C++ and a functional language, which could be F#, ML or Erlang. My real recommendation for new programmers is to learn C++ and X86-64 assembly, but that would scare too many people away, and is a bit overkill for a fresh amateur who has web stuff in mind.
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# ? Nov 25, 2017 19:15 |
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dr slut posted:That's probably why I included that quote of him being an unrepentant piece of poo poo to prove my point. i guess more than half the posters in this thread are unrepentant pieces of poo poo, then, if "calling out derek for doing a thing" is the hurdle to get that title mods can we get a gang tag
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# ? Nov 25, 2017 19:17 |
FailureToReport posted:The Project? Marketing and Sales Well i have good news. Hellion does space legs better. It is however in early access, so buying it is huge risk especially with its development speed (still faster than star citizen, for example just today i got news that new patch is hitting their version of evocati). It also has grabby hands and components and station building. It does not have any endgame just like in star citizen. if elite dangerous is million miles wide and only 1 inch deep. then Hellion is million miles deep but only 1 inch wide. Star citizen is pothole with soon tm sign placed at bottom of pit.
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# ? Nov 25, 2017 19:18 |
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https://twitter.com/listening2day/status/934297813130682368 https://twitter.com/tabascoid/status/934315921757351936 https://twitter.com/CitizenGrandpa/status/934338799294992384
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# ? Nov 25, 2017 19:18 |
Ursine Catastrophe posted:i guess more than half the posters in this thread are unrepentant pieces of poo poo, then, if "calling out derek for doing a thing" is the hurdle to get that title Currently to be eligible for a custom gang tag you have to be on the block list, I think. But I actually really want someone with artistic talent to come up with something like a "Blocked Buddies" gangtag so I can stop doing these individual uploads lol.
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# ? Nov 25, 2017 19:20 |
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0.25mm solid metal credit card that only ever registers a debt, I'll call the banks and let them know you have the entirety of the planets metal wealth locked up in the blood donor card slot of your wallet. There's more loving metal in the average stainless soda can lol. Sabreseven fucked around with this message at 19:26 on Nov 25, 2017 |
# ? Nov 25, 2017 19:24 |
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https://i.imgur.com/s1BXsTY.gifv
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# ? Nov 25, 2017 19:26 |
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FailureToReport posted:yeah, you really nailed your point there. Alright so here's the deal. People are gonna rib you for a while, and if you go around un-ironically arguing/replying, you're gonna get dogpiled and have a meltdown. Interacting with the intractable cess pit of white knighting Star Citizens has poisoned your brain a bit, but there's a cure: humor. Always remember, the reason these forums exist is because the world is ridiculous and laughing at it helps. If you wanna post here, your primary goal should be to entertain people. Some people are just natural joke machines, like peter gabriel. Other people make funny photoshops. SCTrumpHater is a classic "gimmic" account where he baits people into arguing with him by posing as a smug SC fanatic (don't do that, we all hate it). If you feel pissed off and wanna "own" somebody, If you feel like arguing with someone, When in doubt
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# ? Nov 25, 2017 19:29 |
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XK posted:My real recommendation for new programmers is to learn C++ and X86-64 assembly, but that would scare too many people away, and is a bit overkill for a fresh amateur who has web stuff in mind. Should they learn how transistors work too?
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# ? Nov 25, 2017 19:31 |
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# ? May 21, 2024 13:38 |
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Toops posted:Alright so here's the deal. People are gonna rib you for a while, and if you go around un-ironically arguing/replying, you're gonna get dogpiled and have a meltdown. Interacting with the intractable cess pit of white knighting Star Citizens has poisoned your brain a bit, but there's a cure: humor. Always remember, the reason these forums exist is because the world is ridiculous and laughing at it helps. If you wanna post here, your primary goal should be to just post cats.
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# ? Nov 25, 2017 19:31 |