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Omobono
Feb 19, 2013

That's it! No more hiding in tomato crates! It's time to show that idiota Germany how a real nation fights!

For pasta~! CHARGE!

Hold on, Braev?
Edea Lee (as in, ideally) father's name is Braev Lee, as in bravely?


:shepicide:

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Commander Keene
Dec 21, 2016

Faster than the others



Wait until you meet her mother.

Blademaster_Aio
Jan 22, 2017

Omobono posted:

Hold on, Braev?
Edea Lee (as in, ideally) father's name is Braev Lee, as in bravely?


:shepicide:

Yep, braevlee. Bravely.

hey girl you up posted:

Is there a Konoe Kikyo pun I'm missing?

I think it's a standard ninja Japanese name, but I want to know as well.

RelentlessImp
Mar 15, 2011

hey girl you up posted:

Is there a Konoe Kikyo pun I'm missing?

I think it's kind of a send-up to Jūshirō Konoe, a famous jidaigeki (period drama) and chambara (sword fight) actor. He played many Ninja and Samurai. Don't hold me to that, though. Just speculation.

Patter Song
Mar 26, 2010

Hereby it is manifest that during the time men live without a common power to keep them all in awe, they are in that condition which is called war; and such a war as is of every man against every man.
Fun Shoe
I don't really mind that we still have no idea wtf is going on in Eternia's internal structure re: Council of 6 etc. It helps make the part of the game when you finally figure out what's going on more interesting.

That doesn't change that it's infuriating that our favorite Swordmaster preferred seppuku-by-proxy to trying to justify Eternia's actions to Edea and co. Kamiizumi could've easily spared a few minutes to explain why Eternia had launched a global war bent on conquest and the destruction of the Crystalist Orthodoxy religion. So far, no one has tried to even give us the "Why Anticrystalism is cool and good" pitch, which is at least possibly understandable because of Agnes' status as a Crystalist Vestal, but still.

Rainuwastaken
Oct 30, 2012

Another blue ribbon for Hecarim.

Patter Song posted:

So far, no one has tried to even give us the "Why Anticrystalism is cool and good" pitch, which is at least possibly understandable because of Agnes' status as a Crystalist Vestal, but still.

People joked about it before, but I'm really starting to think Edea just skipped class the day they covered Why Crystals Are Bad over at sky pirate academy or something. I can't think of any solid reason why she shouldn't know already other than "the plot would probably crumble to pieces", especially considering who she is.

Pureauthor
Jul 8, 2010

ASK ME ABOUT KISSING A GHOST

Omobono posted:

Hold on, Braev?
Edea Lee (as in, ideally) father's name is Braev Lee, as in bravely?


:shepicide:

The game is not shy about its punning.

EponymousMrYar
Jan 4, 2015

The enemy of my enemy is my enemy.

Blademaster_Aio posted:

There is a lot of text in this game. What's a few more lines, if they change everything for the better?

Down that road lies a dangerous path. A dangerous path with a golden sun at the end of it. Where you can have a word count pushing a fully fledged book and only a mere fraction of it actually has any meaning.
That is a dark place.

Although they really should have turned left on Foreshadowing Avenue. That's the blunter side of town.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!

Omobono posted:

Hold on, Braev?
Edea Lee (as in, ideally) father's name is Braev Lee, as in bravely?


:shepicide:

The joke doesn't stop there.

Blademaster_Aio
Jan 22, 2017

As far as speculation goes, it's not difficult. We know in Florem that the Orthodoxy was bribed and all, so corrupt church officials exist. We can just assume Eternia had something like that - but it just doesn't explain why they think the religon itself is bad, why the majority of Eternian commanders are terrible people and why are they trying to capture the vestals.

And most importantly, why Edea doesn't know any of this.

hey girl you up
May 21, 2001

Forum Nice Guy
Honestly, I cannot imagine a reason they are anti-crystal that would be worth the player not knowing. The only thing I can think of is "the crystals are known to sometimes send people through time, also giving them amnesia", and we still should have gotten more foreshadowing than what we've gotten so far.

hey girl you up
May 21, 2001

Forum Nice Guy

Hobgoblin2099 posted:

The joke doesn't stop there.

Momma's gonna be Determane "Dee" Lee, maiden name Foult?

edit: whoops, meant to edit this in above

Grenrow
Apr 11, 2016

hey girl you up posted:

Honestly, I cannot imagine a reason they are anti-crystal that would be worth the player not knowing. The only thing I can think of is "the crystals are known to sometimes send people through time, also giving them amnesia", and we still should have gotten more foreshadowing than what we've gotten so far.

It's probably gonna be some anime thing about how the crystals all have mecha satan godzilla's final form inside them, but even then, you'd think the first step would be "explain that to everyone" rather than "hire a bunch of lunatics and psychopaths to destroy other countries."

Blademaster_Aio
Jan 22, 2017

I can't say any more because of spoilers. Story needs some tweaking.


hey girl you up posted:

Honestly, I cannot imagine a reason they are anti-crystal that would be worth the player not knowing. The only thing I can think of is "the crystals are known to sometimes send people through time, also giving them amnesia", and we still should have gotten more foreshadowing than what we've gotten so far.

Or Edea not knowing at least.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
There are things in both (major) Bravely games that make me think the script would benefit from serious revisions.

Blademaster_Aio
Jan 22, 2017

Hobgoblin2099 posted:

There are things in both (major) Bravely games that make me think the script would benefit from serious revisions.

The second one is better at least. Two major improvements over the first one, story wise.

Epsilon Moonshade
Nov 22, 2016

Not an excellent host.

Hobgoblin2099 posted:

The joke doesn't stop there.

:ssh:

hey girl you up
May 21, 2001

Forum Nice Guy

Blademaster_Aio posted:

I can't say any more because of spoilers. Story needs some tweaking.


Or Edea not knowing at least.

Yeah, I'm not expecting an answer, but that's the one of the few things that I could see withholding from the player (rather than just the cast) that would make sense given what we've already seen. Any "twist" reason that does show up ought not to be out of left field, and the only serious foreshadowing that I've noticed is the Ringabel stuff with the prophetic journal that's not always right and with him never being face-to-face with Dis.

That, and perhaps using an Asterisk makes you slowly lose your mind. (But that might just be a coincidence.)

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
I don't know how to feel about short-circuiting that quest by mashing A on the body enough times. I suppose if you want to try and reload for a better ending?

Greyarc
Dec 29, 2016

Let's Learn Jobs: Swordmaster



Swordmaster, like its asterisk holder before us, is not straightforward. It specializes in doing reactive rather than proactive damage, with its usefulness largely dependent on what other jobs it's combined with. After all, if you don't get attacked, you can't counterattack.

There is no direct predecessor to the swordmaster job. It combines the counterattacking specialty of Final Fantasy monks with the ability to use katanas, which are usually relegated to ninja/dark knight/samurai types.




Swordmaster = JapanThe Land of Wa: The Job. The Land of Wa's most famous weapon is the job's focus, with the Land of Wa's iconic cherry blossoms, symbolizing the beauty of transience and national pride, representing the job command.



Due to the nature of the Swordmaster job, they will ideally be getting hit a lot, making better armor aptitude vital.



Blue are support abilities, red are skill abilities.

Level 1 - Nothing Ventured: If hit with physical attack, take half damage and counter for 200% damage.
Level 2 - Abate Earth: Halves earth damage. (Cost: 1)
Level 3 - Katana Lore: Allows other jobs to have S-proficiency with katanas. (Cost: 1)
Level 4 - Squeaky Wheel: Reduce an enemy's BP by 1. 30% chance to work against bosses and special enemies. (1 BP)
Level 5 - Multitask: After normal attacks, 25% chance to do an additional attack. (Cost: 2)
Level 6 - Counter: Allows other jobs to equip the Swordmaster specialty. (Cost: 2)
Level 7 - Confuse Immunity: (Cost: 1)
Level 8 - Before Swine: If hit with magical attack, take half damage and counter for 300% damage. Does not work with reflected damage.
Level 9 - Counter Amp: Damage done by counters raised by 50%. (Cost: 1)
Level 10 - Know Thine Enemy: If attacked by selected enemy, counter for 400% damage.
Level 11 - Redoubled Effort: Attack power increases with more BP (110-146%). (Cost: 2)
Level 12 - The Worm Turns: If attacked while HP critical, counter for 750% damage.
Level 13 - Slow and Steady: Speed raised 150% for two turns when Default is used. (Cost: 1)
Level 14 - Free Lunch: Zero MP costs for two turns.

Many of the abilities are named after sayings, for the added bonus of sounding smarter than your opponent even if you're not sure what you're talking about. (No Such Thing as a) Free Lunch can be an incredible ability for MP users, and the counters can be combined with other jobs to tank and reliably hit the damage cap.



More of a gimmick ability due to its unreliability, but can still be fun to stick on a physical damage dealer when facing regular physical attackers.


This time around, everyone's using a fashionable variation on traditional Land of Wa outfits. Simple kimonos paired with hakama, creating an almost western dress look on the women. The outfits are wrapped with green sashes, which are possibly long obis done up in a more western style. Footwear is zōri, sandals, with tabi, socks specially made to wear with sandals. The men are wearing 'cucumber kakoi aoi' style, while the women wear 'graceful acceptance of the futility of our limited existence sakura pinku' style! Ja, mata ne~!




Greyarc fucked around with this message at 08:18 on Dec 9, 2017

Regalingualius
Jan 7, 2012

We gazed into the eyes of madness... And all we found was horny.




Ahh, Swordmaster.

The game does have ways to let you ensure any enemy attacks will hit your designated person, but... Really, it’s a lot of setup compared to just bashing things’ faces in the standard way. But holy poo poo,Free Lunch was practically made for Pirate’s Amped Strike.

In other words, another Job that you’re probably only going to level to have an ability on another Job.

Cyouni
Sep 30, 2014

without love it cannot be seen
I personally loved Swordmaster and used it as much as I could, but I also love the idea of straight-up counterplay.

YggiDee
Sep 12, 2007

WASP CREW
If you don't know what you're doing, Swordmaster is kinda crap. If you do know what you're doing Swordmaster is more or less a kitchen sink disposal, i.e. a funnel into which monster attacks go in and sharp pointy murder comes out.

Blademaster_Aio
Jan 22, 2017

You can do insane counter damage by using some ninja abilities and combining the right abilities.

You can also make the SM into a tank that can hit HARD.

It requires more thinking and input than some other setups, but still very fun to use.

TheGreatEvilKing
Mar 28, 2016





YggiDee posted:

If you don't know what you're doing, Swordmaster is kinda crap. If you do know what you're doing Swordmaster is more or less a kitchen sink disposal, i.e. a funnel into which monster attacks go in and sharp pointy murder comes out.

I think my friend and I just used it for free lunch amped strikes.

Regalingualius
Jan 7, 2012

We gazed into the eyes of madness... And all we found was horny.




Yeah, it's kind of a shame that for all of the story importance Kamiizumi had, Swordmaster is basically the flyover country of Jobs... though it's still not the worst of them.

Blademaster_Aio
Jan 22, 2017

It just requires some thinking to get rolling.

Of course there are a lot of jobs, and not all of them require set ups to work so it is a sort of unwieldy job.

Definitely one of my favourites though, I like the outfits, katana and counter damage.

cdyoung
Mar 2, 2012

Hobgoblin2099 posted:

The joke doesn't stop there.

wait till Bravely Second. The puns will overwhelm everyone.

Junpei
Oct 4, 2015
Probation
Can't post for 11 years!
And the Pirate/Swordmaster combo has another thing going for it. Pirate's Provoke works FANTASICALLY with all the counters SM has.

Greyarc
Dec 29, 2016

Entry 65: A Sinking Feeling

Following the banquet, things are going better in the Goodman household.



If not for you all, I fear to think what would have become of me. My husband is out, but our home is yours. Please, make yourselves comfortable.

Presumably Eleanor and Daniel are going to have a long talk about trust issues.



Before leaving the continent, the party sneaks back to Starkfort one last time.



Perhaps as a final favor to Commander Goodman, they're gauging the status of the Swordbearer side.



Without leadership or Eternia's support, the Swordbearers have little left to do but fizzle out their war effort.



Maybe now, Eisenberg will be able to return to its former peace.



About time. That visit with the Goodmans took longer than expected.



The Proprietress greets the party soon after they exit the Eschalot.

Zatz told me all about it. He and his mate stop by for a drink when they're around. Stop by later, okay? I'll give you a special treat.

Let's look around before we head off to the pub.



Hm? There's someone shouting in the market district.



Uh... You see, we are still deliberating whether or not to begin an investigation.

Well, when will you finish deliberating!?

We shall have to discuss whether it is appropriate to bring deliberations to a close at this point...

Tiz approaches the relatively younger man.



The man turns to Tiz.

You've got to hear me out. Lately the whole town feels like it's tilting to one side. I've been trying to get the council to look into it...



The town's tilting?

I also get the feeling it's slowly sinking. I used to get two hours of sunlight in my room each day. Now I get none at all.

Grandship is sinking...? Is that even possible?

This cutscene is optional and only available at this specific point in the plot, between entering Grandship and going to the pub.



It's often missed, as probably most players tune out Airy by this point of the game.

Anyway, the elderly councilmember's already zipped away and back into the ship with surprising speed, so there's nothing left to do but go see the Proprietress.



Are you sure? That's very generous of you.

Make yourselves at home. I've taken a shine to you all.



The party looks over their menus...

I'll have the braised shanks and spicy seafood steak!

Fluffy cheese omelet, please! Oh, and a Palatial Parfait Deluxe!

Sauteed wild pheasant, and... the slow-cooked country-style stew.

Uh... Sweet herb and nut porridge, and some jam-slathered toast...

Sure thing, hang on a second...

*SHAKE SHAKE**

*sound of ship tilting, creaking and breaking glassware

What was that?

We've been having that a lot lately. Grandship might be finally coming apart.

*SHAKE SHAKE*

Yipes! That was a big shake...

How long ago was Grandship built?



Wow... It's that old?

Alright, it's all ready! Help yourself to seconds, of course! Here you go.





Worries temporarily forgotten, the party digs in to their meal. We rejoin them as they take a break.

That was a feast and a half!

Is that all you're having, Agnès? You eat like a sparrow.

I lived by modest means at the temple, and I still get full very easily.

Say, Proprietress. Do you have any plans tonight? Shall we take a stroll on the deck and listen to the waves?



*shake shake*

There we go again... That sound gives me the shivers.

We're all used to it here. The whole town floats on the sea, after all. It's nothing out of the ordinary for it to creak and sway a bit.

The celebrations continue. Later that evening...



Zatz and Datz sail their ship towards Grandship, going as quickly as they can muster. This always seemed like an odd scene to throw in, like someone drew the concept art and they loved it so much they had to stick it in the game somewhere.



You ate too much, Tiz. I can't believe you put all that away. Do men always eat such volume?

Well, I guess so. I haven't pigged out that much in a while, though.

I see. Quite an appetite...





Greeting. Ah, the wind vestal!

Rare to see you both here together. The usual, Datz?

No, I'm good today. I'm glad we ran into you guys here.

...?

You'd best flee the ship soon.

Flee?

*SHAKE SHAKE SHAKE*

Eek! The whole place moved!

Edea! Agnès! Proprietress! Hold on to me as tight as you can! I'll support you!

I'm good, thanks.

Then you, Airy!



Point: Airy.

Hmph. No need to be shy, girls.



They're in a panic up on deck.



Good, the party can walk off their meal.



Run? Where would I run? I'm past all that nonsense.

We've got our boat. If it comes time to run, we'll manage on our own.



First quick decision in council history, and it's to save their own hides... Feh!

If the council's gone, this must be pretty serious.

Everyone's in a panic, but just what is it that's happened?

I-I'm not worried! Uncle Datz will keep us safe, I know it!

Though really, there's no way of knowing when or if Grandship will really sink. 3,000-4,000 years of continued service is a pretty fantastic record.



Eeeeek! I want to go home to Caldisla, NOW!

Eeeeeek! Help! Somebody help!





Ha ha ha, wheee! The ground is really jumping around today! This is fun!

Some residents are handling this better than others.



I used to think the councilmen couldn't make a decision to save their lives. Shows me, I guess.

As the locals start to feel unnerved...



Whoa-wha...! What's that shaking!? No one said anything about shaking!

The tourists are questioning their vacationing choice.




This is ridiculous. If the council's gone, who's piloting or whatever managing a millenia-old vessel requires?




To the ship's now-open bridge/former council meeting room!



Say, didn't Ringabel's journal say something about an engine room?



I'll check the journal again.

Hmm...nothing's changed!

There must be a clue around here somewhere! Let's all look!



Hmm... What's this?

Found something?



Same here... It's all gibberish to me.

Can you read it, Agnès?

Wait... This is the ancient language of the Crystal Adventists. I can only make out a few words...



Engine room door... Heart of the ship... Requires orichalcum... Ship will rise...

Engine room door...

It must mean this door.

Ah, I remembered something!

Huh?

Egil! That orichalcum he picked up!

The rest of the party readily catches on and agrees.



That's right: Back to Caldisla! ...Again. Just when you think this chapter's about finished...

Edea wasn't the only one to find reading material in the former council hall. Ringabel adds a new entry into D's Journal around this point:

D's Journal: Sleeping Council Minutes posted:

I found some old minutes from the Sleeping Council. Seems they snoozed from the start...

Orthodox Calendar, Year One:
Debate began over whether to send an emissary to celebrate the selection of the Orthodoxy's first Grand Patriarch. (18 months later, upon his demise, the debate became whether to send someone to mourn him.)

Orthodox Calendar, Year Three:
The request to send forces into Eternia to quell its rebellion against the Patriarch arrived last year. Debate as to whether that entailed the sending of actual combat troops or merely supplies continued for eight months. As the rebellion has died down as of the present date, so too has the aforementioned debate.

Orthodox Calendar, Year 892:
Following Engineering's report on the sole operational engine's complete cessation of function, debate began over what impact (if any) this loss of mobility bears upon the nation. Fifteen months later, a consensus emerged: because Grandship has ever been quasi-moored, this new development poses no problem. The issue is tabled permanently.

Orthodox Calendar, Year 1734:
A study done over the last six years claims a full forty percent of Grandship's population now sit on the Council, with the members' mean age double the average life expectancy. Deliberations over the coming months will decide whether that number is to be lowered to thirty-eight percent over the next nine years, or...

Orthodox Calendar, Year 2401:
With Grandship's sinking imminent, a measure to evacuate all Councilmen to surrounding nations was raised and passed unanimously. A new motion to commandeer the ttwo finest lifeboats among the 300 vessels in Hangar 89 for exclusive Council use is currently under expedited vote.

Just how large is Grandship's population? It's shown as about the size of a city, and if the rest of the ship's decks are as crowded as where the party can visit, it's fairly populated. Did the council actually manage to lower the percentage of residents on the council in the past 667 years? Or is most of the ship empty after massive population drop, so that 40% of the population fits on two lifeboats? Also, just how old are those lifeboats? When's the last time they were checked over for maintenance?

We aren't going to get any answers to that, so best to move on.



On the way back to the Eschalot, the party gets caught up in the evacuation shuffle.

I can't get a boat out of here! I may not get home for weeks...

Whew, don't scare an old woman like that... Still, perhaps that was my cue to leave.

Yeesh, if I stuck around here, my heart would give out before my house went under.



Poor fellow, he's no Tim Curry. Let's check on the Proprietress, Zatz, and Datz before we go.



You're killing me here, lady! If not for your own sake, do it for ours!

Yeesh, that proprietress's head is harder than orichalcum.

Right, we'll leave them to it.

One boat ride partway across the world later:



Heh, you're looking well.

I believe I have you to thank for that. I'm very grateful.

Egil goes to the training hall at the castle every day about this time. He should return soon...



After a small chat, Tiz gets to the point.

I have a favor to ask you, Egil. Can you let me have that orichalcum you found?

I know it's a lot to ask...

We would really appreciate it, Egil.

Oh, please. No need to ask so politely... Of course you can have it.

Are you sure?

I get eggs for dinner every day here anyway. I can train, and go to school as well...

All because you rescued me from the Swordbearers, and brought me here. You need it to help someone out, right? In that case, it's yours.



That's a decent chunk of ore Egil's been carrying around. Hopefully it will be enough for... whatever we're going to do with it.

Thank you, Egil.



Egil's settled in, and Karl's back to work.



Ever since that Egil child's arrival, the innkeep's been back to his old self. The inn finally feels lively again.

The others working/living in the inn seem to get along with him.



As do the knights at the castle.



I stand firmly by my promise to offer any aid I can in the village's rebuilding. Any at all.

One nice thing about Bravely Default is the sense of accomplishment you get. When you clear Eternians out of an area, you're able to see things get better afterwards. You feel like you've really made the world of Luxendarc a better place. But before we save any more lands, we've got a boat problem to plug.


Next: In lieu of ancient ship mechanics, call in your local vestal and her crew!

--

Event Viewer
Main Scenario:
A Tempting Treat
The Proprietress's Treat
Grandship Sinking
The Council Hall Manuscript
Orichalcum

Sub-Scenario:
Petition to a Councilman


D's Journal: The Proprietress posted:

Her name and age are not known, but she has proven her pluck many times over. Zatz and Datz have apparently frequented her tavern for years. She is a whiz in the kitchen, serving up everything from Tiz's favorite Caldisla cuisine, to the vegetarian dishes that Agnès favors.

D's Journal: Egil posted:




Greyarc fucked around with this message at 03:37 on Dec 23, 2017

SageNytell
Sep 28, 2008

<REDACT> THIS!
Wait, this whole section is skippable?

Blademaster_Aio
Jan 22, 2017

SageNytell posted:

Wait, this whole section is skippable?

What whole section? Only the 'I don't get any hours of sunlight' argument is missable, the rest of this is PLOT.

The council of grandship is probably the most useless council in video games that I've played. They literally don't do anything. Anything at all. More like a parody of the useless councils found in games.

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
Airy getting sassy on Ringabel is great.

Blademaster_Aio posted:

The council of grandship is probably the most useless council in video games that I've played. They literally don't do anything. Anything at all. More like a parody of the useless councils found in games.

Reminds me of that section of Cleyra in Final Fantasy IX where the Prince of their sister nation gets attacked by a sandworm and the council's response is slowly walking away to determine what they should do about the matter.

Blueberry Pancakes fucked around with this message at 08:30 on Dec 12, 2017

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry

Blademaster_Aio posted:

What whole section? Only the 'I don't get any hours of sunlight' argument is missable, the rest of this is PLOT.

The council of grandship is probably the most useless council in video games that I've played. They literally don't do anything. Anything at all. More like a parody of the useless councils found in games.

Literally doing nothing puts them head and shoulders about a good, what, 66% of video game councils?

Blademaster_Aio
Jan 22, 2017

Glazius posted:

Literally doing nothing puts them head and shoulders about a good, what, 66% of video game councils?

Even if they're not actively destroying the world or ruining nations, them being there or not being there is irrelevant.

They're useless!

But I guess better for our protagonists that they're non-issue instead of trying to kill us, like the king of Anchiem.

Omobono
Feb 19, 2013

That's it! No more hiding in tomato crates! It's time to show that idiota Germany how a real nation fights!

For pasta~! CHARGE!

Glazius posted:

Literally doing nothing puts them head and shoulders about a good, what, 66% of video game councils?

Out of the top of my head the only good video game council I remember is the Nopon elder from Xenoblade 1: "Here's a new party member, have fun". Heropon very cool.


E: but yeah, at least these morons are not trying to sell Agnes to Eternia or sacrifice her to the kraken or something.

Blademaster_Aio
Jan 22, 2017

I don't remember any councils but as far as good video game leaders go, Atelier Shallie and Atelier Escha and Logy have good bosses, and the trails series (Legend of heroes) has both good and bad leaders.

The councils in Fire Emblem are usually always made up of terribleness.

SageNytell
Sep 28, 2008

<REDACT> THIS!

Blademaster_Aio posted:

What whole section? Only the 'I don't get any hours of sunlight' argument is missable, the rest of this is PLOT.

OOOH. Misread the post. Thanks for clarifying!

Greyarc
Dec 29, 2016

Entry 66: Xtreme Boat Repair



I swear, if I have to take another jaunt across this ocean...



Back at Grandship, the party returns to the door Edea was examining earlier.



Are none of you worried that we're following instructions in Ringabel's journal and that old manuscript without knowing what we're doing?

We have to act, whether we like it or not. What will happen to that poor proprietress if we can't keep the ship afloat?

Yeah, you're right. What's our next move?



Hold on! We don't know what will happen when we do that. Shouldn't we have everyone evacuate the ship first?

You're right. It doesn't look like this door has been opened in a while. Anything could happen.

There are 298 lifeboats in storage hold 89. It was written on the first page of the council record.

So the council members used those boats to escape... Good grief...

It can't be helped. Let's split up and lead the townspeople to safety.



Wow, so this is what the inside of the council hall looks like... You all head on into the engine room.

The party welcomes Zatz and Datz's help, as it'll spare them a tedious minigame.

Before the two go, Tiz takes a moment to ask Zatz about his name.



I know Zatz Mightee is an awfully impressive moniker for a little guy like me.

Er, no, that's... That isn't--

It's fine, buddy. I don't mind. Don't worry about it. Datz and I both. Our names are weirdly at odds with our builds. Always have been...

We used to get teased a lot as kids, and we'd pound the kids doing it. Normal kid stuff.

Ah ha ha, I can just picture it.

Having a name at all, knowing your roots... I'd say that's a blessing in itself.

Ahh, right. You lost all your memories, didn't you, Ringabel?

Heh, I don't even know if Ringabel is supposed to be a given name or a family name.

Yes, very tragic. Now stop talking.

Datz and I always talked about how we wanted to just ditch our names.

Wanted...in past tense?

Yeah... At my old man's funeral, everyone who came by to talk to me said the same thing.

"He was a little man with the biggest heart I've seen. He never ran, even from a losing fight."

"He was the sort of guy to walk right up to a bigger man and sock him one in the gut."

My old man wasn't big, but he was sure as heck Mightee. I could feel it, that day. Something important, handed down from my grandpa, to him, to me...

It was like I could hear him telling me it was my turn, now. My time.

I understand that feeling well. All vestals adopt the name of Oblige.

Like you, we continue the chain, connecting past and future.

Ah ha ha, golly. My name's nothing to compare to a vestal's, but thanks.

Way I see it, something I didn't care about at all turned into something I like, that's all.

And you still punch anybody who makes fun of it just as hard. Bah ha ha ha!

Hah! Ain't that the truth.

I like this scene. Some background on the characters, some world-building.



Zatz and Datz have headed off to do their part, so let's start ours.

Beyond the door is an elevator, which the party gets on. It descends...

Descends...

Descends...

Descends...



The elevator stops and opens.



I've never seen an elevator like that. How far down did it take us?

My ears are popping like crazy...

This must have existed since the time that old manuscript was written, but it still looks in working condition.



It's pretty well documented nowadays, but Final Fantasy owes a huge influence to Star Wars (which, yes, in turn owes influence to other properties). This includes not just Good ol' Biggs and Wedge, but certain dialogue lines. Bravely Default, as Final Fantasy's little kid sister, follows suit.



Visually, Engine Room is a more orange recolor of Grand Mill. Which -- if you're going to reuse assets, you could do worse than giant moving mechanical parts everywhere.



We've got a bunch of new monsters to get acquainted with.



Again, pretty much everything will be a recolor at this point. The game cuts a lot of corners this way, likely due to limited budget.



Who knows how many centuries or millenia it's been since someone was down here. That's a lot of time for things to go haywire.



The lower levels of Grandship are apparently open enough to get sea life seeping in. What else has gotten into the ship?



More of these flying fish, for starters.



They're all too eager to introduce the party to the local, interior-of-a-giant-ancient-city-ship food chain.



What the--

Where is that water even coming from?



Edea's right. There's something bad here, that much is clear.



There are two elevators in this dungeon, one on either side of that giant central gear. The left elevator is the dungeon entrance. The right elevator leads to where we need to go, further down into Grandship.

The problem is a gate barring the way to the right elevator.




As in Grand Mill, you need to find two switches to open this gate.



Along the way, the party finds all the amazing treasure others have abandoned down here.



Note that the dungeon entrance elevator took the party down to B27. While searching for the switches, you move between B27-B29.



Nice! We can donate this to Norende when we're done with it.



At some point a hero from Wa visited Grandship and got stuck. It's Edea's, now.



The trident is commonly associated with Poseidon, Greek god of the sea, or Neptune, his Roman successor. The age of the Roman gods was snuffed out with Rome's shift towards Christianity.



Between the hostile sea creatures and multiple lightning-elemental weapons, the game may be trying to tell us something about what awaits below.



After flipping both switches and taking the elevator down, we reach the central section of Grandship's engine, where the party immediately scrounges in mildewed corners for more treasure.



And what a find! The object of worship bit is paralleled, of course, by players treating megalixirs as sacred and untouchable.



The party has now found every consumable type in the game. :toot:

There are also a handful of consumable types only obtained by using the game's online features, but those are not included in D's Journal.



Last on the treasure hunt is something which is not as delicate as it sounds, given how much the party gets wailed on in combat.




The engine's central chamber looks suspiciously empty.



On the other side is the top of some sort of smoking machine.



This place gives me the creeps even worse than before.

Ah, more writing in the script of the Crystal Adventists...

Insert...orichalcum...



Ringabel has perfected the art of sounding chill under stress.

Huh!? Did it say that in your journal?

Forget about the journal. I can feel it breathing down my neck...

*ROAR*





The final boss of Chapter 3...



Is Behemoth, a giant overevolved fish.



One hit takes over half a character's health. It can also poison.



Extra healing and physical defense doesn't hurt.



Behemoth occasionally does a multitarget silence, which shouldn't be an issue if you bring in a salve-maker to heal.



It's weak to lightning, shockingly enough.



Agnès continues to be more than sufficient on both self-healing and damage output.



It's a simple, straightforward fight compared to the last three bosses.



It's a filler boss, really.



And whose fault is that?



Edea's become overly eager to blame Ringabel. Then again, by this point she's had to deal with his playboy antics for months without a break.

Alright, let's insert the orichalcum. I'll do it. You should all stand back.

The others step back as Tiz walks to the edge of the engine...



And drops in the orichalcum.

:siren:*WOOP*:siren::siren:*WOOP*:siren::siren:*WOOP*:siren:



That can't be a good sign.

The siren stops.

It seems to have subsided.

I wonder what it did...


Next: What did it do? Find out in the final entry of Chapter 3 and the year!

--

Event Viewer
Main Scenario:
Into the Engine Room
The Engine Room
Forget About the Journal
Orichalcum in Place

Party Chat:
Zatz's Name


Greyarc fucked around with this message at 04:39 on Dec 19, 2017

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Pureauthor
Jul 8, 2010

ASK ME ABOUT KISSING A GHOST
In BD I got so used to fighting Asterisk holders for boss fights that 'normal' bosses like the Behemoth just ended up feeling weird and out of place.

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