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Zaphod42 posted:I have an old game song stuck in my head but I can't remember what its from and its driving me crazy. I don't know how to search for it other than finding the notes using a keyboard and then playing it, or recording myself humming it or something stupid like that Monty on the Run. Robocop. I'd need the keyboard notes or the recording.
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# ? Nov 29, 2017 07:27 |
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# ? May 9, 2024 09:57 |
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Check Hocus pocus, that had somewhat memorable music and is from that era. Maybe Marble Madness?
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# ? Nov 29, 2017 07:48 |
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The White Dragon posted:secrets of grindea. it was okay, still unfinished. as the name implies, there's a lot of grinding on weak rear end enemies for extremely marginal benefits, but you need them because gaining levels is slow as molasses. there's also no instanced loot; the best they do is "fair split" so the game (sort of) distributes the drops no matter who picks them up. but when enemies drop only one item, like bosses do, their system doesn't know how to handle it and just randomly chooses a recipient, so you can easily go for extremely long stretches where you're trying to grind a boss and the same guy keeps getting the drop. Oh, I think that's the one, thanks!
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# ? Nov 29, 2017 14:15 |
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Zaphod42 posted:I have an old game song stuck in my head but I can't remember what its from and its driving me crazy. I don't know how to search for it other than finding the notes using a keyboard and then playing it, or recording myself humming it or something stupid like that Hum it, or record yourself playing it. Or, as previously mentioned, write the notes out here.
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# ? Nov 29, 2017 15:48 |
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It was probably this OP, very memorable iconic tune https://www.youtube.com/watch?v=l-0-Us_jumQ
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# ? Nov 29, 2017 22:33 |
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Its bothering me enough I guess I'll record it. Took me a sec but I can still remember it. Its definitely super lo-fi so like early DOS / amiga. Something like wolfenstein or lemmings or dune 2...
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# ? Nov 29, 2017 23:25 |
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Well lemmings was all classical (the first one anyway)
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# ? Nov 29, 2017 23:43 |
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I'm also trying to put a song to a game but if I hum it I will sound like a complete buffoon. I could've sworn it was Majora's Mask but going through that game's frustratingly huge soundtrack I don't think I heard it. It was definitely PS1/N64 era because I recall a youtube guy doing a "scariest songs in non-horror games" video and this song was used as the interstitial and his focus is on that era. If I could remember the video it would be a big help but whatever. Anyway the song lacks a strong melody and the most prominent feature is some kind of sampled tribal chanting. But it's not really chanting like the Ocarina Fire Temple, it almost sounds like someone sampled the sand raiders from Star Wars and made a song out of it. It dips and swells, with a few periods that the tusken raider chanting sort of fades away to silence before picking up again. I can't remember the context but it has to be some kind of ominous scene like a temple or crypt.
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# ? Nov 30, 2017 00:14 |
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Is it this https://www.youtube.com/watch?v=dPdlj7o1j6g
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# ? Nov 30, 2017 00:38 |
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That's not it but the composition is close. Just replace the screeching with a Tusken Raider "hurr hurr" that noise, whatever instrument it was supposed to be, was unmistakable. It really reminded me of Koji Kondo's Zelda output before they orchestrated the music. It's obviously a collection of sound library samples that he strung together into a weird ambient song. edit This isn't it but it's another song I can't put to the game, what's the song starting at 20 seconds in? al-azad fucked around with this message at 01:11 on Nov 30, 2017 |
# ? Nov 30, 2017 00:51 |
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Kind of a long shot but here we go: This is a game from the 80s, atari/amiga era. It was a platformer, where you had multiple floors, if you left either the bottom or top of the screen you would end up in another part of a dungeon. The character you played was fairly large, fairly sophisticated game. It utilized a keyboard, and you had many many different commands you could input for various attack and movement types. For example you could press a key to windup a punch and press it again to complete the punch, but then if you pressed like three other keys or something he would punch up or down, very sluggish and difficult controls. Unfortunately thats the only lead Ive got, but Im hoping it's fairly unique for the time to use such a complex control scheme, that you had so many different commands, like extending a knee with one key and pressing another key you would kick, if you pressed a different key you would just walk forward. I dont know if Im describing or remembering that correctly, but its one of the few ancient games that eludes me to this day.
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# ? Nov 30, 2017 01:17 |
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If we're doing music requests, I might as well try my hand at describing a couple I can't find. The first one is probably from an snes/genesis or ps1 game. It's very mechanical/industrial sounding. It's not Devil's Lab from FF6, but it's in the ballpark. I think it's about 85 BPM and has a time signature similar to SMB3's underworld theme. The second one is this. If anyone played the Champions Online beta, there's a location called Devil's Head Mesa which used to have this play when you entered the zone. However, a few weeks before going live, they changed it. I've actually heard of it before either in another game or a movie, it might just be some sort of stock heroic music. I've never been able to put a proper name to it.
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# ? Nov 30, 2017 02:12 |
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Freakazoid_ posted:The second one is this. If anyone played the Champions Online beta, there's a location called Devil's Head Mesa which used to have this play when you entered the zone. However, a few weeks before going live, they changed it. I've actually heard of it before either in another game or a movie, it might just be some sort of stock heroic music. I've never been able to put a proper name to it.
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# ? Nov 30, 2017 02:21 |
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Freakazoid_ posted:If we're doing music requests, I might as well try my hand at describing a couple I can't find. SMRPG factory? https://youtu.be/td0-5DrsQNI
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# ? Nov 30, 2017 03:29 |
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Ok so every couple years I try to find this game my friend and I played in the 80s. And I always fail and end up replaying space quest. It was definitely on the commodore 64 and it was... kind of a space platformer? You were, as I recall, a dude in a space suit with the oxygen tank and such. You could jump and had a little thrust you could use to slow falls and "fly" for short periods. And I recall the levels being like purple-blue? I want to say it had opera or phantom in the title but that's never helped me out in finding anything. Anyway if anyone knows what this was I would be super grateful.
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# ? Nov 30, 2017 03:39 |
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Could that be Jetpac? I remember playing it as a minigame in Donky Kong 64. It has two sequels, Lunar Jetman and Solar Jetman: Hunt for the Golden Warpship. There's also a Jetpac clone called TimJim that I found a video of when I looked this up.
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# ? Nov 30, 2017 03:50 |
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Mulloy posted:Ok so every couple years I try to find this game my friend and I played in the 80s. And I always fail and end up replaying space quest. It was definitely on the commodore 64 and it was... kind of a space platformer? You were, as I recall, a dude in a space suit with the oxygen tank and such. You could jump and had a little thrust you could use to slow falls and "fly" for short periods. And I recall the levels being like purple-blue? I want to say it had opera or phantom in the title but that's never helped me out in finding anything. Reminds me of a game I played that I'm pretty sure was on Commoder 64. It had like 3-5 different game styles, I think, but the only one I remember at all was a side-view labyrinth kind of thing, kind of like La-Mulana (so, 3-4 different possible elevations that platforms could be on, levels mostly consisting of corridors connected by vertical shafts). There was stuff like spikes on the floor that you had to jet over, and ISTR your oxygen or maybe fuel was decreasing steadily and you had to find tanks to replenish it.
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# ? Nov 30, 2017 03:51 |
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Freakazoid_ posted:If we're doing music requests, I might as well try my hand at describing a couple I can't find. Maybe this one from FF7? https://www.youtube.com/watch?v=J8o9gGOKEg4
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# ? Nov 30, 2017 05:14 |
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Mulloy posted:Ok so every couple years I try to find this game my friend and I played in the 80s. And I always fail and end up replaying space quest. It was definitely on the commodore 64 and it was... kind of a space platformer? You were, as I recall, a dude in a space suit with the oxygen tank and such. You could jump and had a little thrust you could use to slow falls and "fly" for short periods. And I recall the levels being like purple-blue? I want to say it had opera or phantom in the title but that's never helped me out in finding anything. Phantom of the Asteroid?
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# ? Nov 30, 2017 05:23 |
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Dr. Video Games 0112 posted:Kind of a long shot but here we go: This is a game from the 80s, atari/amiga era. It was a platformer, where you had multiple floors, if you left either the bottom or top of the screen you would end up in another part of a dungeon. The character you played was fairly large, fairly sophisticated game. It utilized a keyboard, and you had many many different commands you could input for various attack and movement types. For example you could press a key to windup a punch and press it again to complete the punch, but then if you pressed like three other keys or something he would punch up or down, very sluggish and difficult controls. Unfortunately thats the only lead Ive got, but Im hoping it's fairly unique for the time to use such a complex control scheme, that you had so many different commands, like extending a knee with one key and pressing another key you would kick, if you pressed a different key you would just walk forward. I dont know if Im describing or remembering that correctly, but its one of the few ancient games that eludes me to this day. Aztec on the Apple II had complex controls, but predates the Amiga. Mulloy posted:Ok so every couple years I try to find this game my friend and I played in the 80s. And I always fail and end up replaying space quest. It was definitely on the commodore 64 and it was... kind of a space platformer? You were, as I recall, a dude in a space suit with the oxygen tank and such. You could jump and had a little thrust you could use to slow falls and "fly" for short periods. And I recall the levels being like purple-blue? I want to say it had opera or phantom in the title but that's never helped me out in finding anything. Back To Reality?
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# ? Nov 30, 2017 06:03 |
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al-azad posted:I'm also trying to put a song to a game but if I hum it I will sound like a complete buffoon. I could've sworn it was Majora's Mask but going through that game's frustratingly huge soundtrack I don't think I heard it. It was definitely PS1/N64 era because I recall a youtube guy doing a "scariest songs in non-horror games" video and this song was used as the interstitial and his focus is on that era. If I could remember the video it would be a big help but whatever. is it this?
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# ? Nov 30, 2017 08:43 |
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NObodyNOWHERE posted:Phantom of the Asteroid? Oh my god you're a hero. That was totally it. I kept trying to find it because the music was amazing for a game when I was like 7 or 8.
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# ? Dec 1, 2017 03:04 |
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MMAgCh posted:SoundHound identifies this as "Dark Vengeance" off "Serious Trailers Vol. 1" by Northbook Film Collective. It's on Spotify, but I don't have an account so I can't confirm. I don't have one either, but I'm going to call that found. Thanks. Pneub posted:SMRPG factory? Pablo Gigante posted:Maybe this one from FF7? Sorry, these aren't it.
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# ? Dec 1, 2017 03:10 |
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Okay this is the dumbest poo poo I've done to find a video game but I either made this song up, it was an original piece someone did for their youtube gaming channel, or I'm grossly misremembering it from a mishmash of Koji Kondo's weird lo-fi "I just discovered Hollywood samples and I'm composing this Zelda game" music + that distinct fruityloops as hell style music that dominated the Playstation. Creepy song that I just know has to be from a video game!!!
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# ? Dec 1, 2017 07:29 |
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al-azad posted:I'm also trying to put a song to a game but if I hum it I will sound like a complete buffoon. I could've sworn it was Majora's Mask but going through that game's frustratingly huge soundtrack I don't think I heard it. It was definitely PS1/N64 era because I recall a youtube guy doing a "scariest songs in non-horror games" video and this song was used as the interstitial and his focus is on that era. If I could remember the video it would be a big help but whatever. Pyro theme from Sacrifice? https://www.youtube.com/watch?v=Xp8Fo575dGo
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# ? Dec 1, 2017 08:06 |
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al-azad posted:Okay this is the dumbest poo poo I've done to find a video game but I either made this song up, it was an original piece someone did for their youtube gaming channel, or I'm grossly misremembering it from a mishmash of Koji Kondo's weird lo-fi "I just discovered Hollywood samples and I'm composing this Zelda game" music + that distinct fruityloops as hell style music that dominated the Playstation. Swedish Chef Goes to Hell for the 32X.
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# ? Dec 1, 2017 21:39 |
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Abugadu posted:Pyro theme from Sacrifice? No, it wasn't this complex. It really was like guttural tribal throat singing or something. It might not even be a "song" it might just be ambient noise in an area.
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# ? Dec 1, 2017 22:05 |
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Gromit posted:Aztec on the Apple II had complex controls, but predates the Amiga. Aztec jumped to mind for me too, but yeah too old. That was a tough game though. That and Dark Castle always got the best of me as a kid
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# ? Dec 2, 2017 00:25 |
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Freakazoid_ posted:The first one is probably from an snes/genesis or ps1 game. It's very mechanical/industrial sounding. It's not Devil's Lab from FF6, but it's in the ballpark. I think it's about 85 BPM and has a time signature similar to SMB3's underworld theme. I'm thinking factory theme from Kirby 64.
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# ? Dec 2, 2017 02:03 |
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Bob Morlock posted:I'm thinking factory theme from Kirby 64. That's not it either.
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# ? Dec 2, 2017 22:11 |
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Pneub posted:Swedish Chef Goes to Hell for the 32X. I actually went to check if that was a real game, too.
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# ? Dec 2, 2017 22:14 |
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So unless I've lost my mind, I remember seeing goons posting about some strategy/RPG/kingdom management game that had a faction of ducks. Specifically, they were saying do not gently caress with the ducks or they will ruin you. Maybe I don't have the genre correct, but the Duck Faction was definitely a thing and I wanted to check the game out. Anyone have any idea what I'm talking about? Definitely a PC game. Theotus fucked around with this message at 10:14 on Dec 3, 2017 |
# ? Dec 3, 2017 10:09 |
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Meridian posted:So unless I've lost my mind, I remember seeing goons posting about some strategy/RPG/kingdom management game that had a faction of ducks. Specifically, they were saying do not gently caress with the ducks or they will ruin you. Maybe I don't have the genre correct, but the Duck Faction was definitely a thing and I wanted to check the game out. Anyone have any idea what I'm talking about? It's King of Dragon Pass.
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# ? Dec 3, 2017 10:15 |
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Meridian posted:So unless I've lost my mind, I remember seeing goons posting about some strategy/RPG/kingdom management game that had a faction of ducks. Specifically, they were saying do not gently caress with the ducks or they will ruin you. Maybe I don't have the genre correct, but the Duck Faction was definitely a thing and I wanted to check the game out. Anyone have any idea what I'm talking about? It's King of Dragon Pass. It's very good and you can get it on Steam or GoG I'm pretty sure. And Android, iPhone, too. Edit: son of a bitch
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# ? Dec 3, 2017 10:15 |
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Chinook posted:It's King of Dragon Pass. It's very good and you can get it on Steam or GoG I'm pretty sure. And Android, iPhone, too. Thank you! It has been bothering me for a long time.
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# ? Dec 3, 2017 10:20 |
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Dr. Video Games 0112 posted:Kind of a long shot but here we go: This is a game from the 80s, atari/amiga era. It was a platformer, where you had multiple floors, if you left either the bottom or top of the screen you would end up in another part of a dungeon. The character you played was fairly large, fairly sophisticated game. It utilized a keyboard, and you had many many different commands you could input for various attack and movement types. For example you could press a key to windup a punch and press it again to complete the punch, but then if you pressed like three other keys or something he would punch up or down, very sluggish and difficult controls. Unfortunately thats the only lead Ive got, but Im hoping it's fairly unique for the time to use such a complex control scheme, that you had so many different commands, like extending a knee with one key and pressing another key you would kick, if you pressed a different key you would just walk forward. I dont know if Im describing or remembering that correctly, but its one of the few ancient games that eludes me to this day. The weird control scheme reminds me of Psygnosis' "Barbarian", they also made another game with the same controls: "Obliterator". Barbarian longplay.
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# ? Dec 3, 2017 11:28 |
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This was an older multiplayer mod, not a game itself. I wanna say HL1 mod. Might have been HL2. It was basically Half Life meets Call of Duty. There were reinforcements that had to be run out, you could have your leg broken if you fell too far or got shot in the leg with a high-caliber round, there was a belt-fed SMG (MP5 IIRC) that was eventually removed for being crazy OP, and it had bandages. I remember it being one of the first multiplayer mods that had bandages (Or maybe just the first one I ever played). I vaguely recall a submarine on one map, just as decoration. There were lots of jungle maps that were just blocky as hell but super fun. Anyone know what I'm thinking of? khy fucked around with this message at 03:54 on Dec 7, 2017 |
# ? Dec 7, 2017 03:22 |
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khy posted:This was an older multiplayer mod, not a game itself. I wanna say HL1 mod. Might have been HL2. Pretty sure this is Firearms
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# ? Dec 7, 2017 04:50 |
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Yeah that sounds like Firearms to me too.
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# ? Dec 7, 2017 05:06 |
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# ? May 9, 2024 09:57 |
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It was firearms! I had so much fun with that. Couldn't remember the name for the life of me, thank you guys!
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# ? Dec 7, 2017 05:38 |