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drat, the new skels are looking awesome https://www.amazon.com/Piece-Army-S...N0B5FS7BX2DZM7K
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# ? Dec 15, 2017 01:20 |
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# ? Jun 5, 2024 04:14 |
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Hustlin Floh posted:drat, the new skels are looking awesome Are those literally recasted Tomb Kings skellys? How bizarre.
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# ? Dec 15, 2017 02:23 |
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No, they're like green army men
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# ? Dec 15, 2017 02:36 |
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GuardianOfAsgaard posted:Are those literally recasted Tomb Kings skellys? How bizarre. theyre similar but i dont think theyre recasts
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# ? Dec 15, 2017 05:11 |
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The description says they're 2" tall. Which sucks because they look for the world like recasts, even down to that one awful flail.
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# ? Dec 15, 2017 06:01 |
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SteelMentor posted:Spoopy things are happening The video is now a spoopy ship. Here's hoping for actual ghost ship models.
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# ? Dec 17, 2017 00:20 |
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Dumb question, but what are "the mortal realms?"
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# ? Dec 17, 2017 14:31 |
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moths posted:Dumb question, but what are "the mortal realms?" The world that AOS is set in.
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# ? Dec 17, 2017 15:14 |
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Think of it similar to the different realms of Norse mythology, separate planes of existence connected by magical means (the Realmgates).
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# ? Dec 17, 2017 16:06 |
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Think of them as the different backgrounds on the packaging of He-Man action figures
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# ? Dec 17, 2017 17:58 |
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Y'know, I read one of the Masters of the Universe comics Dan Abnett co-wrote and at one point Skeletor started rambling about alternate dimensions and I started getting serious AoS vibes. What I'm saying is that Malign Portents is gonna reveal the Saturday Morning AoS Cartoon dimension.
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# ? Dec 17, 2017 18:01 |
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Anyone interested in a massive death lot pretty much all on sprue?
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# ? Dec 17, 2017 18:31 |
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moths posted:Dumb question, but what are "the mortal realms?" think of them as four reality balls on the edge of the warp
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# ? Dec 17, 2017 18:40 |
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Haha, ok. I had the impression AOS took place in the Warp / Realms of Magic, with Mortal Realms being ... something outside of that.
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# ? Dec 17, 2017 19:14 |
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moths posted:Haha, ok. I had the impression AOS took place in the Warp / Realms of Magic, with Mortal Realms being ... something outside of that. Nah, the mortal realms are just the collective names for the different dimensions based on the Winds of Magic. Lexicanum's been making a big push to update their Age of Sigmar stuff recently and has a page on it now.
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# ? Dec 17, 2017 21:49 |
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If they execute Death right I might finally be ready give Sigmar a try
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# ? Dec 18, 2017 03:47 |
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Miles O'Brian posted:If they execute Death right I might finally be ready give Sigmar a try Based on the latest Malign Portents video, if we're lucky, pirate skeletons with flying ghost ships would be right on point. moths posted:Haha, ok. I had the impression AOS took place in the Warp / Realms of Magic, with Mortal Realms being ... something outside of that. But yeah, it's like the Norse mythology. There are eight realms (worlds) and each have their own distinct vibe based on the color of magic they are associated with. The Realm of Chaos is a separate realm, outside the other eight Mortal Realms. All are connected via Realm Gates and somehow, Skaven have figured out how to "gnaw" through reality, creating tunnels between the realms. berzerkmonkey fucked around with this message at 18:00 on Dec 18, 2017 |
# ? Dec 18, 2017 17:54 |
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Also, the realms are of infinite size or something? Like, a world stretching into forever.
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# ? Dec 19, 2017 09:08 |
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Question about Sylvaneth - When you work Sylvaneth Wyldwoods into your list, does it work like summoning another unit? Meaning, if I took this list: Freespirits Spirit of Durthu Kurnoth Hunters x 3 Heartwood Wargrove Treelord Branchwych - Acorn of the Ages, Verdant Blessing Dryads x 30 Scenery Sylvaneth Wyldwoods x 2 - I would need to have 80 points set aside to be able to set those woods up, either through Acorn of the Ages or Verdant Blessing, correct?
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# ? Dec 19, 2017 19:58 |
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If you're running a Sylvaneth allegiance they're free.
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# ? Dec 20, 2017 00:50 |
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Got a game in the other day - 1500 points, my Empire dudes vs. my buddy's Beastclaw Raiders. The mission was from the new General's Handbook, where you got a point every turn for objectives held, plus a bonus point if you flipped an enemy objective. As my army is very slow, it was basically up to me to table my opponent. While he only had two models left at the bottom of turn 5, I couldn't hack it and he took it away 15-7. Stray observations: - Beastclaw Raiders are fast and they don't like to die - Knights of Order are absofuckinglutely useless and are only okay at not dying immediately - Handgunners, especially when backed up with Hold the Line and screening units, are monstrous. I don't think anything else in my army killed anything, they just wiped out upwards of 500 points a turn - Since Gunmasters don't grant rerolls to cannons anymore, my Greatcannon never hits a drat thing - State Troops do a pretty good job at tying things up, especially with the Warlord Trait on my general that makes them autopass morale - I need a wizard to cast Mystic Shield on some of my state troops, they'd do an even better job at tarpitting that way
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# ? Dec 21, 2017 17:53 |
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If I'll ever expand my Sigmarine force, I'll probably add Battlewizards and a Steam Tank as allies.
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# ? Dec 21, 2017 20:35 |
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I saw a pretty brutal list the other day where some dude took 3 celestial hurricanums with Sylvaneth. I should really look into building a grand alliance soup list. SRM, if you get that battlewizards kit I think it's possible to make one of the dudes look like Jafar from Aladdin.
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# ? Dec 21, 2017 20:40 |
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JcDent posted:Also, the realms are of infinite size or something? Like, a world stretching into forever. I think each Realm is basically infinite dimensions or something? Basically big enough where no conflict is ever meaningful.
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# ? Dec 21, 2017 23:44 |
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Lord_Hambrose posted:I think each Realm is basically infinite dimensions or something? Basically big enough where no conflict is ever meaningful. I think this was retconned into "Big, but not infinite just not totally explored". Basically as much space as the writers want.
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# ? Dec 22, 2017 00:09 |
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Still seems meaningless. Same goes with the cities: like you know they're there, but you don't know where there is and what importance do they have in the infinite conflict.
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# ? Dec 22, 2017 09:23 |
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If you’re not reading some of the Realmgate Wars books, you really should. It fleshes out a lot of this stuff. And the meaning comes from humanity across the various realms desperately trying to cling on against the forces of Chaos, praying that Sigmar will protect them. The cities are actually a step forward, and often to protect a realmgate or help cement an alliance between realms. There’s a lot of hammer and sword porn in the books (which I like) and there’s some stuff which is clearly instructions to the author to try to sell Skinks or a Chaos Dreadhold (which sometimes is really bad and others times makes you go “gently caress I gotta have it”), but there’s a lot of good ideas there, and some enjoyable reading there and you can take those ideas and run with them. Not saying it matters is like not saying anything in 40K matters because the galaxy is so huge. The meaning comes from the conflict of the characters and their journeys, or what happens in this little section. The realms being big is a good idea - means you can set something in the realm of Beasts and not worry about what the books do if you so desire. Some posters characterise it as Masters of the Universe, and that’s not a bad first approximation and there is a bit of that sense of high fantasy going on. Think the artwork more than the cartoons.
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# ? Dec 22, 2017 09:41 |
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Worst 40K writing also has sense of bloated scale. Anything related to Beast Rises, Guard casualties or some fluff where you a badguys explodes a planet. Eyes just glaze over. But it's nothing new, sci-fi writers are poo poo at understanding scale. Fans are even worse. War of Sigmar recently featured a new fan made alt-Horus Heresy setting, with its main selling point being that their heresy was bigger and larger.
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# ? Dec 22, 2017 10:28 |
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SRM posted:- Since Gunmasters don't grant rerolls to cannons anymore, my Greatcannon never hits a drat thing It's actually in the rules for the Cannon for Ironweld Arsenal. It gets rerolls if an engineer is nearby, and the gun master is one. Might want to try that warscroll out instead next time, that cannon can be brutal. I've played against that kind of Freeguild army a lot. Handgunners are amazing and the infantry are all great on the defense, but I think it really needs something that can cover ground to catch objectives. Maybe Demigryph Knights but they seem probably bad.
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# ? Dec 23, 2017 15:45 |
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Ooh, yeah, the Dwarf cannon rules are what I needed. Demigryph Knights look pretty good to me, they're Free Peoples (Knights of Order aren't) so I can give them Hold the Line for that +1 hit/wound.
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# ? Dec 23, 2017 18:41 |
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There's an AoS tourney coming up and I'm thinking of attending with my Empire mans. How's this look for a list? Leaders Freeguild General (100) - General - Command Trait : Indomitable - Pistol & Sigmarite Weapon - Artefact : Relic Blade Gunmaster (80) - Allies Battlemage (100) - Allies Units 30 x Freeguild Handgunners (300) 30 x Freeguild Guard (240) (spears and shields) 20 x Freeguild Guard (160) (swords and shields) 20 x Freeguild Crossbowmen (200) 5 x Freeguild Pistoliers (130) War Machines Cannon (180) - Allies Total: 1490 /1500 Allies: 360 / 400 Leaders: 3/6 Battlelines: 4 (3+) Behemoths: 0/4 Artillery: 1/4 Wounds: 129 I'm planning on using the Free Peoples allegiance bonuses and having a big ol' block of dudes holding ground while my general does Hold the Line every turn. The wizard will either Mystic Shield or Wildform a unit every round to make my shooting even stronger or my blocks of troops even tougher. The Pistoliers are in there because I have the models and they'd be the quickest way to fill out my remaining points while still giving me a cheap harassment/objective grabbing unit.
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# ? Dec 24, 2017 01:44 |
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SRM posted:There's an AoS tourney coming up and I'm thinking of attending with my Empire mans. How's this look for a list? It looks solid for 1500 points. Freeguild allegiance and a big block of hangunners make it so hard for anyone except the beefiest monsters to charge you if you position them right. The key will be knowing when to hold your ground and when to push the block forward. Do you have any greatswords? they're expensive but great at murdering things in combat, maybe look into them if you go up to 2k points.
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# ? Dec 24, 2017 02:13 |
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I have 10, haven't built em yet though. I was hoping to get a block of 20 on the ground at some point.
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# ? Dec 24, 2017 04:15 |
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GW just previewed a new NG Shaman as part of the Malign Portents thing. Looks pretty neat.
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# ? Dec 24, 2017 19:24 |
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That's loving rad.
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# ? Dec 24, 2017 19:43 |
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I like that the three heroes for Malign Portents so far have all felt like they'd fit in in the Old World reasonably well too. A barbarian queen, spooky goast and mad mushroom gobbo are all pretty cool. Hopefully the Order one isn't another Stormcast.
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# ? Dec 24, 2017 19:44 |
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SRM posted:I like that the three heroes for Malign Portents so far have all felt like they'd fit in in the Old World reasonably well too. A barbarian queen, spooky goast and mad mushroom gobbo are all pretty cool. Hopefully the Order one isn't another Stormcast. Hope is the first step yadda yadda. Though this is interesting. A bit too skinny to be that Nurgle beast they teased.
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# ? Dec 24, 2017 19:46 |
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SteelMentor posted:Hope is the first step yadda yadda. It could be an Orc of some kind.
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# ? Dec 24, 2017 19:52 |
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It's a nurgling
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# ? Dec 24, 2017 23:08 |
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# ? Jun 5, 2024 04:14 |
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What are the good AoS books, anyways (dead tree form ones)?
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# ? Dec 25, 2017 01:53 |