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Pendent posted:The guy with the preview copy on Bolter and Chainsword is giving a lot of detailed information. I highly recommend anyone who's curious check it out. The thread is under the blood angels subforum, titled something about a preview. He's also said some things that I've seen outright contradicted, like costs for Death Company.
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# ? Dec 2, 2017 02:51 |
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# ? May 22, 2024 08:19 |
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Genghis Cohen posted:That Rhino idea might look pretty good. Not sure if they have the exact option, but noted makers of both really-cool and terrible-titty models, WargameExclusive, do some really sick ornate razorback turrets. Full on emaciated servitors manning them and so on. I just never thought it made sense that a chassis as ubiquitous as the Rhino (used by the Arbites, FFS) had no place in the Guard.* I'm thinking of using Immolater-type turrets for the guns because I really like how it looks, appropriately baroque. It also means I can use them for survivors of a dark age in 30k. *: I mean, I understand why GW made the decision from a sales perspective, I just think it's incorrect from a fluff perspective and so am taking this step to correct it. Schadenboner fucked around with this message at 03:21 on Dec 2, 2017 |
# ? Dec 2, 2017 03:18 |
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Tabletop tactics guys have the book and played a game vs worldeaters. https://www.youtube.com/watch?v=A5LlRisUdtA
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# ? Dec 2, 2017 04:10 |
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Guys, Librarian Dreadnoughts are loving bullshit and I'm in love all over again. Red Thirst: +1 to Wound on Charge Wings of Sanguinius: WC5 Immediate 12" Fly move, keep that move until next Psychic Phase, also reroll failed Charges. Quickening: +d3 Attacks, +3" Charge and Advance rolls. Warlord Trait: +1 Damage to a weapon (Furioso Force Halberd) Stratagem: +d3 Attacks on Charge Wisdom of the Ancients: Dreadnought gains 6" reroll failed hits aura. If you roll hot on the d3s, you're looking at 9 attacks, a minimum of 5, and an average of 7. Hitting on 2s rerolling: 4.86 / 6.81 / 8.75 hits Wounding on 2s: 4.05 / 5.67 / 7.29 wounds Very little in terms of big models stops AP-4, and with the +1 Damage trait you're doing 4 per unsaved wound, for a staggeringly brutal 16.2 / 22.67 / 29.16 damage (min / avg/ max attacks). And that's without even using a reroll on the wounds, which would bump it up ~0.14 wounds for each of them. That costs less than 200 points (admittedly it does cost your Warlord Trait, at least 2 CP, and the entire Psychic Phase output of a Lib Dread). EDIT: you can bring along anothre Librarian and cast Unleash Rage to give it another attack, too. Strobe fucked around with this message at 04:14 on Dec 2, 2017 |
# ? Dec 2, 2017 04:11 |
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That is mega bonkers Lolololol
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# ? Dec 2, 2017 04:49 |
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WC5 is insane for Wings. That's a WC7 power, if not 8.
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# ? Dec 2, 2017 05:44 |
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27" zone of death? Guess I'll just have alpha strike it.
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# ? Dec 2, 2017 08:39 |
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Hey Badcast Guys, your bad cast is actually good and it kept me painting for three hours over my painting schedule because I was sufficiently into what you were saying and I only escaped when my laptop ran out of batteries. Thanks for being cool dudes! And on that note, I have finished my converted Exodite Rangers! As soon as the bases dry I'll have some pictures up, these guys look great.
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# ? Dec 2, 2017 08:42 |
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My BA army has always been kind of a side thing, but I may have to finally have a proper go at them. Librarian Dreads sound like too much fun, never mind if Death Company are finally good again.
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# ? Dec 2, 2017 08:45 |
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Is there any news of Flesh Tearers getting anything unique or is it just ol' Sethy boy again? 'coz a small force of Flesh Tearers consisting mostly of Reivers for maximum edge levels sounds awfully tempting.
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# ? Dec 2, 2017 09:00 |
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Thanqol posted:Hey Badcast Guys, your bad cast is actually good Yeah it's almost a Fine Cast. I know, but it took me several months to get it.
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# ? Dec 2, 2017 09:07 |
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My new favourite piece of lore is that Fabius Bile didn't make his pimpin' skin coat, it was a gift by one of his earliest creations made out of the skins of a squad of Marines sent to assassinate Bile. He's held onto it for sentimental reasons, like a dad sticking his kid's drawing on the fridge
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# ? Dec 2, 2017 09:42 |
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SteelMentor posted:My new favourite piece of lore is that Fabius Bile didn't make his pimpin' skin coat, it was a gift by one of his earliest creations made out of the skins of a squad of Marines sent to assassinate Bile. He's held onto it for sentimental reasons, like a dad sticking his kid's drawing on the fridge Yet more proof that Chaos is a loving, supportive family.
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# ? Dec 2, 2017 09:59 |
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Boon posted:27" zone of death? It's a character with under 10 wounds, unless the other player is an idiot in his set-up you won't be able too.
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# ? Dec 2, 2017 10:20 |
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So here are my space elfs. Sorry about the cell phone camera footage. The Farseer variations are made using the spare Yncarne bits and a Sister of Silence head. I got three of 'em from the Start Collecting boxes I'm using as the core of my force and I didn't want three dudes looking exactly the same. I think they turned out really well - even the one I unbelievably hosed up and barely managed to salvage after hours of additional work! And here are the Exodite Rangers! Someone on these forums mentioned converting some Shadow Warriors from Fantasy to use as Rangers and it works amazingly. I used spare AdMech galvanic rifles because that's what I had but I think they look really sweet. A preview picture of my upcoming Wraithknight. I swore like a sailor while assembling this bastard, particularly at a point when I realized I'd completely hosed up the torso joining and basically needed to pull the entire thing apart and start over. But in the end I wrestled her into the pose I wanted and I'm really looking forwards to spending my Christmas break just slogging away at this monster. Bonus image of my Emperor's Children test model. What's really cool about this model is that from a tabletop distance it looks really smooth and clean, pure white and gold. It's only when you hold it up to your eyes you realize what a loving mess it is and the effect is amazing and perfect for what I want for the EC. Sadly that's pretty much where that army's going to stay until/unless they release new Noise Marines.
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# ? Dec 2, 2017 10:22 |
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By the way, if anyones interested. You can subscribe to this months Humble Bundle Monthly for $12 and get Dawn of War III (as well as several other games).
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# ? Dec 2, 2017 10:28 |
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Deptfordx posted:By the way, if anyones interested. You can subscribe to this months Humble Bundle Monthly for $12 and get Dawn of War III (as well as several other games). How is DoW 3? I've heard not-great things.
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# ? Dec 2, 2017 10:58 |
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Booyah- posted:How is DoW 3? I've heard not-great things. Pretty good, much more of an rts than 1/2, desperately needs an expansion for more races.
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# ? Dec 2, 2017 11:01 |
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Booyah- posted:How is DoW 3? I've heard not-great things. I suspect that it's reduced to being part of a $12 bundle already, tells it's own story. But it might be fun to mess around with for a few hours at that price.
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# ? Dec 2, 2017 11:08 |
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Schadenboner posted:I just never thought it made sense that a chassis as ubiquitous as the Rhino (used by the Arbites, FFS) had no place in the Guard.* Sounds good. I had considered making the twin auto cannon on a taurox counts-as into a pintle mount - I have some spare bits from mechanicus ironstrider kits that would work perfectly. Thanqol posted:So here are my space elfs. Sorry about the cell phone camera footage. Awesome models dude. I think that sword on the one Farseer may be a little big, but all the other weapon swaps look really good.
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# ? Dec 2, 2017 11:17 |
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Booyah- posted:How is DoW 3? I've heard not-great things. It was $60 US on release. I think three months later it was going for 50% off either for a sale or through a code. It's $48 US now and was going for 50% off again during the turkey day sale. The graphics are good but the animations and voice acting aren't great. I'm sorry but marines and orks with anything other than an English accent sound so wrong. The current game balance is 'better' but it's still garbage. Every game I've seen is tac spam and over in ten minutes, because they have twice the health and damage of any other starting unit, at the same cost. The campaign, from what i've heard, is a glorified tutorial, using a different faction every mission and the story is the same as DoW1 vanilla and DoW2: Chaos Rising; the thing they're after is actually a daemon of Khorne and you need to kill it. It's a big, rushed out mess that was in desperate need of being left in the oven for another year. I think someone else described it best; "It's not so much a DoW game as it is a game with a 40k wrapper. If you put any other wrapper on it, it would be the same lovely game."
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# ? Dec 2, 2017 11:33 |
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I want to stay pure Primaris, but Libby Dreads becoming unholy pain trains is really making me consider otherwise.
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# ? Dec 2, 2017 13:52 |
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Gyro Zeppeli posted:I want to stay pure Primaris, but Libby Dreads becoming unholy pain trains is really making me consider otherwise. Nothing says primaris librarians cant go in dreadnoughts.
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# ? Dec 2, 2017 13:59 |
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Artum posted:Nothing says primaris librarians cant go in dreadnoughts. I am seriously tempted to do just that and convert a Redemptor Librarian.
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# ? Dec 2, 2017 14:10 |
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Beer4TheBeerGod posted:I am seriously tempted to do just that and convert a Redemptor Librarian. Doooooo it. Convert ALL the things. and post pictures.
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# ? Dec 2, 2017 14:12 |
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Floppychop posted:I wish inferno pistols for Seraphim got the same point drop. It would save me 44pts per unit. Did it not? Chapter Approved leaks have the Adeptus Ministorum Wargear dropping the Inferno Pistol to 9 points. Hand Flamer to 3(I still won't use it, d3 really killed that thing) the storm bolter to 2(already done by the errata but its nice to have in print) and the eviscerator to 12.
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# ? Dec 2, 2017 14:27 |
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I am gonna use an Inceptor helm for my Leviathan. It looks pretty good mocked up.
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# ? Dec 2, 2017 14:28 |
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Fucks sake why isn't this a blanket rule.Chapter approve 2018 posted:Haemotrope reactor You're bringing back LoS dependent cover (which is fine) but only for a single god damned piece of terrain.
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# ? Dec 2, 2017 14:33 |
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Artum posted:Fucks sake why isn't this a blanket rule. This is exactly how the Imperial Statue works? It's also how ruins work for non-INFANTRY.
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# ? Dec 2, 2017 14:37 |
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Irate Tree posted:It was $60 US on release. I think three months later it was going for 50% off either for a sale or through a code. It's $48 US now and was going for 50% off again during the turkey day sale. There were great big warning signs during development when they basically said "Yeah, you know those things 1 and 2 were remarkable and distinct for at the time? Sync kills in 1 and cover mechanics/destruction in 2? Yeah, no more sync kills and cover is now just big abstracted circles! You're gonna love it!"
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# ? Dec 2, 2017 15:10 |
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I don't know why I'm surprised the fact that I'm seeing people on the BA subforum on Bolter and Chainsword complain about how it's still too hard to get into assault is driving me absolutely insane. There's a mod who is complaining that the 3d6 charge out of deepstrike isn't reliable enough with something like a 74% chance to succeed before making any rerolls. Another guy complaining that stuff is still just going to back out of combat after our charges and we'll get shot to death ignoring the fact that most things that we touch will just straight up die. I feel like I'm losing my mind. The BA codex has a few things that seem borderline broken and is in general very strong and yet somehow it's still not good enough for some people. Edit: I definitely understand that hams are frequently terrible, it's just hard to see GW giving us almost everything we could hope to ask for and it still not being enough for some people. Pendent fucked around with this message at 15:36 on Dec 2, 2017 |
# ? Dec 2, 2017 15:28 |
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Pendent posted:I don't know why I'm surprised the fact that I'm seeing people on the BA subforum on Bolter and Chainsword complain about how it's still too hard to get into assault is driving me absolutely insane. There's a mod who is complaining that the 3d6 charge out of deepstrike isn't reliable enough with something like a 74% chance to succeed before making any rerolls. Another guy complaining that stuff is still just going to back out of combat after our charges and we'll get shot to death ignoring the fact that most things that we touch will just straight up die. People on bolter and chainsword have for years been idiots who look for things to complain about. They also don't get that balance means there are things you don't get as well as things you do. While there are definitely some weird ball drops (Dante, baal predators) overall I think this codex is really really good. People have also been overreacting to the blood angels losing in the tabletop tactics battle report, neglecting to remember that the blood angel player they have just started the game, doesn't make great tactical decisions, and makes really bad army lists.
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# ? Dec 2, 2017 15:38 |
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Booley posted:People on bolter and chainsword have for years been idiots who look for things to complain about. They also don't get that balance means there are things you don't get as well as things you do. While there are definitely some weird ball drops (Dante, baal predators) overall I think this codex is really really good. He made some horrific mistakes but that charge he pulled off with the Sanguinary Guard was simply amazing. There's definitely a few weird issues but we're strong enough that I think we may actually see some use in tournaments. Maybe not on the top table but we'll at least have a fighting chance.
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# ? Dec 2, 2017 15:48 |
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I just now saw the B&C preview of the BA codex.. Descent of Angels as a 2CP stratagem is so loving broken- First turn deep strike with a unit having Angels Wing gets a 3D6 charge distance with a reroll and no overwatch?
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# ? Dec 2, 2017 15:50 |
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Blood Angels better than non-guilliman vanilla marines in every single way, BA players still manage to find things to cry about. News at 11
chutche2 fucked around with this message at 16:05 on Dec 2, 2017 |
# ? Dec 2, 2017 15:57 |
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Just y'all wait until Space Wolves get their book.
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# ? Dec 2, 2017 15:58 |
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Pendent posted:There's definitely a few weird issues but we're strong enough that I think we may actually see some use in tournaments. Maybe not on the top table but we'll at least have a fighting chance. Truth. As a Blood Angels player and long time complainer, I'm really happy with this Codex. At first I was unhappy about the 6++ on Death Company instead of previous editions' 5+ Feel No Pain, but after considering the changes to AP and the removal of Instant Death I think it balances out.
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# ? Dec 2, 2017 16:04 |
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chutche2 posted:Blood Angels better than vanilla marines in every single way, BA players still manage to find things to cry about. News at 11 My kneejerk reaction was that vanilla marines are still better at shooting but aside from Guilliman related stuff there probably isn't that big a difference. So, uh, yeah. I really do think Blood Angels might be stronger which is incredibly funny to me. I'm sure the vanilla stuff will continue to see buffs and changes though.
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# ? Dec 2, 2017 16:05 |
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Pendent posted:My kneejerk reaction was that vanilla marines are still better at shooting but aside from Guilliman related stuff there probably isn't that big a difference. Honestly BA being worse than vanilla Marines was only a thing in 4th (with the WD list) and 7th (when I assume the book was bad). They were absolute terrors in 3rd ed and the 5th ed book was vastly better than that edition's very lacklustre SM codex.
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# ? Dec 2, 2017 16:24 |
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# ? May 22, 2024 08:19 |
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Corrode posted:Honestly BA being worse than vanilla Marines was only a thing in 4th (with the WD list) and 7th (when I assume the book was bad). They were absolute terrors in 3rd ed and the 5th ed book was vastly better than that edition's very lacklustre SM codex. 5th ed BA were bordering on broken just because they had Stormravens before everyone else, and that Mephiston could solo entire ARMIES.
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# ? Dec 2, 2017 16:43 |