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Abaddon should let his hair down so that he'll look like Ozzy in terminator armor and that'd be real loving metal
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# ? Dec 24, 2017 23:50 |
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# ? Jun 4, 2024 18:41 |
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Corrode posted:I just want Dorn and Sanguinius back although Sanguinius is probably the least likely of any of them. I said a little earlier elsewhere that 40k Sanguinius - and this is bearing in mind the Blood Angels are actually my fave - should just be a skeleton in armor on the ground, and only have terrain rules.
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# ? Dec 25, 2017 00:05 |
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moths posted:And isn't the cultist replenish Strategem WB specific? Nope. It works for any chaos cultists.
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# ? Dec 25, 2017 00:22 |
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Word Bearers cultists seem more like cultists in the sense of insane religious worshipers while Alpha Legion cultists seem more like the forward operatives you'd actually see on the battlefield
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# ? Dec 25, 2017 00:33 |
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Alpha Legion cultists should be referred to as "Assets"
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# ? Dec 25, 2017 00:40 |
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Pendent posted:If this is real thats a very dangerous path for GW to go down. If I were a Space Wolf player that would very likely turn me off of the army entirely. Yeah, that's... not really giving me the warm fuzzies. Real frustrating if that's accurate, given that I just got done building out a bunch of Wolves.
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# ? Dec 25, 2017 02:24 |
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Liquid Communism posted:Yeah, that's... not really giving me the warm fuzzies. Real frustrating if that's accurate, given that I just got done building out a bunch of Wolves. It is absolutely not real and anyone who thinks it is for even a second should be ashamed Hell it's basically just Kharn with different stats
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# ? Dec 25, 2017 02:27 |
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TheChirurgeon posted:It is absolutely not real and anyone who thinks it is for even a second should be ashamed I'm glad of your confidence, because I'm not really sold enough on New!GW to think they're not going to find some way to crawl back up their own rear end at this late date.
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# ? Dec 25, 2017 02:28 |
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Liquid Communism posted:I'm glad of your confidence, because I'm not really sold enough on New!GW to think they're not going to find some way to crawl back up their own rear end at this late date. The biggest tell should have been that you saw rules before you heard anything about the model. That poo poo never happens, especially with a release this big
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# ? Dec 25, 2017 02:29 |
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The font and placement is off. It's shooped.
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# ? Dec 25, 2017 02:52 |
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goose willis posted:Abaddon should let his hair down so that he'll look like Ozzy in terminator armor and that'd be real loving metal Real Chaos stylist action
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# ? Dec 25, 2017 02:56 |
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What's the deal with the tentacle egg cluster things on the Genestealer sprue?
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# ? Dec 25, 2017 03:38 |
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Guy Goodbody posted:What's the deal with the tentacle egg cluster things on the Genestealer sprue? Set 'em up and pop your Genestealers out of them if they're in reserve, but hope your enemy doesn't look at them cross-ways too closely before or they'll spontaneously combust.
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# ? Dec 25, 2017 03:43 |
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What regimental doctrine is the most effective for Baneblades?
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# ? Dec 25, 2017 03:56 |
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Beer4TheBeerGod posted:What regimental doctrine is the most effective for Baneblades? I've gotten good mileage out of Tallaran and a stormlord vs hordes.
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# ? Dec 25, 2017 03:58 |
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Beer4TheBeerGod posted:What regimental doctrine is the most effective for Baneblades? Surprisingly many of them are good for Baneblades. Cadian is pretty good for generating more hits, Catachan is good for generating more shots out of the non-Stormlord versions, Valhallan keeps them operating at peak until they're nearly dead, Tallarn's stratagem for them turns them into giant monster trucks where every enemy unit is a broken down car, etc.
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# ? Dec 25, 2017 04:08 |
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big evil were-russ would rule idk what y'all are talking about better if he comes back as just a gigantic evil wolf, on all fours
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# ? Dec 25, 2017 04:18 |
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Is the furry fandom really the sort of direction we want to take the hobby in
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# ? Dec 25, 2017 04:19 |
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goose willis posted:Is the furry fandom really the sort of direction we want to take the hobby in We’ve already got wolves in jorts, it can only go up from here.
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# ? Dec 25, 2017 04:30 |
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better were-russ than hellraiser russ though now i think of it, a slaanesh-worshipping hair metal hellraiser russ, like a wolf-themed cenobyte who's in KISS, that would rule too and hearken back to the rogue trader style at the same time
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# ? Dec 25, 2017 04:30 |
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I distinctly remember that at some point there was a reference to "beastmen" of some sort being in the Imperial Guard and I am truly grateful they never decided to expand on that route Like sure it'd be an easy revenue source for Games Workshop but game stores are already nearly unbearable as-is with the standard nerd and do you really want the furry nerds too
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# ? Dec 25, 2017 04:45 |
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goose willis posted:I distinctly remember that at some point there was a reference to "beastmen" of some sort being in the Imperial Guard and I am truly grateful they never decided to expand on that route
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# ? Dec 25, 2017 04:48 |
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On this blesséd winter holiday let us all join hands together and be thankful that Games Workshop never put animal ears and/or tails on anything feminine in this game Amen
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# ? Dec 25, 2017 04:48 |
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Unless you're asking pointed questions about their sexual escapades (and why the gently caress would you, goddamn) furries aren't even the most annoying thing in the last few pages this thread could come up with, let alone on the alltime leaderboard of 'what not to include in 40k'. I'll take a furry opponent over "there's no rule against tipping your model over to avoid bubble wrap units" any day.
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# ? Dec 25, 2017 05:01 |
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Strobe posted:alltime leaderboard of 'what not to include in 40k'
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# ? Dec 25, 2017 05:04 |
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You were a little too fast posting that. Almost as if you had it prepared?
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# ? Dec 25, 2017 05:05 |
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I'll take furs over fascists any day of the week, but afaik Beastmen never attracted a significant furry playerbase to WHFB/AOS so I don't think that enraged honking was anything but sound and fury, signalling nothing.
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# ? Dec 25, 2017 05:12 |
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goose willis posted:I distinctly remember that at some point there was a reference to "beastmen" of some sort being in the Imperial Guard and I am truly grateful they never decided to expand on that route It was a thing in the early years of 40k, when every race in Warhammer Fantasy at the time was getting ported over to the new setting. Beastmen were teased as Imperial slaves and penal legions even more expendable than the normal Imperial Guard. They've made a small return in the Thousand Sons with the Tzaangors - Tzaangor being the name of a Beastman leader with the Mark of Tzeentch in WHF.
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# ? Dec 25, 2017 05:28 |
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Cythereal posted:It was a thing in the early years of 40k, when every race in Warhammer Fantasy at the time was getting ported over to the new setting. Beastmen were teased as Imperial slaves and penal legions even more expendable than the normal Imperial Guard. This seems a lot better of a port honestly. "Humans evolved into [dwarves, halflings, ogers, beastmen] on this planet" always felt less interesting to me than "Chaos thought it would be funny to warp them this way".
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# ? Dec 25, 2017 05:37 |
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Literally the only part of Fake-rear end Heretic Leman Russ that I find even the slightest bit plausible is the DARK WOLVES key word, which is so adorably loving corny that I'd buy it being real, and now I want GW to make it happen.Strobe posted:Surprisingly many of them are good for Baneblades. Cadian is pretty good for generating more hits, Catachan is good for generating more shots out of the non-Stormlord versions, Valhallan keeps them operating at peak until they're nearly dead, Tallarn's stratagem for them turns them into giant monster trucks where every enemy unit is a broken down car, etc. So, uhh, Tallarn, then?
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# ? Dec 25, 2017 06:52 |
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goose willis posted:On this blesséd winter holiday let us all join hands together and be thankful that Games Workshop never put animal ears and/or tails on anything feminine in this game Do yourself a favor and don't look up "felinids" then. They're fluff only, but they exist.
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# ? Dec 25, 2017 07:05 |
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goose willis posted:I distinctly remember that at some point there was a reference to "beastmen" of some sort being in the Imperial Guard and I am truly grateful they never decided to expand on that route Did you not see this FW model?
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# ? Dec 25, 2017 07:39 |
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This may be a stupid question, but when a detachment says "all units must be the same faction", do all of their faction keywords have to match? My question is more specifically whether or not I can run Death Guard units and non-Death Guard CSM units in the same detachment. I'd like to use both Plague Marines as Troops and vanilla Terminators and Obliterators (who have all the same keywords but aren't legal Death Guard units) in a single detachment if it's possible.
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# ? Dec 25, 2017 09:54 |
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Karl Rove posted:This may be a stupid question, but when a detachment says "all units must be the same faction", do all of their faction keywords have to match? My question is more specifically whether or not I can run Death Guard units and non-Death Guard CSM units in the same detachment. I'd like to use both Plague Marines as Troops and vanilla Terminators and Obliterators (who have all the same keywords but aren't legal Death Guard units) in a single detachment if it's possible. You only need to match one Faction keyword e.g. CHAOS or IMPERIUM. So you can totally do what you want to do. You will lose the Death Guard specific rules though - in the Codex it says something like "units in a detachment which all share the DEATH GUARD keyword" so if you have non-DEATH GUARD units in there, nobody gets the special stuff.
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# ? Dec 25, 2017 10:01 |
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I got the Dark Imperium box set and I'm not sure about how I want to paint the primaris marines. I could paint them as Salamanders to match what I have or I could just paint them as Ultramarines and contain them with the set. Which of these gigantic marines would I most likely field? what do?
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# ? Dec 25, 2017 10:18 |
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Corrode posted:You will lose the Death Guard specific rules though - in the Codex it says something like "units in a detachment which all share the DEATH GUARD keyword" so if you have non-DEATH GUARD units in there, nobody gets the special stuff.
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# ? Dec 25, 2017 10:24 |
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Star Man posted:I got the Dark Imperium box set and I'm not sure about how I want to paint the primaris marines. I could paint them as Salamanders to match what I have or I could just paint them as Ultramarines and contain them with the set. Blood Angels are generally considered to be one of the more competitive options for running Primaris. The Inceptors in particular get really nasty when given access to Upon Wings of Fire- a strategem that lets you redeploy for one CP. If you want to stick with the vanilla codex either option you provided is decent. You don't get heavy weapons in your infantry squads to really maximize your value from the Salamander chapter tactic so Ultramarines would probably be a bit better.
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# ? Dec 25, 2017 11:13 |
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Merry Christmas ya filthy animals https://www.facebook.com/WarhammerTVteam/videos/499485427113107/
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# ? Dec 25, 2017 11:27 |
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Zark the Damned posted:GW released an Xmas video with some new figures in it - https://www.warhammer-community.com/2017/12/25/on-the-first-day-of-christmas-nurgle-gave-to-megw-homepage-post-3/ Some of these will be relevant for 40k no doubt. Zark the Damned fucked around with this message at 11:47 on Dec 25, 2017 |
# ? Dec 25, 2017 11:27 |
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# ? Jun 4, 2024 18:41 |
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Karl Rove posted:That doesn't negate the 'Plague Marines count as Troop choices' rule as well? No, that's just their unit type in the DG book. So you still get the Plague Marines as Troops and anything native to their entry, but not the 18" rapid fire range (iirc that's the special 'DEATH GUARD detachment' rule)
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# ? Dec 25, 2017 11:34 |